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Vhozite

MEGA Elite
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  1. LOL
    Vhozite reacted to Darc_Requiem in Street Fighter 6 Lounge: The FGC has a crack problem.   
    I'm going miss @TWINBLADES. He was a funny dude. 
     

  2. +1
    Vhozite got a reaction from Darc_Requiem in Street Fighter 6 Lounge: The FGC has a crack problem.   
    Like I said I don’t even go online when I allegedly play the beta. Straight up unplug my modem. Not gonna catch me slippin
  3. +1
    Vhozite reacted to Skort in Street Fighter 6 Lounge: The FGC has a crack problem.   
    They found out some are playing it cracked and baiting people into logging in to see if the exe is tampered with.
     
    Keep low boys, they won't get us.
     

  4. +1
    Vhozite got a reaction from Darc_Requiem in Street Fighter 6 Lounge: The FGC has a crack problem.   
    Lol I’m taking off next Friday since the Eagles play at that Thursday. Will be labbing as much as possible that weekend. My last PTO day of the year.
  5. +1
    Vhozite got a reaction from Darc_Requiem in Street Fighter 6 Lounge: The FGC has a crack problem.   
  6. Love
    Vhozite reacted to Skort in Street Fighter 6 Lounge: The FGC has a crack problem.   
    For anyone interested, there is a fully functional training mode patch in the latest update for the beta. 
     
    Version  2.01
  7. +1
    Vhozite reacted to Dayaan in Street Fighter 6 Lounge: The FGC has a crack problem.   
    Juri is so beautiful in SF6! I'm drawing Juri PFPs and selling them now. So sick.
  8. +1
    Vhozite reacted to Hawkingbird in Street Fighter 6 Lounge: The FGC has a crack problem.   
    This makes me want a new MvC
     
  9. +1
    Vhozite got a reaction from Hawkingbird in Street Fighter 6 Lounge: The FGC has a crack problem.   
    Guile’s cr.mp is plus on hit enough to link a jab, so theoretically if the person is close you might be able to link a light flash kick if you have enough frames to charge. Without proper training mode it’s hard to tell what the confirm situation is.
     
    Also yeah i don’t even connect to the internet when running the beta, let alone boot Steam.
  10. Insightful
    Vhozite reacted to JustBooming in Street Fighter 6 Lounge: The FGC has a crack problem.   
    I knocked an opponent out of the air with a flash kick, fired a perfect lp boom, and managed to j.mp them onto it. I'm desperate to see if I can tack on sonic hurricane afterwards. I reckon it'd work, but I really want to see
     
    Edit: sorry, as they had time to jump forward over it after the fk knockdown. 
  11. +1
    Vhozite got a reaction from JustBooming in Street Fighter 6 Lounge: The FGC has a crack problem.   
    Guile’s cr.mp is plus on hit enough to link a jab, so theoretically if the person is close you might be able to link a light flash kick if you have enough frames to charge. Without proper training mode it’s hard to tell what the confirm situation is.
     
    Also yeah i don’t even connect to the internet when running the beta, let alone boot Steam.
  12. LOL
    Vhozite reacted to Sonero in Street Fighter 6 Lounge: The FGC has a crack problem.   
    This man is UNDEFEETED;
     

  13. LOL
    Vhozite got a reaction from Mattatsu in Street Fighter 6 Lounge: The FGC has a crack problem.   
    My brother in Christ I’ll be your best friend if you PM me the link/instructions/details
  14. Insightful
    Vhozite got a reaction from ToreyBeans in Street Fighter 6 Lounge: The FGC has a crack problem.   
    That’s another thing. I enjoy dancing and was actually looking forward to it as the one activity I really wanted to do. We waited so long by the time we got to that part my social battery was in the super red and I was just waiting for a socially acceptable time to leave. 
     
    Didn’t help that out of 100+ guests I was 1 of like maybe 4 black people. Let’s just say that culturally speaking the music and crowd was not what I was looking for.
  15. LOL
    Vhozite reacted to Skort in Street Fighter 6 Lounge: The FGC has a crack problem.   
    I'll make it up to them by probably ...most likely ... definitely buying all Juri costumes during the games lifespan,probably Manon's as well and Cammy.
     
    Fuck ...
     

     
  16. Insightful
    Vhozite got a reaction from Pair of Rooks in Street Fighter 6 Lounge: The FGC has a crack problem.   
    Got it up and running. Using my Xbox controller since my FC4 doesn’t work. 
     
    Only have a couple minutes to play for now but first impression is that it feels sluggish, but that could just be my computer, the program itself bc it’s not a proper game, or it’s could just be Kimberly. 
     
    Speaking of Kim, she will definitely be an online gimmick specialist lol.
     Her lvl 1 is more brutal than I expected too. This character has way too many moves for me though.
     
