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elliephil

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Everything posted by elliephil

  1. I have a friend who is at Evo right now. He had to win 1 match to make it to Round 2 of pools. Lots of no shows.
  2. I think Dhalsim is really tough to place on a tier list because the matchups are pretty polarizing. Anyone who has tried to anti-air JP or Kimberly with Dhalsim would know. Sim has to commit heavily in neutral in some matchups which is also difficult when there is drive impact lol. Running away is a legit strategy in some matchups like the shotos, Luke, Chun which maybe skews his perception a little bit. All I know is that if you are losing to that fake ass teleport (which I abuse against people who don't know), your opinion doesn't deserve to be heard LOL
  3. I did ranked placements for Rashid and had pretty much no idea what I was doing. It's the first character that I got to diamond during placements. Being random works!
  4. Generally not worth it, I agree. Maybe useful in very specific situations where you want to eat someone's input and finish them.
  5. Played Rashid tonight against some friends. Definitely still a dumb character. qcb LP xx qcb HK is a really hard to block high low not to mention that his st.mp and cr.mp are both very good buttons for covering areas in front of Rashid. (They are both also +1 on block.) Rashid has to dash forward first before he can do his run in mid/low mixup. Might be a good note to take down when you inevitable have to fight him. Makes it way easier to defend against compared to Kim who can walk forward and backwards and then instantly go into run. I am starting to notice though how hard it is to block on reaction. I'm kind of hoping they make that easier in the future especially with all the complaining about forward moving attacks in this game like Honda headbutt, Blanka ball, Rashid mixer, etc.
  6. The reasoning makes sense for lp whiff drive rush. However, would this make raw drive rush in neutral even easier to do now? Does it cost 3 bars to do it this way?
  7. You can earn 1000 drive tickets this week playing battle hub.
  8. 50% win rate to get master? That's it? I don't find ranked very fun compared to the custom rooms and battle hub. Getting from Plat to Diamond on ranked felt like an eternity for me. Muh precious points makes people act a type of way on there too, which was a big issue in SFV. Killer Instinct still did ranked ladders the best. I wish they would use that system in all ranked modes.
  9. Between jinrai and run, there is a bit going on for a shoto character. Heavy dragonlash can be tricky to interrupt sometimes since it covers lots of horizontal area while staying relatively close to the ground. Run step kick is -4 but when it's spaced out, it's very rare you're ever going to jab punished for that as well unless you did it point blank in the corner. Ken is cool cause he has tools that keep your opponent on their toes but doesn't exactly have to use them all the time. Ethernet cable is always optional 😉
  10. That's exactly what I was thinking! Crazy that they are releasing this change right before probably the biggest sf6 tournament ever!
  11. It's all fun and games until someone mashs jab on wakeup and DRs into your death 😜
  12. Ken has plenty of specials that are not punishable on block. Frame data doesn't really dictate how good a character is in this game as much as it did in sfv since the game gives you so many options on defense, along with most characters only having 1 to 2 plus moves usually. OD Fireball = -2 on block HK dragonlash = +1 on block (+2 on crouching) HK Jinrai = -2 Jinrai overhead = -3 Jinrai heavy = -3 Run overhead = -3 I think Ken is considered top tier due to the fact that he is extremely well-rounded with good normals and anti-air options. He has great pressure during jinrai strings. He can confirm into full screen corner carry and even switch sides if he wants. Most normals are cancellable into DI and I feel that Ken rewards players who choose to play a strong fundamental game utilizing all of the mechanics.
  13. I knew I recognized that logo from somewhere! They use something similar to that logo for Judo at the Summer Olympics!
  14. It's pretty great that crossplay is starting to become a normal feature too. I'm kind of holding out for umvc3 to get a rollback update announced at Evo this year.
  15. This sounds like something one of these new age Strive players would say LOL
  16. If they made drive rush not eat inputs for the defender, I think it would be fine how it is. I'm not sure about "random" but I'm not an epic gamer so how would I know 😃
  17. They're going to have to add it. It makes me wonder if they are going to do ranked resets like they did in Super SF4, AE, etc
  18. If sfv ranked taught us anything, diamond will inevitably become the new platinum which makes you wonder how many players in Master are really that good.
  19. We love runs that go into sliding low/overhead 😃
  20. By the way, if you search "Marisa is bullshit" on Google, this thread shows up on first page LOL
  21. I don't really see the strength in Cammy that others do yet. She still does Cammy things but in like 10 touches instead of 4 or 5. I saw the "emergency maintenance" news thing when I logged in. My friends and I were playing a late night lobby and everything started shitting the bed that we had to switch to battle hub.
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