Psychoblue Posted November 13, 2020 Author Posted November 13, 2020 1 hour ago, Reticently said: Yeah, I know. Back to the drawing board hoping that RPCS3 SFxT netcode gets finalized soon. Reticently 1 Quote
Hawkingbird Posted November 28, 2020 Posted November 28, 2020 @PsychoblueDo you know if the community is playing this game on Parsec? The UMvC3 community is using it to keep that game's community alive so I'm wondering that's the case for this game. Quote
Psychoblue Posted November 28, 2020 Author Posted November 28, 2020 (edited) 16 hours ago, Hawkingbird said: @PsychoblueDo you know if the community is playing this game on Parsec? The UMvC3 community is using it to keep that game's community alive so I'm wondering that's the case for this game. Parsec is unnecessary for this game unless you really want to use the mod with the extra costumes that also disables typical online play. SFxT is rollback netcode and people would rather deal with that than any kind of delay. That being said, I know Phantom Striker sometimes host SFxT Parsec for the West Coast players because their internet is largely doodoo even for people a state away from them, and that's something Striker hosts as an emergency meausre if they face each other in bracket but can't connect. Edited November 28, 2020 by Psychoblue Quote
Hawkingbird Posted November 28, 2020 Posted November 28, 2020 4 minutes ago, Psychoblue said: Parsec is unnecessary for this game unless you really want to use the mod with the extra costumes that also disables typical online play. SFxT is rollback netcode and people would rather deal with that than any kind of delay. It may have rollback but the implementation wasn't good. I remember in my PS3 days there would be frequent rollbacks and the sound effects would even drop sometimes. Personally, I will take good delay over bad rollback. Quote
Psychoblue Posted November 28, 2020 Author Posted November 28, 2020 9 minutes ago, Hawkingbird said: It may have rollback but the implementation wasn't good. I remember in my PS3 days there would be frequent rollbacks and the sound effects would even drop sometimes. Personally, I will take good delay over bad rollback. To be fair that's also PS3, and there were maybe 5 fighting games in its lifetime with something even passable, SFxT included. PC is much more consistent, some say even more than SFV. Quote
Pair of Rooks Posted June 21, 2021 Posted June 21, 2021 Link or copy pasta to the actual annoucement? (Not that I don't want yours as well.) Quote
Psychoblue Posted November 9, 2021 Author Posted November 9, 2021 WE'RE NOT DEAD YET! https://steamcommunity.com/games/209120/announcements/detail/3108040880367324936?fbclid=IwAR2ApZ2VhG1Lb0qnzYRmARFu3Hgis88qZ1Q74aX_qWAMqCSH-7eyo8pQw0U DoctaMario 1 Quote
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