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N-Tactix

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  1. I saw this thread on twitter and it just gave me a huge rush of nostalgia of being here and in SRK, I just had to log back in. I vividly remember finding out the statement about Sakura while scouring across some low res scans of a NG guidebook and some Red Earth materials on a Chinese website. Necro's attitude towards the Illuminati being less of hatred and more regret I find pretty interesting compared to how it comes across in the SF3 games, and personally I've never considered the concept of Sean being able to tap into the SnH. It makes sense though I think most people will agree it's not something that's worth exploring. But with SF6 now, I can't help but look at this and be disappointed at how much Capcom kind of just put all these characters on pause.
  2. Nice! I've been getting into a NG/2I phase alongside just 1996-1997 era Capcom binge. I am still sceptical though that SF6 will actually address the loose ends from SF3.
  3. It's Juri, of course she would call Chun Li old and lame just as she would pretty much all the main cast. This could apply to a lot of characters tbh, Juri has a lot of potential but as she is as of SFV, she feels less like a character and more like a obstacle for the main two girls. Personally, I'd have a lot of characters break away from their "groups" and have a chance to interact with rarely interacted characters and develop on their own.
  4. I vaguely recall seeing this surname right up in some character bios for minor SF/FF characters. Can anybody that has all those translations check for a character that has that name? Odd it took until SF6 for her to full on parody Chun-Li. Adds a interesting facet to Juri.
  5. Alpha 2 also had some hugely stupid gaffes not just with quotes but endings and pre-match dialogue when looking at Japanese FAQs in comparison to English quotes. I think the only accurate CPS2 game translations were the Megaman ones. Darkstalkers also had tons more quotes. It's a shame because there is absolutely no excuse since there usually aren't any character space limitations like SNK's games.
  6. It makes sense when you remember that Blade's name in Japanese is Jihad and that Leo's+Blade's country of origin suspiciously resembles North Africa. Possibly inspired by stories of Barbary Lions and warriors in Carthage alongside the tokusatsu I talked about last year. Obviously a Arabic name in pre-Islamic N.Africa is weird but Japan always mixes that region up with all sorts of other parts of the world. Between this and SF3 NG+2I drawing inspiration from Rai music, I wonder if the Capcom fighting team had a fascination with North Africa/Middle East during the mid 90's. I still remember in the pre-SF4 days people thinking that there was more to Vega all because of that one CvS2 animation and it made used to think Vega was a contender for being Q. Funny how that one detail changes everything.
  7. Italian Wrestler: Marisa French Girl: Mimi Mexican Girl: Lily(?) American Girl: Kimberly Looking at the concept art, it looks like another SFV deal with the concept being good but it gets botched with the actual implementation in 3d. I was talking to a friend last night and she absolutely predicted Cammy having pants and the returning men having beards, she was a bit sad on that but on my end it was surreal to see that happen. Overall, I'm on the fence but slightly leaning towards positive. This can go wrong in so many ways and I'm not liking the look too much. Also is it me or does Ken look like a more modern version of MOTW Terry?
  8. I used to have Yang's and Dudley's 2nd impact theme during my time in university. And Terry 115/Inner Shades too 🤣
  9. Seems like the version we got in the final game opted for a Babel II style thing with the resting pod and tower in the middle of the desert.
  10. Whip's always been shit in every game. You really have to put alot of work to make her go face to face with other characters. Which is a shame because in terms of non-gameplay aspects, she's probably one of KOF's best characters. If O.Rugal was able to recover his health at the end of every round won that would have at least added some challenge close to 98 but he's a laughable joke. Almost close to Orochi or Mukai tier of easy SNK boss.
  11. People make the mistake of thinking the manhua are just the "WTF?" moments again and again when those moments are rare and far in between. I've said it before but the climax of the 00 adaptation where each of the teams one by one try to stop Zero ending with the cast coming together to share one last moment together when they realise they can't avert Southtown's destruction is great and better than the actual game. Especially where Terry comes over to say that he respects K' in what's a bookend moment with the first SNK hero recognising the (at the time considering the bankruptcy and ignoring Rock) final SNK hero while Ryo gets closure with King. Also Candy's dying words to Kula about how if she ever doubts her purpose and whether what she is doing is right, that she should follow what her heart says as her grief causes a blizzard (Kula throughout the manhua seems to not understand why she needs to kill K' and Maxima and feels an affinity for them, especially K')
  12. That was 96. 97 is funnily enough one of the most straightforward adaptations. Only real difference is that Yamazaki helps CYS while Yashiro and Shermie fuse with Chris to form Orochi. And I don't remember much of 98 except that it's all in Shingo's imagination. It's also why CYS re-incarnated in Zillion as when Orochi was sealed, he no longer had a host so all three of them returned to Earth. However this does lead to Chris getting kidnapped by NESTS and them managing to copy his data which split his regular self from his Orochi persona creating clones of Orochi that Fio takes down while saving King's brother, who is being made into the next Orochi host.
  13. It has been a while since I read all of them. Craziest moment has to be the 00 manhua where Kyo and Iori have a race using sports cars across the motorway until Chizuru has to teleport Iori out of the car. And the entirety of the Buriki One manhua where Robert is obese and simply concentrates his mind to return to his old self. It was always weird to me that she wasn't involved at any capacity at all during the NESTS saga in the games.
  14. I'd say the fact that Ed existed all the way back in SF4 disproves that. Capcom seem to want to have a story going. What needs to be looked at is whether they will actually commit to it all the way through. Personally, I'd have Shadaloo stay gone for the time being, if Bison is to return it should be under his own terms and by himself. If you have NS and the original co-existing, they just tarnish whatever image was left of the original Shadaloo and also makes SF6 yet again too scared to move beyond the SF2 era in proper ways.
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