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DarthEnderX

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Everything posted by DarthEnderX

  1. The only ones I'm missing now are Gill, Zeku and Akira. I'm using the SF4 artwork for everyone that was in SF4, and those already didn't have backgrounds. The only ones I needed the SF5 artwork for was the characters that were new(or in 3d for the first time) in SF5. And everyone up to Abigail was already available without backgrounds on the SF wiki.
  2. That's plenty good! Take all the time you need. Thank you. Oh, excellent! Nearly done already then.
  3. Looks like Abigail was the last one someone did on the wiki, so I was hoping to get these done: If those are something you're able to do, then thank you. It'd be very appreciated.
  4. Is anyone here good at cutting character art out of a background? I'm working on a little project, and some of the later SF5 characters don't have their SF5 character art available without the background in their SF wiki galleries.
  5. I gotta agree. I like his moveset, but I can't bring myself to use it for my CAC because it's so goofy in the intros/taunts/win poses.
  6. Realtalk: Why the hell isn't The Baz in WTM?! Dee Jay: "Am I a joke to you?"
  7. Ah...so he does. At least all the purple magic is tied to his specials, so your CAC doesn't have to use it.
  8. Well, she says "This fight is not just mine alone, it belongs to all of us." seemingly referring to her sisters. But then she's like "And I will succeed for all our sakes", which doesn't really imply to me that she's intending to get the band back together or anything. More like she's going to defeat PP for all of them.
  9. Where was it ever stated that they are trying to put fighting behind them? All Cammy says is that they are trying to free themselves from the curse of PP and lead their own lives. Remember, in the SF world that is being presented to us in WTM, fighting IS part of a normal life. Almost EVERYONE does it. From shopkeepers, artists and scientists to accountants and construction workers. It operates as a lens for self-reflection and a tool for self-improvement. Hell, Xiayu, Jianyu, Santamu and Noembelu are expressly shown to still be fighters. Resources? Are you kidding? You could make all of them in a couple hours in the CAC. They fact that they all, canonically, use the same fighting style as Cammy, makes their inclusion a complete non-issue. I mean, there's already a quest where you fight, like, 6 different Andores. Was THAT more important than catching up with the Dolls? This is EXACTLY the kind of side content that WTM is made for.
  10. You wouldn't be beating them up because they're up to no good. The quest would just be you meeting them, seeing what each of them is up to these days, and then challenging them to spar. Because you play a character that challenges old ladies, pets and cleaning equipment to sparring matches. Kinda half the point of WTM is that fighting isn't just for enemies. Well, we're getting Boxing with Ed. We'll have to see how long it takes for Sagat or Adon to show up. Also, potentially, Ed. Considering what Neo Shadaloo did to Bosch, it doesn't really seem like they're turning over a new leaf for Shadaloo.
  11. A future questline in WTM that I would like to see is one where you go around and meet all the Dolls, and have to defeat all of them. Like in ASF, they'd all fight with Cammy's moveset, but have a unique Special or 2. 1. Enero - Fight her in Spain stage, which gets added with Vega. 2. Fevrier - Fight her in France stage. 3. Marz - [not part of the quest because she's deceased] 4. Aprile - Fight her in the Italy stage. 5. Satsuki - Fight her in the Japan stage. 6. Juni - Fight her in the England stage(she's living with Cammy). 7+11. Juli and Noembelu - Fight them both in the Thunderfoot Settlement stage. 8. Santamu - Fight her in the Africa stage, which gets added with Elena. 9+10. Xiayu and Jianyu - Fight them in the China stage(which is already in the game, but doesn't appear in WTM for some reason. Maybe it's going to be AKI's stage). 12. Decapre - [not part of the quest because she might be a playable character again later]
  12. Right now, the roster is in desperate need of FF, SF3 and SFA characters.
  13. Yeah, I'm okay with Final Fight, Slam Masters and Rival Schools being in the SF universe, but I don't want Captain Commando, Strider or SF 2010 in the SF universe.
  14. I think it hurts most for me with Juri. I really liked Juri in SF4. But then in SF5 they added the whole "She doesn't even have a projectile anymore unless she loads up her kicks first" mechanic and that pretty much ruined playing her for me(and my friend who used to main her). And they kept that in SF6.
  15. Not plot related, just want to rant for a minute: One of the new(ish) mechanics I hate in this game is the way so many characters have to build up stocks constantly or power up first, just to make their moves not suck. They can't just have a normal, functioning moveset. They have to waste time doing moves to "load up" an additional resource, or else they're at a disadvantage. Frankly, I think it disrupts the flow of gameplay, makes playing those characters more complicated than it needs to be, and really just kinda sucks. Fun and strong options were already balanced with EX/OD moves. These characters didn't need to have a secondary powerup mechanic grafted on top of that. All 3 of the Mad Gear Hideout themes in SFxTK were epic. Fuck SF4's trailer music was good!
  16. In Dhalsim's story mode, he also thought he briefly sensed the SnH coming from her. It's gone after he fights her, and Dhalsim thinks he must have been mistaken, but it's clear that it's something.
  17. I don't think, as it stands, he even qualifies as a plot device. He doesn't actually effect the plot.
  18. Little bit weirder, but still good, and still resonant with Necalli's concepts.
  19. I mean, it's laid out pretty matter-of-factly in Necalli's story mode. Now obviously, that was a just prophecy. And none of it ends up actually happening. But it gives an impression of the kind of threat Necalli was intended to pose. Between that, the blatant iconography in the game's intro, and the explanation that his personality was supposed to change when he powered up...the logical conclusion to ASF would have been: Nash sacrifices himself to weaken Bison. Necalli shows up and consumes the weakened Bison. Evolves into his proper final boss form. Ryu has his final showdown with Necalli at the end, instead of earlier in the story. Who said it was? I said it was the story they SHOULD have told. That basic common-sense story structure says they should have told. Says the king of Bison-related wishful thinking.
  20. Which was supposed to be the plan for him originally. He'd eat someone. Reach his "powered up" state, and become more eloquent. Then he never got to eat anyone! You mean how ASF SHOULD have climaxed?
  21. Necalli speaks. He's just, like, a caveman. Akuma will teach you the SNH in the hopes that you'll become a worthy opponent.
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