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Miðgarðsorm

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  1. Love
    Miðgarðsorm got a reaction from ToreyBeans in Street Fighter 6 Lounge: The FGC has a crack problem.   
    According to THIS WIKI, Zangief has SIX NORMAL THROWS. With THREE different LOW THROWS. 😍
    Bodyslam + elbow drop is neutral LP + LK.
    Captured Suplex is b + LP + LK.
    German Suplex is f + LP + LK.
    Spinebuster (new!) is DF + LP + LK.
    Russian Drop (his old Atomic Drop? Seems likely, he did it in his trailer after all) is DB + LP + LK.
    Brain Buster (aka the regular Vertical Suplex because the Japanese did confuse the two moves) is D + LP + LK.
    FREAKING FINALLY!
  2. Love
    Miðgarðsorm reacted to Vhozite in Street Fighter 6 Lounge: The FGC has a crack problem.   
    Not really what you’re looking for but you can watch the part where he goes over Gief’s movelist and watch the samples on the right
     
     
  3. +1
    Miðgarðsorm got a reaction from TWINBLADES in Street Fighter 6 Lounge: The FGC has a crack problem.   
    According to THIS WIKI, Zangief has SIX NORMAL THROWS. With THREE different LOW THROWS. 😍
    Bodyslam + elbow drop is neutral LP + LK.
    Captured Suplex is b + LP + LK.
    German Suplex is f + LP + LK.
    Spinebuster (new!) is DF + LP + LK.
    Russian Drop (his old Atomic Drop? Seems likely, he did it in his trailer after all) is DB + LP + LK.
    Brain Buster (aka the regular Vertical Suplex because the Japanese did confuse the two moves) is D + LP + LK.
    FREAKING FINALLY!
  4. +1
    Miðgarðsorm got a reaction from The Slick Tony in Street Fighter 6 Lounge: The FGC has a crack problem.   
    According to THIS WIKI, Zangief has SIX NORMAL THROWS. With THREE different LOW THROWS. 😍
    Bodyslam + elbow drop is neutral LP + LK.
    Captured Suplex is b + LP + LK.
    German Suplex is f + LP + LK.
    Spinebuster (new!) is DF + LP + LK.
    Russian Drop (his old Atomic Drop? Seems likely, he did it in his trailer after all) is DB + LP + LK.
    Brain Buster (aka the regular Vertical Suplex because the Japanese did confuse the two moves) is D + LP + LK.
    FREAKING FINALLY!
  5. +1
    Miðgarðsorm got a reaction from -PVL93- in Street Fighter 6 Lounge: The FGC has a crack problem.   
    According to THIS WIKI, Zangief has SIX NORMAL THROWS. With THREE different LOW THROWS. 😍
    Bodyslam + elbow drop is neutral LP + LK.
    Captured Suplex is b + LP + LK.
    German Suplex is f + LP + LK.
    Spinebuster (new!) is DF + LP + LK.
    Russian Drop (his old Atomic Drop? Seems likely, he did it in his trailer after all) is DB + LP + LK.
    Brain Buster (aka the regular Vertical Suplex because the Japanese did confuse the two moves) is D + LP + LK.
    FREAKING FINALLY!
  6. +1
    Miðgarðsorm got a reaction from Hawkingbird in Street Fighter 6 Lounge: The FGC has a crack problem.   
    According to THIS WIKI, Zangief has SIX NORMAL THROWS. With THREE different LOW THROWS. 😍
    Bodyslam + elbow drop is neutral LP + LK.
    Captured Suplex is b + LP + LK.
    German Suplex is f + LP + LK.
    Spinebuster (new!) is DF + LP + LK.
    Russian Drop (his old Atomic Drop? Seems likely, he did it in his trailer after all) is DB + LP + LK.
    Brain Buster (aka the regular Vertical Suplex because the Japanese did confuse the two moves) is D + LP + LK.
    FREAKING FINALLY!
  7. Love
  8. +1
  9. +1
  10. +1
    Miðgarðsorm got a reaction from ShockDingo in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    A baseless concern, if you consider how Capcom did constantly retcon every "Shadaloo destroyed" event as done by "Ryu and his merry warriors", or a generic "the fighters". Every time. Every game until V had the "character perspective" of events, meaning that "your character" won against Bison, or Gill, or Seth or whoever the heck was the big bad at the moment. Then, the next game vaguely specified "and then Ryu and his merry warriors" won, and everything moved on with some elements of other characters' stories being confirmed as happened and some other not. V had a general story which followed all the characters (well, DLC not included...), the protagonist was RASHID but STILL Ryu defeated Bison. Exactly like in IV when the protagonist was (well, MAYBE) Abel.
    Having a new protagonist, this time literally  THE PLAYER, means nothing about the lore. You could well still have the single characters' stories which depict the events from their perspective, then the player avatar who interacts with everyone and pieces together the general story without necessarily being the one who defeats the big bad. At best the other fighters will compliment you (and all the other players like you) for your help to defeat Mad Gear, JP and whomever the heck is doing EEEEEVIL this time, and that's it. And that also means that the World Warriors managed to train a good new generation who will stand against the oncoming menace. That's the best outcome I could've hoped for.
  11. +1
    Miðgarðsorm got a reaction from Phantom_Miria in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    A baseless concern, if you consider how Capcom did constantly retcon every "Shadaloo destroyed" event as done by "Ryu and his merry warriors", or a generic "the fighters". Every time. Every game until V had the "character perspective" of events, meaning that "your character" won against Bison, or Gill, or Seth or whoever the heck was the big bad at the moment. Then, the next game vaguely specified "and then Ryu and his merry warriors" won, and everything moved on with some elements of other characters' stories being confirmed as happened and some other not. V had a general story which followed all the characters (well, DLC not included...), the protagonist was RASHID but STILL Ryu defeated Bison. Exactly like in IV when the protagonist was (well, MAYBE) Abel.
