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CESTUS III

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Everything posted by CESTUS III

  1. Plot twist, Guile was crouching whole time so nobody ever noticed he was there
  2. If make you feel better, 25% of them will pick Evil Remy
  3. Overall good, will likely buy On art style side some stuff piss me off -Shadows being super dark, i understand artwork style they was looking for but ingame at times give me shitty MvC3 vibes Wish they went more like -Too fucking much fireworks going on and random filter effects just to be flashy, SF6 got same disease -Beside the fact will have to wait DLC for Joe (wich is tragedy itself, will probably wait Joe's release lol) Joe's apprentice design is atrocious... feels like overdesigned shit that SNK often throw on new kids (capcom to some extent did on Kimberly but there kinda works) Tbh costume wise some ideas are even cool, mostly it's the head as a whole to suck, cut it off lol Old one was much better, even if would have took bit work to be modernized a bit Would probably straight slap new costume on old concept character, would probably work lol
  4. Well Elena was my first female pick so glad for it Vega and Mika as said are characters i like to jump in, simply could have waited them for S3 or S4 and get other chars instead, as i just miss some other characters more If we want accept a shoto must be in every season (wich there's no reason to be, beside fanbase bad taste) at this point would have much prefered get Sean... but again SF fanbase and their love for sakura, so it is what it is
  5. Mixed feels about this One side 6 characters is awesome and should be the standard, on the other they say S3 will likely return to lesser number retardness On bright side this S2 leave us missing so many big names that make me think we will get at least S3 and S4, specially if after S2 they return to 4chars shit model Character selection is VERY far from what i would have done, beside Elena being my first female pick that would have been in S1 (or even start cast) if was made by me S2 and still not Muay Thai rep, SFV retardness again with the risk of S3 being too small to get Adon/Sagat in 😞 Char by char, best to worst Elena - Right thing to do Vega - Did'nt had him as needed as soon as possible because there are other chars i need more, but i ever appreciate see him be in R.Mika - i surely welcome her, but similar argument as Vega M.Bison - too fucking soon, would have given that slot to one of the many missing chars and have SF6 story breath without have Bison bs again and again as the focus Sakura - SF fanbase is a fucking joke, enjoy 4th hadoken shoryuken ansatsuken shit while many better and more different characters have to wait 1-2 years or don't make it at all Btw beside Elena, would change other 4 if i could lol Separate New Male - Too soon to speak of course, but glad they're willing to keep deliver new characters, specially if males, since SF6 start cast has been poor at it and S1 was AKI. Since they say either middle eastern or african, i hope will be african... SF never had male char repping an african nation Wonder if may get Dambe or Laamb as fight style
  6. Eh it's same shit they did with cammy and best route possible They pretend to please american bullshit, then still give girls classic stuff as nostalgia free alt you unlock ingame
  7. Forgot to add how sfv Sakura had something kinda similar going on in terms of energy manifestation 😄 😄
  8. Cool thought To support that even before get vengeful/obsessed (SF2) he had a phase of mental weakness/depression (SFA) where he lost to Adon and Dee Jay... iirc at that point was said he did'nt recovered fully, not sure if physically, mentally or both
  9. The fun thing is to some extent more than the rising fist is the knee sticked forward as the Ansatsuken trademark, if you see most other "clones" that developed their own version either keep it backward (Sagat, Dan, Luke, Dudley) or don't stick it out (Sakura, who at best use her hip) Sean is an interesting case At first he did the srk like his master Ken, but then developed the Dragon Smash wich SEEM to break the form for the forward knee, but if you watch it slow motion you see there's one frame showing on reality he still keept it very similar to Ryu and Ken Another particular one is Seth, who does it with forward knee as movement, and even switch to other knee to add more strikes To fit his gimmick of duplicate moves and try to evolve them, he still keept the knee I agree with you on how Ryu seem to distribute the damage "evenly" through entire figure with the possible intention of neutralize opponent without overkill striking repeatedly on same target, Shin Shoryuken seems to aim the 3 main ki centers, if you watch this Ryu literally goes Middle -> Upper -> Lower I think you may be spot on on the "benevolent" intention behind it, specially if we consider he know he's using SnH, so given his history with it make only sense he's very careful at not unleash it uncontrolled... he seem confident to be able to "dose" it just enough to deliver powerful strike without murder intention
