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Doctrine_Dark

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Everything posted by Doctrine_Dark

  1. Tommy was the one who made me and the homies want to actually become Power Rangers. Really sad news. RIP.
  2. What platform do you play on? Either way, UMVC3 alone is worth it because you can have tons of fun without playing others. You should still be able to find matches, though I'm sure it's not all that populated nowadays.
  3. Meanwhile, during this excruciating wait for SF6: I'm playing shyt like this.
  4. I remember when I came across Twin in ranked some yrs back. Tried to scum him out with a meaty dive kick on wakeup. He blocked it. Then when I tried it again a bit later thinking he wasn't going to block it: ON YOUR KNEES I always felt like he was on his A game when we played. Which is why I was sad when the netcode update happened. I could still play DR players, Panama players, and Mexican players, but Oregon was out of the question. I was randomly paired with a few Cali players since the update. I'm still not sure how that happened. Either way, we won't be bound by such limitations in SF6.
  5. Hopped on SFV again today. Usually it feels rough coming back after being away for a bit, but things felt pretty natural today. I just get on and go straight to ranked. I always enjoy doing that no matter what game I'm playing. That's what I did with SF6. Was also playing a lot of retro games this week. Dragon Ball Z (Arcade) The first DBZ game in the Arcade. It plays...really weird. There's no jumping or anything. Pressing up just allows you to float. Game feels hella stiff, but it's understandable given the time it was released. Cool fact: Freeza will intentionally hold-back in the first round: https://i.imgur.com/SpqA8nu.mp4 If he loses, then he starts to fight seriously, and gains access to all of his attacks. Even though the mechanics weren't exactly my cup of tea, I thought that detail was nice. No console port for this one. Dragon Ball Z: Super Battle 2 (Arcade) Significantly better than the previous game. It feels much more in line with other traditional fighting games. One of the more cool characters in this game is Dr. Gero. He can control 19 during the fight. If Gero were to ever return in a future DB fighting game, I'd like them to revisit this version. This one also remained an Arcade exclusive. Avengers in Galactic Storm Marvel Super Heroes 2. Well, not really. Cap does have some of his moves from there tho. It actually felt a lot more solid than I thought it would. You can call assists in this game as well. This game never received a console port. It's included in the Arcade1Up X-Men cabinet. Eternal Champions (Sega Genesis) Mortal Kombat's Great Cousin. I love the fact that it's a six-button fighter. Outside of that, I am still complete garbage at this game. I can barely pull off moves in this game. Justin was having trouble beating the AI as well. Weaponlord (Super Nintendo) A weapon-based fighting game. It has tons of content. I'm trash at this game as well. House of the Dead 2 (Dreamcast) Glorious voice acting and gunplay with grotesque monsters. I played the shyt out of this game in GameWorks back in the day. This game can gobble your credits with the quickness. Not much of a problem if you used the Time Card, which gave you unlimited play for a certain amount of time. It was necessary for these Lightgun games. Great game. Time Crisis (Playstation) Another Lightgun game. This shyt is too hard. Not the enemies, but the clock. Time runs down way too fast. I wonder if it'd be easier if I had one of those classic Lightguns to use with the game. These controllers ain't it. That's all for now. Definitely got many more classics on the list for the next few days.