    Having a new protagonist, this time literally  THE PLAYER, means nothing about the lore. You could well still have the single characters' stories which depict the events from their perspective, then the player avatar who interacts with everyone and pieces together the general story without necessarily being the one who defeats the big bad. At best the other fighters will compliment you (and all the other players like you) for your help to defeat Mad Gear, JP and whomever the heck is doing EEEEEVIL this time, and that's it. And that also means that the World Warriors managed to train a good new generation who will stand against the oncoming menace. That's the best outcome I could've hoped for.
  12. +1
    Miðgarðsorm got a reaction from -PVL93- in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    The best thing out of all that is that it could be YOU to bring the narrative forward. The main story could well revolve all around YOUR avatar, with all their interactions with the main cast.
    They finally succeeded in making the player the protagonist.
  13. +1
    Miðgarðsorm got a reaction from ToreyBeans in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    A baseless concern, if you consider how Capcom did constantly retcon every "Shadaloo destroyed" event as done by "Ryu and his merry warriors", or a generic "the fighters". Every time. Every game until V had the "character perspective" of events, meaning that "your character" won against Bison, or Gill, or Seth or whoever the heck was the big bad at the moment. Then, the next game vaguely specified "and then Ryu and his merry warriors" won, and everything moved on with some elements of other characters' stories being confirmed as happened and some other not. V had a general story which followed all the characters (well, DLC not included...), the protagonist was RASHID but STILL Ryu defeated Bison. Exactly like in IV when the protagonist was (well, MAYBE) Abel.
    Having a new protagonist, this time literally  THE PLAYER, means nothing about the lore. You could well still have the single characters' stories which depict the events from their perspective, then the player avatar who interacts with everyone and pieces together the general story without necessarily being the one who defeats the big bad. At best the other fighters will compliment you (and all the other players like you) for your help to defeat Mad Gear, JP and whomever the heck is doing EEEEEVIL this time, and that's it. And that also means that the World Warriors managed to train a good new generation who will stand against the oncoming menace. That's the best outcome I could've hoped for.
  14. +1
    Miðgarðsorm got a reaction from bakfromon in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    A baseless concern, if you consider how Capcom did constantly retcon every "Shadaloo destroyed" event as done by "Ryu and his merry warriors", or a generic "the fighters". Every time. Every game until V had the "character perspective" of events, meaning that "your character" won against Bison, or Gill, or Seth or whoever the heck was the big bad at the moment. Then, the next game vaguely specified "and then Ryu and his merry warriors" won, and everything moved on with some elements of other characters' stories being confirmed as happened and some other not. V had a general story which followed all the characters (well, DLC not included...), the protagonist was RASHID but STILL Ryu defeated Bison. Exactly like in IV when the protagonist was (well, MAYBE) Abel.
    Having a new protagonist, this time literally  THE PLAYER, means nothing about the lore. You could well still have the single characters' stories which depict the events from their perspective, then the player avatar who interacts with everyone and pieces together the general story without necessarily being the one who defeats the big bad. At best the other fighters will compliment you (and all the other players like you) for your help to defeat Mad Gear, JP and whomever the heck is doing EEEEEVIL this time, and that's it. And that also means that the World Warriors managed to train a good new generation who will stand against the oncoming menace. That's the best outcome I could've hoped for.
  15. +1
    Miðgarðsorm got a reaction from bakfromon in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    The best thing out of all that is that it could be YOU to bring the narrative forward. The main story could well revolve all around YOUR avatar, with all their interactions with the main cast.
    They finally succeeded in making the player the protagonist.
  16. +1
    Miðgarðsorm got a reaction from ToreyBeans in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    The best thing out of all that is that it could be YOU to bring the narrative forward. The main story could well revolve all around YOUR avatar, with all their interactions with the main cast.
    They finally succeeded in making the player the protagonist.
  17. +1
    Miðgarðsorm got a reaction from biachunli in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    The move itself is obviously the Kamehameha, but the name comes from Space Battleship Yamato's Wave Motion Cannon (波動砲 Hadōhō). They simply replaced 砲 hō (cannon) with 拳 ken (punch).
     
