ZioSerpe Posted September 15, 2021 Posted September 15, 2021 Does anyone got good resources for learning either C or H Aoko, or C-Hisui? Quote
Laughingman Posted September 16, 2021 Posted September 16, 2021 I think I'm going to find it hard to resist Kohaku's laugh and Mario run... It's also nice to see gamplay where the wake up isn't 90% moondrive, shield. Quote
Laughingman Posted September 17, 2021 Posted September 17, 2021 My Japanese is a little rusty, but I think this shows how shield is going to work: Moon skill and Moondrive: Rapid Beat: Hawkingbird 1 Quote
-PVL93- Posted September 22, 2021 Posted September 22, 2021 shiiiet the loading screen/versus screen theme music is fire. Looks like melty will have a great soundtrack Quote
ZioSerpe Posted September 23, 2021 Posted September 23, 2021 Well after hearing the sound Noel does when she gets hit, she's officially out of my possible characters. Quote
BornWinner Posted September 23, 2021 Posted September 23, 2021 Looks like they’re saving Kouma gameplay for last. Miyako vs Vlov Quote
Mr.Cipher Posted September 29, 2021 Posted September 29, 2021 I cannot believe that this is fucking real Fucking Seiba, why on gods green earth fucking Seiba. Man, I have been let down so much by these reveals this far, that this game can't do anything to further lower my expectations. Hecatom 1 Quote
-PVL93- Posted September 29, 2021 Posted September 29, 2021 4 hours ago, Mr.Cipher said: that this game can't do anything to further lower my expectations. netcode quality Quote
-PVL93- Posted September 29, 2021 Posted September 29, 2021 is anybody else a little bit disappointed that Kouma doesn't use his legs and feet to strike opponents all that much? It's mostly grappling and punches and palms with him I understand he's obviously not gonna be "lol Enkidu 2.0" but still Quote
Mr.Cipher Posted September 29, 2021 Posted September 29, 2021 Actually Enkidu would be Kouma 2.0 Besides Kouma never used much Legs/Feet in the first Melty either. I think he has some Kneestrikes, but honestly he is so bad you barely see him anyway. Quote
misterBee Posted September 30, 2021 Author Posted September 30, 2021 GO1 already putting in work: https://www.mildom.com/playback/10230163/10230163-c5a6q0gacrcsms65nh60 6 hours ago, PVL_93_RU said: I understand he's obviously not gonna be "lol Enkidu 2.0" but still How dare you even mention Enkidu. Enkidu has always been shitty Kouma. 😠 Quote
misterBee Posted September 30, 2021 Author Posted September 30, 2021 12 hours ago, Mr.Cipher said: Fucking Seiba, why on gods green earth fucking Seiba. Man, I have been let down so much by these reveals this far, that this game can't do anything to further lower my expectations. Es is just shitty Saber anyway so this is really the best solution for everyone. I thought you'd be thrilled! 🙂 Quote
iEmptyeyes Posted September 30, 2021 Posted September 30, 2021 I'm looking forward to this tomorrow. KingTubb 1 Quote
Mr.Cipher Posted September 30, 2021 Posted September 30, 2021 38 minutes ago, misterBee said: Es is just shitty Saber anyway so this is really the best solution for everyone. I thought you'd be thrilled! 🙂 No, I don't like Seiba, at all actually. She's really bland and onedimensional and her only outstanding feature is..... being a Glutton. They could have taken anyone Quote
KingTubb Posted September 30, 2021 Posted September 30, 2021 This moon drive movement stuff is very very silly Quote
iEmptyeyes Posted September 30, 2021 Posted September 30, 2021 The Melty Blood netcode is very nice, even across seas with my bestie in Finland. A 20 year hiatus from this series. LOL. I think during matches, I shouldn't be lost in deep thought, because I tend to analysis things in the sessions in this genre especially. However, I've managed in my first session in 20 years. LOL. It was nice practice, evaluating in the groove. KingTubb 1 Quote
KingTubb Posted September 30, 2021 Posted September 30, 2021 Played a little bit this morning and it feels like HYPER Undernight to me. But one thing that's been messing with me is the implementation of autocombos. It does the thing I like where you utilize it inside of a more complex combo, but the thing that I keep getting hung up on is that it will automatically take you to the air if you autocombo after a launcher. Which turns into a problem because muscle memory has me jump canceling. If I jump cancel after the auto combo jump, my double jump jc gets eaten more or less and the combo falls apart. It's not a huge deal, but I don't get why they did that really... It sorta makes it easier to continue a combo in the air, but I haven't played any other fighting games that will do that for you. Pair of Rooks 1 Quote
Hawkingbird Posted October 1, 2021 Posted October 1, 2021 I brought the game @misterBee KingTubb 1 Quote
iEmptyeyes Posted October 1, 2021 Posted October 1, 2021 Nice sessions overall today in Melty Blood. The offensive variation approaches are slowly returning to me. I was told today that my rushdown game is sick from the launch of this. LOL. I'll take that as a compliment, but I wish to get much more stronger. I will. Quote
misterBee Posted October 1, 2021 Author Posted October 1, 2021 6 hours ago, Hawkingbird said: I brought the game @misterBee I'm on vacation until the 14th. I'll wreck you later. 🙂 Quote
