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Darc_Requiem

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  1. +1
    Darc_Requiem got a reaction from BornWinner in Video Game Discussion Thread vol. 2   
    I beat Unicorn Overlord. There is an epilogue that I haven't messed with it yet. It was a good time. I think I got all but two of the side quests done. Setting up your unit parametes is paramount though. The default setting are often, well dumb. So just keep that in mind. I hear it's selling better than expected. I know it was the #1 selling game in Japan for the week. I may go back and wrap up Rebirth now. I'm a bit RPG'd out right now though. So I may just beeline to the end and wrap up the side quests in the future. I want to try to get into Helldivers 2 a bit and play more fighting games.
  2. LOL
    Darc_Requiem got a reaction from Sonichuman in Video Game Discussion Thread vol. 2   
    Did he pay you a licensing fee for using your patent? 😁
  3. LOL
    Darc_Requiem got a reaction from RSG3 in Video Game Discussion Thread vol. 2   
    Did he pay you a licensing fee for using your patent? 😁
  4. LOL
    Darc_Requiem reacted to CESTUS III in The SF6 Thread: Capcom flashing people their MESSATSU in front of Ed   
    Plot twist, Guile was crouching whole time so nobody ever noticed he was there

  5. +1
    Darc_Requiem reacted to RSG3 in Video Game Discussion Thread vol. 2   
    He talks about mechanics and systems here. He got to play an early build. 
  6. Insightful
    Darc_Requiem reacted to Sonichuman in Video Game Discussion Thread vol. 2   
    Level 7 helldivers is on some bullshit. 
  7. +1
    Darc_Requiem got a reaction from Chadouken in Video Game Discussion Thread vol. 2   
    I beat Unicorn Overlord. There is an epilogue that I haven't messed with it yet. It was a good time. I think I got all but two of the side quests done. Setting up your unit parametes is paramount though. The default setting are often, well dumb. So just keep that in mind. I hear it's selling better than expected. I know it was the #1 selling game in Japan for the week. I may go back and wrap up Rebirth now. I'm a bit RPG'd out right now though. So I may just beeline to the end and wrap up the side quests in the future. I want to try to get into Helldivers 2 a bit and play more fighting games.
  8. LOL
    Darc_Requiem got a reaction from BornWinner in The SF6 Thread: Capcom flashing people their MESSATSU in front of Ed   
    Wait Decapre was in that photo....Oh she is. Just saw six identical buns and assumed it was three Cammy figures.
  9. +1
    Darc_Requiem got a reaction from RSG3 in Video Game Discussion Thread vol. 2   
    I beat Unicorn Overlord. There is an epilogue that I haven't messed with it yet. It was a good time. I think I got all but two of the side quests done. Setting up your unit parametes is paramount though. The default setting are often, well dumb. So just keep that in mind. I hear it's selling better than expected. I know it was the #1 selling game in Japan for the week. I may go back and wrap up Rebirth now. I'm a bit RPG'd out right now though. So I may just beeline to the end and wrap up the side quests in the future. I want to try to get into Helldivers 2 a bit and play more fighting games.
  10. +1
    Darc_Requiem got a reaction from Sonichuman in Video Game Discussion Thread vol. 2   
    I beat Unicorn Overlord. There is an epilogue that I haven't messed with it yet. It was a good time. I think I got all but two of the side quests done. Setting up your unit parametes is paramount though. The default setting are often, well dumb. So just keep that in mind. I hear it's selling better than expected. I know it was the #1 selling game in Japan for the week. I may go back and wrap up Rebirth now. I'm a bit RPG'd out right now though. So I may just beeline to the end and wrap up the side quests in the future. I want to try to get into Helldivers 2 a bit and play more fighting games.
  11. +1
    Darc_Requiem reacted to Sonero in The SF6 Thread: Capcom flashing people their MESSATSU in front of Ed   
    Dude...i'm highkey excited for how absolutely dumbshit this game is going to be. People have this meme idea of Garou. They don't actually know how flamingly ignorant the game actually is.
     
    Nothing that happens in that game is compatible with modern game design. Literally none of it. They already added red parry to the game (2 frame window for it according to Wong), so you know this is going to be a god damned disaster.
     
    😂
     
     
  12. LOL
    Darc_Requiem got a reaction from Doctrine_Dark in The SF6 Thread: Capcom flashing people their MESSATSU in front of Ed   
    Wait Decapre was in that photo....Oh she is. Just saw six identical buns and assumed it was three Cammy figures.
  13. LOL
  14. LOL
    Darc_Requiem reacted to Phantom_Miria in The SF6 Thread: Capcom flashing people their MESSATSU in front of Ed   
    There's a face in that picture?
    I didn't even notice. 🙂
  15. +1
    Darc_Requiem reacted to purbeast in Video Game Discussion Thread vol. 2   
    Damn Justin Wong already playing the new Fatal Fury game.
     
     
  16. LOL
    Darc_Requiem got a reaction from Doctrine_Dark in The SF6 Thread: Capcom flashing people their MESSATSU in front of Ed   
    @Doctrine_Dark with the face reveal everybody 😉
  17. Insightful
    Darc_Requiem reacted to Camacho in Video Game Discussion Thread vol. 2   
    More updates on Contra: OG after 12 hours in the game. I have done multiple arcade mode runs with different settings and all but one of the challenges (have 1 more character to unlock before I can do it).
     
