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Sonichuman

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Posts posted by Sonichuman

  1. 1 hour ago, iStu X said:

    Black Friday deals from Nintendo. 


    Black Friday Bundle: Nintendo Switch (New model), Mario Kart 8 Deluxe, 3 months of NSO - 299.99


    Fire Emblem Three Houses: $39.99

    Legend of Zelda Links Awakening: $39.99

    Luigi’s Mansion: $39.99

    Mario Tennis Aces: $39.99

    New Super Mario Bros. U Deluxe: $39.99

    Splatoon 2: $39.99

    Super Mario Maker 2: $39.99

    Yoshi’s Crafted World: $39.99

    Pokémon Let’s Go Eevee/Pikachu: $29.99

     

    The sale starts 11/22. 

    All digital of course right?   Kinda eyes yoshi's crafted world.  Hmmm...All the sales seem in line with what I'd expect from them save for Fire Emblem and Link's Awakening.  Surprised they are gettting put on sale is what I mean.

     

    Also Black Friday bundle isn't bad.  about $70 in savings.

  2. 8 hours ago, M A R T I A N said:

    Bruh. How did I forget about Tekken 5? Jesus, it's possibly the most hype intro not just for games, but for anything ever. Ugh, SO fucking good. 😫

     

    Sonic Boom is a classic too. SFxT intro was better than the game itself. And that's more a compliment on how damn sick that intro was than it is a mark on the game. 

     

    The Armegeddon intro was like watching a movie as a kid. I couldn't believe my eyes. All these MK characters I'd known for years being killed off like flies. Its one of those intros I'd always leave playing in the background. 

     

     

    Oh, and the way Stryker sucker punches Mileena after all that serious ass setup is fucking genius. 🤣🤣🤣

    Armageddon's intro was definitely something I watched a lot of back in the day.  There's just so many good moments in it with Stryker's sucker punch and Shang's 'OH SHIT!' face when Zombie Kang shows up.

     

    I don't know how I forgot for a moment how Blizzard is usually amazing at setting the tone for their games before you play.

     

    More intros that I can think of

    Spoiler

     

    God man...I remember first seeing this in the arcade and having my young mind BLOWN.  Was like WTF IS THIS!?

    This intro still hypes me up to this day.  Anytime they do a collection and they don't include it I get disappointed.

    Still love this for how iconic and simplistic it is.

    As iconic OoT's intro is between the 2 I'd easily have to give it to MM for being more memorable and tone setting.

    I need more Peter Cullen voice overs for...anything really lol

     

     

  3. Most games don't have intros like that anymore and it's kind of disappointing.  *grabs his cane and sits in his rocking chair* yessirrreeeee...Used to put the game in the console and read the manual while the intro played to further hype me up for playing.  Used to be my ritual for anytime I got a new game.

     

     

    Soul Calibur II is def up there for really done intros.  It STILL gets me hype.  If we're talking about intros then gonna throw a few others in there.

    Spoiler

    Yeah I know how people feel about Smash in general but its hard to deny that his intro is amazingly well done.  I'd argue that it's the best intro among the Smash games with the 2nd belonging to Smash 4's

    I know these 2 are mostly recut trailers but I find these to be extremely well edited with the music and I'm a sucker for that.

    Really wish they had stuck with this artstyle and refined it further for Infinite.  Shame they didn't do the diorama come to life thing for the other pieces of the CG intro.

     

    ^ This still makes me hype despite the game not aging as well.

    ^Love how ridiculous this intro is

    Love how Raiden was doing work on these 2 but inevitably gets bodied by Quan and Shang.

    Really wish they had rerendered this for the HD remaster

     

    There's some others that I'm having trouble thinking of at this moment

     

     

     

     

  4. 22 minutes ago, iStu X said:

    It’s weird the game played perfectly fine for me. I didn’t try 2 player but why would I? 
     

    I didn’t have a single issue playing the game and didn’t even notice the frame rate dips outside of like, dramatic counters I guess you could call it or finishers. Which I expect from any Musou at this point. 
     

     

    I noticed the dips but it didn't get in the way of me having fun with the game.

  5. 55 minutes ago, DoctaMario said:

    Some of SNK's games animate a little strange or arent super fluid, but nobody ever says anything about it, and NeoGeo games have a certain feel to them that I think is due in part to said animation. The same goes for MK. They still feel a bit like the older games and the fact that people write novels praising or shitting on NRS animation is means that it's a hot enough topic to get people talking about it. I don't mind how they feel but I understand it's not for everyone. 

    I can't think of many if any SNK games that animate strangely.  From most of the sprites and 3D models they all seem to have an understanding of how the human body moves and animates for at least 95% of their animations.  I can't say that about the 3D MK series.  The only one that I can think that comes close to that is MK4 (if only because that game was far more simplistic in its moveset especially in comparison to the later games) off the top of my head with Deadly Alliance (this was the beginning of them using mocap and they were making a big deal about it with the different fighting styles) coming after that and then it just worse from there.

     

    It's just really crazy that some of the animations for the characters look that janky after  *checks* 18 years of them doing 3D animation with mocap.  That's why I'm at this point I think NRS either doesn't care or just believes the jank is part of the charm of MK.

  6. 1 hour ago, Hecatom said:

    The thing is that with MK11, you have a game full of inconsistencies.

    You have chars that look and animate great, like the Shaolin Monks, Jax, Fujinn, then you have characters like fucking Geras, Jackie, Spawn, which btw reuses the dumb fatality/brutality startup animation from MKvsDC on one of his moves, and others that while not necessarily horrible animate, still have some jank in some places.

     

    There is a clear evolution with how they do stuff, so at least you can tell that at least someone is putting an effor to try to improve shit on their games.

    I wasn't even including Shaolin Monks since that game is uh...well...amazing in all aspects lol.  I'm well aware of the inconsistences and I'm pretty sure SOMEONE over in NRS has seen the A.B.I. tutorial video that criticized them over it.  As annoyed as I am at it, I've just come to accept that they don't care 'enough' to fix it.   Maybe they just think that having some of this jank is part of the charm? ( Its not busted...ITS A FEATURE!!)

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