Phantom_Miria Posted June 29, 2021 Share Posted June 29, 2021 1 minute ago, Pair of Rooks said: I surprised no one blew a gasket cause most of the cast looks postpubescent now. I mean, Ky went from anime knight in long robes to cute anime fuckboy in street fashion, and according to the lore he's supposed to be a family man, so I'm not so sure about that. Quote Link to comment
HeavensCloud Posted June 30, 2021 Share Posted June 30, 2021 1 hour ago, PussyStuffer said: i hear this game has gdlk netcode...but a shitty roster. opinions on its roster? Indeed, the netcode is amazing. The roster to me is just ok. I think they played it safe with their inclusions. There are a lot of cool characters that are missing from previous games but that just means there's more to look forward to with the DLC. Quote Link to comment
Pair of Rooks Posted June 30, 2021 Share Posted June 30, 2021 If you tap forward then go back while holding FD, you can break throws without a whiff animation. This can be performed with burst. I suspect the FD is kara cancelling the throw whiff, but I don't know for sure. Might not be intended. #ggst 4FD(hold) > 6~4D https://t.co/prTrT7SnWM Mattatsu, Volt, Phantom_Miria and 1 other 4 Quote Link to comment
BornWinner Posted June 30, 2021 Share Posted June 30, 2021 (edited) On 6/28/2021 at 6:34 PM, Sonero said: Strive players knew they couldn’t beat Ram. So instead of labbing the matchup, they blamed the devs. Edited June 30, 2021 by BornWinner Sonero and Phantom_Miria 1 1 Quote Link to comment
BornWinner Posted June 30, 2021 Share Posted June 30, 2021 Strive gets a patch, none of it character related which is fine by me. Too early for those changes. Volt and Mattatsu 2 Quote Link to comment
Sonero Posted June 30, 2021 Share Posted June 30, 2021 All of that sounds about right. Don't you know that training mode is just for combos? Quote Link to comment
Phantom_Miria Posted June 30, 2021 Share Posted June 30, 2021 6 hours ago, BornWinner said: Strive players knew they couldn’t beat Ram. So instead of labbing the matchup, they blamed the devs. It really says something about society. Truly, Daisuke crafted a great tool of sociopolitical discussion and commentary with this game. Can't wait to see what he comes up with in the inevitable 2027 sequel Guilty Gear XXX: Gears Gone Wild. Anyway, here's hoping they fix this dreaded issue with Ram's pseudo-infinite and fix it making it the proper infinite blockstring she desperately needs- no, deserves. Quote Link to comment
Darc_Requiem Posted June 30, 2021 Share Posted June 30, 2021 I think I know where all those hamburgers went.... Hawkingbird, Phantom_Miria, M A R T I A N and 4 others 3 4 Quote Link to comment
M A R T I A N Posted June 30, 2021 Share Posted June 30, 2021 3 hours ago, Darc_Requiem said: I think I know where all those hamburgers went.... Yeah Millia stole em’ and ate em all, that’s where 👀 GetTheTables, Phantom_Miria, BornWinner and 3 others 2 3 1 Quote Link to comment
Phantom_Miria Posted June 30, 2021 Share Posted June 30, 2021 12 minutes ago, M A R T I A N said: Yeah Millia stole em’ and ate em all, that’s where 👀 ""Light"" weight, by the way. One of her asscheeks in this game is bigger than Potemkin's head. Don't even get me started on the whole package. Mr.Cipher, Volt, M A R T I A N and 4 others 3 4 Quote Link to comment
Darc_Requiem Posted June 30, 2021 Share Posted June 30, 2021 (edited) 14 minutes ago, Phantom_Miria said: ""Light"" weight, by the way. One of her asscheeks in this game is bigger than Potemkin's head. Don't even get me started on the whole package. The lore says her cheeks are filled with helium 👀 Edited June 30, 2021 by Darc_Requiem Volt and Mattatsu 2 Quote Link to comment
M A R T I A N Posted June 30, 2021 Share Posted June 30, 2021 10 minutes ago, Darc_Requiem said: The lore says her cheeks are filled with helium 👀 So that’s why she can air dash so much…. 😩 Mattatsu, Darc_Requiem, Volt and 2 others 1 4 Quote Link to comment
Phantom_Miria Posted June 30, 2021 Share Posted June 30, 2021 I made it to Floor 10 somehow. It basically made me skip Floor 9 because I managed to beat a Giovanna 3-0 on Floor 9. I don't know how long I'll manage to stay there, but I did decently against a Floor 10 Millia who knew what she was doing, so maybe there's hope. Alkipot, Volt and Mattatsu 3 Quote Link to comment
