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Mattatsu

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  1. LOL
    Mattatsu got a reaction from DoctaMario in The Street Fighter V Thread   
  2. +1
    Mattatsu reacted to Volt in The Street Fighter V Thread   
    Busta gotta be one of the best to ever do it, never heard of a song of his that wasn't fire.
     
    Here's the full-sized gif. 👍
     

  3. LOL
    Mattatsu got a reaction from TWINBLADES_SRK in The Street Fighter V Thread   
  4. +1
    Mattatsu got a reaction from Volt in The Street Fighter V Thread   
    Also, @Volt that gimme some more gif is king shit
  5. LOL
    Mattatsu got a reaction from Volt in The Street Fighter V Thread   
    Any links?

     
    Edit: nvm... i was being lazy: 
    https://store.steampowered.com/app/1005870/HYPERFIGHT/
  6. Insightful
    Mattatsu reacted to Volt in The Street Fighter V Thread   
    Tbh, and of course I know that's not a good standard...
     
    It was better than SFV. 🤣
     
    For real tho, noticeable lag spikes every once in a while, but the game isn't so execution-intensive so the fewer inputs make it very much playable.
     
    Not to mention the obvious, that game is free and smaller than a DS game, y'all gotta try it out.
  7. Insightful
    Mattatsu reacted to Sonero in The Street Fighter V Thread   
    @Shakunetsu So turns out that Hyper Fight game is fun as all hell. Think Volt, Tubb and I murdered an hour just playing random select and laughing at all the dumb stuff happening to us.
     
    Only problem is that the netcode is delay based.  But supposedly the developr spends a lot of time listening to his community. Maybe we can just kindly ask him to slap some GGPO on that hoe. 
     
    This whole game is like a combination of skill and pure comedy.
  8. +1
    Mattatsu reacted to Volt in The Street Fighter V Thread   
    Hyperfight is fun and free.
    Get Hyperfight and lose to me. 
    🙂
  9. Insightful
    Mattatsu got a reaction from Phantom_Miria in The Street Fighter V Thread   
  10. LOL
    Mattatsu got a reaction from Shakunetsu in The Street Fighter V Thread   
  11. +1
    Mattatsu reacted to BornWinner in The Street Fighter V Thread   
    Geese?
     
     
  12. +1
    Mattatsu reacted to Yiceman in The Street Fighter V Thread   
    @MattatsuDo what you gotta do, I'm fine waiting until Rose drops anyway before I get back into playing.
     
    @HawkingbirdHere's an album with all of the cards https://imgur.com/a/0tVViND
  13. +1
    Mattatsu reacted to KingTubb in The Street Fighter V Thread   
    I won’t say hyperfight is a good game but it’s free and runs on about anything. 
     
    @Mattatsuyou should pick it up. 
     
    and anyone else who wants to play hit me up 
  14. +1
    Mattatsu reacted to Yiceman in The Street Fighter V Thread   
    C'mon back bro, you can play me. I feel like we had an equivalent skill level the couple of times we played.
  15. +1
    Mattatsu reacted to Skort in The Street Fighter V Thread   
    She is not an easy character to pick up. 
     
    If you go through with it,prepare to put in some work my friend. 
     
    But you do have the satisfaction of maining one of the coolest looking character in the game.
  16. LOL
    Mattatsu reacted to Pair of Rooks in The Street Fighter V Thread   
    Fun character as long as you don't mind losing
  17. +1
    Mattatsu got a reaction from Skort in The Street Fighter V Thread   
    Man, I kinda miss SFV ngl... feel like I need a new main though...
     
     
  18. +1
    Mattatsu reacted to Skort in The Street Fighter V Thread   
    Capcom making sure i take my anti Covid vaccine. 
     


     

  19. +1
    Mattatsu reacted to Yiceman in The Street Fighter V Thread   
    That will absolutley happen, I don't doubt. But enough of fuckin' Debbie Downer over here already, Jesus Christ.
     

     
    Rose looks great, I can't wait to play her in this video game that I like, and I enjoy talking about said video game in a forum specifically dedicated to that.
  20. +1
    Mattatsu reacted to Volt in The Street Fighter V Thread   
    Just got paid, fuck Rose, I'mma buy Strive immediately.
     

  21. +1
    Mattatsu got a reaction from Volt in The Street Fighter V Thread   
    Ngl, I was disappointed with how barebones the Strive beta’s tutorial was compared to Rev2’s, but like @KingTubb said above, I only retained a small chunk of the info... basically the different jump options and how gatlings worked. I never really thought about Roman cancels until I played Strive.
     
    Reading ASW’s response and I get it and think it’s a good approach tbh. Get people playing the game and having fun. They can dig deeper if they want to, but won’t feel like they have to just to play
  22. +1
    Mattatsu reacted to Mr.Cipher in The Street Fighter V Thread   
    So I looked trough the Backyard stuff.
    The Feedback for Ram must have been insane, the way she was on top of basically every Liked/most played List.
     
    Also that Netcode Feedback. Take notes other Devs, take notes, this is how it's done.
  23. +1
    Mattatsu reacted to GetTheTables in The Street Fighter V Thread   
    The thirst is real and eternal. It is so prevalent that it spans entire game types. I saw this the other day in the Marvel: Crisis Protocol reddit (tabletop miniatures game for Marvel stuff):
     
     
  24. LOL
    Mattatsu got a reaction from GetTheTables in The Street Fighter V Thread   
    That Chun-Li is a direct homage to Savage Land Rogue and I want a new MVC game damnit!


     
  25. +1
    Mattatsu reacted to DoctaMario in The Street Fighter V Thread   
    The last BlazBlue game I played was CP, and I went through the tutorial modes and man, it's a lot. I've been playing fighting games a long time but even some of the info there was badly presented and I had a hard time understanding it so I could only imagine how a beginner would feel. At the core, ASW games are pretty pick-up-and-play for the most part, what with the gatling system and all. They have a high skill ceiling, but part of that is all the mechanics that are in those games, so it's good they're pairing the tutorial down a bit because the reputation these games have for difficulty is unwarranted to a degree and the tutorials only perpetuate that.
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