    -As expected, the game is fucking hard if you want it to be. 1 hit kill mode alone obviously makes things way more tough. Doing it with no perks activated makes it truly old school Contra tough. I haven't done Hard mode with 1 hit kills yet, hard with the lifebar is already pretty challenging. You still get unlimited continues on hard, but there are fewer checkpoints- just one per stage, generally after the sub-boss. There's a higher difficulty you can buy that I read is 1 hit kill only, 2 lives, no continues. I'll be passing on that one.
     
    -My biggest criticism this far in is that the screen sometimes gets too busy with effects and explosions, making it easy to lose projectiles and hazards in the chaos. The level 2 crush weapon in particular is just way too visually obstructing. Of course, it's also the most powerful weapon, so you'll want to use it a lot despite the problem it causes. I'd like to see it patched in a way to reduce this effect, but I doubt that will happen. There are also a few bosses that have too much shit going once acid or fire lingers and creates obstacles as you're already dodging a ton of other stuff. Ironically, the best way around those is the same weapon I complained about, which can eat most projectiles. 
     
    -The 3d graphics actually add something to the gameplay with camera zooms and pans. Some of the bosses wouldn't work well with a locked playfield- glad to see this addition.
     
    -The challenges don't seem as brutal as they were in C4, although there is an optional "par time" to meet that does make them tougher. I am disappointed to see that not all of the bosses/minibosses are in challenge missions- this would be a welcome add on, as practicing them in C4 with strict limits was fun and helpful. Still very glad to have this mode in the game. 
     
    -The additional characters all have something that makes them play different, such as a hover, grappling hook, no double jump, triple jump, no dash, projectile counters (like Hard Corps: Uprising), melee attacks, and alternate versions of weapons and overloads. These are cool additions that actually add some flavor to replays rather than just being skins like they were in C4. 3 characters from Hard Corps can be unlocked, and their playstyles vary the most. 
     
    -The one complaint I have about the perk shop is that some of the unlocks are really expensive, a bit too much so, IMO. You do get way more credits for 1 hit kill mode, higher difficulty settings, and most of all, stages completed consecutively without continuing. I'd have liked to see things a little "cheaper" so there wasn't as much grinding involved. 12 hours in and I'm just short of that last character, and there are bunch of other perks to go, a couple of which are even more expensive. I suppose it's still a good thing to have for the sake of encouraging replays and rewarding skilled play, even if it could use a little rebalancing.  
     
    -As expected, being able to use alternate soundtracks alleviated my complaint about the new soundtrack. There's a good selection, and hopefully they'll add more (like C3, Rebirth, and SS).
     
    -All of the stages but one are well paced. the second hoverbike level drags a bit- other than that, they're good. There's definitely a big difficulty spike at a certain point.
     
    -I haven't played co-op, as my wife is uninterested in games, and I vary rarely have the chance to play games with friends anymore. I'm sure 4 player co-op would have been a blast in my teens or early 20's.
     
    In conclusion, if you're a Contra fan and know what you're getting with the series, it's a great game. It certainly has a lot of C4 DNA, which is a very good thing. Lots of people are complaining about the price- I don't think those complaints are warranted if you're a fan of the genre. There's a lot to sink your teeth into, and it's very well tuned. Not perfect, but really good, and it shows that way more work went into this than the fan games whiners are pointing out. If $40 is too much, get it on sale. I paid $28, and I'm sure we'll see it for $20 within a few months or so. Who knows when or if we'll get another game like this after the mediocre reviews and kids expecting a 10 hour campaign in a Contra game.
     
  18. Insightful
    Darc_Requiem reacted to Hecatom in Video Game Discussion Thread vol. 2   
    For what I have been hearing, the Rollback was entirely made by Namco, since they have taken  over the game for quite a while, due their relationship with ASW souring due namco trying to lowball budgets and trying to make DBFZ something into what has happened with Xenoverse 2 and Kakarot, where they keep shurning DLC for those games at low cost.

    So if true (the part of ASW and Namco having a soured working relationship, the thing of Namco being the ones working on the rollback is confirmed by now), then we can kiss good bye having more animes having the DBFZ treatment 😕
  19. +1
    Darc_Requiem reacted to iStu X in Video Game Discussion Thread vol. 2   
    Just met Cid in ReBirth. He’s every bit of what I heard in my head as a teenager and more. They cement his (traditional?) personal immediately too. 
     
    Yuffie: Wow! We’re Flying! 
    Cid : No shit, Kid. You hired a pilot. 
     
    Barrett: how do you fly out here and not worry about shinra shooting down your plane? 
    Cid:  I dare those sons of bitches to even try. Even if they wanted to they couldn’t catch me. 
    barrett: you and I are gunna get along great. 
  20. LOL
    Darc_Requiem reacted to Sonero in The SF6 Thread: Capcom flashing people their MESSATSU in front of Ed   
    Damn, I could've sworn Doctrine was black.
  21. +1
    Darc_Requiem reacted to CESTUS III in The SF6 Thread: Capcom flashing people their MESSATSU in front of Ed   
    If make you feel better, 25% of them will pick Evil Remy

     
  22. LOL
    Darc_Requiem reacted to TWINBLADES in The SF6 Thread: Capcom flashing people their MESSATSU in front of Ed   
    Kaine is gonna be the JP of this game and I'm gonna hate all of the edge lords that are gonna main him.
  23. +1
    Darc_Requiem got a reaction from Dracu in The SF6 Thread: Capcom flashing people their MESSATSU in front of Ed   
    @Doctrine_Dark with the face reveal everybody 😉
  24. LOL
    Darc_Requiem reacted to VirginDefiler in Gotta Find That Dragonball   
  25. +1
    Darc_Requiem reacted to Hecatom in Gotta Find That Dragonball   
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