  10. Thanks, had memories of the SF3 ending, but not about that part of the manga 👍 That's definitely spot on! Speaking of SF anime/manga to some extent SF6 Master intro with silent Ryu training by "just" stand there waiting to reach right harmony then throwing a single shoryuken remind me also SF2tAM Ryu training, very similar scene too (timestamped) That's why i mentioned how hard as fuck Ryu flex that arm in his cherry blossom SF6 cutscene 😁 I like how rather than go for some cliche where you have hard way physical badass vs spiritual Daniel La Russo wimp, we get hint Ryu's path bring him to find the balance to master both After all we even see how Capcom increased Akuma's body mass to express his increasing focus on power/destruction, yet Gouken the spiritual bro... was still built as a fucking silverback gorilla on steroids 😆 After all Gouken is our Mas Oyama, and Oyama beside lifting, punching logs and breaking bulls horns also had attention for meditation, that's like how we find Ryu in SF6 Even if to be fair i don't consider Akuma's path void of spirituality... actually his path make him think more about heaven than earth I think they did great job with first punches of SF6 akuma trailer, the super slow ones. You could see there's the physical conditioning side, but also feels like meditiation Is just that Akuma vision feels... "limited", as a man chosing to self-blind one eye to focus one the other Yeah, feel like they settled it well with SFV Akuma story where we seen him developing this decision "your pure fist of humanity, Mu no Ken and my demon god fist... now heaven and earth, light and dark will clash!" At first Akuma in SFV thought that was the day to test his fist against Ryu's MnK (and felt kinda disappointed to how low effort victory was*), then realized Ryu (who at that point i think already defeated Necalli and destroyed ASF Bison) is still just working on develop his own path, and realized only way to consider the fight result legit is to wait Ryu to be ready too Wich is fair if we think despite being much older and accomplished Akuma still trained/evolved between SF4 and SFV, and likely trained/evolved through SF3 and up to SF6 Coolest detail to me was that through the vid Akuma keep call him "boy", yet at the very end of the vid when he declare that will wait he finally calls him "Ryu" as if he just recognized him as worth of true respect The boy became a man, but now he have to wait the man to be ready... wich i think is where SF6 Ryu is *the kinda strange part is him in SFV feeling like he had in Ryu's MnK some sort of ultimate test, yet we know there's Gouken's MnK in SF4 wich already proven successful against him... twice as strange if we think his story mode open with him taking on unfinished business of the past with Gen. Wonder why Maybe he never had the chance to rematch again Gouken, but defeat a "complete" Ryu who incarnate his teachings would be a moral victory over Gouken's MnK too... after all it's not necessary about the individual involved, it's the path of demon god fist against the path f humanity, to finally see wich is superior and the correct way for true strenght And Goutetsu was an asshole lol The day of his death when he seems satisfied with Akuma's embracing SnH path, maybe was'nt satisfied of Akuma himself (if SnH was the right path why did'nt fully embraced it himself as only way) but by the fact Akuma taking that route would in future give one day Anstasuken style the test it needs to evolve Cray how after all these years we are still essentilly watching the question about who is the true Goutetsu's successor (kinda like good old Hokuto no Ken days lol), with Akuma currently still wearing his prayer beads (Akuma constantly disreprect gods, that object to him is just a declaration to be the rightful Ansatsuken heir) Maybe reading too much into it but little detail i found interesting now that i think about it is that Goutetsu was portrayed also a bojutsu user (staff wielding techniques) wich i gave no importance to at first, but now that we go on it's interesting how unlike many other weapons the japanese bo require the ability to use both opposite tips... a bojutsu master is able to fight hitting with both tips, wich is kinda how Goutetsu was able to switch in and out from normal to SnH through fight This part is missing in Akuma's path, his fist is more like a katana (or to keep the staff parallel, a spear) where only one side of the weapon is the one used to attack... meanwhile we seen Ryu in SF6 handle both (him controlling SnH at begin of Shin Shoryuken) It's curious if we think watching Ryu/Akuma SF6 cutscenes the Shoryuken seem to symbolize for both respective paths to express Ansatsuken, and kinda like bojutsu shoryuken involve an upper tip (fist) and a lower tip (knee), and in SF6 they gave more emphasis than usual on the knee hit, making it a move that strike evenly on upper/heaven/fist side and lower/earth/knee (...and kinda in the middle with first uppercut) In japanese martial arts heaven/earth is often used to mean high/low Very very first definition of SF shoryuken is Not sure if i'm explaining it well, but what i'm trying to say is that if shoryuken will be the technique