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FengShuiEnergy

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Posts posted by FengShuiEnergy

  1. 49 minutes ago, Pair of Rooks said:

    That has got to be a typo for SF4 and or is massive trolling.  Bleeding to crush counters until V-Trigger cancel is just about the only mechanics it doesn't have.

     

    Even then, there's no links smaller than 5f window nor crouch tech os nor vortex nonsense.

     

    Are you having a shit week irl or what?

     

    No, just what I'm feeling. Doesn't help Juri didn't get a reverse special move revert.

  2. 38 minutes ago, Vhozite said:

    Drive Gauge abilities are Impact, Parry, Reversal, and Rush. These abilities bear a resemblance to key abilities in past games but there are significant differences here in 6 that make them work differently. 
     

    You’re correct on backdashes afaik. 
     

    Yes generally reversals are limited to overdrives and super arts. Meterless DPs still beat jumpins and there might be other niche examples like i think Ken’s run DP has i-frames.

    Yeah I am aware that the drive gauge is the "new meter gauge" but in terms of SF6 "new" mechanics it's basically DI and DP right?

     

    That's kinda lame.

     

    I'm getting serious SF5 vibes from this.

  3. On 6/2/2023 at 6:10 PM, Phantom_Miria said:

    There are no punch and kick buttons in Modern, the game picks some normals for your light, medium and heavy buttons and leave some out.

    For example, if you press crouching medium as Ryu in Modern controls you'll crMK, but he can't use crMP for example.

    That's lame. Yeah I knew there was a reason not to use modern controls.

  4. 7 minutes ago, Fatal Error XI said:

    With all this Twitter talk.  All I'll say is my Twitter account is 13 years old and I've only tweeted around 300 times.  Most of my tweets were just me posting my Wordle score out of boredom during the pandemic.

     

    I use it for sports scores, fgc tech and puppy and kitten pics.  Do not engage with people on Twitter.  You know that saying about staring into the abyss....😱

    I just use it for art comms. It's the only way to use twitter.

  5. 4 minutes ago, mykka said:

    People are losing their minds over the slightest disagreement these days, let alone the big issues.

    I got cancelled on twitter yesterday for not digging Kimberly's design and being accused of "racism" and stuff like "we all know why you dont like her". These people dont know me or even follow me. Clownery.

    I wont even mention the LGBT mob, since being gay myself, you're constantly being attacked for having the wrong opinion, very cultish. It's like a purity spiral with these activists. Thankfully I have found sane LGBT people there that are chill with me, but how long we'll last on the app without getting banned, only time will tell. Probably not long.

    Because they got nothing better to do. See (as an example) why make an actual better place with technological advancements and such when I can just write twitter messages all day? OR  just take the easy way out and game like the rest of us.

  6. 7 minutes ago, TWINBLADES said:

    I used to cringe at it but trans people don't have much representation in the media so it's natural that they attach themselves to vaguely androgynous characters. And you can tell Daisuke and the team leaned heavy into this with their redesigns. It's not like they're saying Sol Bad Guy is ftm lol

     

    I'm so glad I got banned on Twitter. LGBTQ activism on bird app would have you think all trans people are insane. 

    Oh no, my 43,000th gender is  not represented! Time to get to work!

  7. 2 hours ago, Skort said:

    The specials we saw in the trailer are her old dive kick and her old  low fireball, she kept her SFV dp  and her medium and heavy fuha ave been reworked while also having EX versions of themselves.

     

    I think they only showed EX medium fuha that ground bounces, and EX heavy that seemed to be much faster and enhanced in strenght, i am curious how her EX light will work. They are focusing on making her more close range focused for this particular game. While i enjoyed 3 x fireball in SF4 , i doubt that will ever return to her toolkit. We got the dive kick back and i think they removed ryodsansatsu ( looked cool but pretty bad move )  so i'll take the dive kick over it any day.

     

    PS : we only saw what i can only assume was the medium DP that acts as an anti air, i am curious if light and heavy will be grounded like her old senpusha or not.

    But my kastaushi (dodge). It was so good in xT. Honestly, her sf5 kit was just so bleh in comparsion. I mean the flip kick animation wise was nice but...that's just looks.

  8. 3 hours ago, Fatal Error XI said:

    SF6 Juri has her SFIV normals, with her SFV specials.  With a bonus SFxT Juri jump cancel cr.HP(FSE) .  I really hope  FSE is like the SFIV version, with cancels into overhead, and chains that cancel into ALL of her specials, not just stores.  I wonder if that forward dash(which does damage now) is a mandatory part of FSE activation.

     

    From what it looks like, FSE is her level 2 super, and her old Ultra 2 is her level 3.

    Nonononononononno

     

    https://i.kym-cdn.com/photos/images/original/001/859/832/62d.gif

  9. On 8/7/2022 at 10:22 AM, Skort said:

    I am happy with  how her 3D model turned out 

     

      Reveal hidden contents

    JURI-LEAK-SF-6.jpg

     

    - The facial structure seems good.Proportions are great from this particular angle.

    - Hair is on point

    - still looks like Juri but in a improved engine, a good evolution of her character model

    - she continues to have eyes in different colors as she has in he SF 5 story mode costume

    - she apparently spent some time with Menat for having her phone designed like that

    - that lollypop she has is flavored with the tears of all who cry about her st.mk now that Juri herself is in a good spot balance wise.

     

    Also, gotta tag the Juri bros  @AriesWarlock @FengShuiEnergy@Fatal Error XI

     

    EDIT : thank you @delete_me  @Chun-Li_Forever @JustBooming  @Dragonfave723 for the links posted above !

    Interesting. I'm impressed. Just kinda weird with the whole zipper pants and  glove like socks she's

     got going. But I'll take the lolipops. I see Juri still has her backhand pimp smack. Gotta keep it strong.

  10. 21 hours ago, Darc_Requiem said:

    Only real surprise for me is Dee Jay. Honda and Blanka are world warriors. Guile, Juri, and Akuma are popular. After the SFV launch debacle, I think Capcom wanted throw some really popular characters on the launch roster to draw people in from the jump. Akuma and Juri in particular will get a lot people to snatch the game up at launch.  Hell Juri is an instant sale for at least three of our regulars here. You, @AriesWarlockand @FengShuiEnergy

    Whoa whoa whoa whoa, slam those brakes to a screeching halt. I love Juri, still do after all these years. HOWEVER....if capcom is gona pull a SFV rework again (gameplay wise) then I'm not on board to pick up this game.

  11. 2 minutes ago, Darc_Requiem said:

    I wish they were around when I was dumping quarters into 3S at the arcades. But they couldn't because most of them weren't even born yet.

    That was the rationale when SFIV dropped. It had been a decade since the world warriors were around. Last game they were in was SFA3. We all get nostalgic, typically about things we haven't seen in a while. This will be the third game in a row SFIV, SFV, SFVI with these characters. We getting nostalgic about things that are constantly around now?

     

    Side Note: I've read this Kimberly replacing Ibuki talk. Doubtful. By all indications. Kimberly is the latest Bushinryu practioner. So I doubt she'll play like Ibuki at all. If anything I'd be worried for Guy or Maki fans. Zeku at least has the dual style mechanic to fall back on.

    These days nostalgic is when it's a constant thing. That or they just want their fav characters in every game. Which makes sense. 

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