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Gasarocky

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Everything posted by Gasarocky

  1. I mean, projectiles that don't disappear when the other person punishes it are almost always ridiculously strong and then limited in a bunch of other ways.
  2. Surprised he still thinks Sol is the best. I mostly agree with his list aside from maybe switching I-no and May maybe?
  3. You don't need negative edge combos on pad. I play pad too, you can just tap. You also don't need hyper optimal combos in the first place with him
  4. Yeah, if she even has guard cancels. Even Anji totally lost traditional guard points. I bet she'll have like one stance she can do it off, otherwise they'd have to slow them down like crazy to fit in Strive since we can't just JC most things.
  5. Vanquish is FUCKING godlike. The soundtrack is super sick too. Also the max upgrade shotgun is insane. Oh and the LFE gun is tight too.. Man I need to play that game again soon.
  6. Yeah, the health cost makes a lot of sense. It's honestly doesn't feel expensive to me
  7. Definitely not trying to imply it'll always work out perfectly like this, but he definitely can zone for real.
  8. I disagree, check out players like Gobou, he DOES have real zoning. Making them block steady aim fire gives you time to toss curse/focus/reload, and clone make people have to approach by air. It takes setting up and a lot of smart management but he absolutely can zone for real. Steady Fire with Curse applied is really hard to deal with for a lot of characters from range, and he can keep doing it forever if you don't push in at some point, but that can open you up to getting hit. And then if he's behind clone, he can often poke or fire with impunity behind it. Multi hit moves beat it of course, but it's still pretty strong regardless.
  9. Played a bunch of Chaos today, he's so fucking fun. I love that he has real zoning and pressure as well. So sick!
  10. Also Jam, Zappa, Testament, ABA, and Johnny had UI resources. Not literal meters in all cases but it's still the same thing in the end.
  11. Although, there's probably very few people still at SEGA that were heavily involved in making the Genesis era games lol
  12. As awesome as the first game is, the 2nd game is even better. I nearly 100%'d that game in two days. Played the crap out of it lol
  13. I got my PS5 in today so I'm gonna get in on that too. Also MHW at 60fps is GODLIKE btw
  14. Also just that things like spacing and the importance of not immediately intuitive things like doing nothing is not really taught by like, almost any single player game to a level where it's needed to succeed. MH combat fundamentals are super focused on positioning (spacing) but that's not necessary to finish most hunts of you bring enough healing items, traps, or friends to help make it easier. In a fighting game, the like, game with in the game is something that most gamers are just not even really aware of. You have to already be super mastery-minded to find those things on your own in most games. In fighting games you end up coming face to face with those ideas much sooner and probably only as you're just barely getting used to controlling your own character
  15. Huh? Wasn't the original trailer was still a 2d fighter? There were no platforms or stage deaths as far as I remember
  16. Project L's new visual style looks a lot better than before.
  17. Yeah there's no way it'll be fixed in a way that makes anyone happy. It would need a whole new dev cycle lol
  18. Finally got a PS5 ordered! Time to finish the FF7R DLC and try out the Death Stranding DC
  19. Should be noted the total shares of the people doing this amount to less than 1% of the total shares, so this means nothing yet unfortunately. IIRC it was like 4+million shares held by these people versus 400+million total shares, so yeah. I forget the exact numbers but the Washington Post article on the same thing has the numbers
  20. I watched so many different people's impressions vids. I'm hard up man. I gotta distract myself with something else or I'm gonna lose it lol
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