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Posts posted by CESTUS III
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10 hours ago, Dragonfave723 said:
See them one next to other, red hair was the way to go, look how color wise goes much more smooth with skin color and give vicious demon vibes
Maybe keeping the idea of white/gray stripes on the sides they had in SF3
and expand it but overall keeping red, with was more or less the early concept idea (but would have added more gray on the sides above ear)
I know one can say at some point we had white hair "Shin Akuma" that does'nt hold back anymore, so have full white hair SF6 Akuma mean shit got serious and he reached his peak, but "Shin Akuma" design wise was a lazy bum solution to begin with, just changing a bit the color palette and pretend now it's somethng else
But that's the akuma curse, lazy recycle was the original sin of his creation lol
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3 hours ago, Sonero said:
Extremely bold and controversial claim by Tokido
takes some balls to consider MK a fighting game 😮
- Phantom_Miria, BornWinner, Jocelot and 1 other
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3 hours ago, Miðgarðsorm said:
Anyway, she can't be Irish. She's redhead, so of course she's Italian. ALL Italians in SF world except Rose are redheads, full stop. 😛
Tu quoque, Brute, fili mi!
+0,5% for SF6 Maggio btw, sporting the proud Ferrari Red in the hair like all we italian do
best part is to think that Rosso did'nt got red in the hair but still got red in the name 😆
3 hours ago, ShockDingo said:Good eye on the added detail, the old mechanic for Neo Shadaloo got more details too. Made him interesting, I want them to give the ol' timer another chance!
Basically they went full uno reverse card on the "let's waifu characters" on Area
Meanwhile RIP to Abel, T.Hawk and FANG lol
3 hours ago, ShockDingo said:Also another unused concept (where are these coming from, a book?) Data as a Bollywood star.
I'd love this so much! My pals and I started watching Bollywood and Telugu action films at the start of the Pandemic and they're so fun, creative, and refreshing. Tiger Shroff kicks so much ass, look him up. A lot of these have over the top incredible stylized action that I think would be at home in Street Fighter, so having another Indian fighter would be golden!
Dude try too hard to be V.Rosso, stick to dad weirdo flame yoga imho
Joke aside guess in capcom minds Rashid just stole his gimmick, no Bollywood star buyt cool rich YT celebrity who does super spectacular stunts for the camera
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54 minutes ago, Darc_Requiem said:
@mykkaCan we get Ginger Italian Otaku Girl in SF6? Please don't hate me @CESTUS III
Seen these designs back in SFV days so my time to curse capcom over it lie in the past... now Marisa that was supposed to be greek but end up italian for whatever reason is the newest knife in my back, have no time to worry about otaku girl
But tbh gave up hopes on capcom (just make me do better use of characters made with editor damn it), last time they thought male rep was Smalt Raven concept in SF4 who was italian-american
As we speak small but still most likely rep could be grown up Maggio, maybe playing on Joseph Joestar imagery (considering Maggio & Menat wink hard at Joseph & Caesar)
But i've no reason to expect it, at best will be shitty NPC with little personal moves when Menat get released
31 minutes ago, DarthEnderX said:Maybe Irish, to go with the ginger.
Give this guy a medal
Fun thing one of the few original characters i made with SF6 avatar editor it's supposed to be scrappy bare knuckle boxing (used to have Luke style, now have Ed) irish girl with irish pub theme, not much far from the pizza assassin girl one but done on irish flavor lol
Think an irish ginger Makoto x young KoF Vanessa lol
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3 hours ago, Doctrine_Dark said:
1- Akuma has likely given up on Ryu taking that path at this point.
2- I wonder if Akuma is going to speak on Lily's dormant power.
1- Yeah, he gave up after their SFV story fight, the aftermath was him accepting Ryu's will to grow as warrior in his own way and Akuma leave looking forward to see the results in future (wich may mean SF6 current timeline)
2- That's good theory, i wonder if the extreme sense of danger may even awake Toyno'Ikonoi and force It to come out to project the body (Lily) Is hosting him
Still wonder if Toyno'Ikonoi is related to Necalli, have two evil supernatural mexican entities that can parasite people is bit too big coincidence lol
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9 hours ago, Chun-Li_Forever said:
And confirms Akuma's Lv3 also has a CA version as well.
