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bakfromon

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Posts posted by bakfromon

  1. 1 hour ago, Miðgarðsorm said:

    @bakfromon

    Damn.

    I don't have the time to do all the work the guide would require. I don't even have the time to finally launch my own blog with the articles I sloooowly updated in the meantime, since practically every day there's some new info about something with the potential to change everything... just two days ago UDON's editor Matt Moylan confirmed on Twitter that Ingrid as the goddess who bestows Pandora to the fighters in the SFxT comic was HIS OWN IDEA... I was right all along, lol. Except for my conclusion that he took the idea from the plot guide, as apparently he just based it upon her English storylines.

     

     

    That's why this needs to be a community effort

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    I've literally seen a half a dozen or so people who claim to have canon SF sites on Twitter and YouTube. Most of which are already in the stages of  just fledgling out.  There are people who have multiple access to source material.

    We've all been trying our best over the years to culminate the best SF lore source possible. I believe our community has the best English canon source that rivals sources that are straight from Japan. 

     

    @Miðgarðsorm @Lord_Vega @Doctrine_Darkand I have all done our parts in providing the community. Multiple translations and transiterations. Multiple access to overseas source materials. ALL FOR FREE! Just because we're willing to share with you.

     

    We need help in branching out! We need more people willing to translate. We need people to curate the information. We need more people willing to donate the time. This is all a giant task we're asking for and I knew this starting out. 

     

    It's a thankless position and one which Capcom themselves can easily over ride overnight because they own the properties. 

     

    But seeing as how they are still commandeering from the fans in terms of fan made source material (Lucia having the surname Morgan). Fanmade concept ideas (Ryu's SF6 costume concept being straight from a fan art). They obviously deem our time invested worthy of being implemented into the games and this should be documented as well. 

     

    We all can't do this alone and this was meant to be a team effort starting out. We have the tools to make this more of a community effort but we can't just do it by ourselves. Community is key and I'm just hoping that we can get our plot guide project out there for people to want to honestly engage in. 

    1 hour ago, Hawkingbird said:

    Is there a way for edits needing approval before they can be made? 

    We need a moderator of sorts for that. I and @Lord_Vegaacting like one before this project became open. There were fewer people providing things back then so it was easier. Now it's more than likely going to become harder. 

    There's so much info in the guide now and I'm kinda skeptical that this being open source just for the sake of convenience will open the doors to debauchery. 

     

    None the less, the Google algorithms keep the older plot guide on the forefront so our newer one isn't susceptible to being discovered by newcomers who may or may not want to add whatever they feel is relevant. 

     

    This can all change the instant we make things more aware which is why we need people to moderate and curate the information. 

     

    I'm not trying to dump this whole project on just a few hands. I know the weight of this and it's not something to be taken lightly upon by just a few people. We all have lives outside of the threads and SF as a whole. These things need to be taken into consideration too.

  2. Ok found a way to access it on my PC here's a viable link.

     

    Super Street Fighter Plot Guide II(2022)

     

    Just to reiterate again: I can no longer curate the plot guide. Even though I started it years ago  I no longer have the time to maintain it or to keep updating it. I originally bestowed this duty to @Lord_Vega with @Miðgarðsorm acting as transliterator. I downloaded the most recent copy and I opened the link for anyone to operate on (much to my dismay 😒)

     

    I'm just hoping the community doesn't treat this open invitation as some opportunity to make it into another Wikipedia page. Please treat the plot guide with some dignity and update it with RELEVANT STORY INFORMATION.....Please 🙏🏾

     

    20 minutes ago, Hawkingbird said:

    Once the plot guide is back up there needs to be way to increase its visibility on google search results. I find it concerning that Vasili plot guide is still the first search result when it hasn't been updated in 10 years. 

    Yes, I want this, but since it's open source as of today I don't want it to become another Wik page. I want people to curate as much viable information as possible. I don't want tier lists unless it's something that is tangible like height, and weight, (bust & hips even 😏). I don't want things listed in the comics (Udon for example). I want things that are actually listed in the games or source material.

     

    If anyone wants to take the time to download a copy please do so. ☝🏾

  3. 5 hours ago, Doctrine_Dark said:

    @bakfromonNot sure if you're aware, but the plot guide is inaccessible at the moment. I had looked at it about a week ago, so it couldn't have been for too long. Just wanted to let you know.

    That's because Microsoft Nuked everything with it's newest OS update. I haven't been curating the plot guide since 2018, I left those duties up to @Lord_Vega. Hopefully he's kept a copy of the most recent plot guide. I can't help you guys I'm just a spectator to all of this. 

     

    Remember that my plot guide was supposed to be a community effort not just left upon one person. I might have access to an older version I have to check my PC. 

  4. 11 hours ago, Daemos said:

    I honestly think that is an error (referring to Metro City). We can clearly see the Statue of Liberty in Metro City so unless Capcom are officially changing the location of Liberty Island in its universe, then Metro City is in New York state.

    It's a made up city and it can be placed wherever the developers want to place it. Regardless of the fact that it may look like New York City. 

