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Shakunetsu

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Everything posted by Shakunetsu

  1. I really dislike this recurring idea of Dan being automatically the lowest. even thou I dislike Dan as a recurring playable character. Weapons in general dont makes sense either in street fighter. weapons do no relevance anymore in the current SF, as they entered anime like ideas of fighting. SF is basically becoming like dragonball and other anime in the case of weapons logic to be specific, sometimes it kinda make sense and sometimes it doesn't lol. Weapon aren't that special like in IRL
  2. the temple and seth stage is kinda memorable in SF4 but the rest are kinda bland
  3. speaking of change whatever we need as a change is improvement and fix not radical change like 80%. it more like a total brand overhaul just plastering the name SF on it. yet im all for diverse casting for initial roster, SFV Vanilla did it better
  4. Dan should be put into retirement as a side background character, Sean is some that is active in fighting & improvement in lore while Dan's lore is more retirement
  5. Here what I am thinking now if this is a gentle swansong to Ken Masters to future SF I find the crypto related funny but I never liked the idea of it put in SF storyline. they could have done something better I feel that later on Mel will regret being distance with his father and feel sorry that he misunderstood his father that cause his father problems or something else bad... This push Mel to later on wants to lived by his fathers honor by being a good fighters Mel will be trained by Luke because he could relate to his loss or something father related. ############ I had a fanfic on the SRK thread of story that I personally want Mel to be trained by Ryu, but this was before the last season of SFV before Luke being reveal. That Mel ask Ryu for help to be trained as a fighter because of what happened to Ken. Ryu being forced or ask not by means similar to Sakura but rather to honor a friend through his son Mel is something Ryu would oblidged depending on how Mel would approach him. Either Ken went missing or something else. thus making Ryu a master of Mel by ods and situation not by choice. Looks like.they are clearly building on Mel for the future and the turn is Luke or Ryu as might become his mentor While Lifen is guaranteed to Chunli ######### In SF Manhua Mel was handed by Ken to Akuma as someone to trained him and be a mentor to him. While Urien became Sean's Mentor instead
  6. the problem with this is that SF is losing its tradition and brand identity as a fighter compare to other fighters. looks like Tekken will stay with there limb format normals. I wonder what things should became the next and new staple that would STANDARDIZE the future of SF, after SF6 regarding special execution, input commands, button layouts and fighting game controllers. A radical change is coming to execution to playing Fighting Games in the future not just by the HARDWARE but also the CONTROL SCHEME.
  7. I was bash most of the time that i raise this two games as the closest thing a decent 2D FG mobile could get compare to the newer one that others said better from the like of Marvel Contest of Champions and Injustice Mobile.
  8. continuation from the other thread... The thing is its easy just to say that you can simply banned the 2 other casual controls in tourney the thing is. If your in MTG and know how many CASUAL FORMATS RiSE and blow up through the years. like EDH, modern and pauper weren't started from WOTC themselves. They are casual formats that became bigger than WOTC sanctioned formats like STANDARD or type2. some WOTC made formats that are sanctioned to combat this or technically similar to the casual popular easily died because it cant compete to what the demographic wants to Just remembered RATIO tournament MVC2 What I mean by this is the problem that those modern controls are not GATEWAY to improve and be into the standard/classic controls because they are separate and unrelated to each other. its like a testing phase REPLACEMENT? Continously using modern doesn't improve your standard/classic usage either. modern controls are entirely different and an alternative, its not a tool to educate and motivate to use classic one. and nowadays controllers like hit box and other controller box do shake everything from.the traditional norm of the OG arcade sticks. We're entering an era of controllers and command input revolution. And Capcom modern option handicap would be the start of the division combined with tbe c0ntrollers revolution FG Mobile Games 2008-2010 that aren't pay2win and free2play have been critisize so much for the controller aspect because of having easier command inputs on screen or easy controller nowadays were adapting that to present console and PC fighters if art and info is on an era that the ai will shake it now in FG its controllers and motion input revolution I need to be specific with 2008 to 2010 Like UMK3 IOS, SF4VOLTZ and KOF-i not MK Mobile and other new KOF mobile.
  9. to be honest this would something i would expect or divide the community like MTG, I know @Sonero@Jion_Wansuknow what i meant like pauper, modern and etc. multiple control and input option that is tournament okay is already a bad idea, were not talking about a single option that helps someone transitioned but rather 3 options that doesnt give incentive when trying classic while doing the supposed to be handicap option. it not trying to help a casual to transitioned into CLASSIC controls or doesn't give a casual a mechanical insentive but rather as an alternative and replacement to the usual norm, thats why its an entirely bad idea that can split the community. Classic only attracts sense is giving more sense of controls and option along with a bit of damage but its entirely different and separate to the two tutorial system like easy and modern. there is nothing that within the two supposed to be tutorial system that would urge you to try the traditional classic system which is the bad idea. any thoughts everyone in a casual sense?
  10. Some physique feature customization is totally out hand, Capcom should made something with limited parameters on menu that prevents oddly bizarre physique results SF mythos only has few bizarre physique but as we know its more on SF3 character and it's not as weirder than that. it's not comparable on what the current SF6 physique customization is able to do or go as far. if this would had been a free2play we would see a lot of trolls than people that goes for an avatar that want to represent themselves or other non-playable sf characters and by that the sf world tour roaming avatars would look like an alien city if that is the case.
  11. what happening with SF6 mods lately haha https://fb.watch/kaLVg490MO/?mibextid=Nif5oz
  12. I'm good knowing they really FANS, rather than some guys claiming to be a fan but in reality just like SF or like Fighting Games because they into video games, anime, kungfu movies or combat sports like they are more of a fan of something else that they would turn SF into mma or somekind of something else they are really into rather than what really SF already established. SF had been already it's own it for 20 years more it doesn't need to be something else just to be widely accepted and known. seeing there fan made movie im glad they know how elaborate special moves in the mythos rather than a a seldom used move just to give a "nod" to the actual game.
  13. i cant believe im in an era that nokia phone ringtones became some sort of binge music or some sort lol
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