Yeah, as expected tbh
Considering one of his SF6 gimmick seems to be show better he can concentrate/upgrade SnH into lava like ki (in these moves often we see bit of SnH ki at begin), and that his basic Lv3 in the trailer is a SnH-charged punch, guess logical coherent upgrade would be him for CA Lv3 doing more or less same move but when he charge his punch it surpass SnH and become lava ki charged and when punch downward he generate a lava pillar or something
Kinda like
Spoilerbasically poor people attempt at
😆
Would also kinda mirror how Ryu Lv3 is a Shin Shoryuken with bit of visible SnH at begin, then his CA Lv3 is done more or less the same but with denjin/electric looking ki
Guess is possible if we get cutscene of Ryu and Akuma serious clashing we will see hado shit vs snh shit and then them getting serious and throw denjin shit vs lava shit lol
4 hours ago, DarthEnderX said:DOMAIN EXPANSION!
Chimera Shadow Garden shit? 😁
To me new SGS gave Naruto supers vibes, but i'm not super familiar with Naruto lore, think probably seen on YT some Naruto villain doing something similar as super in one of games (admit YT vids with "xxx game all supers" are drug to me lol)
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5 hours ago, -PVL93- said:
The first offline CPT major is in July with EVO VEGAS, plus there will likely be online tourneys prior. They're not gonna wait 2 months and make system mechanic adjustments on the eve of world's largest fgc event and a season opener, that's just madness. Plus they're clearly hellbent on not patching the game once the pro tour itself begins.
So if the end of may update doesn't do anything else except drive reversal - enjoy another year of throw looping and mountain dew rushing
I'm not familiar with events, when is most likely we will know the S2 characters list?
At this point is definitely the thing i care the most
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4 hours ago, -PVL93- said:
Pretty concerning the only major system change reported thus far is the drive reversal stuff. Hoping it's just an older build specifically for Akuma and we'll get the full details in three weeks
Maybe Akuma will only bring main cast/Season1 characters changes, and any mayor system change will eventually start with S2 bunch of months from now?
Example i don't expect WTM to get big deal expansion this 22th (just new travel location and couple of small shitty missions), i think the big update will be like somewhere july/august/september
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1 hour ago, DarthEnderX said:
It's certainly a pull.
Fun thing is they even roughly recreated the character to show it lol
They could have even used the gray/white camo pants, but they did'nt because even if are ingame for players are still locked
Cool af this month we get SFA2 too
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lol at the Captain Sawada emote
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lol at the Captain Sawada emote
- DarthEnderX, YagamiFire and bakfromon
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Btw i think we can agree such incredible badass making his DLC return to the series can only be a good thing, jokes aside it's legendary char that enrich the game is in and after watching the trailer deserve all the love
I'm not even mad if he's overpowered, it's part of the charm
His redesign is awesome too, just great job
Welcome back Slayer!
