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Vhozite

MEGA Elite
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Everything posted by Vhozite

  1. Unrelated, but I’m really tired of people asking for Kimberly to get her DP back. She does not need even more reason to just save for level 3.
  2. Idk about tier wise but generally I’d say AKI is my least favorite SF6 newcomer so far. Odd looking character and her gimmick isn’t particularly revolutionary. Also the poison VFX on your character are a bit distracting imo, but thats a nit pick. Gameplay wise I haven’t seen anything yet to indicate she’s crazy good or bad, so I’d say she’s middle of the pack. Fighting her the 3 biggest things that stick out to me are: 1. (like Miria said) she seems reliant on drive rush for combos. 2. Between the fireball and decent amount of non cancelable normals, she seems more susceptible to DI than some other characters 3. DOT from poison is negligible and not something to be afraid of on its own. Obviously if she pops you into a combo it sucks, but I’m not scared walking into the pool or landing on a fireball. As much as I don’t like her she seems very well balanced. That said I don’t see her being particularly popular. She needs more setup and situational awareness to excel then a lot of characters.
  3. Got eliminated and lost on stream (again). Went 4-2 overall. One thing I really don’t like is top 8 streaming every match really slows down the matches. At one point I waited like 30 minutes to play.
  4. Supposedly I’m on stream next. There is some confusion and technical difficulties going on
  5. Head to my monthly. Watch the stream on this channel https://m.twitch.tv/shadowroyaltylive/schedule Start time says 3 but it started late last time just fyi for anyone interested
  6. I wanted more aggressive DOT but since Capcom was clearly afraid of that I was really hoping for poison to drain one of the meters instead of health. Maybe a debuff like Valentine’s vials from Skullgirls. Honestly I would’ve been happy with anything besides “moar combos”.
  7. I really don’t like AKI’s poison mechanic. It’s not bad or anything but it feels like they copy pasted Gill’s retribution mechanic and called it a day. Was hoping for something more interesting.
  8. I need to apologize to SF6 for shit talking the music. While I still think it’s a bit of an acquired taste, some of these songs are now banger status for me. One thing about game music is that I tend not to like until I’ve played the game enough to associate the music with something specific like a character, stage, boss fight, etc. Now I can listen to the soundtrack on Spotify in the car and be hype for SF6 even when I’m not playing.
  9. Not even 24 hours and we already starting the “corner with full resources optimal situation DP punish OMG SO MUCH DAMAGE” vids? God I hate x videos
  10. AKI seems cool but I can’t say I’m really interested in her. SFV Vhozite wouldve really liked this character but in SF6 she seems kinda boring to me. Guess my tastes have changed.
  11. Ngl I would go electric for my next vehicle if I had a reliable way to charge it. While I hate the weight and lack of sound I like the idea of there being a lot more freedom to use space because you don’t have an engine or transmission up front. I like fast cars and one thing I absolutely hate is how every front engine car with more than 5 cylinders needs a mile long hood to hold the engine. I hoping with the skateboard style platforms everyone is using we can get more smaller cars with high HP. Also as someone who does most of the repairs and maintenance on their own car I’m super looking forward to not having to do oil changes or constantly check on brakes.
  12. I understand why you and Sonero don’t like (I don’t either) but I disagree that it’s scrubby to do so. I’ll never agree that a player shouldn’t abuse a dumb mechanic. In fact if you think a mechanic is poorly designed/implemented I think the correct thing to do is to abuse it as much as possible so Capcom/other players see the issue as much as possible. If you really want to know what I think…you (not you like Ellie) can’t be mad when people don’t block when the game gives you 100 alternatives to that action and blocking is a terrible place to be anyway. The community wants every game to be as aggressive as possible with long combos and crazy offense bc “fun” but also spent 75% of SFV’s lifespan begging for a defensive mechanic and dick eats SF3 as the best game ever made. What we have now is what mfs asked for.