     

    In SFA Metro City was placed on the West Coast. This contradicted FF and after that they've held steady in placing it on the East coast closer to where New York would be.

     

    Now's it looks like they put it in Canada. So either the developers this time around are as good at geography as Luke is or they put the location there for other reasons. 

     

    All the other locations are where they're supposed to be except for the USA. Guiles aircraft carrier should be over water but its clearly marked on land. It looks like it's close enough to North Carolina which has multiple bases so that makes sense too. 

     

      Even Nayshall which is completely made up just like MC is somewhere close to where it would make sense given what they're depicting in the game. Nayshall is somewhere in the Himalayas maybe Tibet. We'll see when the game comes out but mistake or not they say Metro City is geographically in what we consider Canada.

     

    Just blame the map on Luke if things don't make sense. Nigeria is in South America and Metro City is in Canada which is definitely apart of the USA.

  5. Here's a look at the World Tour Map from the Developers stream. Not sure if it will be presented like this in game but it gives us an idea of where they say the different places you'll vist are located. spacer.png

     

    Biggest take aways are where Nayshall is located and Metro City. Nayshall looks like it's close to Nepal and Bhutan without actually eclipsing either while still being located in real world China. 

     

    Metro City has moved again for the third time in SF history (they can never pin point an exact location lol). Now it looks like it isn't even in the USA like it's stating. It's as far North as to be on the border of Ontario and Qubec next to the Hudson Bay in Canada. I wonder if they got the Hudson River confused with the Hudson Bay because Metro City is supposed to be NYC🤣

  6. Here's a funny item from WTM. It's called Gelato Incubo translates into (Ice cream Nightmare). It's what looks to be Ice cream topped with Guile's most hated food Natto! It's effect actually weakens the player. 

    spacer.png

     Fact is actually stranger than fiction as this concoction actually exists!

    spacer.png

     

    I wonder if this is the present you can give to Ryu to have him like you more to teach you his ways. Of course if you give it to Guile he might just Somersault Kick you in the teeth. 🤣

  7. 3 hours ago, CESTUS III said:

    If they did simple retcon,  would be like

     

    Chun Dad 🪦

    SFA - SF2  👮‍♀️

    SF2 ending 💃

    SF4 Bison return 👮‍♀️

    SF5-SF3 👮‍♀️

    SF6 prequel 👮‍♀️

    SF6 👩‍👧

     

    EDIT: actually would be even easier, if instead straight ignore SF3 retirement, they just transform it into Chun took a break from Interpol to take care of Li Fen

     

     

    Retcons aside, I thought she was retired for a second time during SF3 to do her teaching. Ryoredcyclone mentioned this during his blog post for Li Fen during SFV story.

    spacer.png

    I also had assumed that when Li Fen was kidnapped by Urien that she conducted her own private investigation. So her retirement count by SF 6 would be up to three. 

  8. 44 minutes ago, Shakunetsu said:

    I agree, that's kinda how my tier work like i mentioned in the thread earlier but i divided it more into 4 category and not fully tier with characters on it.

     

    I didn't make a list but rather just mentioned categories because i prefer ambiuity and fluidity since solo confrontation are essential to the narrative of fighting games. 

     

     

    I feel that put

     

     

    This is why I didn't create a chart and list but instead divided them in a 4 category like 

     

    Shin/Gods, Master, Veteran and etc like thug or those among the average

     

    because in narrative sense it makes no sense for a fighting game to have a complete detailed tier of characters the ambiuity and fluidity in solo confrontation are essential to the narrative of fighting games. 

     

    while some narrayive events in fighting games like in alpha are fought by 2 characters against one to match up and make it reasonable why the better one lose

     

     

     

    Good point but hear me out. The new 🍑 tier list works like this. The veteran Cammy is known for bringing the cakes🎂🎂 but newbie Manon is packing some hardcore crepes 🥐🥐  Interpol Chun's got some mean meat buns 🥟🥟 and the tierlist is all for fun🤣. (This is my walkout rap for the characters)

     

     

  9. 10 minutes ago, ToreyBeans said:

    Cammy assassinated Mr. Sellers

    Cammy is also one who suffered from... Amnesia due to Bison's Psycho Power brainwashing. 

     

    In JP's case Amnesia is a counter technique which implants a Psycho Power bomb which tracks his opposite and then detonates...What if it not only implants a Psycho Power bomb but also brainwashes his victims (in canon). 

     

    What if the insurgency was against JP initially and then he brainwashed them into his loyal subjects. Only to be his pawns to be detonated in a terrorist attack that would be blamed on another (Ken).

  10. Not to bash everyone making tier lists and all for the characters I know it's all in good fun and makes for interesting discussions but I still think canon tier lists are all dumber than an ice coffee maker. 

    42 minutes ago, Daemos said:

    @CESTUS III

    Here's an updated one

    sfpowertierlistpre62.png

     

     

    Like why is Sagat ranking lower than Dhalsim or Gen? Forget about ASF (we know Capcom has given Guile's and Chun's character intro's for 6)  the guy is a former Boss character. Necalli gets smacked down by everyone he fought why is he so high? Ingrid not a SF....then why include her? Save some room for the FF or Slammasters characters if we're listing Non SF characters at least they're SF canon. 

