Stage Select

bakfromon

Member
  • Posts

    228
  • Joined

  • Last visited

Posts posted by bakfromon

  1. 4 hours ago, Lord_Vega said:

    The bolded part... wasn't that only for Gouken himself that he refrained to use the Shoryuken? If that was forbidden, why did he taught it to Ryu and Ken? Doesn't make sense. I thought that the prohibition was only on the Masahiko Nakahira's SFZ manga...

    He taught it to his students because it was the final secret technique he could teach them. Goutetsu who taught both Gouken and Gouki SGS was the original forbidden move. Goutetsu taught them this technique as a way for both students to ultimately decide for themselves how they were going to utilize it. 

     

    Gouken can use SGS but chooses not to for obvious reasons and thus he's developed a counter for it and Gouki uses it wholeheartedly. Think about how Ryu describes the difference in both his and Kens styles in SF6 WTM. Ken chooses to add variations to his style while Ryu stays true to what his master taught him and expands upon it

     

    Following his arts tradition Gouken teaches his most dangerous technique to his students which is SRK. Gouken forbade Ryu and Ken from using them it while under his tutelage. Though since they graduated they can utilize the technique anyway they choose to. Ken has multiple variety of SRK while Ryu sticks to the tradition that his master taught him.

     

    This is why Shin Shoryu is Ryu's most powerful attack because Gouken learned the proper the form from his master. It's been almost indistinguishable from a Metsu SRK until now.  

     

    Metsu SRK launches the opponent with the knee while the fist is still connected to the opponents jaw. The most recent depiction of the Shin Shoryu is one body shot to the gut an upper cut to the jaw and a knee to the gut with the fist to the jaw already disconnected and rising to the air. It's a subtle difference but one that implies that the technique is supposed to render an opponent unconscious rather than break their jaw or neck.

  2. 7 minutes ago, Shakunetsu said:

    Looks like SFA3 Ryu vs Bison with Sakura, Sagat and Ken is getting erase?

     

    Is this an official Art? 

     

    FyEQc0faAAIun7r?format=jpg&name=4096x409

    No one's talking about how Ryu isn't using a Metsu Shoryuken against Sagat to scar him? Because the Shoryu was supposed to be a forbidden move like Gouken's moveset suggested. 

     

    Are we all accepting the fact that Ryu wasn't possessed by SnH during his first fight against Sagat and had just landed the SrK as it was meant to be used?

  3. 54 minutes ago, Hawkingbird said:

    It's funny because he hit the softest ground ball he could then stretced to reach first base but even so he's going easy on the other team. I think it would have been way easier for Sin to just teleport around all the bases to get a homerun of course you couldn't show that in one frame of artwork easily

  4. 1 hour ago, DarthEnderX said:

    I mean, you don't have to be from the same place as an animal to adopt it's motif.  You can just think the animal is cool.

     

    Look how much medieval European shit has lions on it.

     

     

    Besides, pretty sure he just picked jaguar to rip off Sagat's tiger.

     

    These characters are walking stereotypes who heavily borrow from their own culture. It wouldn't make sense for them to just up and borrow the name of an animal from another continent because it sounds cool. 

     

    We all know Capcom just got their spotted cats mixed-up. They clearly meant Leopard instead of Jaguar because Leopards habit the same jungles as Tigers. 

  5. 1 hour ago, Psychoblue said:

    With JP's history of entering different countries and organizations and then dipping, is there a possibility that JP originally gained Psycho Power as one of the red wizard-esque elite Shadaloo officers? They did always wear masks...

     

    EDIT: All caught up with the thread, I don't think him being the "financial officer" would exclude him of getting a rank like everyone else, and IIRC only the red officers were allowed to practice and wield Psycho Power. 

     

    Honestly it sounds like JP experimented with upgrading himself with Psycho Power. It doesn't sound like he was a normal officer or in high command and it doesn't sound like he was an experiment like Decapre and Ed. JP makes it sounds like he augmented himself like how Seth did when he installed the Tandem engine into himself like his original biography stated back in 4. 

     

     Johan is the SF version of JP Morgan. 

  6. 2 hours ago, Hawkingbird said:

    So Blanka's green skin isn't actually green. It's body paint

     

    https://vxtwitter.com/FGC_Daily/status/1665373049716191235?t=9o7aYpT44j-DVccd7H9-_g&s=19

    This has been known since the days of SF2. His name is Blanka because the natives of Brazil named him that because they initially seen his white skin when he was abandoned as a child. He initially used the plants as pigment for his skin by rubbing himself continuously with green leafs and grass. I'm assuming now he just uses paint although I suspect this is a transiteration issue and the Japanese version just mentions he uses dyes or pigments as a way to color his skin green. Anyway this is nothing new and the Twitter response to this is hilarious. Clearly nobody knows SF backstory on there. 

  7. 1 hour ago, Shakunetsu said:

    Gen is alive or this was just memories before SFV? hoping his well

     

    https://twitter.com/Hatsubara_8chan/status/1665287474887938048

     

    FxxJ6qbaQAAx6Na?format=jpg&name=large

     

    Those are definitely memories since Sakura is still in her school clothes and Gen looks like he's desiged in his Alpha attire. 

