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The Sonic Thread: He's a pro and he knows how to handle curves like an expert! Sonic Crossworlds Switch 2 release 12/4 digitally, physical release early 2026


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Posted (edited)
2 hours ago, RSG3 said:

I hadn't heard of anyone actually seizing from those two blinking lights. 

if it did happen, alot of hush-hush money was thrown at the victim to cover up that it never happened.

Also the brain dance wreath looks surprisingly similar to a medical device used to test to see if you have photosensitive seizures

But the real thing also adds a Brain cap for electrodes, the thing under his eyes are electrodes. 
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A newer version of a EEG Brain cap
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Not that far off from this
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Idea here is doctors purposely trigger a seizure event to get brain readings, so that they can see what parts of the brain is causing trouble
And if surgery would help, where to apply the surgical procedures. I went to google up the device and the first result is a pacemaker for the brain that supposed to help prevent seizures

Edited by DarkSakul
Posted

Sonic Colors Ultimate ost game rip is up on sitting on clouds and I've been listening to it today.    It's a mixed bag on the remixes as a whole imo.  There's  some tracks that I believe do a good job of iteration on themes, some that are kind of more so a lateral move, and then there's some where there's one section in them them that when I hear them makes me surprised that Ohtani and Tokoi were like "yeah this sounds great!" when they were mixing it.  Not gonna go into deep thoughts and impressions on it...yet..I'll post more thoughts on this musically later cause I wanna take my time with it to explain my gripes.   I will say a few things though, giving Senoue the boss themes for Rotatatron and Refreshinator, Captain Jelly and Admiral Jelly, and giving him Terminal Velocity as well as letting him help with Nega Wisp part 2 was definitely a good call.  Terminal Velocity is one of those tracks that just edges out over being a lateral move and it's only because of Jun's guitar playing.  He mostly does that track's arrangement fairly straight which I feel plays to his strenghts since Terminal Velocity is the most electric guitar heavy track in the game.  The original boss themes were pretty meh to me and I vastly prefer Senoue's versions of both of those tracks.

 

Overall thought I can hear why some reviewers were saying some of these tracks were over produced.  Overall it feels like they wanted to take the music and electric house them which isn't necessarily a bad thing but some of the tracks feel like they lose a lot of character in the transition and then there's some choices audibly that I feel just don't work.  Most of Sweet Mountain's remixes....GIF by hoppip

Sweet Mountain's tracks have this big band funk to them in the original tracks with the blaring horns and DAT BASS....and....well listen to what they did yourself

 

The horns get subdued later and then this piano comes in that takes some of the parts that the horns used to play and on top of that it feels like when the song starts out it feels like the notes are off.   They probably aren't but it HAS to be the piano throwing this off.   And then the electric guitar also got completely yanked and given to the piano.  The electric guitar in this particular track was extremely noteworthy and giving it to the piano was a big mistake imo.  Compare with the original and let me know how you feel.

 

A good chunk of these remixes that Ohtani did suddenly have this off kilter sounding piano that comes in and it seems to be a recurring theme and I gotta say I'm not a fan.  The very first act of Tropical Resort does this and while it's not as egregious as Sweet Mountain I fee like it starts to set the stage for what you are about to hear for some of the game (by the way reading some of the comments on the Tropical Resort vid I posted has me laughing.  They describing as "drunk piano" and it seems incredibly apt so I'll be calling it that from now on).

 

I will say that the one area that seems to have come out ahead for the most part musically is Aquarium Park.  Ohtani raised the beats on it, slightly subdued the piano in some areas and then brought in what I believe is a shamisen for the remixes on the stages and it really works imo.

 

 

He didn't fully subdue the piano in these tracks which is great cause the Piano was really the star for Aquarium Park and still remains so.  This is all I'll say on the OST for right now.  I'll come back and do a further impressions later.  *Pours one out for Sweet Mountain*

Posted

King K's video does a good job of showcasing all of Colors Ultimate's problems in it's current state. Game deserves SO much better. Yeah, this stuff can be addressed but the game never should have hit the physical or digital stores in this state. If Banana Mania has the same developer or the same remaster issues, I'm seriously gonna consider canceling my pre-order for it. 

Posted (edited)
9 hours ago, RSG3 said:

King K really seemed to hate the Piano as well.

 

I wont lie Piano isnt what comes to mind when I think of Sonic music.

The thing is that Sonic's music has touched such a wide range of genre's that nearly anything can work for it.  Piano DOES and has infact worked for the series and ironically it actually works in the original game.    The very first act for Planet Wisp has piano take  center stage and it is works extremely well for the visuals at the beginning of the stage.

 

 

Edited by Sonichuman

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