     

  11. 10 minutes ago, Daemos said:


    Most Soul/Psycho Power users use objects as conduits because of the toll it takes on their body. Basically it would bring them near death as we saw happen to Rose several times in the past.

    Rose uses a scarf, Menat uses her crystal ball, Falke uses a staff, and JP uses a cane.

    Something tells me JP likes to keep his distance from Psycho Power and tries to avoid using it at the risk of his own life unless absolutely desperate.

    Bison and his illegitimate bastard Ed are the only PP users who harness the ki raw. But only Bison literally immerses himself with PP, inside and out.

    Which maybe why JP chastises Bison for wanting to find a suitable host for the Psycho Power since he was using it haphazardly. 

     

    Just a thought really because we know JP can use his hands and coat them with Psycho Power when he wants to. Maybe him using a cane is just a front for him not wanting to use Psycho Power with his bare hands. He can still do it obviously in his CA. 

  12. 5 hours ago, CESTUS III said:

    "Stupid" Ed and Rashid have each far greater uniqueness and help variety waaay more glorified sprite-edit Akuma wuld ever offer

    Here's why I said Akuma is the perfect definition of a cash cow. 

     

    Cash cow, in business jargon, is a venture that generates a steady return of profits that far exceed the outlay of cash required to acquire or start it.

     

    Akuma takes very little resources to make because he's literally just a sprite edit of Ryu and Ken, the initial Player 1 and 2  characters available from the first game.

     

    He's always provided positive cash flow to Capcom long into SF's life cycle since his initial appearance. Because he was a secret boss people lined up to throw quarters into their arcade machines just to get beaten numerous times and do it all over again. 

     

    Now that gaming has evolved they save Akuma for future DLC releases well into SF's life cycle in order to generate that same sort of hype from nostalgic players. 

     

    By generating steady streams of income, cash cows help fund the overall growth of a company, their positive effects spilling over to other business units

     

    This is why he makes so many cameos because his effect of just being a guest character brings positive effects (revenue) to wherever he appears. 

     

    They usually bring in cash for years, until new technology or shifting market preferences renders them obsolete.

     

    Akuma's not going anywhere until the market (fans) render him obsolete. The fans have to shift thier focus which is just starting to happen after him being around for almost 30 years. 

     

    This has obviously had an effect on other up and coming characters like you've mentioned (Ed, Rashid, even Necalli)

     

    Cash cows can act as barriers to entry to the market for new products, as entrants need to invest heavily in order to achieve the brand awareness required to capture a significant share of the market away from the dominant players.

     

    Akuma acts as a barrier of entry to new characters and them achieving awareness. Akuma is basically one of the more famous SF characters. Even people who don't play SF regularly know that he's a representative of SF. This keeps him from changing his story or attitude as well because too many new ideas for him might impact the revenue that he is suspected to make.

     

    Some newer characters have achieved some recognition, like Juri for example. She's the only new character from SF4 to have appeared in every subsequent game since her initial appearance.  Until we get more characters to achieve some level of recognition then we're probably going to see more of Duhhhh-kuma.

  13. 11 minutes ago, Shakunetsu said:

    Dan should be put into retirement as a side background character, Sean is some that is active in fighting & improvement in lore while Dan's lore is more retirement 

    His Dojo is already in Metro City right next to the construction site Ken's working on. Ken's situation is even sadder when you realize Dan has become more successful in his business now and Ken has to see this while being a laborer😭spacer.png

  14. 3 hours ago, Daemos said:

    There was a superhero you had to fight in Metro City called the Watcher in the recent WTM preview. It would be so much cooler if we randomly run into Q throughout WTM, and if you beat him he gives you a clue.

    Would be better the superhero was named Captain Commando seeing as this character is already covered in Capcom yellow and blue with the Capcom logo C plastered around his body. Either way @ShockDingowould enjoy the reference

  15. It's kind of bittersweet but now Ken is on the most level playing field he's been with his buddy Ryu since they're both these homeless wanderer's now. Ryu has always been this way, but now Ken is in the same position but we know he's had more at stake to lose. 

     

    In terms of story the reason why Ken usually gets back into fighting once he has his family is ultimately because of Ryu. Sure his family makes him push himself once he gets back into it but we always see the repercussions of his attachments. He always seen himself as one step behind his old friend. Then he goes out to find Ryu in order to test himself, this happens both in SF2 and SF3.

     

    Well now he doesn't have those same commitments but he's still struggling due to the circumstances. He's depressed of course, but now he could learn to detach from the material things just like Ryu.

  16. 17 minutes ago, Hawkingbird said:

    The english version omitted the introduction narration box. It wasn't presented when I read it. 

    They leave out the introduction of Ken's board of directors who are established in Metro City. The introduction of Kalima and the Nayshall fighting arena. Not like we don't know who and what they are given they tell you about them eventually. The glaring one was Albert Jackson though as Ken just calls him by his last name throughout the issue. Just weird they left that part out.

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