    Gonna keep editing so long as nobody else posts.
     
    Guile s.hp is cancelable, and the charge window is large so he can do s.hp xx flash kick. Doesn’t seem too difficult I got it on my third try.
     
    Edit: Back on the beta and one last edit before bed.
     
    Guile in this game feels really good. Coming from SFV where your options were jab or cr.mp just the fact that his s.hp, b.hp, and cr.mp target combo are all special cancelable makes him feel so much more fluid. Adding sonic break as a motion special and it does so much to make him feel less repetitive. Obviously this isn’t the release version and things will change but if I end up hating every other character I’m ok maining Guile. I will say stylistically I’m not a fan of his new look even though graphically speaking he is very impressive. 
     
    Last last edit. 

    Cr.mp, cr.lp, s.lk xx Flash Kick
    Probably pointless damage wise but it’s cool that it’s possible if you want to flex on someone.
     
    BACKFIST COMBOS BOYYYY WHAT?!

  17. +1
    Vhozite got a reaction from ToreyBeans in Street Fighter 6 Lounge: The FGC has a crack problem.   
    Got it up and running. Using my Xbox controller since my FC4 doesn’t work. 
     
    Only have a couple minutes to play for now but first impression is that it feels sluggish, but that could just be my computer, the program itself bc it’s not a proper game, or it’s could just be Kimberly. 
     
    Speaking of Kim, she will definitely be an online gimmick specialist lol.
     Her lvl 1 is more brutal than I expected too. This character has way too many moves for me though.
     
    Gonna keep editing so long as nobody else posts.
     
    Guile s.hp is cancelable, and the charge window is large so he can do s.hp xx flash kick. Doesn’t seem too difficult I got it on my third try.
     
    Edit: Back on the beta and one last edit before bed.
     
    Guile in this game feels really good. Coming from SFV where your options were jab or cr.mp just the fact that his s.hp, b.hp, and cr.mp target combo are all special cancelable makes him feel so much more fluid. Adding sonic break as a motion special and it does so much to make him feel less repetitive. Obviously this isn’t the release version and things will change but if I end up hating every other character I’m ok maining Guile. I will say stylistically I’m not a fan of his new look even though graphically speaking he is very impressive. 
     
    Last last edit. 

    Cr.mp, cr.lp, s.lk xx Flash Kick
    Probably pointless damage wise but it’s cool that it’s possible if you want to flex on someone.
     
    BACKFIST COMBOS BOYYYY WHAT?!

  18. +1
    Vhozite got a reaction from Darc_Requiem in Street Fighter 6 Lounge: The FGC has a crack problem.   
    Got it up and running. Using my Xbox controller since my FC4 doesn’t work. 
     
    Only have a couple minutes to play for now but first impression is that it feels sluggish, but that could just be my computer, the program itself bc it’s not a proper game, or it’s could just be Kimberly. 
     
    Speaking of Kim, she will definitely be an online gimmick specialist lol.
     Her lvl 1 is more brutal than I expected too. This character has way too many moves for me though.
     
    Gonna keep editing so long as nobody else posts.
     
    Guile s.hp is cancelable, and the charge window is large so he can do s.hp xx flash kick. Doesn’t seem too difficult I got it on my third try.
     
    Edit: Back on the beta and one last edit before bed.
     
    Guile in this game feels really good. Coming from SFV where your options were jab or cr.mp just the fact that his s.hp, b.hp, and cr.mp target combo are all special cancelable makes him feel so much more fluid. Adding sonic break as a motion special and it does so much to make him feel less repetitive. Obviously this isn’t the release version and things will change but if I end up hating every other character I’m ok maining Guile. I will say stylistically I’m not a fan of his new look even though graphically speaking he is very impressive. 
     
    Last last edit. 

    Cr.mp, cr.lp, s.lk xx Flash Kick
    Probably pointless damage wise but it’s cool that it’s possible if you want to flex on someone.
     
    BACKFIST COMBOS BOYYYY WHAT?!

  19. +1
    Vhozite got a reaction from JustBooming in Street Fighter 6 Lounge: The FGC has a crack problem.   
    Got it up and running. Using my Xbox controller since my FC4 doesn’t work. 
     
    Only have a couple minutes to play for now but first impression is that it feels sluggish, but that could just be my computer, the program itself bc it’s not a proper game, or it’s could just be Kimberly. 
     
    Speaking of Kim, she will definitely be an online gimmick specialist lol.
     Her lvl 1 is more brutal than I expected too. This character has way too many moves for me though.
     
    Gonna keep editing so long as nobody else posts.
     
    Guile s.hp is cancelable, and the charge window is large so he can do s.hp xx flash kick. Doesn’t seem too difficult I got it on my third try.
     
    Edit: Back on the beta and one last edit before bed.
     
