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HeavensCloud

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Everything posted by HeavensCloud

  1. I'm really surprised they went with that decision. Either show Ed and Akuma or at the very least just Ed. To have nothing is a missed opportunity especially when they have so many eyeballs on the big event with a million dollar payout. Some people were even expecting season 2 announcements lol.
  2. Well there goes most if not all of my hype. I hope for their sake it's a good tournament.
  3. I'm not sure about the layout but 6gawd is a hilarious name. I have a macro on stick for DI and have to move my pinky to hit the button. Feels like I'm a fraction slow sometimes. I think pad is actually the best controller for DI reactions since they always have a finger on the trigger button.
  4. I'm not a big Ed fan but he looks waaaaay better here than he did in V. He's got Yamazaki normals and they gave him classic inputs. Two thumbs up from me.
  5. Capcom poll about renewing old IP's: Could not have voted harder for Rival Schools, Darkstalkers and Breath of Fire.
  6. The first thing I thought while reading that part was Alex from SFV. Received buffs for seven years straight and was still an irrelevant character up until the end. It didn't matter how many buffs he got because what he was doing just wasn't effective in the SFV meta.
  7. This is pretty interesting. Matchups between 1700+ MR ranks. This looks like a standard SF6 tier list but a few things stand out for me. Dee Jay and Juri are a lot lower than expected. Dee Jay is usually seen as top 5 and Juri usually hovers around top 7 - but here they're both around mid tier. A.K.I. and Manon are much higher than expected, sitting around mid tier. And according to this Rashid is top tier and #3 overall. That last part doesn't surprise me as I've always been very high on Rashid.
  8. I don't mind fighting Blanka either. SF6 Blanka is way less annoying than SFV and SF4 Blanka IMO.
  9. I think they might actually do a combined one with Akuma. Especially given how close to Spring we'd be at that point. And they know it would be super hype and a great way to end CC X.
  10. They probably are doing the 27th because Capcom Cup ends on the 25th and they want to show his release trailer there.
  11. I labbed that yesterday and it was hard to set up. The spacing from the wall has to be perfect or you won't have the time to input a move to get the glitch. For sure it's worth going for if you can get it since starting the post stun combo with no scaling is a significant difference.
  12. The problem I have with Tekken is it's literally just the same game over and over with a fresh coat of paint. Tekken 8 is barely different from Tekken 7. That's one thing I love about SF, the games are all very different from one another.
  13. Not sure why devs are doing this but SNK just shoehorned a new mechanic into KOF XV called Advanced Strike and apparently nobody actually wants it. The game is already heavy on the aggression and they added another mechanic that buffs offense? Weird.
  14. He has those things but unfortunately they're just worse versions of what the top tier have. His DP is easily the worst in the game; has dead zones and can be neutral jumped on wakeup for a full punish. It also will randomly activate SA1 if the opponent uses a move that crosses ups Jamie and/or changes air trajectory like Ken's air tatsu. This basically spells the end of the round for him. His cr.mk is stubby compared to the other cancelable lows. Cammy, Ken, Ryu, Chun, Juri all have way better cancelable lows than Jamie. And the characters that don't have cancelable lows like DJ, Guile and JP are just way better in other areas. None of these characters have to give up oki to drink either. At the end of the day I don't think he's terrible and he's really fun to play. But there's a reason he's at the bottom of every tier list you see and also listed as a 'good matchup' in every matchup chart.
  15. The main hype I feel for Capcom Cup is just trailers and reveals at this point. Way too many Luke's and 0 Jamie's. Plus, the actual quality of the tournament will be lower because of region lock. They really need to go back to a global points system so we have the best of the best at the end.
  16. Logged onto SF6 and noticed a Blanka Chan on my title. Thinking my account was hacked I checked my replays only to notice a Honda called Drinking Games. Yep, definitely hacked. Turns out I wasn't hacked just finally accepted into the MegaShock club.
  17. Interesting. I've been considering switching to leverless, or at the very least just trying it out. I've been using a TE2 for ages, and while I still enjoy it - every time I get missed inputs I'm wondering if I'd be cleaner on a hitbox. Only thing is they're quite expensive here in Canada which is the main reason I'm hesitating. One thing that drives me nuts with Jamie, that I thought would help with leverless is his cross cut DP execution. They can very easily accidentally activate his SA1 which means you lose a bar and he sits there break dancing across the floor leaving his opponent all day to do a max punish. It completely sways the outcome of the match and it happens often - even to the best Jamie's. Another thing is just walking and quickly blocking/dashing that would help immensely in the Guile matchup.
  18. @purbeast How long did it take you to get used to the leverless and do you find it more fun to play than stick?
  19. I feel like they knew people would buy the season 1 pass with the game regardless of characters. The only super popular character is Akuma being the big seller at the end. Capcom is saving the good stuff but at only 4 characters a year I'm legit worried that some of my favourites aren't going to make it to 6. Thank god for Jamie but I would like to play another character at some point.
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