Pair of Rooks Posted June 30, 2021 Share Posted June 30, 2021 41 minutes ago, Phantom_Miria said: I made it to Floor 10 somehow. It basically made me skip Floor 9 because I managed to beat a Giovanna 3-0 on Floor 9. I don't know how long I'll manage to stay there, but I did decently against a Floor 10 Millia who knew what she was doing, so maybe there's hope. Yeah I've skipped through floor 7 by 5-0ing a Milia. I change floors so often and so fast I don't hardly notice it anymore. Phantom_Miria and Volt 2 Quote Link to comment
KingTubb Posted July 1, 2021 Share Posted July 1, 2021 So I’m labbing like real shit (this game is changing me) and May has so many GOOD meaty buttons. It’s ridiculous Alkipot, Pair of Rooks, GetTheTables and 1 other 2 2 Quote Link to comment
Phantom_Miria Posted July 1, 2021 Share Posted July 1, 2021 14 minutes ago, KingTubb said: So I’m labbing like real shit (this game is changing me) and May has so many GOOD meaty buttons. It’s ridiculous People meme about the dolphins, but when I labbed that little devil what struck me was how long and good May buttons were, like far Slash is Ram tier and 2S is perfectly spaced to hit exactly at maximum range at the beginning of a round. That, and the high damage she can dish out pretty easily. That, and her command grab, that leads to a combo in the corner. Her Dust attack seems to have longer range than average, and every time you mash punch and hit someone up close to get them off you she can get a hard knockdown because her slide cancels and combos from standing punch no matter the distance. Dolphins making her obnoxious and unpredictable in the neutral is just the cherry on top. So, basically: Volt, Darc_Requiem and KingTubb 1 2 Quote Link to comment
Pair of Rooks Posted July 1, 2021 Share Posted July 1, 2021 Grabs beat strikes on same frame. Volta, Phantom_Miria and Volt 3 Quote Link to comment
Darc_Requiem Posted July 1, 2021 Share Posted July 1, 2021 So apparently some stream monster thought talking shit to Mike Ross was a good idea. I didn't go well for him 🤣 Quote Link to comment
Phantom_Miria Posted July 1, 2021 Share Posted July 1, 2021 Disrespecting Miguel Rossington the Third like that, what was that peon expecting? Volt 1 Quote Link to comment
Pair of Rooks Posted July 2, 2021 Share Posted July 2, 2021 On 6/30/2021 at 6:11 PM, KingTubb said: So I’m labbing like real shit (this game is changing me) and May has so many GOOD meaty buttons. It’s ridiculous I'll go to online training mode, and after a rank change or two it'll, like, break. I won't get anymore matches until I restart the whole app. And this is how I end up labbing shit for over an hour. 🙄 It is fun to lab this game tho. But hey I found out some things. * throw into corner OTG 6H really is the most damage I can get. 2H will also OTG and carry the victim higher but the damage is less and the pushback disallows any special to further combo. RtL super will do 6 pts of damage and drop the final hit; fireball super won't connect. * I can't PRC Ky's DP on whiff. Like at all. I didn't think the RC system was choosy about what colors do/don't work with what moves but apparently it is. This is doubly weird because I can PRC a whiffed super. But not a whiffed DP. wtf. * I can arckick across the screen, tap someone (hit or block) and RC (red or purple) into a j.k or a j.d which might overhead or at least delay the grounded followups. But anyone knowledgeable will block arckick high anyway because it grants Ky less +frames. * Normally when RCing a DP on block, Ky will still fly to the moon. But if I drift-RC forward I stay put, and can instantly overhead the blocker with a kick that comboes into c.S and the whole kit. I did finally find some Axl mains and taught me how much I don't know about Axl. Back n forth, but no individual round was close at all. Ky doesn't have an easy answer here except "don't be predictable on your approach". I don't think I've ever played a matchup so heavily demanding of paying attention to my opponent's tendencies. The occasional H.airfireball was fine and super-fireball from beyond half screen was strangely landing a lot. Nothing real tho except rushdown Axl is a disorientating creature. KingTubb 1 Quote Link to comment
