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JustBooming

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Everything posted by JustBooming

  1. @elliephilif on desktop, hover over an avatar and there seems to be an ignore function.
  2. Wasn't Max going to interview the producer/director, too? Maybe he has already, and that's the info he's been releasing. I'm not expecting more - we've had a tonne of great stuff - but if I had to bet on anything (and I wouldn't), it'd be some kind of Kimberly trailer or hint.
  3. Yeah, that's the gif I saw a few days ago, I thought it was you who posted it but couldn't be sure and wasn't sure where - the thread's been moving so quick with all the hype, haha
  4. Oof, this is as good, if not better: "It's early days and a very limited build, but Street Fighter 6 makes one hell of a first impact. In fact, the potential is there to be a genre-defining entry." https://www.vg247.com/street-fighter-6-hands-on-a-knockout-first-impression
  5. The ki blast at the end, like what was used on Chun Li in some animated thing - for a CA - version would be insane
  6. Aye - I'm seeing a TONNE of positive coverage. This writer isn't hardcore, but is a sample of the kind of sentiment I'm seeing. "With Street Fighter 6, Capcom is finally ahead of the competition" https://www.pcgamer.com/with-street-fighter-6-capcom-is-finally-challenging-the-competition/
  7. I like Vicious, he seems a nice guy and all but... important tournaments for me are typically on at way past midnight, so if I want to have things loud, I need headphones. And the guy's volume and pitch range is off the scales. It literally makes me wince sometimes. Yes for F-Word (and also Jammerz) though.
  8. When I first heard this trailer I genuinely thought it was a fanmade voice over: "You're not SCARED, are ya?"
  9. Parry Drive Rush seems to cover a fair chunk of distance (about 2 mins in) ""normal or unique attacks performed while moving will have their properties changed"" Edit/Also: TheoryFighter 8 min video on his time playing SF6
  10. Seems to be when he's drank enough, maybe? Oh yeah, as per translation (though I'm prettyyyy sure you yourself don't need it) "For those who ask, every time Jamie takes a sip he goes up one level and gains new skills. At the fourth level, with her hair down, she becomes a beast."
  11. Thanks haha - I can't get a decent one to animate the subtle/insane eye twitch I gave my freaky-eyed existing av though. I'll have another go this weekend
  12. Re: 3DS Guile, Vesper and his buddy did a trailer breakdown, there seem to be two types of boom shown off - one that's reddish tinted and Guile says "Perfect" when he does it. They speculated that each would have different properties, and maybe one's "Modern". I think (hope) if that's the case, then the modern one will likely have way more recovery.
  13. That "hadoooken" genuinely made me laugh. I hope there's more
  14. Looking at this punch, the knee position, etc. If this is one of Guile's normals, (and not just part of a target combo) and cancellable as shown in the video, then that's quite something. Edit: dammit, it wasn't shown to be cancellable. Looks to be another similar one with a second mp.
  15. With 18 chars (maybe) still to be revealed, and a semi-likely release date of Feb 2023 (given history), as well as details about the other modes, there's the potential for news to be coming out every handful of weeks up until release. Even if it's a summer release, that's still a lot of info to get out fast. Edit:
  16. It'd be nice to get proper trailers for the four already announced before Guile. Hope that happens.
  17. RE engine finally gave Guile eyebrows 🥲 Edit: Trailer now on YouTube in non-Twitter-wanky quality
  18. Haha, I remember going on holiday in the mid 90s and not spending any money, so on the last day, I could go into town and buy this
  19. I've seen a few new faces and names since SF6 posting. Not many, but feels good
  20. Was some wild rumour over the past few weeks about this, stating the 13th. Guy who posted it was kinda debunked though. Edit: removed stuff ElliePhil posted already cos I'm dumb
  21. Since Alpha, I've always been cautious about new SF games, but even with V, I've always found something I really enjoyed. I just think SF nails the impact, the crunchiness, the hitstop, the sound, right at the sweet spot.
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