     

    Dan's Dojo is actually in Metro City too but it's not open yet. He's probably still having phone issues because his phone number isn't listed on the sign. 

    spacer.png

     

  8. 2 hours ago, Daemos said:

    Using my impeccable translation skills, I can see that it says that "I'm only here to prepare the way for Vega* to come next season".

     

    What a great guy JP ❤️

     

    *Vega is the true Japanese name of M.Bison.

    If only you could actually read what it was saying then it would probably be more of an interest to you... Actually not really it just mentions that JP was in charge of financial affairs for Bison so he was Shadaloo's accountant. Makes sense why he's laundering money.

     

    "私は、あの男の下で、金融関係を 取り仕切っていました"

     

    Under that man, I was in charge of the financial affairs.

     

     

  9. 1 hour ago, DarthEnderX said:

    I gotta say, I'm disappointed at how assigning Specials works for the CAC.

     

    I was hoping I'd be able to pick a move, then choose the input for it.  So I'd have, like, 4 QC moves(Forward Punch, Back Punch, Forward Kick, Back Kick), and 4 DP moves(same).  Unfortunately, every move is locked to it's standard motion, and you can't have 2 moves that share the same motion.  Even if they have a different activation button(so, for example, you can't have a QCF+P move AND a QCF+K move).

     

    This DRASTICALLY limits the combinations of moves you can have.  And pretty much guarantees that if you're character has 8 specials, you're going to be stuck being a combination motion+charge character.

     

    Bro you should have expected this. Remember Street Fighter EX3? Remember Ace from that game?... Of course not because it was forgettable. Anyway the custom character is exactly like Ace from that game where you could pick different moves for them but none of them could share the same input. 

     

    Capcom literally played the waiting game and repackaged Ace from SFEX3 made him customizable and then built an adventure mode around him. 

     

    The market changed but Capcom really didn't🤣

  10. 12 hours ago, Daemos said:

    It's hard to say how much time has passed since the comic but it's definitely at least 2 years. If the gap in time between SF3 and SF6 is 6-8 years, Mel's age allows for him to be about 8 years old in the comic, then we do a 5 year timeskip until WTM (we need to see him in the "present" to confirm).

    But it's such a big timeskip. Hard to believe Ken has been a hobo for 5 years and still didn't exact his revenge on JP or get his life back in order.

    I'd say 4 years then because if the tournament JP holds is annual which I'm starting to think it is (why hold a special cultural tournament bi yearly) and the first one is in the comic then you would have an additional 4 years til the 5th one

     

    JP didn't kill Kalima like we thought and she is the missing NGO employee mentioned in Ken's arcade intro and she has graying hair now. spacer.png

     

    Mel also looks to be older now almost as if he's a teenager. That's because he's around 9-12 in the comic if you're using a 6-8 year timeskip from SF3 when he was 3-4yrs old. Now you add another 4 years to the comic and you have Mel at 13-16 years old. 

    spacer.png

  11. 37 minutes ago, BornWinner said:

    One of the streamers I watched went to the SF6 launch party and asked what was Lily’s age to the developers. And he was told that she’s 19.

    Yea they cappin they Capcom after all.

    Lily is at best a freshman in Highschool. If T.Hawk finally saves Juli(a) in SF4 which at the latest takes place in 1994 and SF6 at the latest takes place in 2008 then she's at most  14. 19 is like they're way of saying Mel was 5-7 when he saw his dad fight in the English version of the comic when in Japanese he said he was 4-6. 

     

    She's supposed to be the new high school aged girl like Sakura and Karin were originally. She even acts like it you can tell she's supposed to be young. 

     

    Also if JP'S tournaments take place annually and he's already on his 5th when in the prequel comic he's only just introduced them then there's 5 years between the prequel comic and SF6. 

  12. 4 hours ago, mykka said:

    I think SF6 getting such great scores even with this poor story, is proof that lore doesnt matter to most people unfortunately

    Lore absolutely matters it's why people are so are so invested in the lore of MK and Tekken and why they're so considerate and consistent with it for the most part. 

     

    SF6 is getting good reviews because it's a well crafted fighting game with tons of extras to please the audience. Those extras will overshadow what's presented in the lore because at heart SF isn't technically about that. It's about how the game feels as a one on one fighter. 

     

    What WTM does incredibly is bring the world of SF and combines it with the world of RPG and Beat em up. Fans have been waiting for the day they could actually explore the world of SF like they could Final Fight. In fact WTM is a very good bridge between both titles and something that is long over due. After all Final Fight was originally titled Street Figher 89 and was intended to be a sequel to SF1. It's cross over to a beat em up genre ultimately prevented them from doing that so they were separated  by  them changing the name slightly and keeping them within the same universe. Now in SF6 we have a sense that they're back together within WTM. 

