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Everything posted by Jocelot
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The SF6 Thread: Back in my day we had to tick before throw!
Jocelot replied to misterBee's topic in Fighting Game Discussion
Uhh I get that protestors put on 'spectacles' like that to make people aware of real issues, but I feel like a fighting game tournament isn't exactly the superbowl. I don't think a lot of people are gonna see your message. -
The SF6 Thread: Back in my day we had to tick before throw!
Jocelot replied to misterBee's topic in Fighting Game Discussion
Did Nemo put AKI in the bottom tier because she's only a week old and doesn't know where to place her or does he actually believe she's really bad? I feel like she's got more going on for her than some of the other characters but that's just me -
The SF6 Thread: Back in my day we had to tick before throw!
Jocelot replied to misterBee's topic in Fighting Game Discussion
Dang it I'm into her 😳 Thank god she's out next week -
The SF6 Thread: Back in my day we had to tick before throw!
Jocelot replied to misterBee's topic in Fighting Game Discussion
I think it's obvious that someone HeavensCloud knows works at Capcom and give him the official confirmation -
The SF6 Thread: Back in my day we had to tick before throw!
Jocelot replied to misterBee's topic in Fighting Game Discussion
If you main Marisa you're cool 🙂 -
The SF6 Thread: Back in my day we had to tick before throw!
Jocelot replied to misterBee's topic in Fighting Game Discussion
Y'know, she obviously has some callbacks to what's his face with the poison and what not, but after watching this breakdown she kinda reminds me of Gen, at least how he played in SFIV. I think guys like Xian might actually like AKI. And she certainly has a lot of cool tools. The poison Retribution is awesome but a strike invincible command grab to avoid corner shenanigans is nice. And the fact that she can get auto poison oki off Level 2 is nice too. Not gonna lie I really hope this character ends up stupid good, she looks like a lot of fun. -
The SF6 Thread: Back in my day we had to tick before throw!
Jocelot replied to misterBee's topic in Fighting Game Discussion
I was looking for a blue checkmark to see if that Joey_FGC guy was just farming for reactions but nah, we really got homies saying SFV is more expressive than SF6. And I'm a guy who liked SFV -
The SF6 Thread: Back in my day we had to tick before throw!
Jocelot replied to misterBee's topic in Fighting Game Discussion
Weird. My twitter and tiktok have been flooded with Baki memes for the past few weeks, now SF6 is having a Baki collab. It's probably a Capcom inside job -
The SF6 Thread: Back in my day we had to tick before throw!
Jocelot replied to misterBee's topic in Fighting Game Discussion
Man after watching CPT East Asia top 8 from last weekend I actually almost ALMOST forgot Luke was good in this game. This move specifically is why he is the Pale Rider. It's Death -
Hmmm I dunno if it was intentional but there is something homoerotic about Reiko that makes me want to use him. Honestly probably gonna end up my day 1 main since I'm still kinda disappointed with how Ashrah turned out. Overall I think NRS kinda fumbled the bag with the MK1 hype train. With the 3 or so months from announcement to launch we got a lot of cool content and streams but the last week or so was radio silent. No more Kombat Kasts for a bunch of characters that were shown from the start. Like I'm pretty sure that footage of Mileena from the launch trailer was the most gameplay we've seen from her since the reveal. And Reiko got full on revealed during the launch trailer. Not a big deal since the game is out in days but just kinda weird
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To be honest I think this is the best animated NRS game yet. There seems to be a lot less of those obvious looking mocapped animations (y'know, the ones that look like the characters are punching from inside a constrictive invisible box) and I think for the first time there are some animations that actually look really good! One that came to mind is Sindel's fireball where she flips backwards while her hair flings a projectile forward using her backward momentum. I watched that part of the Sindel Kombat Kast a few times because it legitimately looked very cool. The characters just seem to transition better into different moves so it looks less jank. Obviously there are still some NRSisms still around but overall I think the animations as a whole have improved a lot.
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I think the worst part is that they went from her obviously superior, gigachad voice actress in MKX (Tricia Helfer) to Rhonda just for the sake of pulling a celebrity. No offense to Rhonda but that's a big downgrade since Tricia was in the game for so long. Ahh that's a cool fact. Definitely went over my head I only really started paying attention to the MK games during MK9.