- -PVL93- and BornWinner
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Bunch of fun random details
- From all artworks i thought we was going to get the largest Akuma ever and possibly exagerated, but actually in the trailer is possible see next to Ryu he looks canon correct, just slighty taller/bigger (175cm-85kg vs 178cm-90kg)... in SFV he looked much more massive than Ryu (but SFV fucked lot of proportions)
-It's smart from them show how Akuma very casually/effortlessy throw at our avatar a shoryuken very very similar to Ryu's Lv3 wich till that moment looked like one of the most devastanting supers of the game, yet Akuma does'nt have it on his moveset not even as Lv1 super, as if it's lower stuff
-Cool how as @BornWinnerposted Drive Impact put giant emphasis not only on extreme speed the punch is thrown, but also how fast is retreated
Imho it's a wink at Katsumi Orochi's perfect punch where the recoil is considered even more important than the throw phase itself
-SF6 WTM will likely deny Akuma the status of hermit because his stage being actual new location there will be one of these backpack merchants living there with him, unless just for his location they will allow him to be his own merchant lol
while at it i LOVE this fanart, the guy being the child is pure geniusSpoiler
-SF6 super veiny body look remind lot how Itagaki started to design Yujiro Hanma in recent times
Spoilerand i think played a role, but still think main inspiration was Jukei from HNK (fun coincidence also in this scene big asura statue get its head damaged, something happening in Akuma teaser too)
find his case even more fitting as in HnK the crazy veins were a trait shared by masters using the forbidden demonic ki like Jukei, brainwashed Hyo or Kaioh, while on Yujiro's case seems more to express his extreme physical condition (even if Yujiro himself is often compared to a demon/ogre with bit of mystical aura we can see similar portrayal in 100% physical fighter Oliva)
Plus that ki deformed their facial traits making them looking less human, just watch difference between normal Hyo and possessed Hyo, and how latter remind Akuma teaser ki demon
Spoiler-As mentioned before the new info posted by @ShockDingothat apparently Akuma now "He carves figures of the hundreds of opponents he has felled and places them in the cave he resides" is huge awesome wink at Rugal
As long i can see does'nt seem possible see these statues in the stage, but sure hope we get some cutscene where we can see his "collection" and get some cool cameos
Statue list should/may include, from most likely to crazy
- Goutetsu
- Gen
- Gill (Akuma likely does'nt know to have been trolled and that Gill resurrected himself right after the SGS)
- Necalli if left enough impression on him lol
- possibly Kage (even if was just a "spiritual" fight)
- Would be interesting for the symbolism see SF4 Oni there, Oni was if down the road SnH took over Akuma, current SF6 form seems like Akuma took over SnH
if they're open to bit of cameo stuff
- possibly Asura from Asura's Wrath for their fight in that game (SF6 WTM already dropped small cameos of other Capcom games like DMC and MH in the treasure room)
- possibly Heiachi cameo, because just like with Gill, Akuma believe to have killed him
- possibly RUGAL cameo (would be fun reference to CvS2 where one possible outcome was Akuma killing Rugal and becoming Shin Akuma, plus would be hilarious af revenge for Rugal back in KoF days claimed to have killed SF characters like Guile and Zangief)
Would not be surprised to NOT see Bison statue there, as Akuma ever considered him scum lol
-Akuma now believe to be super badass because mastered a bit better (and still poorly) lava like ki, imagine be so untalented to take that long just to learn the basics, took Akuma years of dirty cave no fap hermit shit
Meanwhile our hero Rosso did more complex lava tricks at 27 while banging Ken's wife second day of her Italy trip
Sad Capcom have to go to such lenghts to protect SF cast from greatness
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Bunch of fun random details
- From all artworks i thought we was going to get the largest Akuma ever and possibly exagerated, but actually in the trailer is possible see next to Ryu he looks canon correct, just slighty taller/bigger (175cm-85kg vs 178cm-90kg)... in SFV he looked much more massive than Ryu (but SFV fucked lot of proportions)