iEmptyeyes Posted October 1, 2021 Posted October 1, 2021 16 hours ago, misterBee said: I'm on vacation until the 14th. I'll wreck you later. 🙂 Perhaps we could do a session sometime? I feel as though I can very much learn for you. ^_^ Quote
Hawkingbird Posted October 2, 2021 Posted October 2, 2021 After playing mister bee I just wanted onii-chan to help with homework. Quote
Hawkingbird Posted October 2, 2021 Posted October 2, 2021 Auto combos are annoying the shit out of me. The system is far to lenient. It would have been fine if was confinw to A but not every button. Quote
HD-Man Posted October 2, 2021 Posted October 2, 2021 Oh shit, Saber is in this. I watched Fate earlier this year too, how coincidental. Might have yo give Melty Blood a try Quote
ZioSerpe Posted October 5, 2021 Posted October 5, 2021 So far so good. I prefer strive. I am not gonna do ranked in this game and keep it as a casual game to play with discord frens. Apparently Ranked mode is broken as fuck n PC so it was not even a bad idea. Quote
KingTubb Posted October 6, 2021 Posted October 6, 2021 Still can't find a main, but I haven't gone through the whole cast yet. I done goofed and should of played just regular old Melty before dipping into type lumina. I'm not a fan of rekkas or follow up specials and it seems like everyone in this game has them. Gotta get through the rest of the cast first iEmptyeyes 1 Quote
iEmptyeyes Posted October 7, 2021 Posted October 7, 2021 I agree. This caters too much to new players, but that's long since the time we're in. KingTubb 1 Quote
elliephil Posted November 10, 2021 Posted November 10, 2021 I heard they are patching Noel's voice soon. They are making her quieter. Biggest nerf evar? Quote
Hecatom Posted January 13, 2022 Posted January 13, 2022 Yo, the new characters have been released for free just now https://store.playstation.com/en-us/product/UP2772-CUSA27480_00-3414036849820689 https://store.playstation.com/en-us/product/UP2772-CUSA27480_00-3590654772123496 Hawkingbird 1 Quote
Shahenzan Posted January 14, 2022 Posted January 14, 2022 The new characters are cool, the stages and music they come with are good too and they're free The changes to special buffer make the game feel better And maybe most importantly big netcode buffs IMO this game still needs a lot of tuning but this was a great patch Mattatsu, Pair of Rooks and Hecatom 2 1 Quote
elliephil Posted January 18, 2022 Posted January 18, 2022 Grassy field stages will always be welcome in any game 😃 Aoko is looking strong, potentially busted, and easy. Free-lc ftw. Quote
Pair of Rooks Posted January 19, 2022 Posted January 19, 2022 On 1/17/2022 at 4:14 PM, elliephil said: Grassy field stages will always be welcome in any game 😃 Truth. Quote
ZioSerpe Posted March 16, 2022 Posted March 16, 2022 Has the FGC been saved by this game yet? Pair of Rooks 1 Quote
Mattatsu Posted April 10, 2022 Posted April 10, 2022 (edited) I saw some massive balance patch notes with Jiyuna translating it on Twitter, I’ll copy the thread below (he adds more in the comments as well). Not sure what that means for the game though… I still haven’t played it, even though I own it, but from the little that I knew, the shield mechanic seemed a little too strong and prominent… it seems they adjusted shield quite a bit, but I am not sure how that actually effects it’s usage (is it a buff or a nerf, etc) Edited April 10, 2022 by Mattatsu Hecatom 1 Quote
ZioSerpe Posted April 11, 2022 Posted April 11, 2022 I don't see a patch note for: -fixed a bug where the PC version is crap Pair of Rooks 1 Quote
Shahenzan Posted April 11, 2022 Posted April 11, 2022 3 hours ago, ZioSerpe said: I don't see a patch note for: -fixed a bug where the PC version is crap Yeah cause that is never getting fixed lol 11 hours ago, Mattatsu said: I saw some massive balance patch notes with Jiyuna translating it on Twitter, I’ll copy the thread below (he adds more in the comments as well). Not sure what that means for the game though… I still haven’t played it, even though I own it, but from the little that I knew, the shield mechanic seemed a little too strong and prominent… it seems they adjusted shield quite a bit, but I am not sure how that actually effects it’s usage (is it a buff or a nerf, etc) Those notes are not complete, new features like "bounce bonus" were seen and not explained at all. Based on what those notes DO say and what the videos showed, shield has more recovery and the anti-heat os has basically been removed with an extra option added to delay heat to mess with people trying to handle it. Guard cancel heat is bigger too. The window of time for inputs during a shield interaction is also supposed to be wider. Shield also no longer gives guaranteed punishes on non-invulnerable ex moves, bc you can now shield back. With no other knowledge these changes seem to encourage more use of ex moves to zone, and less ways to deal with defense by buffing heat now that it can be delayed and is better on guard cancel. This is... not what people wanted or expected bc everyone was complaining defense was way too strong with too much shield rps, but it remains to be seen how it'll play out. Maybe these changes make the game better maybe it's worse its hard to say. I will say though My Mario is gonna be nice Mattatsu and Hecatom 1 1 Quote
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