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Dayaan

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  1. LOL
    Dayaan got a reaction from Darc_Requiem in Video Game Discussion Thread vol. 2   
    I finished Jedi Survivor and was so disappointed that I went to my little brother's room and poured a glass of water on his head to feel something.
  2. LOL
    Dayaan got a reaction from Camacho in Video Game Discussion Thread vol. 2   
    I finished Jedi Survivor and was so disappointed that I went to my little brother's room and poured a glass of water on his head to feel something.
  3. LOL
    Dayaan got a reaction from Hecatom in Video Game Discussion Thread vol. 2   
    I finished Jedi Survivor and was so disappointed that I went to my little brother's room and poured a glass of water on his head to feel something.
  4. LOL
    Dayaan got a reaction from Chadouken in Video Game Discussion Thread vol. 2   
    I finished Jedi Survivor and was so disappointed that I went to my little brother's room and poured a glass of water on his head to feel something.
  5. LOL
    Dayaan reacted to Chadouken in Video Game Discussion Thread vol. 2   
    I think my favorite souls game is Jedi Survivor. 
  6. LOL
    Dayaan got a reaction from MillionX in Video Game Discussion Thread vol. 2   
    Just to be clear, I don't actually want to harm you LOL.
     
    Yeah, I know you're on Bluepoint's side. I think - like I said - they could take their learnings and apply it to Bloodborne porting.
     
    I've advanced far past High Wall, and I would put it barely ahead of Farron Keep. I absolutely hated the beautiful looking experience I had on the Wall. Undead Settlement was incredible. I loved that. I find that with DS3, I love all of the environments way more than DS1. Even though I disliked the Wall, it was still better than most environments in DS1. Blighttown, Izalith, Darkroot... It's almost all intolerably irritating and is only saved by the lore and combat. What a shit game. Still top 3 on my list!
    Bloodborne was most people's first Soulsborne experience and they've latched onto it as the peak of the series. I don't mind that being their opinion, but fan demand influences publishers. It won't happen, but suppose we lived in a world where all that outcrying led to a full FromSoft remake of the game and a subsequent port to PC. It would have been a terrible detraction from, say, efforts on a new IP or more Sekiro content.
     
    That only matters, though, if I can prove Bloodborne is overrated, which I guess I can't. I can say, though, that the overwhelming love for the game is often birthed through comparison, and I think people look at their first Soulsborne experience through rose-tinted glasses. Read above to see how I feel about Dark Souls 1, for instance. I hate so much about the game, and yet it's in my top 3 favorite games of all time. There is uniqueness inherent to the genre that lends itself well to defaulting to the top of all game lists. It's just that good. In keeping with that, I think that too many people think too highly of Bloodborne in comparison to obvious improvements that later games make to the formula. DS2 aside, all the Soulsborne games (incredibly) not only build on each other, but get better with time, on average. Your opinions on them are what dictate where they land in your rankings, but I don't think anyone can deny that the games get better with time.
     
    Sekiro is a better experience than DS1, but the non-linearity and relative freedom that DS1 offers would obviously make some people consider that to be the better game.
     
    With that in mind, since subjectivity is all that dictates the ranking of these games, I think FromSoft is better off doing what we both agree on, which is porting and upscaling Bloodborne.
     
    A Sekiro prequel would be fucking awesome though. The rise of Tomoe or at least her journey with Lord Takeru to sever his immortality would be an amazing story. Watching her gain power to the level she ultimately reached from Okami woman to Heavenly retainer would be great, culminating in her training Genichiro. The alternate story of her severing Takeru's immortality would do the standard Souls thing of telling stories as cycles, and could set up the lore for the first Sekiro really well. Remember, in Sekiro we did things with relatively little to go off of besides her and Takeru's notes. We have no idea how they discovered those steps, nor what they mean symbologically or within the broad scope of the story of that world. We could flesh out so much more regarding the Divine Realm and the Dragon!
     