    Before HNK, there was the manga Otokogumi ("Male class", but also "clan" as in MAFIA clan), by Tetsu Kariya and Ryōichi Ikegami. It ran from 1974 to 1979 and it was the first manga to deal with juvenile delinquents who fought each other in the school (neither Otokojuku nor Rival Schools could exist without it, to be clear). Protagonist Zenjirō Nagare is a Tàijíquán champ and is charged with parricide and sent to a school ruled with an iron fist by the rich and tyrannical student Gōji Jinryū, and tasked with the mission of ending Gōji's reign. Zenjirō always fights without removing his handcuffs (where did I see something similar... I can't remember well... 🤔), meets various martial arts experts¹ and the conflict escalates nationwide (gotta love mangas' exaggerations). Long story short, anyway, the first special move Zenjirō creates is... the 旋風脚 senpūkyaku.

    The inclination of Nagare's leg is more similar to FF's GUY's version of the move, but the name is there. Remember that in SF1 Ryu and Ken kept the leg more downward, kinda like HNK's Shū did with his 円環斬襲脚 Enkan Zanshūkyaku ("circling beheading assault kick"), which Kenshirō later copied. Even the initial slow ascension is similar...
     

     
    Ikki Kajiwara's Jūdō Icchokusen (1967-1971). Which also provided Abel with his supers and ultras. You remember well, but the Youtube video with all the cool moves from the live action series of it is sadly gone... 😑
    Anyway, I am writing also a long answer to@Shakunetsubecause, as @Lord_Vegasaid, Yasuda answered that at the time Thailand had the best martial art in the world... But he also admitted he was influenced by a manga for that. Of course he was. But WHAT manga? Prepare to know!
    Also, hello @biachunli  ! Nice to see you here!
     
     
    ¹ Among them, the first ever Bājíquán master depicted in a manga, courtesy of the martial arts consultant Ryūchi Matsuda, who authored the immensely influential kung-fu manga Kenji (1988 - 1992), which inspired most of the Chinese characters everyone of us has seen in a fighting game. It obviously warrants an article (more than one, I fear...) just about it. You wouldn't believe the amount of things every fighting game directly copied from it... And not only fighting games: even Shenmue or Fate wouldn't have existed (or would've been much different) without Kenji.
  18. +1
    Miðgarðsorm reacted to bakfromon in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    Besides the obvious Luke and Abigail being personally there you also have pictures of Rufus, Dudley, and G. Also a reference to Street Fighter League parodying the logo for the NFL. 
  19. +1
    Miðgarðsorm reacted to ShockDingo in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    Cameos in the Guile barbershop pic: https://twitter.com/Shockdingo/status/1649215487073480708?t=FaA3_Ctz7z02DGngpq3Jyg
     
     
    Edit: ack, picture never loaded

     
     
  20. +1
    Miðgarðsorm reacted to Dragonfave723 in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    @CESTUS III Carlos' name on lifebar.
     
