Stage Select

Mattatsu

Member
  • Content Count

    1563
  • Joined

  • Last visited

Reputation Activity

  1. Insightful
    Mattatsu got a reaction from DoctaMario in The Street Fighter V Thread   
    Also, 
     
     
    ... don’t know why these tweets aren't embedding properly, but while the DLC is a paid add-on, there will be free stuff in the update as per the above
  2. LOL
    Mattatsu got a reaction from DoctaMario in The Street Fighter V Thread   
    @KingTubb @GetTheTables @ whoever else
     
     

  3. +1
    Mattatsu reacted to Sonero in The Street Fighter V Thread   
    Welp, might as well throw SF5 in the trash now:
     
     
    Hyper Fight AND Streets Of Rage 4 DLC?
     
    Bruh, throw Rose and Oro in the trash.
     
    Edit: LMAO Matt and I on the same wavelenght. LETS F-ING GO.
     
  4. +1
    Mattatsu got a reaction from Phantom_Miria in The Street Fighter V Thread   
    @KingTubb @GetTheTables @ whoever else
     
     

  5. LOL
    Mattatsu got a reaction from Volt in The Street Fighter V Thread   
    @KingTubb @GetTheTables @ whoever else
     
     

  6. +1
    Mattatsu reacted to Shakunetsu in The Street Fighter V Thread   
    there were concept art of mvci which is more anime like arc sys but probably turned it down for the hyper realistic 
     
    It's like Capcom is moving away with anime style because of the other anime games and it wanted to standout among the crowd of anime fghter but choices ends up bad
     
     

     
    the nearest would could thinking about anime style is TVC, TVC artstyled aged better than MVCI
     
    unpopular opinion I like TVC artstyle than MVC3
     

     

     

     
     
     
     
     
  7. +1
    Mattatsu reacted to Skort in The Street Fighter V Thread   
    I have many issues with SFV. Art style is not one of them. 
     
    I would not mind if they keep the same style but refine the visual quality of the models in the next title. Having that said i am curious how characters would look in a style similar to what ASW did for GG Strive. 
     
    My bet however is that Capcom won't be doing that and they will play it safe and retain the style it has now, especially after the negative feedback they got from MvC Infinite,that was half dead on arrival, because of the art style alone.
  8. +1
    Mattatsu reacted to Vhozite in The Street Fighter V Thread   
    SFV’s overall style is pretty good as a whole package.  The biggest flaw is “solid piece of rubber” hair. 
  9. LOL
    Mattatsu reacted to Dayaan in The Street Fighter V Thread   
    Blood money!? Jesus Chri- I mean Ya Allah!
  10. +1
    Mattatsu reacted to Mr.Cipher in The Street Fighter V Thread   
    I give SFV a lot of shit, but the artstyle is not bad. It needs a bit more refinement, but they've gotten a lot better since creepy pasta Ken and Babyface Vega.
    Heck I would say since late Season 1 (Urien, Juri) they've been doing really really great with their models.
    They should keep improving on that in my opinion.
     
    They can adapt some small things from GG, for example Ramlethals Thigh Jiggles. 🤤
  11. LOL
    Mattatsu reacted to BornWinner in The Street Fighter V Thread   
    Pre-emptive popoffs kill 8 out of 10 fighting game players every year
     
     
  12. +1
    Mattatsu reacted to GetTheTables in The Street Fighter V Thread   
    Yeah I hear you on that. I think Capcom and SNK have both had a really rough time with the transition to 3D. ArcSys probably would have too but they straight up cheated.
     
    KOF is actually in an especially bad spot for any kind of engine/art style shift because the game needs to have so many characters. Like you can't do the thing that most games do which is launch with a core and then build out to cut down on your workload; a "core" for KOF is like 30 characters. You definitely saw that with KOFXIV and while they did polish that game's visuals up there was only so much they could do with the base models and such.
     
    EDIT: Actually we've already seen a really keen example of this with KOFXII. My understanding of that game is that it was basically just an engine transition game which eventually got us to XIII.
     
    I think with some more iteration you could probably get a pretty slick looking KOF game in this engine. I think XV is a marked improvement already, though to your point the art style has fundamentally shifted in a way that maybe isn't the most endearing.
     