    The Purification Ending also gives room to more content, like you say. It would actually be highly unique of a FromSoft game to tell a story that wasn't cyclical. Sekiro and Kuro being the ones to break the cycle of constant immortality severance by returning the Dragon to its birthplace would be amazing too, and could develop both characters really well. Both options are great, and ideally, we'd get both.
     
    EDIT:
    I just wanted to add that I play these games in offline mode. I can't stand having soapstones everywhere, I hate random invasions, I hate invading, I hate all of it. SINGLE PLAYER. IS. SINGLE PLAYER.

  7. WTF
    Dayaan reacted to RSG3 in Video Game Discussion Thread vol. 2   
    The grand misconception being that Souls games are single player games. They are not and never have been lol. 
     
    Oh and that Sekiro is no way a Souls game...it's an action game set in a somewhat open world design. 
  8. WTF
    Dayaan reacted to Hecatom in Video Game Discussion Thread vol. 2   
    Souls games are just action rpgs metroidvania elements 👀
  9. +1
    Dayaan got a reaction from VirginDefiler in Fashion Thread   
    Those Sketchers have a lot of potential to go so hard. Go crazy, sir.
  10. LOL
    Dayaan got a reaction from RSG3 in Video Game Discussion Thread vol. 2   
    Just to be clear, I don't actually want to harm you LOL.
     
    Yeah, I know you're on Bluepoint's side. I think - like I said - they could take their learnings and apply it to Bloodborne porting.
     
    I've advanced far past High Wall, and I would put it barely ahead of Farron Keep. I absolutely hated the beautiful looking experience I had on the Wall. Undead Settlement was incredible. I loved that. I find that with DS3, I love all of the environments way more than DS1. Even though I disliked the Wall, it was still better than most environments in DS1. Blighttown, Izalith, Darkroot... It's almost all intolerably irritating and is only saved by the lore and combat. What a shit game. Still top 3 on my list!
    Bloodborne was most people's first Soulsborne experience and they've latched onto it as the peak of the series. I don't mind that being their opinion, but fan demand influences publishers. It won't happen, but suppose we lived in a world where all that outcrying led to a full FromSoft remake of the game and a subsequent port to PC. It would have been a terrible detraction from, say, efforts on a new IP or more Sekiro content.
     
    That only matters, though, if I can prove Bloodborne is overrated, which I guess I can't. I can say, though, that the overwhelming love for the game is often birthed through comparison, and I think people look at their first Soulsborne experience through rose-tinted glasses. Read above to see how I feel about Dark Souls 1, for instance. I hate so much about the game, and yet it's in my top 3 favorite games of all time. There is uniqueness inherent to the genre that lends itself well to defaulting to the top of all game lists. It's just that good. In keeping with that, I think that too many people think too highly of Bloodborne in comparison to obvious improvements that later games make to the formula. DS2 aside, all the Soulsborne games (incredibly) not only build on each other, but get better with time, on average. Your opinions on them are what dictate where they land in your rankings, but I don't think anyone can deny that the games get better with time.
     
    Sekiro is a better experience than DS1, but the non-linearity and relative freedom that DS1 offers would obviously make some people consider that to be the better game.
     
    With that in mind, since subjectivity is all that dictates the ranking of these games, I think FromSoft is better off doing what we both agree on, which is porting and upscaling Bloodborne.
     
    A Sekiro prequel would be fucking awesome though. The rise of Tomoe or at least her journey with Lord Takeru to sever his immortality would be an amazing story. Watching her gain power to the level she ultimately reached from Okami woman to Heavenly retainer would be great, culminating in her training Genichiro. The alternate story of her severing Takeru's immortality would do the standard Souls thing of telling stories as cycles, and could set up the lore for the first Sekiro really well. Remember, in Sekiro we did things with relatively little to go off of besides her and Takeru's notes. We have no idea how they discovered those steps, nor what they mean symbologically or within the broad scope of the story of that world. We could flesh out so much more regarding the Divine Realm and the Dragon!
     