Mr.Cipher Posted July 2, 2021 Share Posted July 2, 2021 DPs can't be RCd from my memory, not on block or whiff, on hit it should work. RCing Supers is like 100 meter gone, thats something rare to happen to beginn with. Pair of Rooks 1 Quote Link to comment
Pair of Rooks Posted July 2, 2021 Share Posted July 2, 2021 (edited) 14 minutes ago, Mr.Cipher said: RCing Supers is like 100 meter gone, thats something rare to happen to beginn with Segue: not if you RC before superflash. Then you just have a invincible RC for half the meter. Also: you can do all HCB,F supers with a 360 in this game, not just Pot. But only because a 360 from F to F contains a HCB,F in it. Edited July 2, 2021 by Pair of Rooks Volt and KingTubb 2 Quote Link to comment
Mr.Cipher Posted July 2, 2021 Share Posted July 2, 2021 So since I played Potemkin yesterday the whole time and fought a Giovanna that didn't understand that I was churning the butter the moment she touched me. I had to dig this out again, since it summarices maybe the shortest ft10 I ever had. Volt 1 Quote Link to comment
Phantom_Miria Posted July 2, 2021 Share Posted July 2, 2021 (edited) 6 hours ago, Pair of Rooks said: Segue: not if you RC before superflash. Then you just have a invincible RC for half the meter. If I got that right watching AutoMattock's stream, it might be that in Strive meter is consumed not on Super activation but once the move becomes active and/or there's the super flash, thus allowing you to cancel the startup of a Super before the meter is spent into a Purple Roman Cancel. In AutoMattock's stream there was this case of an I-No who started her command grab super, you could see the startup animation, but she was kicked out of it before the move became active by a burst or something and she didn't lose meter in spite of it. If so this is probably not a bug, maybe an oversight if the developers didn't expect defensive tech to come out of it. I wouldn't mind if it stayed in the game. Also, on Steam there's a sale of the older games in the series, so you can play +R a bit in training and use it to pretend you're an OG, just like me! 🙂 https://store.steampowered.com/publisher/arcsystemworks/sale/guiltygearfranchisesale https://store.steampowered.com/bundle/21689/GUILTY_GEAR_Franchise_CompletetheSet_Bundle/ Edited July 2, 2021 by Phantom_Miria GetTheTables, Pair of Rooks and Volt 1 2 Quote Link to comment
KingTubb Posted July 2, 2021 Share Posted July 2, 2021 5 hours ago, Pair of Rooks said: Also: you can do all HCB,F supers with a 360 in this game, not just Pot. But only because a 360 from F to F contains a HCB,F in it. so here's where it gets kooky... The hitbox shortcut for 360's is to swipe the left,down,right buttons with your finger (left to right, right to left, it doesn't matter) then press your button and up at the same time. So you're actually doing 6248P or 4268P Potbuster comes out with this motion no problems at all. Other supers on the other hand... Nope. Even Pots aegis super doesn't work like this. But on pad or stick, makes sense that a 360 would totally work Mattatsu 1 Quote Link to comment
Pair of Rooks Posted July 2, 2021 Share Posted July 2, 2021 8 hours ago, KingTubb said: so here's where it gets kooky... The hitbox shortcut for 360's is to swipe the left,down,right buttons with your finger (left to right, right to left, it doesn't matter) then press your button and up at the same time. So you're actually doing 6248P or 4268P Potbuster comes out with this motion no problems at all. Other supers on the other hand... Nope. Even Pots aegis super doesn't work like this. But on pad or stick, makes sense that a 360 would totally work Yeah a "360" motion is usually actually a 270 motion. Or, just hit all four cardinals. 360 f to f isn't a shortcut, just an amusing coincidence Quote Link to comment
Pair of Rooks Posted July 2, 2021 Share Posted July 2, 2021 (edited) Someone in discord asked why isn't blockstun for each move listed. Someone answered, Active Frames + Recovery frames + Frame advantage = blockstun, and frame adv. is listed. But that's not correct for the GG franchise? Each move has an Attack Level ranging from 0 to 4, and that determines both hitstun and blockstun. Hitstun = blockstun + 3f. level blockstun hitstun(standing) 0 9 12 1 11 14 2 13 16 3 16 19 4 18 21 There's also one extra frame of hitstun on a crouching opponent compared to a standing one. Edited July 2, 2021 by Pair of Rooks Volt 1 Quote Link to comment