-It's smart from them show how Akuma very casually/effortlessy throw at our avatar a shoryuken very very similar to Ryu's Lv3 wich till that moment looked like one of the most devastanting supers of the game, yet Akuma does'nt have it on his moveset not even as Lv1 super, as if it's lower stuff
-Cool how as @BornWinnerposted Drive Impact put giant emphasis not only on extreme speed the punch is thrown, but also how fast is retreated
Imho it's a wink at Katsumi Orochi's perfect punch where the recoil is considered even more important than the throw phase itself
-SF6 WTM will likely deny Akuma the status of hermit because his stage being actual new location there will be one of these backpack merchants living there with him, unless just for his location they will allow him to be his own merchant lol
while at it i LOVE this fanart, the guy being the child is pure geniusSpoiler
-SF6 super veiny body look remind lot how Itagaki started to design Yujiro Hanma in recent times
Spoilerand i think played a role, but still think main inspiration was Jukei from HNK (fun coincidence also in this scene big asura statue get its head damaged, something happening in Akuma teaser too)
find his case even more fitting as in HnK the crazy veins were a trait shared by masters using the forbidden demonic ki like Jukei, brainwashed Hyo or Kaioh, while on Yujiro's case seems more to express his extreme physical condition (even if Yujiro himself is often compared to a demon/ogre with bit of mystical aura we can see similar portrayal in 100% physical fighter Oliva)
Plus that ki deformed their facial traits making them looking less human, just watch difference between normal Hyo and possessed Hyo, and how latter remind Akuma teaser ki demon
Spoiler-As mentioned before the new info posted by @ShockDingothat apparently Akuma now "He carves figures of the hundreds of opponents he has felled and places them in the cave he resides" is huge awesome wink at Rugal
As long i can see does'nt seem possible see these statues in the stage, but sure hope we get some cutscene where we can see his "collection" and get some cool cameos
Statue list should/may include, from most likely to crazy
- Goutetsu
- Gen
- Gill (Akuma likely does'nt know to have been trolled and that Gill resurrected himself right after the SGS)
- Necalli if left enough impression on him lol
- possibly Kage (even if was just a "spiritual" fight)
- Would be interesting for the symbolism see SF4 Oni there, Oni was if down the road SnH took over Akuma, current SF6 form seems like Akuma took over SnH
if they're open to bit of cameo stuff
- possibly Asura from Asura's Wrath for their fight in that game (SF6 WTM already dropped small cameos of other Capcom games like DMC and MH in the treasure room)
- possibly Heiachi cameo, because just like with Gill, Akuma believe to have killed him
- possibly RUGAL cameo (would be fun reference to CvS2 where one possible outcome was Akuma killing Rugal and becoming Shin Akuma, plus would be hilarious af revenge for Rugal back in KoF days claimed to have killed SF characters like Guile and Zangief)
Would not be surprised to NOT see Bison statue there, as Akuma ever considered him scum lol
-Akuma now believe to be super badass because mastered a bit better (and still poorly) lava like ki, imagine be so untalented to take that long just to learn the basics, took Akuma years of dirty cave no fap hermit shit
Meanwhile our hero Rosso did more complex lava tricks at 27 while banging Ken's wife second day of her Italy trip
Sad Capcom have to go to such lenghts to protect SF cast from greatness
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1 hour ago, DarthEnderX said:
So he has 2 level 3s? Or is the SGS the Critical version?
LV3 <-- trailer
LV3 CA <-- unseen
SGS <-- possible to do only during CA conditions
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5 hours ago, BornWinner said:
In the PlayStation blog, they call his Raging Demon a second level 3 that he can do in CA health. It makes it sound like he will have the CA version of his regular Level 3 and the option to use the demon as well.