  6. As you saw with our cover reveal yesterday, one of the most iconic characters is a centerpiece of Street Fighter 6's story. Ken Masters, one of the two original playable Street Fighter characters, steps back into the spotlight with an all-new backstory. As soon as his new look was unveiled, the Street Fighter community had a field day pondering what happened to put Ken in the rough state he appeared, with memes popping up deeming him "Hobo Ken." While at Capcom's headquarters in Osaka, Japan, we spoke with Street Fighter 6 director Takayuki Nakayama and art director Kaname Fujioka to get more details about what is going on in Ken's life around the time of Street Fighter 6. Returning World Warriors like Ryu, Chun-Li, Dhalsim, and Blanka all sport new looks, but Ken is perhaps the biggest departure from his classic appearance. Longtime Street Fighter fans have seen his evolution from Ryu's rival to husband of Eliza, father of Mel, and ex-vice president of the Masters Foundation. Street Fighter 6 introduces the character to a new era with new motivations. "Throughout the series, it seems like his life has become more and more stable, and the team felt like he was losing a reason to fight," Nakayama says. "But this is a way to create that reason for him to step up. We want to create that kind of plotline that explains why Ken is important and gives him that purpose. The story will be tied to those other characters close to him." Typically sporting a red gi and a clean-shaven face, Ken now rocks a jacket, boots, new red pants, and in some depictions, a little stubble. Capcom's main goal, aside from depicting an iconic character in a different phase of his life, was to bring back the passionate nature that set Ken apart from Ryu in the franchise's early days. "The title that left me with the biggest impression was the Street Fighter II series and how I see Ken in the Street Fighter II series is, in comparison to Ryu, who is more stern and serious, I see Ken as a fiery and explosive character," Fujioka says. "Throughout the evolution of the series, there's been different kinds of Kens as well. In the Alpha series, he was a little more playful and lighthearted in a way. For 6, we wanted to bring that fiery explosiveness back into it. In comparison, Luke in Street Fighter 6 might be more cheery and a kind of playful character. We wanted to differentiate from that, so we wanted to go with this more fiery type of personality. And there being the story behind Ken and there being a more serious tone to him, we wanted to express that through the character designs as well." Despite the various hints dropped during my time at Capcom, the studio remains tight-lipped on the specific narrative reasons Ken is in this perilous state. "For players who start up Street Fighter 6, they can expect that Ken is now on the run from something, and he is not able to see his son Mel for reasons unknown," Nakayama says. "He's in a tough situation that you'll learn more about in the future." The curtain will be pulled back on Ken's backstory through a special four-issue comic series from longtime Capcom collaborator UDON Entertainment. The storyline will give us plenty of insight into what's going on with Ken while setting the stage for Street Fighter 6's story. Luke will also feature prominently in this series of comics, as will Ken's son, Mel. "This is the first time that we're doing this kind of comic book series that's closely tied to the story of the main game," Nakayama says. "We're working very closely with our partners at UDON. We're providing the script and the storyline of what to expect before the events of Street Fighter 6. They're going to be helping us to create the storylines. Beyond that, they're even working into possible spin-offs as well, and collaborating with the scriptwriters on the team, so there may be more stuff beyond just the initial comic book series." Piecing together clues, it seems as though Ken is on the run in relation to a terrorist bombing. In a synopsis of the UDON comic series, I learn that Ken has lost both his status and reputation and is sent on the run for a crime he didn't commit. In the above still from the intro to Ken's Arcade story, the authorities have seemingly apprehended him for interrogation, with questions being raised about "the champ." Ken apparently gets away from the hairy situation depicted in the first shot above and enters a transient lifestyle to keep a low profile and remain off the radars of the police. That leads to the extraordinary circumstances under which he's living during the time of Street Fighter 6. We won't know for sure what's going on with Ken until this comic prequel series and Street Fighter 6 arrive, but for now, color me intrigued. As a Ken main, I love seeing him put into different situations, even as stressful as this one appears to be. In the walkout animation for Ken, it seems as though he is extra emotional in this title. Fujioka tells me he wants to bring back Ken's fiery personality, and based on my time with the game, it appears they've accomplished that mission. I'm excited to see what else the story has in store when Street Fighter 6 launches in 2023.
  7. Dynamic Control is local only. My chances of reaching Master has fallen considerably. But my chances of winning EVO has risen.
  8. Been playing lots of old school games lately. Golden Axe Duel: Six-button fighting game. Ended up being a whole lot of fun. Street Fighter 2 (Gameboy): Now this one felt pretty rough. Not unplayable tho. For its time, it was cool. But I couldn't complete it. Super Street Fighter 2 Turbo Revival (Gameboy Advance) This is a really good port of SF2. It honestly felt like I was playing on console. Everything felt smooth. Marvel Super Heroes (Playstation) In a time where we have access to more Arcade perfect versions of MSH, I still felt like playing this version. To my surprise, it still feels quite good. Many of the other Vs series games don't feel that great on PS1, but I always felt like MSH was better translated than the others. I don't remember the PS1 port of X-Men COTA feeling anywhere near as good. I'm having a lot of fun dabbling in old school games. Also Played some SFV today after not playing for weeks. It was pretty cool. I'm at a point now where I don't play it as much, but it's always nice to come back to it for a bit.
  9. The matchmaking wasn't really working that well today. It was mostly labbing for me. Everything got fukked up whenever others tried to join. Oh well. It was really nice playing around with the cast more. Played a dude from Singapore early on. Felt good.
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