    Guile in this game feels really good. Coming from SFV where your options were jab or cr.mp just the fact that his s.hp, b.hp, and cr.mp target combo are all special cancelable makes him feel so much more fluid. Adding sonic break as a motion special and it does so much to make him feel less repetitive. Obviously this isn’t the release version and things will change but if I end up hating every other character I’m ok maining Guile. I will say stylistically I’m not a fan of his new look even though graphically speaking he is very impressive. 
     
    Last last edit. 

    Cr.mp, cr.lp, s.lk xx Flash Kick
    Probably pointless damage wise but it’s cool that it’s possible if you want to flex on someone.
     
    BACKFIST COMBOS BOYYYY WHAT?!

  20. LOL
    Vhozite got a reaction from ToreyBeans in Street Fighter 6 Lounge: The FGC has a crack problem.   
    My brother in Christ I’ll be your best friend if you PM me the link/instructions/details
  21. Insightful
    Vhozite got a reaction from Skort in Street Fighter 6 Lounge: The FGC has a crack problem.   
    My brother in Christ I’ll be your best friend if you PM me the link/instructions/details
  22. LOL
    Vhozite got a reaction from Hawkingbird in Street Fighter 6 Lounge: The FGC has a crack problem.   
    My brother in Christ I’ll be your best friend if you PM me the link/instructions/details
  23. LOL
    Vhozite got a reaction from Pair of Rooks in Street Fighter 6 Lounge: The FGC has a crack problem.   
    My brother in Christ I’ll be your best friend if you PM me the link/instructions/details
  24. Insightful
    Vhozite reacted to Skort in Street Fighter 6 Lounge: The FGC has a crack problem.   
    Well, the beta has been  cracked and it works pretty ok-ish for basically being run via some plugins and scripts a bit annoying to get it running but once you do it's pretty straight forward to boot it up and go in training.  I spent a few good hours on it in training and vs max lvl CPU  and some of my thoughts are : 
     

     
    The game does not feel heavy at all like so many said, i find it rather smooth and pretty fast paced It feels like there is a huge cancel window on a lot of buttons Juri got combos for days and good normals, basically anything connects and has good priority ,she can loop via store cancels and ex store in between pretty consistent . I have yet to find a use for her target combo since you can go for higher damage combos or end it in a store for utility, so you better off not using it in my opinion.Her DP connects from basically anything max range like her st.lk or cr.mk .She definitely looking FAR better than she was  when she joined SFV.  I have not seen it mentioned by pretty much nobody but she has multiple ways to chain her ex  stores. She can cancel ex  heavy into medium two ways, one of them gives Juri a ground bounce if canceled late and if you cancel the EX earlier, mid travel the opponent remains grounded but you can cancel into a normal then go into FSE for example, into pretty much anything else after.  Over all nice, i am far more pleased with how she is shaping up to be compared to V. She remains pretty big brain and requires situational awareness though but they streamlined how she gets her stores now, much more accessible and for once her toolkit seems to work well with the game's mechanics. Guile is really good. I don't play charge characters and i was getting the just frame booms and flash kicks almost always.I think Guile mains are eating good for Season 1,his V-skill 1 looking move is pretty wild ,especially the medium one that has ok startup and stays on the screen a lot, his EX one costs bar but you can control so much space with that thing lingering on screen so he can use it as a shield. Ryu and Ken  got a few changes but it's still mostly the same things you would expect from them .They are fun though and pump out a lot of damage,probably the most popular characters again when the game launches. Chun probably the character with most changes from the returning cast. Bunch of her stuff looks weird but she can pull out nice stuff from stance cancels and they gave her really easy to use tools for beginners as well, her anti air basically  down down kicks always hits it's target and really simple to react with,there's no way you jump in on her if the player is even half decent.  Kimberly  is basically the online character from this particular build.Expect people to full screen teleport and run into slide you non stop in the first months.But she seems to have a lot of gaps in almost everything she does,so if your reaction are good,have at it. Luke is mostly the same character ported over from V with a few changes. Haven't used him as much but he seems solid enough i suppose .His fireball still mad annoying to deal with. Jamie got a bunch of good tools that are locked behind drink levels but one has to wonder if they are gonna make drink levels go down or make them harder to get because a lot of his stuff can be ended in drink, i found it really easy to get lvl 4. People said he has problems vs zoning, i only got to play vs CPU but could be true. His ex cmd grab is mad annoying, it's Yun / Yang levels of cheapness but i guess it's intended since they are related. I'll be hitting some more training mode when i got time. Now release a new beta with Manon so i can see how my alt will play as well, also show Cammy.
  25. +1
    Vhozite got a reaction from TWINBLADES in Street Fighter 6 Lounge: The FGC has a crack problem.   
    Wait you’re not an anime girl?
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