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I'm going to call Nitara in MK1 Jennifer's Body 2. But I do really appreciate that Nitara looks pretty different amongst the other females in the game, for some reason all the other ladies are wearing bodysuits and that's kinda boring. And I'm pretty sure I saw her triangle jump wtf
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The SF6 Thread: Back in my day we had to tick before throw!
Jocelot replied to misterBee's topic in Fighting Game Discussion
I gotta say after watching World Warrior Japan top 8 I don't like how people stopped talking about Dee jay. Ken and JP are public enemy #1 and 2, sure, but Dee jay is just creeping around the corner, biding his time and that concerns me. Rashid too. All the Rashid mains stopped posting tech on twitter about a week into his launch. Now I know why, they were cooking cuz we got guys like Gachikun putting round start tornados on screen and putting people into Killer Instinct combos until they die. -
The SF6 Thread: Back in my day we had to tick before throw!
Jocelot replied to misterBee's topic in Fighting Game Discussion
Find a girl that looks at you the way Aki looks at her victims moments before death -
The SF6 Thread: Back in my day we had to tick before throw!
Jocelot replied to misterBee's topic in Fighting Game Discussion
Daaaaaaaaaaaaaamn I'm sorry Fangbros but Aki blows that character out of the water imo. As far as evil poison assassins are concerned. Everything about this character is deliciously deranged. She literally slithers on the ground like a snake and coils around your body... I feel like she's gonna be a tricky character to pilot because if it weren't for Marisa I'd honestly want to main a character like her -
The SF6 Thread: Back in my day we had to tick before throw!
Jocelot replied to misterBee's topic in Fighting Game Discussion
Jeah that a good top 8. After Snake got sent to losers I thought we were for sure we'd be getting another JP supremacy moment. But Snake really dismantled Reynald in grand finals, damn. And that's JP. The babbayaga of SF6. Pretty impressive -
Shao Kahn looks so sick. I really like his redesign. I think he''s gonna be the first character I try out, or maybe Ashrah. Might have to flip a coin. Also is it just me or did Shujinko look sick? The homie went full Ultra Instinct in that Fatal Blow animation, I kinda wish he was the playable one...
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It's a small thing but I'm happy he has Ensenga back. It was honestly one of my favorite special moves in Guilty Gear. I was sad it was stolen from him in Xrd. Zweihander just ain't the same. I just wonder if he can TK it for his infamous instant overhead bs from X2. The rest of his kit seems uhhhhhh interesting. They completely axed Bacchus Sigh which I honestly expected but I'm surprised his coins also got axed. Although I'm beginning to see Arcsys's strategy for returning characters and how they approach transitioning them to fit Strive
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The SF6 Thread: Back in my day we had to tick before throw!
Jocelot replied to misterBee's topic in Fighting Game Discussion
The Luke player telling us to forget about Luke, huh? Doesn't get any more sus than that -
The SF6 Thread: Back in my day we had to tick before throw!
Jocelot replied to misterBee's topic in Fighting Game Discussion
The matches are really good but the cameramen switching to the character reactions every match is kinda annoying. They've switched back late more than a few times -
The SF6 Thread: Back in my day we had to tick before throw!
Jocelot replied to misterBee's topic in Fighting Game Discussion
You're using the wrong 'hop on SF6' image, bro -
The SF6 Thread: Back in my day we had to tick before throw!
Jocelot replied to misterBee's topic in Fighting Game Discussion
I think they should've just given Gief back his Banishing Flats. I could kinda see why they didn't bring it back in SFV because they wanted Gief to use armor from VS1 to get in but at this point I'm 100% positive it wouldn't break him, especially since they're so comfortable giving everyone else a lot of fun tools to play with. -
The SF6 Thread: Back in my day we had to tick before throw!
Jocelot replied to misterBee's topic in Fighting Game Discussion
I wonder who Mono is playing in SF6. With FANG gone I'm curious to who he'd play to fill the void until the new poison person shows up -
The SF6 Thread: Back in my day we had to tick before throw!
Jocelot replied to misterBee's topic in Fighting Game Discussion
Aww shit, the 'post-evo emptiness' hit me as soon as the credits rolled. FUCK. It came on fast this year. I dunno how pathetic this makes me sound but Evo weekend is literally the happiest I feel all year.