  13. Oh I think parry is a terrible mechanic and SF3 is GARBAGE. But it’s one of those things where it’s in the game and I think people are right to exploit it as much as possible.
  14. I’ve been saying since week 1 that drive rush needs to cost more, and I guess I still think that. However, higher cost wouldn’t actually fix my issues with it just like adding punish counter to it wouldn’t address it either. Those “solutions” feel like the same as devs giving low tier big bodies more health instead of actually fixing their functional issues. The overwhelming majority of my issue with drive rush is when it’s combined with lows…mainly cancelable cr.mk’s. It can be very obnoxious outside of that (Deejay teleporting across the whole stage bc you dared to be near his fireball) but the more I play the game drive rush with cancelable lows is the big thing that feels broken. Fighting a character who has that vs a character who doesn’t makes 6 feel like 2 different games. That 15% extra damage scaling isn’t changing shit either it’s still by far the best thing in the game.
  15. Dropping combos is not scrubby it’s a mistake. Complaining that a mechanic got you blown up for your mistake when it was used correctly is scrubby. Expecting people to play a specific way because of what happens in other games and complaining when they don’t conform is scrubby. Stop interpreting what I say in the most backwards way possible because you don’t like the mechanic you look illiterate.
  16. That’s exactly what he said lol. No mention about parry canceling into block or being low risk. The only other thing he mentions is that the skill doesn’t exist outside of 3 and 6, which doesn’t matter because we aren’t discussing other games. That doesn’t happen unless you’re dropping lol. You can replace parry with literally any counter action and it would apply. Mashing DP/Super/DI or possibly even a jab. Complaining about getting got after dropping a combo because the opponent isn’t behaving the way you want during hitstun is literally scrub mentality 101. If the opp knows you might drop your combo mashing a way out is literally exactly what you should do lol. There have been several good arguments against perfect parry. Whining that it lets people blow up gaps from sloppy play is NOT one of them and you know it lol.
  17. Scrubby is dropping your combos then complaining that you got blown up for it LOL.
  18. Except that perfect parries are very rarely random. The overwhelming majority of the time it’s used to counter something expected. If you want to argue it’s low risk because early parry recovers in to regular parry/block sure, but they are definitely not random occurrences. Im not saying it needs to do full damage, but maybe 35-40% max. Half damage penalty sounds like it just shouldn’t be in the game. Also don’t talk to me about “random” when cr.mk xx drive rush leads to easy 30% confirms or strike/throw mix for very little risk.
  19. Man I really hate the damage scaling on perfect parry. Every time I’m hit with or land a perfect parry the person getting parried is being real predictable. Not sure why the reward for punishing flowcharts needs to be 50%. For comparison, Drive Impact scaling is only 20% for a very similar use case. cr.mk xx drive rush, probably the most powerful neutral tool in the game, is 32%.
  20. I play Manon, but I don’t think it’s the character people just running from close games in ranked. Like if someone barely pulls out a W in a close match it’s so common that they leave lol. I feel like I’m more likely to get a run back if I just run a train on them lol. I will say I got a time over win vs a Cammy bc I got tired of chasing him. It evened it up 1-1 and he did not rematch lol Also my setup (read laptop sitting on a Walmart folding table) is upstairs not in the basement.
  21. Finally got time to play after a two week drought. I’ve technically had internet for a few weeks but it’s been a lot of drama trying to get Comcast working correctly (at one point they were only giving us half the speed we payed for) and we only have the one modem downstairs. So basically if I wanted internet access I had to move my whole setup downstairs. Just got a power line adapter and used it with my computer for the first time and it works great. Had time to climb to Diamond 4 but this was probably my least enjoyable session in 6. At one point I fought 6 Kens in a row, and I was getting a shitton of 1 and done fights. I will say that I was at “chance to rank up” and the Ken player let me win so I could advance ❤️
  22. She is +10000 on block or hit. You can’t do anything just put this stick down and accept death.
  23. Yeah this mirrors my thoughts pretty much to the letter.
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