    Old man yelling at cloud moment: the thing that drew me in to all these games back in the day was how fucking sick they always looked. There was a quality to the sprite work that feels totally lost in this modern era (ArcSys again mostly avoids that with their tech). Some of the better models in SFV kinda sorta get there but then they go all dead-eyed or have some awkward facet and it pulls me right out.
  13. +1
    Mattatsu reacted to KingTubb in The Street Fighter V Thread   
    me neither. If XV dropped last year and had sprites instead of 3D models, I'd probably pick it up, but since Strive is dropping in a couple months, I'm going to pass. 

    And KOF just doesn't look good in 3D to me, at all. I dig a lot of the artwork and general designs of the characters, and I think they really benefitted from that SNK gradient heavy sprite style, but in 3D they all look like NPCs in a JPRG or something 
  14. +1
    Mattatsu reacted to GetTheTables in The Street Fighter V Thread   
    Tubb's point is important for anyone who hasn't played KOF before. Its not a team game in the same sense that Capcom fans are used it. 
     
    Its more like each player has 3 lifebars and you're picking how you want each of those lifebars to play. Also gets interesting because it has some meta consideration to it. I'm not the biggest KOF fan but I'll definitely give this new one a spin if the netcode is solid.
     
    Also congrats to @Vhozite on the job offer. Fuckin' awesome when that happens. Sometimes just going into an interview and being real pays off. If you had gone in there and tried to bullshit them you probably would have gone right into the reject pile. 
  15. +1
    Mattatsu reacted to Volt in The Street Fighter V Thread   
    Teams are only relevant for story and character selection screen purposes.
     
    You can build your own team.
     
    The game runs on a 3v3 structure, but there's no tagging or assists, basically, rounds are 1v1. Health regens after each round by a slight amount depending on the round time left, meter carries out between rounds and you set your team order right before the match.
  16. +1
    Mattatsu reacted to KingTubb in The Street Fighter V Thread   
    DOUBLE POST!
    Remember, there isn't any active switching tho. 
     
    KoFs in the past have had strikers, but I don't think they've done that since '00, '01.
     
  17. LOL
    Mattatsu reacted to KingTubb in The Street Fighter V Thread   
    pfffft, Volt over here wearing a three piece suit to court for a speeding ticket. 
     
    SHOOK 
  18. +1
    Mattatsu reacted to BornWinner in The Street Fighter V Thread   
    A small comparison between Mai as shown in the debut trailer and Mai shown on yesterday’s trailer.
     
     
  19. +1
    Mattatsu reacted to BornWinner in The Street Fighter V Thread   
    The only time the teams were fixed was in the first KOF. Starting from 95, you can pick any three characters to make a team.
  20. +1
    Mattatsu reacted to Mr.Cipher in The Street Fighter V Thread   
    You can pick any character to make a team.
  21. LOL
    Mattatsu reacted to AriesWarlock in The Street Fighter V Thread   
    Terry looking  👀
     

  22. LOL
    Mattatsu reacted to Vhozite in The Street Fighter V Thread   
    In all seriousness it was a calculated risk. I looked up the place before going and saw photos of the employees...could tell it wasn’t a hyper professional place in terms of dress. Figured they wouldn’t care even if they did notice (most people don’t), and frankly by the time I was leaving I didn’t have time to swap the laces anyway. 
     
    I had dress shoes but it would’ve looked like clown shit with the rest of what I was wearing and I couldn’t find a pair of dress socks. Khakis I wore also were fading on the knees but I figured they wouldn’t see that either lol. Pro tip...don’t fall behind on laundry when looking for a job. 
     
    So yeah I said “fuck it” and wore them lol. 
  23. +1
    Mattatsu reacted to Yiceman in The Street Fighter V Thread   
    @Darc_RequiemGood looking out. I've already watched the original footage 100 times, might as well watch this one too.
     
    In other news, I just popped the Injustice 2 platinum. That's my 137th platinum trophy on Playstation. Thanks again to @Hawkingbirdand @Mattatsufor the assists.
  24. LOL
    Mattatsu reacted to Volt in The Street Fighter V Thread   
    The only people really hype about Rose here are Yiceman who's been waiting for Rose for a while and is a real Rose fan, Twin, who haven't recognized Rose ain't a blonde, and people who still play SFV.
  25. +1
    Mattatsu reacted to Volt in The Street Fighter V Thread   
    That's awesome! Congratulations!
     
    Did you really give up like that? 
     
    Bro, you can't do this, ever. If anything, you should've gone above and beyond and shown a desire to learn. I literally landed a graphics design job with my only experience on the subject being MS Paint Shitposts because my old boss recognized I had potential and willingness to learn.
×
  • Create New...
Stage Select