used to declare Ansastuken worthy successor seems Akuma who thinks only about heaven and threw away earth (his humanity) already missed the original meaning of the move ps: is fun at first i fucking hated the knee to be so evident in SF6, because found more pleasant visually the move to focus on the fist only... iirc even debated this with somebody before SF6 launch, not sure if was you or somedy else, we write so much lol Iirc i was even trying to blame it on camera angle, thought move animation did shit job at show how the chin strike was(or should be in my mind) main focus, while i was wrong and actually even if "uncool" there may be very good reason knee is getting some spotlight too Now that the move done like that may have a symbolic meaning (that i ever missed lol) for whole Ansatsuken style i can live with it much more lol😆
  11. Got to admit great trailer regardless me hating Akuma's inclusion (specially as soon as Season 1) lol Can't wait Akuma to be finally released so we can move on Season 2 and hopefully cast will get cool additions Few thought/random stuff - Gokuento stage looks nice location even if not my fav type, hopefully will get it's own flight location/merchant in WTM... wich is likely considering every S1 char had teaser in their own WTM place (hopefully they don't place it in Nayshall caves lol, we ever had confirmation cave was in Japan?) -I love they made up the red spirit thing, if we are forced to get Akuma, at least invent all possible bullshit to distance him from Ryu/Ken It's not first time we see something similar in SF6, without count JP's "ghosts" i'm thinking more Dhalsim's golden "divine" hands he have on perfect parry (time-stamped) Impressive feat is that Sim who's very specialized on ki control could do for a glimpse to lesser extent and on very specific perfect situation, while Akuma seems able to pull it at will -If somebody did'nt paused at black and white frames, it shows Ryu's first Master cutscene, with Ryu doing his Shoryuken on a single cherry blossom petal (timestamped) Beside hinting maybe Akuma finally consider him ready, what i really like is the symmetry of the two cutscenes Both go for some sort of "ultimate" shoryuken Both have a their soul/power taking shape in a mythical figure Ryu is punching one of the lightest/delicate object, while Akuma is punching one(two) of the hardest/heaviest Last line is super interesting to me because it sells the dfference of their paths... on surface one could guess Akuma punching the stone is training "harder" wich will result in greater strenght, yet we see Ryu too is flexing hard as fuck (would say even more than Lv3 Shin Shoryu) all the muscle of his arm before punching the petal, guess his focus is deliver the most powerful strike while at same time not destroying the petal itself Remind me a lot when in ASF he throw an huge af hadouken straight through Chun Li/Li Fen without harm them and at same time destroying all the ceiling pieces that were crumbling on their heads Also this (completely OT lol) -With Akuma training on striking giant statues wonder if he have anything to do with the hole in Nayshall's one chest wich wink hard at wich would be fun "coincidence" if we think that even if not canon, that scar is supposed to be caused by Akuma's fist (in Ryu Final manga where is taken from) - The thing of punch gods statues is not casual, it mirror "fists with ambitions so great, they seek to soar beyond the very heavens" He does'nt hesitate to desecrate gods statues, as his path is pure blasphemy and that's his challenge to do fucking something about it if they dare to challenge his fist - If we want give Ryu's cherry blossom importance we may think at Sakura meaning = cherry blossom Ryu as Master at some point have a line about Sakura that hint something during timeskip years may have happened "At the time, she still seemed like a child. Before I knew it, she had grown up and ・・・・・・" (その時、まだ子供だと思えた彼女はいつの間にか成長して・・・・・・) Iirc we got some dev saying Ken have been confirmed to be stronger than ever when fighting for his family, somebody to fight for may be the piece Ryu was missing
  12. Thanks for your trust, but doubt will touch DD2 for a long time 😁 I'm even in doubt i will resurrect my Elden Ring in time for the epic DLC 🥲 Btw yeah looks great, but extreme over the top body modification and moveset thing imho give SF6 the edge... just wish SF6 editor was more loved lol, from Capcom to begin with 🤣 Guess huge portion of the site dislike it and think it's already "getting too much" but as editor bro you know the pointless limitations and bullshit we have to deal with lol Ironic thing is i think SF6 offer good % of black hairs, problem is lot are kinda lame But that's problem shared by whole hair selection, almost everything is kinda lame/boring (and in some cases badly executed too) Problem i think is because we will have to wait for the actual cool stuff, be it through collaborations (last anime one gave us 2 of the colest hair option avaible) or because in future WTM will offer the cool ones in a "barber shop" like place where you have to pay (free ingame money) to add actual cool haircuts Whole SF6 character creation experience is based on Capcom keeping everything basic and limited as possible (up to lock huge % of stuff already ingame), so they can raise the level with least effort possible in future lmao That's so cool, thanks 👍 In some remind me a bit SC kilik Actually this version of Kilik also remind lot final Bosch design Funny thing Kilik was affected/possessed too by Soul Edge power (wich made him super violent and with glowing shit on his body) while being an hero trying to destroy it He had a sister (not by blood though) as only person he consider family too 😄 Btw curious in that phase of his design Bosch had no red in his hair,wich became later a family trait (his sister Yua share it)
