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Joke

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    LaughingMan333

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  1. Real ones will notice that she uses that new purple cd to get a crumple mid combo in that trailer. This game about to have crazy stupid fucking combo routes.
  2. One of my 14 mains let's go, she plays literally exactly the same from what we see so I kinda wanna say she's guaranteed S tier already like she was before. Only new thing I saw was that extra dp juggle after spinfall in the corner which is a cute lil bonus meterless damage. Finna jump CD mfers to the corner all day just like last game let's goooooo. New voice sounds way better than the previous one thats the real upgrade tho
  3. Actually the most goatered stage. Looks like max cancel combos cause a time stop now and you dont auto dash forward anymore or something, can't tell too well if the little run after the time stop is auto or manual.
  4. Getting rid of the inv on giefs ex spd is extra funny to me. These jp players said ENOUGH. Shoot abi and gief,
  5. Ye he's hella needed it, the lack of a CC button to just throw out has been so wack for him so this is a cool fix that keeps the idea of the character using his own system. These fucking Abi nerfs have me creasing, these mfers can never use ex run punch again in their lives. Not to mention the health drop and like 5 instances of EXTENDED THE HURTBOX on his normals lmao.
  6. The fix to the infinite is p cute, rng gadoken. Alex only change is that its harder to go over your opponent with lk stomp and ex head crush heheheh and nothing for poison. 🙂 Those Gill buffs are p neat, I been said he needs that ex knee to be an actual anti air, how the fuck this character built around his fireballs have no kinda good aa lol.
  7. Ralph and clark for sure imo, you can see clarks hat brim on the right and ralphs bandana head on the left. Gonna be a two for one deal like Ryo and Robert, bet they do the same for Vice and mature or other duo type characters. The real sauce is that they aren't gonna be on team with Leona I bet.
  8. uhhhhhhhhh https://game.capcom.com/cfn/sfv/as/pdf/en/adjustmentsce202105ver.pdf?h=460aff2237e1ae8dd764cc7b2b780cf9&20200216 Yo????? Wasn't aware they were gonna drop a heat anti cammy patch.
  9. I'm consistently glad to see them adding old moves and normals back to characters after the culling of moves and normals that was XIII. Heart attack was a bit of a gimmick but the ex combo they showed with it was p cute.
  10. Im sure no one guessed leona. Looks like the only new thing is that she got heart attack earring back which is p nice its not like she needs anything shes still gonna be a top tier. From the look of it you don't need to be right on top of your fucking opponent to land it either so that's cool and it having some use midcombo with ex is sick.
  11. Some of the old KOF games had something like "backstab damage" in that if you started a combo when they were backturned, usually after a bad roll or something you would get fucking heinous damage off that combo. I don't know that anyone wants to live in a world where you're getting one shotted for getting hit in certain positions. 👀
  12. Yuri took the bullet so King could hang out with her brother. She a real one for life.
  13. From what I can tell it's Ryo that changed the most, his fA can be cancelled now? maybe only in max mode cuz he only cancels ex moves or something idk but you couldn't do that before, his ex fireball is an actual fullscreen fireball and it looks like he has his old big windup punch special. Robert p much looks exactly like his 14 version. I'm still just crazy shook at those fucking CDs that looks like they have guardpoints or something and lead to full combos that shit is so sick.
  14. Those parry or counter CDs or whatever look fucking nutty.
  15. That's Kyogukenryu and don't you forget it dweebenheimer. Kinda shook at those sparkly purple CD counters or whatever those are. Also yay king in aof team again that's a hella throwback.
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