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Posts posted by DarthEnderX
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SF6 needs to stop giving people hair shaped like hats and just...give them hats.
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So AKI is basically Capcom's attempt to redeem TWO of it's worst character designs. 😛
4 hours ago, Hawkingbird said:I guess to you Harley and punchline are the same character because they are women with clown motifs who had their start being henchwomen for the joker.
I think if I was trying to design 2 different female villains for a fighting game, I wouldn't make a Harley AND a Punchline.
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7 hours ago, Hawkingbird said:
She's doing the matrix dodge. Anyone with good flexibility is capable of doing that. Not impressive at all.
I don't think you understood The Matrix very well...
7 hours ago, Hawkingbird said:Context matters. You are arguing in favor of surface level comparison and I'm not with that.
Because the surface still matters. I kinda don't care that there's a behind-the-scenes reason for why the two characters are aesthetically, like, 75% the same.
"It's supposed to be like an umbrella!" Who gives a shit! You still ended up at the same place! Design something new!
- Hawkingbird and Shakunetsu
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5 minutes ago, Darc_Requiem said:
Ah the so the old noggin isn't completely shoot after all. I'd make a joke about having worms in my brain but I just read a news story that honestly freaked me the heck out. Won't link the story, look for it at your own peril.
Although, technically, AKI didn't choose the knife. She chose the writing on the side of the knife. Which was a formula for poison.
- Darc_Requiem and Shakunetsu
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5 hours ago, Hawkingbird said:
Juri is super flexible but she isn't doing anything like AKI. Aki is an actual contortionist. Juri isn't doing anything close to that.
Dude, you're either blind or being intentionally contrarian if this doesn't qualify as contortionist shit to you...
5 hours ago, Hawkingbird said:He specifically stated sexual gratification which not what's happening there. She's getting giddy over her cocktail of poisons achieving the desired effect.
What the fuck difference does it make? It doesn't matter WHY they're making the same gestures, they're still making the same gestures! AKI's presentation is derivative as shit.
FFS, they even use the same "hair covering one eye" visual signifier.
1 hour ago, bakfromon said:You do remember AKI used to act as teenage prostitute in order for her brother to blackmail individuals later for money? Its already integrated into her character that she’s willing to use at the very least the promise of sex in order to get money.
Although, I wonder if she's not intentionally trying to bury that part of her past.
The first shot of the new trailer shows her moving through the crowd, rotating her body in just a way as to completely avoid coming into contact with anyone.
Now, it's possible that might just be because she's entirely poisonous, like FANG. Or maybe she just, doesn't like touching people, unless it's to kill them.
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1 hour ago, Darc_Requiem said:
A.K.I. shows no signs of getting any sort of sexual gratification from the violence she inflicts. She's not seductive in the slightest. While Juri is taking selfies over her KO'd opponent, A.K.I. straight up murders her foe in victory animation.
Pictured: A character taking no pleasure in the violence she's inflicting...
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2 hours ago, YagamiFire said:
She's not beyond "A girl that is evil". They have very different looks, mannerisms, voices, attitudes, etc.
They REALLY aren't. They're both sadistic, cackling, predatory. They're both the exact same kind of girl Joker.
They even have similar mannerisms like lip licking and unnecessary body contortions, like the deep backbend.
3 hours ago, bakfromon said:You sure she’s gonna bring a new world location or just be located in Chinatown Metro City but only at night?
The cutscenes they've shown are obviously from WTM. And they take place in the China stage, which has been in the game since launch, but didn't appear in WTM.
- ToreyBeans and mykka
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3 hours ago, Miðgarðsorm said:
Capcom released a rejected Maki concept, SO similar to Linn Kurosawa that I and Ryoredcyclone wondered if Capcom couldn't bring Maki back with some of Linn's moves
Goddamnit Kimberly! Why you have to steal Maki's spot!
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SF4 as the 2nd highest SF game? This guy's on the ball.
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8 hours ago, ToreyBeans said:
"For Alpha 3, Takayuki Iwai, the main musical composer for the game, originally wanted to use a custom CD-based soundboard in order to make a hard rock soundtrack similar to Guilty Gear. Budget constraints forced him to use the standard MIDI Q-Sound system instead."
We could've had The Road as a beastly rock theme 😭
I still wouldn't have liked it though for replacing everyone's classic themes with worse ones.
The Road IS actually good though. I wish it had been one of the new character's themes so it would have been carried forward.
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7 hours ago, Hawkingbird said:
You are exaggerating when it comes to the installs. Unless you're playing Lily you don't need them to make moves work. Ryu is arguably better off not doing denjin. Honda only works for one move and all it does is leave him plus when he lands it. Kimberly is a situational move. Blanka is fine without his.
Do you consider Jamie's drinking an install? Or not, because it doesn't wear off?
7 hours ago, Hawkingbird said:I remember in SF4 you need to hold on a button if you wanted to store Juri's projectiles to do her best stuff. I honestly prefer how it is in 6 over that.
I actually only found out she even had that recently. Never knew she had a Balrog Turn Punch mechanic...