JustBooming Posted July 2, 2021 Share Posted July 2, 2021 (edited) This sounds stupid and obvious, and prob has already been said before, but when I see something in Strive I want to test, I load up a diff profile on my PS4 and just reject the network terms (and so skip the login nonsense) before starting the game. Can be in training mode in 30 seconds or so - can't believe I didn't think of this sooner. Edited July 2, 2021 by JustBrowsing Pair of Rooks 1 Quote Link to comment
Volt Posted July 2, 2021 Share Posted July 2, 2021 5 minutes ago, JustBrowsing said: This sounds stupid and obvious, and prob has already been said before, but when I see something in Strive I want to test, I load up a diff profile on my PS4 and just reject the network terms (and so skip the login nonsense) before starting the game. Can be in training mode in 30 seconds or so - can't believe I didn't think of this sooner. I got a better one. Just disconnect it from the WiFi real quick/pull that plug. JustBooming 1 Quote Link to comment
JustBooming Posted July 2, 2021 Share Posted July 2, 2021 1 minute ago, Volt said: WiFi Oh, Volt. And even so, cable's out of reach for me Pair of Rooks and Volt 2 Quote Link to comment
HeavensCloud Posted July 3, 2021 Share Posted July 3, 2021 So I guess we're getting a character this month. Really hoping it's Spoiler HAPPY CHAOS I've had trouble finding a main character in Strive - which is a rare problem for me. Don't think it's a problem with the game - just haven't found a character I really click with yet. Pair of Rooks, Volt and JustBooming 3 Quote Link to comment
JustBooming Posted July 3, 2021 Share Posted July 3, 2021 I'm struggling to find a second char. I've played hundreds of matches against a friend as Ky, and now instinctively know how he operates (at least in this limited pairing, with me probably being crap), but I've not found one other character I like. HeavensCloud, Volt and Pair of Rooks 2 1 Quote Link to comment
Volt Posted July 3, 2021 Share Posted July 3, 2021 32 minutes ago, JustBrowsing said: I'm struggling to find a second char. I've played hundreds of matches against a friend as Ky, and now instinctively know how he operates (at least in this limited pairing, with me probably being crap), but I've not found one other character I like. Honestly, give the whole roster a spin. If no one clicks, DLC is your best bet. JustBooming 1 Quote Link to comment
JustBooming Posted July 3, 2021 Share Posted July 3, 2021 9 minutes ago, Volt said: Honestly, give the whole roster a spin. If no one clicks, DLC is your best bet. Oh aye, I'm working on that, and am going to stick with the game. Will get it on PC too when on sale; be good to fight you with non-SFV netcode Pair of Rooks 1 Quote Link to comment
BornWinner Posted July 3, 2021 Share Posted July 3, 2021 Sometimes I do wish I commit myself to PC. Some of the mods I’ve seen are amazing. Volt, Darc_Requiem, Alkipot and 1 other 1 3 Quote Link to comment
BornWinner Posted July 3, 2021 Share Posted July 3, 2021 Fun Fact: Giovanna has a very low hurtbox. She can avoid some attacks just by standing. I-No’s chemical love is also a move she makes irrelevant. Volt, Phantom_Miria and Darc_Requiem 1 2 Quote Link to comment
Phantom_Miria Posted July 3, 2021 Share Posted July 3, 2021 11 minutes ago, BornWinner said: Fun Fact: Giovanna has a very low hurtbox. She can avoid some attacks just by standing. I-No’s chemical love is also a move she makes irrelevant. I like how in her idle animation she starts jumping too, to further establish dominance and driving the point home. Darc_Requiem, Pair of Rooks and BornWinner 3 Quote Link to comment
Vhozite Posted July 3, 2021 Share Posted July 3, 2021 (edited) 14 hours ago, HeavensCloud said: So I guess we're getting a character this month. Really hoping it's Hide contents HAPPY CHAOS I've had trouble finding a main character in Strive - which is a rare problem for me. Don't think it's a problem with the game - just haven't found a character I really click with yet. This has been my issue and the biggest reason I haven’t been playing. I like the game itself but none of the characters give me that fuzzy feeling that makes me eager to boot it up. I really want to like Nago but I really don’t like his blood rage mechanic. Pot is genuinely cool but he’s always been my “use him until you find your real main” character since his kit clashes hard with my preferred play style. Might lab Pot today so I don’t fall too far behind skill wise, because I genuinely want to get into this game. Edit: I will say that I absolutely love trying to get in on people with Pot. Even if it takes me the whole round to get you and I have 5% hp left Pot is always two reads or punishes from winning lmao. Edited July 3, 2021 by Vhozite HeavensCloud, Reticently and Volt 3 Quote Link to comment
