DarthEnderX Posted October 13, 2025 Posted October 13, 2025 (edited) 7 hours ago, Hecatom said: Is expected, is the norm, it happens on any game based on shonen series where the protagonist has multiple transformations or form during the series Yeah, but even in other franchises that do it, it's not half the goddamn roster like it is in DB. And it doesn't help that in most of those other series, character often fight differently as they unlock transformation. With the exception of UI, every Guki transformation fights the same. And it's not like DB doesn't have plenty of other characters they can add now! The Tournament of Power arc introduced so many new potential fighers. It also wasn't the case with DBFZ at launch. It honestly feels like ArcSys chose the launch roster for that game, and then, once it became a hit, Bandai Namco took over and started dictating an endless cavalcade of Gokus, Vegetas, and shitty movie villains as DLC. 2 hours ago, CESTUS III said: looks kinda useless itself, but glad they did'nt gave up expand WTM Not really an expansion. It takes place in a preexisting area. Edited October 13, 2025 by DarthEnderX Hecatom 1 Quote
Lord_Vega Posted October 13, 2025 Posted October 13, 2025 Interesting interview with Hayato Konya (Fatal Fury director) about why Joe Higashi is wearing glasses in COTW: "DarkHorse: Why the glasses? Does he really need them or are they more for show? Konya: He got it from his disciple, Preecha. He seems to be a big fan of them. His eyes haven't gotten worse over the years, so rest assured, they are just for show." That's the same lame excuse that Capcom gave, back in the 90's, about Charlie Nash wearing glasses just for fashion, even when his vision is perfect (mainly from All About Capcom). How original...🙄 CESTUS III, Darc_Requiem and Shakunetsu 1 2 Quote
CESTUS III Posted October 13, 2025 Posted October 13, 2025 (edited) 3 hours ago, DarthEnderX said: Not really an expansion. It takes place in a preexisting area. Not an expansion in terms of opening new areas, but getting new things happening in WTM world without need to be part of the minimum needed to the new character's missions (as i think will be unrelated frrom Viper) Don't remember if Sagat update had something similar too We could add the ghost area thing too, but that's a collab so is not strictly what i'm hoping for Btw what i want most is indeed open permanently new areas/shops/stuff Example iirc Rashid's patch opened Haggar Stadium tournaments too My top 3 is - Hope i'm right about barber shop in MC main square - Dan's Dojo to finally open, learn Saikyo moves and maybe some more NPC ones too - More MC areas with new merchants giving us all the basic npc stuff locked for no reasom 3 hours ago, Lord_Vega said: Interesting interview with Hayato Konya (Fatal Fury director) about why Joe Higashi is wearing glasses in COTW: Fuck them tbh 🥲 My fav SNK char, best moveset he ever had, waited it to join MotW/CotW post-timeskip universe for years and they ruin him like that because is "funny", really any comment section you find almost nobody is happy about it, specially not Joe fans Only way to pull it with class could have been some code/trick to remove it, like SFV Guile glasses or a trick to make glasses invisible at least in Color Edit versions, but nothing like that as far i know The previous idea for MotW2 Joe was kinda joke too with bandages and crutches (a wink at 2nd anime movie, and in both cases reason would be fight with a final Boss), but at least there he would look badass and remove all that shit in his fight intro (Prototype-preecha design was bit more tolerable than shit we got, white hair guy looks cool too and game still need a boxer) Wich is ok, Joe ever been treated goofy outside the fight, so nobody care about silly endings or side stuff like that, but ruin the playable char's appearance during the fight has been shitty move Edited October 13, 2025 by CESTUS III Darc_Requiem 1 Quote
JohnJ Posted October 13, 2025 Posted October 13, 2025 6 hours ago, CESTUS III said: Not an expansion in terms of opening new areas, but getting new things happening in WTM world without need to be part of the minimum needed to the new character's missions (as i think will be unrelated frrom Viper) Don't remember if Sagat update had something similar too We could add the ghost area thing too, but that's a collab so is not strictly what i'm hoping for Btw what i want most is indeed open permanently new areas/shops/stuff Example iirc Rashid's patch opened Haggar Stadium tournaments too My top 3 is - Hope i'm right about barber shop in MC main square - Dan's Dojo to finally open, learn Saikyo moves and maybe some more NPC ones too - More MC areas with new merchants giving us all the basic npc stuff locked for no reasom Fuck them tbh 🥲 My fav