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Mass Effect Thread: Old Man Darc has discovered mods....after wasting $45 on Legendary Edition


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Posted

Figured I'd make a thread instead clogging up Video Game General with all the stuff I'm finding. If anyone is curious about ME Mods, particularly for ME3 let me know. I'm find all kids cool shit. A few examples in picture form.

 

Human EDI mod (casual situations only)

fxAwc9B.png

 

Cool Hair Options

XaEmvcG.jpg

 

Omega Hub Area (after helping Aria take it back)

qToWDUx.png

 

Tali's /w Transparent Visor

4xUzKMb.png

Posted (edited)
2 hours ago, RSG3 said:

Im deffinitly interested. Maybe ill play these again soon. 

I just played the Citadel Coup mission. Content wise everything is the same but the fan attention to detail just points to why I like these mods. They swapped some of the Cerberus enemies for a new enemy type C-Sec Traitor. Functionally they are no different than the basic enemy but it adds to the experience. The C-Sec bodies like the NPCs added through the Citadel thus far of all a species. They were basically all human. Now there are Asari, Salarians, and  Turians (male & female) mixed in. When Bailey shows up at the end, not only is he and the fellow officer decked out in full heavy armor but when you look behind him there are armed C-Secs officers as back up. So while the mission is the same as before, it flow better if you know. There are touches like that throughout. I think I mentioned it before but whenever you have alien dignitaries on the Normandy, they have guards posted up in the conference room out side the war room. You have armed Alliance Guards throughout the ship. Not just to the soldiers guarding the war room entrance. These type of atmospheric changes just add to the experience.

 

Edit: I forgot to mention. They swapped the designs of the basic Cerberus troopers in the game. The basic troopers are in Cerberus Armor, Centurions are in Inferno Armor, and Guardians wear Ajax Armor. Nemesis and Phantoms are the same. Atlas Mechs are also far more durable. They were basically as durable as the M44- Hammerhead in standard game. Also they are "named" enemy mobs. I'm sure the names must have some significance. I thought they were random at first but one of them was name "Sergeant Gardner". In the vanilla game you find out that Mess Sergeant Gardner went back to Cerberus and was "integrated". In the modded game you actually fight him. There is no dialog, it's like the Morinth situation in the vanilla game, but again it's a nice touch. Look out for him on the "Cerberus Bomb" mission if you decide fiddle with mods.

 

Example of the NPC changes

1301721637_Screenshot(119).thumb.png.c4781161105adb799bb9cdccd9b38333.png

 

Elcor Soldier

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Edited by Darc_Requiem
Posted (edited)

@RSG3Been doing more messing around with mods. Wanted to give you a heads up. Because of the 3.5 GB memory limit that ME3 has. I'd advise only installing 2K Textures with ALOT. I had 4K Textures installed which wasn't an issue for all the mods installed until I added Project Variety. Project Variety is the mod that adds additional NPCs and the like to the game. It's a great mod and 2K textures are fine. After the Citadel Coup, the game would lock up on me after about 10 seconds in the Refugee Camp on the Citadel. I turned on the Task Manager and sure enough it was the memory issue. Even with 2K textures I'm hitting 3.3GB in that area. I figure I can save you trouble by posting any issues I come across. 

Edited by Darc_Requiem
Posted (edited)
6 hours ago, Darc_Requiem said:

Snip

Thanks for the heads up. Good to know. I don't have a 4k monitor so I'd probably just use the 2k textures. I should look up what mods exist now, I haven't looked in like over 5 years lol. 

Edited by RSG3
Posted
22 minutes ago, RSG3 said:

Thanks for the heads up. Good to know. I don't have a 4k monitor so I'd probably just use the 2k textures. I should look up what mods exist now, I haven't looked in like over 5 years lol. 

I don't have a 4K monitor either. Texture Resolution is different than screen resolution. 4K Textures just means the texture is 4096x4096 pixels. For reference the original textures are only 512x512 pixels. The 2K textures are 2048x2048. The difference is most noticeable on clothes and armor. 

Posted (edited)

One of the biggest bugs, although minor, that annoyed the living hell about me in Mass Effect is fixed in this mod. The vanilla game has Shepard use the M8 Avenger Rifle or M3 Predator pistol no matter what you actually have equipped. The modded game has Shepard use his/her equipped weapons. How Bioware couldn't fix this is beyond me. Seeing Shepard use an Avenger Rifle or Predator handgun was annoying. More screens....

 

Joker is a perv

bfiPpWk.png

 

Miranda actually changes her look (I mean she's on the run)*

5mDPU7a.png

 

Cerberus Armor has Alliance Skins (Annoyed me that this wasn't in the vanilla game)

W8zjVKd.png

 

*There is a version of the mod that changes her hair color in addition to her hairstyle and clothing through out the game.

Edited by Darc_Requiem
Posted
45 minutes ago, RSG3 said:

So you would prefer Shepard draw a weapon in cut scenes they aren't even carrying?

That was typo. I meant to say that Shepard always uses the M8-Avenger and M3 Predator no matter what weapon you are carrying. In the modded version Shepard uses what you have equipped. For example the Shepard in my pics is using a Spectre Harrier rifle and a M9-Tempest. In scenes were the vanilla game would default to the Predator, he uses the Tempest. In scenes were the vanilla game would default to the Avenger he uses the Spectre Harrier.  Sorry for the confusion. I'll fix the original post.

Posted (edited)
3 minutes ago, Darc_Requiem said:

That was typo. I meant to say that Shepard always uses the M8-Avenger and M3 Predator no matter what weapon you are carrying. In the modded version Shepard uses what you have equipped. For example the Shepard in my pics is using a Spectre Harrier rifle and a M9-Tempest. In scenes were the vanilla game would default to the Predator, he uses the Tempest. In scenes were the vanilla game would default to the Avenger he uses the Spectre Harrier.  Sorry for the confusion. I'll fix the original post.

No problem just had me confused because the situation I thought you described drives me fuuuuucking nuuuuts lmao. Always yelling at my screen "I'm not even holding that fucking weapon!!" Lol. It's something I deffinitl y would fix and with the clear up seems we are on the same page in regard to it lol. 

Edited by RSG3

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