  21. +1
    Miðgarðsorm got a reaction from YagamiFire in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    The move itself is obviously the Kamehameha, but the name comes from Space Battleship Yamato's Wave Motion Cannon (波動砲 Hadōhō). They simply replaced 砲 hō (cannon) with 拳 ken (punch).
     
    Before HNK, there was the manga Otokogumi ("Male class", but also "clan" as in MAFIA clan), by Tetsu Kariya and Ryōichi Ikegami. It ran from 1974 to 1979 and it was the first manga to deal with juvenile delinquents who fought each other in the school (neither Otokojuku nor Rival Schools could exist without it, to be clear). Protagonist Zenjirō Nagare is a Tàijíquán champ and is charged with parricide and sent to a school ruled with an iron fist by the rich and tyrannical student Gōji Jinryū, and tasked with the mission of ending Gōji's reign. Zenjirō always fights without removing his handcuffs (where did I see something similar... I can't remember well... 🤔), meets various martial arts experts¹ and the conflict escalates nationwide (gotta love mangas' exaggerations). Long story short, anyway, the first special move Zenjirō creates is... the 旋風脚 senpūkyaku.

    The inclination of Nagare's leg is more similar to FF's GUY's version of the move, but the name is there. Remember that in SF1 Ryu and Ken kept the leg more downward, kinda like HNK's Shū did with his 円環斬襲脚 Enkan Zanshūkyaku ("circling beheading assault kick"), which Kenshirō later copied. Even the initial slow ascension is similar...
     

     
    Ikki Kajiwara's Jūdō Icchokusen (1967-1971). Which also provided Abel with his supers and ultras. You remember well, but the Youtube video with all the cool moves from the live action series of it is sadly gone... 😑
    Anyway, I am writing also a long answer to@Shakunetsubecause, as @Lord_Vegasaid, Yasuda answered that at the time Thailand had the best martial art in the world... But he also admitted he was influenced by a manga for that. Of course he was. But WHAT manga? Prepare to know!
    Also, hello @biachunli  ! Nice to see you here!
     
     
    ¹ Among them, the first ever Bājíquán master depicted in a manga, courtesy of the martial arts consultant Ryūchi Matsuda, who authored the immensely influential kung-fu manga Kenji (1988 - 1992), which inspired most of the Chinese characters everyone of us has seen in a fighting game. It obviously warrants an article (more than one, I fear...) just about it. You wouldn't believe the amount of things every fighting game directly copied from it... And not only fighting games: even Shenmue or Fate wouldn't have existed (or would've been much different) without Kenji.
  22. Insightful
    Miðgarðsorm got a reaction from ShockDingo in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    The move itself is obviously the Kamehameha, but the name comes from Space Battleship Yamato's Wave Motion Cannon (波動砲 Hadōhō). They simply replaced 砲 hō (cannon) with 拳 ken (punch).
     
    Before HNK, there was the manga Otokogumi ("Male class", but also "clan" as in MAFIA clan), by Tetsu Kariya and Ryōichi Ikegami. It ran from 1974 to 1979 and it was the first manga to deal with juvenile delinquents who fought each other in the school (neither Otokojuku nor Rival Schools could exist without it, to be clear). Protagonist Zenjirō Nagare is a Tàijíquán champ and is charged with parricide and sent to a school ruled with an iron fist by the rich and tyrannical student Gōji Jinryū, and tasked with the mission of ending Gōji's reign. Zenjirō always fights without removing his handcuffs (where did I see something similar... I can't remember well... 🤔), meets various martial arts experts¹ and the conflict escalates nationwide (gotta love mangas' exaggerations). Long story short, anyway, the first special move Zenjirō creates is... the 旋風脚 senpūkyaku.

    The inclination of Nagare's leg is more similar to FF's GUY's version of the move, but the name is there. Remember that in SF1 Ryu and Ken kept the leg more downward, kinda like HNK's Shū did with his 円環斬襲脚 Enkan Zanshūkyaku ("circling beheading assault kick"), which Kenshirō later copied. Even the initial slow ascension is similar...
     

