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Nym

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    6
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  • PSN
    Elwinster
  • XBL
    n/a
  • Steam
    n/a
  • Fightcade
    Haven't set up yet
  • Games I Play
    Street Fighter, Tekken

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  1. How do you vote in the polls, I couldn't find it last time and missed it
  2. I like him more off the commentator's mic to be honest, and lately his voice is getting really scratchy. Chen and UltraD are my most hated commentary duo.
  3. Saw this video today and I had no idea this was happening I don't pay enough attention to meters, but this seems like a good reason to use the shortcut instead of holding parry
  4. I'm no pro, but the shortcut is really straight forward, and I seem to drop it quite a lot. But I figured it was more optimal than a raw rush out of parry, maybe I'm wrong but it just feels like that takes longer and is easier to see coming because of the additional animations.
  5. Hey all , new here. Got tipped off to this forum from a dude on Icon Era. I'm a terrible fighting game player but I love the genre, Street Fighter always been my favourite. Just like hearing fighting game talk so I'll probably lurk more than I post but glad to be here all the same! As I said I'm pretty bad and have mostly just been enjoying playing random select and trying to find someone who clicks. I always used Vega in 5, pissed he's not here but I'm holding out hope because IIRC in the early trailers there was a spray tag for Vega's name on one of the walls. Been eyeing Jamie but still feels like I'm waiting for my character. Game is a ton of fun in general but I get blown up by DI a lot. I am working on getting better reaction times with it, but a part of me can't help but feel DI doesn't belong in the form it exists. At a high level maybe it's more fun to have to worry about/punish with, but at a lower skill level it just feels like you gave both sides a "now I get a free combo" button that is hard to react to.
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