    The Purification Ending also gives room to more content, like you say. It would actually be highly unique of a FromSoft game to tell a story that wasn't cyclical. Sekiro and Kuro being the ones to break the cycle of constant immortality severance by returning the Dragon to its birthplace would be amazing too, and could develop both characters really well. Both options are great, and ideally, we'd get both.
     
    EDIT:
    I just wanted to add that I play these games in offline mode. I can't stand having soapstones everywhere, I hate random invasions, I hate invading, I hate all of it. SINGLE PLAYER. IS. SINGLE PLAYER.

  11. Love
    Dayaan reacted to VirginDefiler in Fashion Thread   
    and these sketchers boots.
     

     
     
  12. Love
    Dayaan reacted to VirginDefiler in Fashion Thread   
    snagged me this sexy ben sherman  coat.
     
     
     
     
  13. +1
    Dayaan got a reaction from Chadouken in Video Game Discussion Thread vol. 2   
    Just to be clear, I don't actually want to harm you LOL.
     
    Yeah, I know you're on Bluepoint's side. I think - like I said - they could take their learnings and apply it to Bloodborne porting.
     
    I've advanced far past High Wall, and I would put it barely ahead of Farron Keep. I absolutely hated the beautiful looking experience I had on the Wall. Undead Settlement was incredible. I loved that. I find that with DS3, I love all of the environments way more than DS1. Even though I disliked the Wall, it was still better than most environments in DS1. Blighttown, Izalith, Darkroot... It's almost all intolerably irritating and is only saved by the lore and combat. What a shit game. Still top 3 on my list!
    Bloodborne was most people's first Soulsborne experience and they've latched onto it as the peak of the series. I don't mind that being their opinion, but fan demand influences publishers. It won't happen, but suppose we lived in a world where all that outcrying led to a full FromSoft remake of the game and a subsequent port to PC. It would have been a terrible detraction from, say, efforts on a new IP or more Sekiro content.
     
    That only matters, though, if I can prove Bloodborne is overrated, which I guess I can't. I can say, though, that the overwhelming love for the game is often birthed through comparison, and I think people look at their first Soulsborne experience through rose-tinted glasses. Read above to see how I feel about Dark Souls 1, for instance. I hate so much about the game, and yet it's in my top 3 favorite games of all time. There is uniqueness inherent to the genre that lends itself well to defaulting to the top of all game lists. It's just that good. In keeping with that, I think that too many people think too highly of Bloodborne in comparison to obvious improvements that later games make to the formula. DS2 aside, all the Soulsborne games (incredibly) not only build on each other, but get better with time, on average. Your opinions on them are what dictate where they land in your rankings, but I don't think anyone can deny that the games get better with time.
     
    Sekiro is a better experience than DS1, but the non-linearity and relative freedom that DS1 offers would obviously make some people consider that to be the better game.
     
    With that in mind, since subjectivity is all that dictates the ranking of these games, I think FromSoft is better off doing what we both agree on, which is porting and upscaling Bloodborne.
     
    A Sekiro prequel would be fucking awesome though. The rise of Tomoe or at least her journey with Lord Takeru to sever his immortality would be an amazing story. Watching her gain power to the level she ultimately reached from Okami woman to Heavenly retainer would be great, culminating in her training Genichiro. The alternate story of her severing Takeru's immortality would do the standard Souls thing of telling stories as cycles, and could set up the lore for the first Sekiro really well. Remember, in Sekiro we did things with relatively little to go off of besides her and Takeru's notes. We have no idea how they discovered those steps, nor what they mean symbologically or within the broad scope of the story of that world. We could flesh out so much more regarding the Divine Realm and the Dragon!
     
    The Purification Ending also gives room to more content, like you say. It would actually be highly unique of a FromSoft game to tell a story that wasn't cyclical. Sekiro and Kuro being the ones to break the cycle of constant immortality severance by returning the Dragon to its birthplace would be amazing too, and could develop both characters really well. Both options are great, and ideally, we'd get both.
     