     
    Ikki Kajiwara's Jūdō Icchokusen (1967-1971). Which also provided Abel with his supers and ultras. You remember well, but the Youtube video with all the cool moves from the live action series of it is sadly gone... 😑
    Anyway, I am writing also a long answer to@Shakunetsubecause, as @Lord_Vegasaid, Yasuda answered that at the time Thailand had the best martial art in the world... But he also admitted he was influenced by a manga for that. Of course he was. But WHAT manga? Prepare to know!
    Also, hello @biachunli  ! Nice to see you here!
     
     
    ¹ Among them, the first ever Bājíquán master depicted in a manga, courtesy of the martial arts consultant Ryūchi Matsuda, who authored the immensely influential kung-fu manga Kenji (1988 - 1992), which inspired most of the Chinese characters everyone of us has seen in a fighting game. It obviously warrants an article (more than one, I fear...) just about it. You wouldn't believe the amount of things every fighting game directly copied from it... And not only fighting games: even Shenmue or Fate wouldn't have existed (or would've been much different) without Kenji.
  23. Love
    Miðgarðsorm got a reaction from CESTUS III in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    The move itself is obviously the Kamehameha, but the name comes from Space Battleship Yamato's Wave Motion Cannon (波動砲 Hadōhō). They simply replaced 砲 hō (cannon) with 拳 ken (punch).
     
    Before HNK, there was the manga Otokogumi ("Male class", but also "clan" as in MAFIA clan), by Tetsu Kariya and Ryōichi Ikegami. It ran from 1974 to 1979 and it was the first manga to deal with juvenile delinquents who fought each other in the school (neither Otokojuku nor Rival Schools could exist without it, to be clear). Protagonist Zenjirō Nagare is a Tàijíquán champ and is charged with parricide and sent to a school ruled with an iron fist by the rich and tyrannical student Gōji Jinryū, and tasked with the mission of ending Gōji's reign. Zenjirō always fights without removing his handcuffs (where did I see something similar... I can't remember well... 🤔), meets various martial arts experts¹ and the conflict escalates nationwide (gotta love mangas' exaggerations). Long story short, anyway, the first special move Zenjirō creates is... the 旋風脚 senpūkyaku.

    The inclination of Nagare's leg is more similar to FF's GUY's version of the move, but the name is there. Remember that in SF1 Ryu and Ken kept the leg more downward, kinda like HNK's Shū did with his 円環斬襲脚 Enkan Zanshūkyaku ("circling beheading assault kick"), which Kenshirō later copied. Even the initial slow ascension is similar...
     

     
    Ikki Kajiwara's Jūdō Icchokusen (1967-1971). Which also provided Abel with his supers and ultras. You remember well, but the Youtube video with all the cool moves from the live action series of it is sadly gone... 😑
    Anyway, I am writing also a long answer to@Shakunetsubecause, as @Lord_Vegasaid, Yasuda answered that at the time Thailand had the best martial art in the world... But he also admitted he was influenced by a manga for that. Of course he was. But WHAT manga? Prepare to know!
    Also, hello @biachunli  ! Nice to see you here!
     
     
    ¹ Among them, the first ever Bājíquán master depicted in a manga, courtesy of the martial arts consultant Ryūchi Matsuda, who authored the immensely influential kung-fu manga Kenji (1988 - 1992), which inspired most of the Chinese characters everyone of us has seen in a fighting game. It obviously warrants an article (more than one, I fear...) just about it. You wouldn't believe the amount of things every fighting game directly copied from it... And not only fighting games: even Shenmue or Fate wouldn't have existed (or would've been much different) without Kenji.
  24. +1
    Miðgarðsorm got a reaction from Daemos in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    The move itself is obviously the Kamehameha, but the name comes from Space Battleship Yamato's Wave Motion Cannon (波動砲 Hadōhō). They simply replaced 砲 hō (cannon) with 拳 ken (punch).
     
    Before HNK, there was the manga Otokogumi ("Male class", but also "clan" as in MAFIA clan), by Tetsu Kariya and Ryōichi Ikegami. It ran from 1974 to 1979 and it was the first manga to deal with juvenile delinquents who fought each other in the school (neither Otokojuku nor Rival Schools could exist without it, to be clear). Protagonist Zenjirō Nagare is a Tàijíquán champ and is charged with parricide and sent to a school ruled with an iron fist by the rich and tyrannical student Gōji Jinryū, and tasked with the mission of ending Gōji's reign. Zenjirō always fights without removing his handcuffs (where did I see something similar... I can't remember well... 🤔), meets various martial arts experts¹ and the conflict escalates nationwide (gotta love mangas' exaggerations). Long story short, anyway, the first special move Zenjirō creates is... the 旋風脚 senpūkyaku.