  13. @Darc_Requiem At the end "Frank Ngono" was too long for SF6 editor name limits, dude is just Ngono 😁 Loved the fact i had the chance to use items that wink at Cameroon colors, very SF touch lol (click for full size)
  14. Considering Gerald Golby -> Gary Goodridge Like Bernardo -> Mike Barnardo Kamo Leopoldo -> Kimo Leopoldo I'll go with Frank Ngono -> Francis Ngannou 😄 EDIT: Damn, won money but my human side was rooting for Francis 💰🥲 Fuck that, i'll do Frank Ngono anyway still crazy cinderella story
  15. @Darc_RequiemIf Ngannou pull that underdog win i promise SF6 recreation Capcom style, i know you're fan of him 😁 But to be proper SF rip-off you need to find new name for it 😆
  16. Tbh just for the fun factor would like Ryu get one more special 😁 Visually Hashogeki has been most boring shit ever (Lv2 SA is badass though), who the hell thought would have been cool give him as new move a fucking short hadoken with slight modified hadoken animation I understand was already kinda like that in SFV as reversal but still shit idea... lore wise they got the timeskip to justify redesign that thing differently to be fresh and new Give me back this shit, was pure hype😆
  17. Maybe -beyond try to do american marketing style move- it's the reason they chosen to use the young black guy of trailers as default avatar option 🤔 To be completely honest while i woul have got zero problems with Luke being black, these designs were kinda weak compared to some others But may have influenced a bit SF6 Sean look, even if could be coincidence as got similar hairstyle in SFV too Btw if they wanted new black american fighter wish they gave a chance to King Cobra, imho one of coolest dropped SF concepts ever Too bad they straight murdered him, Jamie literally took the whole idea of Kung fu+breakdance wich was his fighting style About Luke concepts my fav was the second line, central position trio with different hair colors, brown hair version on the right in particular But since i give high priority to the "martial art rep" thing i'm also glad that final design got an attention for MMA that basically all concepts seems to mostly ignore in favor of "young army guy" theme But probably if they sticked to normal proportions without giant forearms (most concepts don't have that trait) MAYBE we would have got actual cool/technical MMA guy rather than 90% being about him punching hard
  18. I like Dan but don't think nor hope he get playable slot, specially if they keep 4 char Seasons with current cast having gigantic holes Imho we will find him as NPC when the Dojo open, just like they opened the MC Arena Of previously playable SF chars we already seen FANG and Retsu get this treatment, some will follow for sure in future (Falke hopefully, don't want her getting slot lol) The fact we seen that a kinda cheap "saikyo" moveset (cool for NPC, but does'nt seem main cast quality) exist make me think we're basically watching the template of what NPC Dan will get lol
  19. Expanding it a bit, just found out that not only some Nayshall tournament fighters have been added, but also other NPC that we have meet in other missions Too bad they still spam shitty white plastic clones Funny thing wanted to give credits to this fucking guy in particular Like many other SF chars that got their wannabe look alike, Dan got this dude called Sai Kyo Back to the Nayshall mission i think focused mostly just on wreck him, now in MC arena took my time to let him fight and got fuckton of moves compared to usual NPC, risk to be the one that got most unique stuff lol: -Ryu's normals moveset (but different idle stance) and L Shoryuken (personally i would have used Luke's srk, much more similar looking) - Special kick identical to Retsu's - Evolution of that kick with a second kick that make it look like a M Dankukyaku -A Gadoken -A roll (both forward and backward) -A taunt (generic one, but still) -A fucking super combo wich looks like Hissho Buraiken Here vid of him Guess that's same template they may use on NPC Dan when in future patches Metro City will upgrade and Dan's gym will open ...would be awesome if we can pay for lessons at his dojo and learn shit NPC moves... as if he's a Master like playable cast, but not quite same level 😁 Add NPC moves would help me A LOT create unique looking chars 🤔 Fun thing is when we meet him (Sai Kyo) in Nayshall he's training group of clones at karate punches, wich wink hard at SFV Dan dream lol
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