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Maravilla

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  1. +1
    Maravilla got a reaction from Pair of Rooks in The SF6 Thread: Akuma Incoming!   
    Man I just can't main a store character, juri,kimberly,jamie, seem fun but I can't get over the idea that I am not playing a "complete" character because of the stores they have to acquire. I guess they're just not for me. 
  2. +1
    Maravilla got a reaction from Shakunetsu in The SF6 Thread: Akuma Incoming!   
    Most vs/combo videos I've seen have players drive rush canceling out of lights, is this the norm? Like do most of y'all drive cancel out of lights more than out of mediums and heavys? 
  3. +1
    Maravilla got a reaction from Sonero in The SF6 Thread: Akuma Incoming!   
    Thanks man. 
  4. LOL
    Maravilla got a reaction from Reticently in The SF6 Thread: Akuma Incoming!   
    Curious, why did srk close down? 
  5. Love
    Maravilla got a reaction from ToreyBeans in The SF6 Thread: Akuma Incoming!   
    Hope you feel better soon, we all go through stuff in life but there's always a way out even though sometimes it doesn't feel like it, try to stay positive and you'll see you'll get through this, God bless. 
  6. LOL
    Maravilla got a reaction from Bigtochiro in Street Fighter 6 Lounge: The FGC has a crack problem.   
    I think playing 6 months of SFV is enough to know they crush counters/ the priority system was far superior than sf4 in that regards. Look at sf4 matches, every time two players were close to each other it was light+light+light+light until someone connected, this ain't a mike Tyson jab session. Y'all gon learn today' 
  7. LOL
    Maravilla got a reaction from Bigtochiro in Street Fighter 6 Lounge: The FGC has a crack problem.   
    I still think crush counters was a very good mechanic, you had to think about throwing out normals and moves now, no more "let's mash lights to see who connects first" trash. 
  8. LOL
    Maravilla got a reaction from Bigtochiro in Street Fighter 6 Lounge: The FGC has a crack problem.   
    Simple question, in what scenario would drive rush be a good option? I mean rush drive is a command dash right? Like kens vskill 1? 
  9. +1
    Maravilla got a reaction from Jocelot in The SF6 Thread: Akuma Incoming!   
    Daigo vs sonicfox grand finals let's go! 
  10. LOL
    Maravilla got a reaction from Bigtochiro in Street Fighter 6 Lounge: The FGC has a crack problem.   
    I played SFV for 5 months, couldn't make it out of bronze lol. 
  11. -1
    Maravilla got a reaction from Bigtochiro in Street Fighter 6 Lounge: The FGC has a crack problem.   
    Drive parry? So aside from drive impact (which is a parry cmon now) there's a "drive parry"? Man this keeps getting better and better, no wonder they chose Luke as the protagonist, this game is gonna be a disaster. 
  12. LOL
    Maravilla got a reaction from Bigtochiro in Street Fighter 6 Lounge: The FGC has a crack problem.   
    Every single thing in drive system looks like a parry to me. This ain't Evo moment #37. 
  13. LOL
    Maravilla got a reaction from Bigtochiro in Street Fighter 6 Lounge: The FGC has a crack problem.   
    I meant to say v system is way better than drive system. Aint nobody asked for 20 different parries. 
  14. LOL
    Maravilla got a reaction from Bigtochiro in Street Fighter 6 Lounge: The FGC has a crack problem.   
    Vtrigger > drive system. 
    And it's not even close smh. 
  15. LOL
    Maravilla got a reaction from Bigtochiro in Street Fighter 6 Lounge: The FGC has a crack problem.   
    What's the difference between drive impact and a parry? Seems both act the same lol. 
  16. +1
    Maravilla got a reaction from TWINBLADES in Street Fighter 6 Lounge: The FGC has a crack problem.   
    Yea jp looks like a dope character. 
  17. +1
    Maravilla got a reaction from DoctaMario in Street Fighter 6 Lounge: The FGC has a crack problem.   
    Yea jp looks like a dope character. 
  18. LOL
    Maravilla got a reaction from Volt in Street Fighter 6 Lounge: The FGC has a crack problem.   
    Oh ok I get it now, thanks mate. This why you and cipher and that guy that hates strive and plusframes and that flyingve guy are my mains mans! 
  19. Insightful
    Maravilla got a reaction from ToreyBeans in Street Fighter 6 Lounge: The FGC has a crack problem.   
    I've played 3, mvc3,sfv, and mkx. 
     
    At least you're honest and say it how it is, an unpopular opinion. 
    I shit you not my dude them bronze players I played against ain't no joke, those mofos looked like they could all be top 8 at capcup! 
  20. Insightful
    Maravilla got a reaction from Pair of Rooks in Street Fighter 6 Lounge: The FGC has a crack problem.   
    I think playing 6 months of SFV is enough to know they crush counters/ the priority system was far superior than sf4 in that regards. Look at sf4 matches, every time two players were close to each other it was light+light+light+light until someone connected, this ain't a mike Tyson jab session. Y'all gon learn today' 
  21. -1
    Maravilla got a reaction from -PVL93- in Street Fighter 6 Lounge: The FGC has a crack problem.   
    I think playing 6 months of SFV is enough to know they crush counters/ the priority system was far superior than sf4 in that regards. Look at sf4 matches, every time two players were close to each other it was light+light+light+light until someone connected, this ain't a mike Tyson jab session. Y'all gon learn today' 
  22. -1
    Maravilla got a reaction from -PVL93- in Street Fighter 6 Lounge: The FGC has a crack problem.   
    I still think crush counters was a very good mechanic, you had to think about throwing out normals and moves now, no more "let's mash lights to see who connects first" trash. 
  23. +1
    Maravilla got a reaction from AriesWarlock in Street Fighter 6 Lounge: The FGC has a crack problem.   
    I still think crush counters was a very good mechanic, you had to think about throwing out normals and moves now, no more "let's mash lights to see who connects first" trash. 
  24. -1
    Maravilla got a reaction from Volt in Street Fighter 6 Lounge: The FGC has a crack problem.   
    I still think crush counters was a very good mechanic, you had to think about throwing out normals and moves now, no more "let's mash lights to see who connects first" trash. 
  25. +1
    Maravilla got a reaction from Edmund in Street Fighter 6 Lounge: The FGC has a crack problem.   
    I still think crush counters was a very good mechanic, you had to think about throwing out normals and moves now, no more "let's mash lights to see who connects first" trash. 
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