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ShockDingo

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  1. +1
    ShockDingo reacted to CESTUS III in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    What i love most of that symbol is how many layers to read it have
     
    Example the thunder is same that was on skull forehead

     
    So having it as a Shadaloo symbol, the second thunder of NS emblem being carved, an hole like a crack on shadaloo's thunder it's like symbolize Shadaloo's destruction
     
    Also the owl (wisdom/enlightment?) is cool because they literally used as base the old symbol (round owl's body more or less where the skull was) trying to turn it into something good
     
    Another thing that got me intrigued it's how ambiguous is JP's golden pin, seem can be wink at NS owl, but unlike Ed's owl it's not clear and could be something else (i would say a bat)

     
     
    SF can truly be cool with emblems, i remember also Kolin/Helen emblem mixing Gill with a version of Kiev's coat of arms in SFV
     
    Another interesting is SF6 symbol of Masters Foundation wich imply kinda hard that the society (and even Ken possibly, as he wear it) is part of Freemasonry lol

     
    wich due the compass wink hard at freemasonry real world symbol

  2. +1
    ShockDingo reacted to JohnJ in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    Ed’s Japanese blog post (by Producer Kansuke Sakurai) for his arrival in 6 also notes that “In the past, he was captured by SIN” - so it seems pretty concrete? 

    https://blog.ja.playstation.com/2024/02/09/20240209-sf6/
     
  3. Insightful
    ShockDingo got a reaction from Phantom_Miria in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    Site updated:
    https://www.streetfighter.com/6/character/ed
     

     
    I mentioned this on twitter. Do we actually know if Ed was a clone or was a kidnapped kid that got aged up? Over the years I've forgotten.
     
     
  4. +1
    ShockDingo reacted to Lord_Vega in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    Yep! However, things coming from capcom usa are usually taken with a grain of salt... unless it's from a jpn producer/director. Even in SFV there are things that were wrong in the localization....
    That was the initial thought back when SFZ3 came out. Decapre resembled like Cammy because of her hair (pigtails). Since it was said that she hails from Russia, it was a safe bet that she was kidnapped, enhanced like Juni and Juli and that a clone was made with Vega/Bison's DNA in the mix.
    However... when Decapre was revealed in Ultra Street Fighter IV, producer Tomoaki Ayano gave the following statement: "We plan to talk more about her play style and abilities in the future, but for today we’d like to explore her story. For those not in the know, DECAPRE IS A CLONE OF CAMMY. At a quick glance she does look like a scary Cammy with a mask."
    Two years later, Street Fighter V director Takayuki Nakayama, answered a question about the matter a few weeks after A Shadow Falls was released  (open X to see the trend):
    capwpanda: I'm sorry, but I'd like to know which is the big sister, Cammy or Decapre?
    takaNakayama: Don't know if "big sister" is the correct term, but Cammy is the oldest. It's defined (Decapre) as a clone of Cammy.
    capwpanda: Is there a reason for them having different birthdates? I thought that Decapre was the oldest because of her appearance and close birthdates...
    takaNakayama: I feel there' s a one year difference. Shadaloo is known for controlling the aging speed. Like with Abel.
     
    Since Cammy DOES have a birthyear or age mentioned in some games (16 yo while she was at Shadaloo and 19yo during SF2, also her dog tag mentioned this info even during the Zero era), she might not have been submitted to aging speed... unlike Decapre.
     
    About the clones being blond with blue eyes.... it's actually less DNA meddling. I'm no geneticist, but you need to activate several genes in order to get darker phenotypes.
    That's the same reason the first clones (as far we know) were females (remember Dolly? Hum, Dolls, Dolly, Dolly Parton., big breasts, Juli....).
     
    I don't think so. They age faster to age of combat (circa 15-18 years) and to be able to use some Psycho Power. That's the case with Ed, he was able to use it when he got rescued by Bison/Balrog while pretty young, his powers grew as he got older (he even tried to "Psycho Shot" Urien), and when the aging process got complete, he can snatch his opponents with Psycho Web. LOL
     
    Could also be under Ring of Power stage....
     