    EDIT:
    I just wanted to add that I play these games in offline mode. I can't stand having soapstones everywhere, I hate random invasions, I hate invading, I hate all of it. SINGLE PLAYER. IS. SINGLE PLAYER.

  14. +1
    Dayaan got a reaction from VirginDefiler in Fashion Thread   
    Copped some Chelsea boots and a leather jacket today. Also did a huge winter haul and some thrifting from various stores that I won't post, but I will be donating some other clothes later this year.
  15. +1
    Dayaan reacted to RSG3 in Video Game Discussion Thread vol. 2   
    Of course you could. It's deffinitly my own opinion here about Bloodborne.  It's  ones inability to recognize or accept them that inwas critiquing. 
    The Frame Rate sucks. 
     
    I don't think the Chalice Dungeons are fine I think they are repetitive and boring. I don't find them terribly compelling and they get worse as you go. The entire set that just chops your health in half can suck my dick lol. 
     
    I also don't like Blood Gens because they turn PVP is a huge grind before you can really participate.  It makes invasions so fucking ass because I'll get invaded by people I can't come anywhere close to being able to compete with because I haven't Chalice Dungeon Dived then did the Gem Grind to be able to. In Elden Ring or Dark Souls I just make my build. I don't like grinding gems because I don't like Chalice Dungeons and so then I don't end up like being invaded which is something in these games I usually really like. Not getting invaded is missing a big part of the game imo, it's why I don't like Elden Rings invasions rules where you can't be solo invaded without using the tongue. The unexpectedness is half the point imo, I use the tongue or summon I expect to get invaded. Kills half the fun imo. 
     
    So Bloodbornes gems ruin the invasion aspect for me, and I don't find the Chalice Dungeons fun enough to engage with the Blood Gem Farm to "fix" the invasion issue. I have to either sprint to the Boss or just accept that I'm probably going back to the Lamp no matter what I do. 
     
    Edit: I'm having contact issues today so please forgive any typos I don't manage to see and fix. 
  16. Insightful
    Dayaan got a reaction from VirginDefiler in Fashion Thread   
    Got myself some flared pants. 2 men have called me homophobic slurs. 5 women have asked for my number. The ratios speak for themselves. Get yourselves some flared pants.
  17. +1
    Dayaan reacted to DoctaMario in Video Game Discussion Thread vol. 2   
    You could say that about any game though since no game is perfect. What faults and issues?
     
    Chalice Dungeons and blood gems  aren't bad in and of themselves, but I think the necessity of having to grind for gems if you want to duel or have an effective invasion build keeps more people from wanting to do it,  although I actually kind of enjoyed scouring the sheets of glyphs to find the right gems but that's just me. But outside of pvp (or trying to plat the game in the case of the dungeons) both of those things are entirely optional and you can get through the pve portion of the game without touching them.
  18. +1
    Dayaan reacted to RSG3 in Video Game Discussion Thread vol. 2   
    It's extremely popular with people who don't often recognize its  faults and issues. 
     
    That's how still an amazing game but I legit have people tell me the chalice dungeons & Blood Gems are fine. 
     
    They  are not. 
  19. +1
    Dayaan reacted to Faltimar the Dark in Video Game Discussion Thread vol. 2   
    After Elden Ring DLC  and Ghost of Sushi they'll get to putting Bloodborne on PC.  Shit, Bloodborne is the last game from PS4/5 library that I want and since It's just a souls type game I'm not too concerned if it doesn't ever come to PC...but I'm sure it will.
  20. LOL
    Dayaan reacted to Chadouken in Video Game Discussion Thread vol. 2   
    I'll auto scroll my weenis in yo mouf
  21. LOL
    Dayaan reacted to RSG3 in Video Game Discussion Thread vol. 2   
    I'm gonna tell your wife your flirting with me. 
  22. +1
    Dayaan got a reaction from RSG3 in Video Game Discussion Thread vol. 2   
    I want to harm you for saying this, but you are not incorrect.
     