SNK char, best moveset he ever had, waited it to join MotW/CotW post-timeskip universe for years and they ruin him like that because is "funny", really any comment section you find almost nobody is happy about it, specially not Joe fans Only way to pull it with class could have been some code/trick to remove it, like SFV Guile glasses or a trick to make glasses invisible at least in Color Edit versions, but nothing like that as far i know The previous idea for MotW2 Joe was kinda joke too with bandages and crutches (a wink at 2nd anime movie, and in both cases reason would be fight with a final Boss), but at least there he would look badass and remove all that shit in his fight intro (Prototype-preecha design was bit more tolerable than shit we got, white hair guy looks cool too and game still need a boxer) Wich is ok, Joe ever been treated goofy outside the fight, so nobody care about silly endings or side stuff like that, but ruin the playable char's appearance during the fight has been shitty move I like the chap in the baker boy hat - could be an Irish boxer, which I’ve always thought would work well. ShockDingo and Darc_Requiem 2 Quote
Hecatom Posted October 13, 2025 Posted October 13, 2025 12 hours ago, DarthEnderX said: LMAO Snip Ehh, is neither half the goddamn roster, and each version of Goku plays very differently. I take this, over having multiple shotos, and shotos in disguise, like Sagat previous sf6, sakura, etc DarthEnderX 1 Quote
CESTUS III Posted October 13, 2025 Posted October 13, 2025 4 hours ago, JohnJ said: I like the chap in the baker boy hat - could be an Irish boxer, which I’ve always thought would work well. Fun thing i was thinkng could be the son of Rick Strowd from Real Bout Fatal Fury 2 Both brown/tan color skin, white hair and possibly both boxing But apparently his name was going to be Jess Young Some MotW2 concepts were pretty cool but they got some boring ass names lol: Jess Young, Ed Palmer, Daniel Hale 😅 JohnJ 1 Quote
Darc_Requiem Posted October 13, 2025 Author Posted October 13, 2025 28 minutes ago, CESTUS III said: Some MotW2 concepts were pretty cool but they got some boring ass names lol: Jess Young, Ed Palmer, Daniel Hale 😅 *Daniel Hale, Ed Palmer, and Jess Young reading this post* Jokes aside, those are really basic names 😂 BornWinner and Hecatom 2 Quote
CESTUS III Posted October 13, 2025 Posted October 13, 2025 (edited) 15 minutes ago, Darc_Requiem said: *Daniel Hale, Ed Palmer, and Jess Young reading this post* Jokes aside, those are really basic names 😂 They even made up some badass name that could have worked nice in anime fighting game: Dolvic Then they ruined it too with lame surname lol: Dolvic Bourne Now, Matt Damon did some pretty cool fight scenes but Bourne still sound lame af To be fair "Bogard" or "Howard" are'nt that far, but they got benefit to have legacy, new char need to strike hard and fast to leave a mark My boy Abel literally paid the price of be a great SF2 character released in 2008 😂/😭 Geki Gao as Gato's father was epic badass name though 🔥 Edited October 13, 2025 by CESTUS III Quote
DarthEnderX Posted October 14, 2025 Posted October 14, 2025 12 hours ago, Hecatom said: I take this, over having multiple shotos, and shotos in disguise, like Sagat previous sf6, sakura, etc I sure as shit wouldn't. At least each of those is a different character. That's a hell of a lot different than having 10 Ryus. At least SF stopped at 2 Ryus. Quote
CESTUS III Posted October 14, 2025 Posted October 14, 2025 (edited) 9 hours ago, DarthEnderX said: I sure as shit wouldn't. At least each of those is a different character. That's a hell of a lot different than having 10 Ryus. At least SF stopped at 2 Ryus. We don't count Kage? 😁 (or you mean "in same game", in that case is correct as Kage-Bullshit replaced the Evil-Bullshit-Ryu slot, stopping at 2 max) Btw agree with you here, DB games with 14 version of each sayan ever been silly to me... but tbh probably the DB fanbase love that spammy shit, after all DB itself is spammy af lol But tbh i'm more embarassed how i struggle explain to fellow SF fans how a variety cast should work while they ask for more and more Ansatsuken variants, maybe it's me holding SF fans o higher standard 😆 Like saying Makoto would bring way more uniqueness than Sakura, and people be like "but sAkurah its TOTALLY different from Riu1!1!", without realize under variety perspective be 50% different from Ryu still does'nt beat Makoto being 100% different Or why beside they wanted fast money Akuma in S1 as third ansatsuken variant was definitely to soon considering how many archetypes were (and still are) missing That hurts my feelings more, DB can't be saved from being DB 😂 Edited October 14, 2025 by CESTUS III Quote
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