     
    It's not degeneration from her creation. Besides, have you guys ever noticed that Decapre's USF4 mask has a crack right where Cammy's left cheek scar is?
    Probably Decapre got her face burnt from a mission or even training. However, I really would like to know what Psycho Contamination is....
     
    About the scars, those are just production notes and instructions of how it should look (darker rougher, etc). The top right even mentions "something sharp. Balrog/Vega?"
     
    Actually, the S.I.N. stage wasn't for making Seths. That was in a secret lab where Mike Bison was in charge to take care.
     
    The actual stage is actually a exact description of what Smart/Smalt Raven before finding Vega, but i don't think it's the same location.
  5. +1
    ShockDingo reacted to biachunli in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    Well, the owl with a laurel wreath and N.S.  (Neo Shadaloo).
     

     
    The owl and the laurel wreath are more positive symbols than Shadaloo.
  6. +1
    ShockDingo got a reaction from Shakunetsu in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    Yooo, Ed's stage is awesome! Destroyed lab, broken Shadaloo logos and dead human incubators everywhere! He also looks like he starts going a bit evil in his first winpose! Cool stuff!
  7. +1
    ShockDingo got a reaction from ToreyBeans in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    Site updated:
    https://www.streetfighter.com/6/character/ed
     

     
    I mentioned this on twitter. Do we actually know if Ed was a clone or was a kidnapped kid that got aged up? Over the years I've forgotten.
     
     
  8. Insightful
  9. Insightful
    ShockDingo got a reaction from Shakunetsu in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    Site updated:
    https://www.streetfighter.com/6/character/ed
     

     
    I mentioned this on twitter. Do we actually know if Ed was a clone or was a kidnapped kid that got aged up? Over the years I've forgotten.
     
     
  10. +1
    ShockDingo got a reaction from ToreyBeans in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    Yeah, I haven't watched the whole thing but Tekken 8 really did things awesomely as Darc said. No spoilers, but the fact that they had certain characters having story related affects on their movements was awesome. I remember back in the 90s when my sister and I played Soul Blade and in Edge Master mode there were certain matches with special conditions (player is poisoned, opponent can only be hurt in air, etc), I'd love to see more of that in story modes!
  11. +1
    ShockDingo reacted to Darc_Requiem in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    We will, hopefully, find out shortly but I don't think Neo Shadaloo is dead by any means. Ed seems to be on the run because he's the chief target of the Shadaloo remnants. Given a key aspect of his story is him traveling the world to rescue other Shadaloo experiments, he'd want to avoid drawing attention to them. If he's on his own, they'll chase him and leave everyone else alone. If I had to guess, he probably left Falke in charge while figures out the best way to handle the remnants of Shadaloo.
  12. +1
    ShockDingo reacted to BootyWarrior in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    As of now, Tekken 8 has the best cinematic story mode in the genre. After Jin hit that pose and that theme started playing i knew this was the only modern fighting game that cared about its story.
  13. +1
    ShockDingo reacted to Dracu in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    That second outfit should have been his main since Street Fighter 5. It's just perfect!
     
    Love the new gameplay and that they made him a pure boxer. Much better than SF5, but I've yet to see Capcom miss with a character in this game, so I kind of expected them to improve Ed. I trust them with their choices by now.
     
    The stage also looks very cool! 
     