    The inclination of Nagare's leg is more similar to FF's GUY's version of the move, but the name is there. Remember that in SF1 Ryu and Ken kept the leg more downward, kinda like HNK's Shū did with his 円環斬襲脚 Enkan Zanshūkyaku ("circling beheading assault kick"), which Kenshirō later copied. Even the initial slow ascension is similar...
     

     
    Ikki Kajiwara's Jūdō Icchokusen (1967-1971). Which also provided Abel with his supers and ultras. You remember well, but the Youtube video with all the cool moves from the live action series of it is sadly gone... 😑
    Anyway, I am writing also a long answer to@Shakunetsubecause, as @Lord_Vegasaid, Yasuda answered that at the time Thailand had the best martial art in the world... But he also admitted he was influenced by a manga for that. Of course he was. But WHAT manga? Prepare to know!
    Also, hello @biachunli  ! Nice to see you here!
     
     
    ¹ Among them, the first ever Bājíquán master depicted in a manga, courtesy of the martial arts consultant Ryūchi Matsuda, who authored the immensely influential kung-fu manga Kenji (1988 - 1992), which inspired most of the Chinese characters everyone of us has seen in a fighting game. It obviously warrants an article (more than one, I fear...) just about it. You wouldn't believe the amount of things every fighting game directly copied from it... And not only fighting games: even Shenmue or Fate wouldn't have existed (or would've been much different) without Kenji.
  25. Insightful
    Miðgarðsorm got a reaction from ToreyBeans in The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!   
    The move itself is obviously the Kamehameha, but the name comes from Space Battleship Yamato's Wave Motion Cannon (波動砲 Hadōhō). They simply replaced 砲 hō (cannon) with 拳 ken (punch).
     
    Before HNK, there was the manga Otokogumi ("Male class", but also "clan" as in MAFIA clan), by Tetsu Kariya and Ryōichi Ikegami. It ran from 1974 to 1979 and it was the first manga to deal with juvenile delinquents who fought each other in the school (neither Otokojuku nor Rival Schools could exist without it, to be clear). Protagonist Zenjirō Nagare is a Tàijíquán champ and is charged with parricide and sent to a school ruled with an iron fist by the rich and tyrannical student Gōji Jinryū, and tasked with the mission of ending Gōji's reign. Zenjirō always fights without removing his handcuffs (where did I see something similar... I can't remember well... 🤔), meets various martial arts experts¹ and the conflict escalates nationwide (gotta love mangas' exaggerations). Long story short, anyway, the first special move Zenjirō creates is... the 旋風脚 senpūkyaku.

    The inclination of Nagare's leg is more similar to FF's GUY's version of the move, but the name is there. Remember that in SF1 Ryu and Ken kept the leg more downward, kinda like HNK's Shū did with his 円環斬襲脚 Enkan Zanshūkyaku ("circling beheading assault kick"), which Kenshirō later copied. Even the initial slow ascension is similar...
     

     
    Ikki Kajiwara's Jūdō Icchokusen (1967-1971). Which also provided Abel with his supers and ultras. You remember well, but the Youtube video with all the cool moves from the live action series of it is sadly gone... 😑
    Anyway, I am writing also a long answer to@Shakunetsubecause, as @Lord_Vegasaid, Yasuda answered that at the time Thailand had the best martial art in the world... But he also admitted he was influenced by a manga for that. Of course he was. But WHAT manga? Prepare to know!
    Also, hello @biachunli  ! Nice to see you here!
     
     
    ¹ Among them, the first ever Bājíquán master depicted in a manga, courtesy of the martial arts consultant Ryūchi Matsuda, who authored the immensely influential kung-fu manga Kenji (1988 - 1992), which inspired most of the Chinese characters everyone of us has seen in a fighting game. It obviously warrants an article (more than one, I fear...) just about it. You wouldn't believe the amount of things every fighting game directly copied from it... And not only fighting games: even Shenmue or Fate wouldn't have existed (or would've been much different) without Kenji.
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