Mr.Cipher Posted July 3, 2021 Share Posted July 3, 2021 I want Elphelt, but have the weird feeling the first character is going to be Jam. Quote Link to comment
Vhozite Posted July 3, 2021 Share Posted July 3, 2021 Is it possible to play rushdown Axl? Volt 1 Quote Link to comment
Mr.Cipher Posted July 3, 2021 Share Posted July 3, 2021 This is Guilty Gear, the Sky is the limit. If you want to play Rushdown Axl, you come prepared to play the happiest man alive. Even his Gutpunch has him beeing happy. Hell his Commandgrab has him super happy. Quote Link to comment
Sonero Posted July 3, 2021 Share Posted July 3, 2021 1 hour ago, Vhozite said: Is it possible to play rushdown Axl? Try it out and let us know. He could definitely give you the business in +R and Xrd. Volt 1 Quote Link to comment
Volta Posted July 3, 2021 Share Posted July 3, 2021 5 hours ago, Vhozite said: Is it possible to play rushdown Axl? You can, but I hope for you you're not on pad; in order to make the most out of rushdown Axl you better learn his TK Bomber combos, and they're a nightmare on pad. Quote Link to comment
Volt Posted July 4, 2021 Share Posted July 4, 2021 8 hours ago, Mr.Cipher said: I want Elphelt, 1 hour ago, Volta said: You can, but I hope for you you're not on pad; in order to make the most out of rushdown Axl you better learn his TK Bomber combos, and they're a nightmare on pad. Iirc, he has no 236 motions that overlap with Bomber's input, so it shouldn't be too bad. HeavensCloud 1 Quote Link to comment
HeavensCloud Posted July 4, 2021 Share Posted July 4, 2021 I want Elphelt as well. Basically I want to play someone with a gun because these characters don't exist in SF games. Quote Link to comment
Volta Posted July 4, 2021 Share Posted July 4, 2021 1 hour ago, Volt said: Iirc, he has no 236 motions that overlap with Bomber's input, so it shouldn't be too bad. I'm on pad right now and timing the upward diagonal and then doing the 236 is a pain in the ass mid-combo. Granted, my execution sucks, but you better be willing to grind training mode a lot if you want to pull it off consistently. Quote Link to comment
HeavensCloud Posted July 4, 2021 Share Posted July 4, 2021 46 minutes ago, Volta said: I'm on pad right now and timing the upward diagonal and then doing the 236 is a pain in the ass mid-combo. Granted, my execution sucks, but you better be willing to grind training mode a lot if you want to pull it off consistently. TK bomber is fun to do. I was messing around with it in training mode. I'm on stick and found the best method to do up+forward and then a fast quarter circle forward. One of those things that I imagine would be piss easy on hitbox but is kind of a pain on other controllers. Quote Link to comment
Phantom_Miria Posted July 4, 2021 Share Posted July 4, 2021 Elphelt really put the "Gears of War" in "Guilty Gear". Speaking of upcoming characters, with ArcSys having getting used to yearly season passes with 5-6 characters in Granblue and DBFZ Strive is in a pretty good position to eventually become the first Guilty Gear with more than 25 characters. Since Guilty Gear's whole cast isn't that huge (it should be like 35 or 36 characters in total) they might even be able to bring back most if not all of the old cast by the end of the life cycle of the game unless they go ham on new characters. That is if you count only the playable characters from the games that were actually fighting games. If you stray off the path of Guilty Gear games you end up with stuff like Leopaldon, and nobody wants to end up meeting Leopaldon. Spoiler Can't wait for him/her/it to make his/her/its triumphal return in Strive, I'm not gonna lie. Volt 1 Quote Link to comment
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