    And yeah, I agree that any FromSoft content that isn't made by them would be iffy. Bluepoint did an amazing job with Demon's Souls, and I'm sure they'd improve with another remake. With that said, do we really need a remake for Bloodborne? The gap between when Demon's Souls came out and its remake was 11 years, the gap during which gaming tech evolved a lot. It's been nine years since Bloodborne came out, and I can't say that graphical improvements have come so far as to necessitate that. Arkham Knight came out at a similar time and is still one of the best looking games today. Upscale it a touch or retexture weak points in the game, sure, but I don't see it needing a whole remake. A port would do just fine, and I do think that Bluepoint can make that happen fairly simply. Even if its not them, FromSoft could task the world-famous B team with it. It's not like Armored Core is getting deep, romantic love at the moment.
     
    With that said, I think Bloodborne is overrated. It wouldn't be my next project if my daddy worked at FromSoft and chose what games to work on next.
     
    I'd work on Sekiro 2, either as a prequel or an immediate sequel to the first (totally not biased here). Dark Souls is over, so if they don't work on Sekiro 2, a new IP could be cool. Bloodborne is still amazing, but I don't see much room for them to make a follow up story, and they could easily dump the porting task to someone else and work on something new.
     
    I am currently playing through Dark Souls 3 for the first time, and holy shit, High Wall of Lothric is so poorly designed. Combat is super fun though. I just hate how the shield works in this game, coming right off a replay of DS1. My girlfriend is buying me Elden Ring soon. It was her birthday recently, and she was happy with the stuff I got her. As a reward, she has decided to bless me with more garbage. Thanks, babe.
     
  23. +1
    Dayaan got a reaction from Chadouken in Video Game Discussion Thread vol. 2   
    I want to harm you for saying this, but you are not incorrect.
     
    And yeah, I agree that any FromSoft content that isn't made by them would be iffy. Bluepoint did an amazing job with Demon's Souls, and I'm sure they'd improve with another remake. With that said, do we really need a remake for Bloodborne? The gap between when Demon's Souls came out and its remake was 11 years, the gap during which gaming tech evolved a lot. It's been nine years since Bloodborne came out, and I can't say that graphical improvements have come so far as to necessitate that. Arkham Knight came out at a similar time and is still one of the best looking games today. Upscale it a touch or retexture weak points in the game, sure, but I don't see it needing a whole remake. A port would do just fine, and I do think that Bluepoint can make that happen fairly simply. Even if its not them, FromSoft could task the world-famous B team with it. It's not like Armored Core is getting deep, romantic love at the moment.
     
    With that said, I think Bloodborne is overrated. It wouldn't be my next project if my daddy worked at FromSoft and chose what games to work on next.
     
    I'd work on Sekiro 2, either as a prequel or an immediate sequel to the first (totally not biased here). Dark Souls is over, so if they don't work on Sekiro 2, a new IP could be cool. Bloodborne is still amazing, but I don't see much room for them to make a follow up story, and they could easily dump the porting task to someone else and work on something new.
     
    I am currently playing through Dark Souls 3 for the first time, and holy shit, High Wall of Lothric is so poorly designed. Combat is super fun though. I just hate how the shield works in this game, coming right off a replay of DS1. My girlfriend is buying me Elden Ring soon. It was her birthday recently, and she was happy with the stuff I got her. As a reward, she has decided to bless me with more garbage. Thanks, babe.
     
  24. +1
    Dayaan reacted to Chadouken in The MEGASHOCK Saloon Thread 3: Chinder Chagger Edition   
    Plus Sekiro, which is more skill based than RPG, but it's from the same developer and won GOTY. 
  25. Thrilling
    Dayaan reacted to Hecatom in The MEGASHOCK Saloon Thread 3: Chinder Chagger Edition   
    @blackline
     
     
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