8 hours ago, YagamiFire said:I would hope this isn't unpopular. SF6 is FAR better in terms of art style than SF5 or SF4, with SF5 having been better than 4 but neither very good. SF6 is quite good.
Yeah, I don't approve of SF6's CHOICE of art style. But they executed the style they chose incredibly well. And it looks FAR better than SF4 or SF5.
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16 hours ago, Hawkingbird said:
No overcomplicated mechanics? You know how littered SF4 is with option selects? Throw OS practically removed throws from the game at high level. The amount of 1 frame links is ridiculous too.
I'm talking about lower level basic stuff, not pro-player stuff.
I have an active dislike for how in 5, and now 6, everyone has to have installs or stock management or pre-move setups. Nobody just...has moves that just work anymore. You either have to windclad/denjin charge before you do your moves so they don't suck, have to do shit like store up a kick, or set down a tornado and do your moves THROUGH it, or you have to make sure you didn't run out of dolls or paint cans or lose certain moves entirely. And every character has to have a DIFFERENT one of these new gimmicks.
It makes learning a new character feel like learning an entirely new game, and it's exhausting.
And none of these make the character better. They just make the character worse if you DON'T do them. Remember in SF4 when Juri just had normal projectiles, and didn't have to load her fucking foot first each time? Or how Ibuki could just...throw kunai without worrying about running out? Better times...
18 hours ago, YagamiFire said:Alpha era is best era.
Alpha 3 is fantastic except for it's dogshit soundtrack.
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1 hour ago, Darc_Requiem said:
Just reason number 448,720,242 why SFIV is ass.
Well then...I'm going to need to go and eat a bag of dicks then.
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6 hours ago, Darc_Requiem said:
Yeah but you like Street Fighter IV
Still the best SF.
Best roster. Best soundtrack. And they hadn't overcomplicated the mechanics yet.
Only wack part is the art style. Which I try not to hold against it because it was the first modern SF.
- ToreyBeans, Shakunetsu, Darc_Requiem and 1 other
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I said Cody because Alpha 3 Cody started out development as Joe. Cody ended up taking his slot(and also, I assume, the awful prisoner gimmick), so I figure it's only fair for Joe to take his moveset.
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Sometimes it feels like Jamie literally just started out as Yun. Like he'd taken up drinking or something.
- YagamiFire and Shakunetsu
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Just now, Shakunetsu said:
Combined with Teleport and Shuriken!!
Correct. Both of which are already in WTM. Or at least, throwing knives are and can easily be swapped.
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16 hours ago, Shakunetsu said:
Yeah Im okay with other SF1 characters as NPC, because they arent competent enough. My exception is Lee and Gen. Ill consider Joe since the rework idea is interesting
Nobody who's already been playable should be relegated to being an NPC anyway.
There's only 4 SF1 characters that haven't been playable yet. If they become NPCs in WTM, then:
Retsu - already in WTM
Geki - Should use Vega's moveset and unique Specials after Vega is added
Lee - Should use Jamie's moveset
Joe - Should use Cody's moveset after Cody is added
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1 hour ago, martinitolove said:
Joe (with Chuck Norris moveset like Alen Snyder)
Make sure to give him a Walker: Texas Ranger cowboy hat. Capcom gives every US character a cowboy alt these days. They obviously want a cowboy fighter.
1 hour ago, martinitolove said:Geki (maybe Claw's teacher)
I want a retcon that Geki was just Zeku using his young man disguise.
1 hour ago, martinitolove said:Lee (but the drunken fist place is occupied, so just Yun & Yang's father)
He's their uncle.
1 hour ago, martinitolove said:But most of it I would like an updated version of SFA3 with these 4 characters added!!!
That would be amazing! But I don't see it happening.
They added a couple new characters to SF2 a few years ago, but it was just palette swaps of Ryu and Ken. I don't see Capcom going to the effort of adding all new sprites to Alpha 3 at this point.
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13 hours ago, CESTUS III said:
Wonder if rhey will bother give her an unique power or if they will make her generic NPC
Probably generic with 1 unique special. Like Azam.
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7 hours ago, Shakunetsu said:
Yup, Necro really needs to return he and effie got unfinished story and resolution.
I look forward to beating up Effie in WTM.
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12 hours ago, CESTUS III said:
Wich collaborations you guys would be willing to spend money on?
None.
17 hours ago, Shakunetsu said:What I want :
-More returning SF characters that was never been playable in any 3D Modern SF
Yes please. We're very close to completing the set.
SF2: Everyone's been done.
SFA: Only missing Sodom, Eagle and Maki.
SF3: Only missing Necro, Sean, Remy, Q and Twelve. And all those guys suck anyway.
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2 hours ago, YagamiFire said:
Gonna have to check him out to see if they gave him anything unique for moves
They did.
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32 minutes ago, Shakunetsu said:
what do mean? you mean nothing?
Yes.
- Shakunetsu and BootyWarrior
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The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!
in Fighting Game Discussion
Posted
If anyone else here has been a fan of Noe V./BigMex's blogs on fighting game design for years like me, I just want to bring attention to the fact that, for the past month or so, he's been doing a series about SF6 that's up to 16 parts now.
https://streetwriterpodcast.blogspot.com/