     

    The thing is that if you're a SF fan then you're obviously going to be pleased with the interaction with all your favorite characters and newcomers. The thing is the casual SF fan doesn't know anything about it's deeper story save for the ones who are really invested into it like the ones in this thread. SF6 has been aiming  for more casual interaction by changing certain control schemes for long standing characters (Honda's Hands) and adding an easy operation mode (Modern controls)  which is something they've haven't done since CvS2 for the Game Cube.

     

    WTM definitely caters to casuals first wholeheartedly. It's a very simple story which is easy to understand and you feel more a part of it because of your avatar. It's probably why people have given it such good reviews. Yet, make no mistake the people who know SF story and have seen a good storymode that follows established canon of a fighting game are livid. Just go look at some of the comments in the Youtube section for the WTM cutscenes and compare them to ASF from SF5. Some people are calling BS and rightfully so.

  13. 1 minute ago, Daemos said:

    Okay. He’s still unlikely to be a longtime PP wielder (his own words).

     

    So the idea that he is one of 2 students alongside Bison just got shot to shit by Capcom. 
     

      Hide contents

    The guy lost to your Cac ffs. This is Necalli tier jobbing.

     

     

    About the ending

     

    Spoiler

    Even though JP loses he mentions to the player if the win is satisfying to them. He's definitely trying to play mind games in his loss because visually all's you did was beat up an old guy with a cane. It's not a satisfying win at all especially when the fight just before that with Bosch was essentially unwinnable. JP is basically taunting the player saying sure you can beat me but you couldn't even beat your rival to claim 1st place in my tournament and now you never will.

     

  14. Just now, Daemos said:


    That's what I've been saying for the last 2 days. However, there is bound to be something useful in this mode. It is painting the universe we've been discussing in vivid details.

    I've been saying this for months now since they announced this mode although I've been hopeful. 

     

    Spoiler

    I'm hoping there's some sort of secret ending because that was just dismal. Although it's amazing to think that JP managed 5 Nayshall tournaments after his first one

    Bosch 💣😵💀

    JP

     I feel like ASF was way more satisfying as a SF story even with it's flaws it had a sense of conclusions. 

     

  15. A personal wish of mine given that we have a  criminal thriller mystery type story with Ken and JP and the way WTM is built with the 2 main hubs and everything else side hubs is that there's a crime solving aspect like the old PC Carmen Sandiego games. 

     

    JP's alt costume gave me this idea for some reason with his hat and trench coat. 

     

    Besides the friendship building you would do with the World Warriors there would also be some optional mystery solving regarding JP and who he is. Given enough clues you could find around the world map your character would initiate the World Warriors into their own investigation into JP and his business in Nayshall and eventually a secret ending involving a showdown against him

    spacer.png

    spacer.png

     

  16. 17 minutes ago, CESTUS III said:

    Trouser crotch being super low, guess this pic show it easily

    https://pbs.twimg.com/media/FYT0dt6X0AEU30C?format=jpg&name=4096x4096

     

    Beside looking like crap also on pratical level feels like he would have trouble kick anything above a knee lol... of course "realism" never been much a thing in SF and there are times fuck it in name of aesthetic is the right thing to do

     

    But in this case look like crap, look unpratical and killed the dynamism of the line, now feels like a short legs sack of potatoes stuck to the ground

     

    And would look even lower if Ryu's belt had proper knot and not that loose shit they gave him in 6, imagine belt staying firm parallel to the ground rather than sloping down, then would be even more evident how they ruined the line

     

    I understand and even see it working on Default wich have it similar, but on nostalgia one was fucking amateur mistake

     

    Too bad it's the one i will use the most lol 🥲

     

     

    *praying for a decent non-bearded alt* 🕯️🙏🕯️ 

     

     

     

    All this talk about crotch line in pants makes it sound like you just want to see a virtual 🍆 print. 

     

    spacer.png

  17. Some spoilers on Ken's story

    Spoiler

     

    The most of it is involved in Guile's story. I pretty much predicted everything involving Ken. Guile's story gives more insight to the matter and establishes more of a connection with him and his brother in law than any other game so far. 

     

    Guile wants to help find where Ken is hiding. He asks Luke if he knows any leads and of course Luke by now knows Ken was framed. 

     

    Guile finds Ken in Metro City and guesses correctly that Ken stays there in order to keep tabs on the Masters Foundation.

     

    Even though Ken's name is cleared he chooses to keep his family estranged and stay on the run. This is probably out of shame of getting played by JP and getting his son involved and kidnapped. 

     

    Guile's unsuccessful in talking Ken into going back home and being a family man. 

     

    We were definitely wondering if anyone involved in Ken's life who had any sort of clout would try to help him out of this situation and we get that in the form of Guile. Even though he wasn't able to talk Ken out of his decision he is motivated into investigating Nayshall more. Maybe he can get some leads from Chun and track down Ryu to help bring his brother in arms back to his senses. Guile's like the Captain America in all this and he's definitely the one to lead the charge in reforming the World Warriors again. 

     

×
  • Create New...
Stage Select