Yeah this make the most sense
Also because all other CA version of Lv3 are often basically same move just with cooler animation and greater damage, while raging demon is straight different move and dynamic
Considering in trailer LV3 he just punches downward, would not be surprised if CA version is very similar with added effect of ki explosion or fire/lava/whatever... specially considering we already seen Akuma do similar shit for supers
Or maybe we will see him use the "ki demon" form we seen in first teaser
Nothing in new trailer show him using this shit (but to be fair neither Ryu's ingame supers involve rising dragons made of cherry blossoms lol)
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Lol was in other thread, made story type theory post
Just to share
QuoteSince we speak about SFV newcomers with chances of return Necalli is hard to ignore too, if we consider the old man in Mexico (where Nec it's supposed to come from) perceived the presence of an "evil pest", really doubt capcom dropped it there for nothing
Considering the beatings he took in SFV story it's possible he returned to rest in same place he sleept for centuries
I'm rare case of person that would like Necalli return as he was in SFV but done with the care and development SF6 seems to guarantee, still believe rip-off JoJo's pillar men was good idea but they lacked the balls to go for it and half ass done him to safe bet on Bison again
But beside my preference if we stick just to Necalli true nature it's absolutely possible Necalli would return in a very different form if absorb somebody else, his SFV look was derived from last warrior he absorbed (and even parts of his fight style since his ultimate technique was copied from same guy)
I just hope they don't waifu him too because would mean they can't fix their shit and just safe gamble on female fighters getting at least some fans by default lol
Now that i think about it due various circumstances we seen Necalli fail at absorb some fighters, but wonder if is possible we see him returning after having absorbed maybe a lesser level former playable char and we see him show the traits of both (would not even be definitive death of the human char, for what we know could return normal if Necalli is expelled/destroyed)
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Since we speak about SFV newcomers with chances of return Necalli is hard to ignore too, if we consider the old man in Mexico (where Nec it's supposed to come from) perceived the presence of an "evil pest", really doubt capcom dropped it there for nothing
Considering the beatings he took in SFV story it's possible he returned to rest in same place he sleept for centuries
I'm rare case of person that would like Necalli return as he was in SFV but done with the care and development SF6 seems to guarantee, still believe rip-off JoJo's pillar men was good idea but they lacked the balls to go for it and half ass done him to safe bet on Bison again
But beside my preference if we stick just to Necalli true nature it's absolutely possible Necalli would return in a very different form if absorb somebody else, his SFV look was derived from last warrior he absorbed (and even parts of his fight style since his ultimate technique was copied from same guy)
I just hope they don't waifu him too because would mean they can't fix their shit and just safe gamble on female fighters getting at least some fans by default lol
Now that i think about it due various circumstances we seen Necalli fail at absorb some fighters, but wonder if is possible we see him returning after having absorbed maybe a lesser level former playable char and we see him show the traits of both (would not even be definitive death of the human char, for what we know could return normal if Necalli is expelled/destroyed)
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4 hours ago, Darc_Requiem said:
Cammy's Dive Kick is QCB+K. So you'd have to use Akuma's base set to have an Air Tatsu and a dive kick.
Good thing Akuma's base moveset was already my pick, so at least for once it's a problem solving itself 😄
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21 minutes ago, ShockDingo said:
Some thoughts:
I wonder where he's at mentally in SF6, the wording here makes it seem like he's getting kinda crazy (er?) I wonder if the statues will have any cameos? Gen? It's kinda funny he's killed 100s of warriors, but can't keep anyone in the cast dead lol. Jokes aside, that's kinda cool, him doing a keepsake of the past fights is driving him crazier "remember all of these faces? Think of how good it is to take their lives! More Gouki, more! Don't leave them lonely, take more liiiiiives!"
I really hope they do something interesting with his character; the reason I fell off the train ages ago is because he has so much potential, but in the decades since his arrival, he's never making any real progress, just staying in the corner of the untouchable, edgey boy. I wanna see WT give insight into him in ways we've never seen before, I also wonder if the increasing isolation and SNH breathroughs he's making are making him wilder, but a bit of humanity from the player character (or Elena) may offer something unexpected.
Cool, that was one of Rugal gimmicks i liked most
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6 hours ago, Darc_Requiem said:
Hmm....wonder if I'd be able to make a Gouken now?