    Can't wait to see his interactions in World Tour mode and maybe learn more about what happened to Neo-Shadaloo.
  14. +1
  15. Insightful
    ShockDingo reacted to JohnJ in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    In Ed’s V debut blog, it’s noted he was “kidnapped at a young age” - https://news.capcomusa.com/lets/browse/the-young-commander-ed-joins-street-fighter-v
  16. +1
    ShockDingo got a reaction from Dracu in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    Yeah, I haven't watched the whole thing but Tekken 8 really did things awesomely as Darc said. No spoilers, but the fact that they had certain characters having story related affects on their movements was awesome. I remember back in the 90s when my sister and I played Soul Blade and in Edge Master mode there were certain matches with special conditions (player is poisoned, opponent can only be hurt in air, etc), I'd love to see more of that in story modes!
  17. +1
    ShockDingo reacted to Lord_Vega in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    From previous discussion, we concluded he was kidnapped at a very young age. The jpn sources hint that. Ed himself mentions, on the 2018 april fools Side Reader story that he couldn't even recall the face of his parents. Also it was never mentioned of him being created from scratch in a lab, like Abel (and Seth) was. He was always mentioned as being the young who was experienced on.
    The localized text mentions he was made in a lab, but I think in the jpn actually mentions he was raised, or grew up in a lab.
     
    You're right about the Dolls, with the exception of Decapre, who is Cammy's clone.
     
    Totally looks like it, but that wouldn't make much sense. The whole place got engulfed in lava as soon Ryu, Chun-Li, Li Fen and Guile left the Inner Sanctum. The same happened with the Secret Laboratory in SFIV where that machine (BLECE?) fell to a lava lake, taking the fighters inside with it.
     
    If that's the case, then SF6 Ed story might lead to him finding Falke. Remember SFV wasn't a linear story....
     
    He did? I think that he will take over Neo Shadaloo now, even though he doesn't want to.
     
    I think @YagamiFire is from Germany. He might help.
     
  18. Insightful
  19. +1
    ShockDingo reacted to sagatryu in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    Slugger - Balrog

    Outboxer - Dudley

    Swarmer - Ed

    Street Fighter officially  has three boxing styles.
  20. +1
    ShockDingo got a reaction from BornWinner in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    Yeah, I haven't watched the whole thing but Tekken 8 really did things awesomely as Darc said. No spoilers, but the fact that they had certain characters having story related affects on their movements was awesome. I remember back in the 90s when my sister and I played Soul Blade and in Edge Master mode there were certain matches with special conditions (player is poisoned, opponent can only be hurt in air, etc), I'd love to see more of that in story modes!
  21. +1
    ShockDingo got a reaction from Darc_Requiem in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    Yooo, Ed's stage is awesome! Destroyed lab, broken Shadaloo logos and dead human incubators everywhere! He also looks like he starts going a bit evil in his first winpose! Cool stuff!
  22. +1
  23. +1
    ShockDingo reacted to Darc_Requiem in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    @ShockDingoThanks for bringing the moveset thing up. That's a high water mark for why 3D fighters are a good thing. The previous was NRS. They'd put characters not on the current games roster into story mode using the previous games animation. Tekken has a certain character missing moves for story reasons. Then has character use a moveset from previous game, a moveset of one of their teaches that AFAIK they never used prior, etc. It was love letter to Tekken fans and even as someone that isn't fan of the series, I found it endearing.
  24. +1
    ShockDingo reacted to bakfromon in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    I thought that was pretty interesting too and honestly I felt like they should implement more. I remember a rumor from SF6 story that mentioned that Ken had a limited moveset in his story mode due to his  experience in the story and that’s something I would have liked to see. Although due to the story structure of SF6 it wouldn’t have made much of a difference as you don’t play specifically as Ken.  I just thought that it was interesting to show how the story would affect the gameplay of a character and Tekken 8 did implement that respectfully. 
  25. +1
    ShockDingo got a reaction from Darc_Requiem in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    Yeah, I haven't watched the whole thing but Tekken 8 really did things awesomely as Darc said. No spoilers, but the fact that they had certain characters having story related affects on their movements was awesome. I remember back in the 90s when my sister and I played Soul Blade and in Edge Master mode there were certain matches with special conditions (player is poisoned, opponent can only be hurt in air, etc), I'd love to see more of that in story modes!
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