I have one ready, but waiting to get better costume items (and maybe better hair options)
On moveset side i think we are at very good point (possibly one of the best), mine would be
Akuma's basic moveset
Ryu hadoken and denjin charge
Chun's kikoken to mimic one-hands gohados
Kimberly vertical tastu
Akuma's Demon Raid (assuming have srk motion)
Ryu air tatsu
Cammy air divekick (if is qcf i don't remember)
Ryu all 3 supers (wich feel very Gouken-like)
Feel should have found way to sneak in also Jamie's dash palm special to wink at Senkugoshoa, but for shit motion overlap of commands in SF6 avatar system make it be at clash with Kim's vertical tatsu wich replicate lot Gouken's
At that point Akuma basic moveset having lot of palm strikes helps cut Jaime's special, but would have preferred keep both and motion classic system was'nt crap forcing non-existent overlapping just to fit modern bullshit lol
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2 hours ago, -PVL93- said:
I don't really like a lot of SFV newcomers
We got Ed, Luke, and Rashid back already
Zeku function is covered by Kim
Laura function is covered by Manon
Abigail can burn in hell and I don't even want to imagine how that monstrosity would look in re engine
Lucia was more of a fanservice pick for final fight nostalgia
Falke is wack
FANG is replaced by Aki now
Menat would be welcome but they'll probably space away the feet waifus by a few seasons
Kolin is kinda wack but maybe she can be considerably redesigned for 6
Akira is a guest and I'd like for more SF characters to return first
So that just leaves us with G as the wildcard
Really hope they don't consider Laura covered by Manon, i find already bad Manon likely murdered Abel lol
Laura rep different and famous/modern martial art, after all Matsuda Jiu Jitsu is just SF version of Brazilian Jiu Jitsu... and tbh feels they can do tons of stuff around that, specially after seen how they worked on Ed's boxing
If anything i feel they could build huge grappler rivalry between the two girls, plus Laura in SF6 style
Just like you, Abigail is one i would not like to see return, even if sadly one place of WTM may link to his presence in SF6, also one avatar costume set have him as sponsor😑
On reality I WANT a real giant char(as soon as S2 if possible too), but want that char to be the far more interesting Hugo, and if we want have hope his SFV ending shows he returned to Poison/Metro City
At this point both giants have elements that may give devs easy links to get one in SF6, let's hope they listen the collective hate for Abifail and pick SF3 Andrè the Giant lol
Akira was kinda nice, but would if SF6 get RS rep i hope for somebody else... personally there are lot RS chars i would pick over Akira
Kolin i liked her super stereotype "Helen" costume, but would have no problem if they use it as alt costume (would make sense as it was a disguise for SFV events) and her standard is more in line with SF3 Kolin... guess something like SNK Mature, but would like if they add some tough badassery that remind MGS The Boss or even better Black Lagoon Balalaika
Time skip justify she did lot of cruel shit for Gill (surely less destructively than how Urien would have done, but still) so have her growing colder/harder would only make sense
For the rest i see things more or less as you do
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5 minutes ago, Darc_Requiem said:
The Akuma blog post is up
https://blog.playstation.com/2024/04/29/akuma-rages-into-street-fighter-6-on-may-22/
For anyone that watched Street Fighter Assasin's Fist. Akuma's level two is essentially what Goutetsu hits him during their. A devastating palm strike that sends a surge of ki through his opponents torso. Basically an SnH verison of Gouken's Senkugoshoha (Palm Strike).
Pissed at this
because -without fire- shit would have looked so cool on Ryu and fitting his old SFV badassery, instead i got that hashogeki crap
I'm going to love steal that and some other stuff on my Makoto though, she's going to shape up well 😄
Cool thing is as cutscene suggest he will have the new stage as location, so we will get new merchant (even if merchant living in same cave as Akuma is hilarious shit lmao), given the char hope we get some old school martial artist shit, God knows we have too much bland urban crap already lol
Love get confirmation 22 we get also third alt for S1 chars, i even forgot i had it already included within the S1 pass price
Good to see we will not have to wait S2 start for big balance patch
But still... give me S2 (at least announcement to know if be hyped or pissed) asap please
The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!
in Fighting Game Discussion
Posted
to some extent muscular dude in wifebeater with bigmechanic arm also made me think wink at
a concept even had bit of these straps/braces
But yeah, guess Captain Commando is most likely with the alien thing
Btw another fun wink may be the thing that wear hat backward when serious, seem straight reference to Stallone armwrestling movie Over the Top
Yeah but SFV rolled a bit like this, like Zeku being hinted to be in some way the first Strider and yet lot of things don't match Strider original canon
One thing ever found funny is often in japanese series we westerners are more concerned about these series canon than japanese themselves are lol