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DoctaMario

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Posts posted by DoctaMario

  1. 7 minutes ago, Hecatom said:

    Ok
    Made space on the PS5 so I can save the matches.

     

    4 minutes ago, Reticently said:

    Okay, kids are asleep, PlayStation is on an Ethernet cable, pretty much good to play whenever 👍

    Be on in just a minute, I'm having some technical issues. If you wanna get started and send me an invite, go ahead.

     

    EDIT: ok i'm ready

  2. 39 minutes ago, Red Rock Candy said:

    We won't be poor much longer, TN is the fastest growing state in the US. We are getting an influx of "leftugees" from CA and NY.  There was a new apartment complex go in not too far from me and the owner said that every single apartment was bought out by someone from NY. 

    What part of the state are you in? Around Nashville?

  3. 1 hour ago, AriesWarlock said:

    How expensive is living in rural Tennessee?

     

    It depends on where in "rural TN" she's talking about. The influx of people from other states has raised prices but it's still cheaper than a lot of other places.

     

    A lot of her problems sound like college town problems. Everything is always more expensive in a college town than surrounding areas no matter where it is and employers have an endless stream of potential employees so they will just hire people for the bare minimum of hours of they can.

  4. 16 minutes ago, Sonichuman said:

    You are semi right but reading the full context of what this CEO is saying does not paint a good picture...Yes they didn't say they were completely moving away from main games but then you see him saying they are in a unique position to do more in the space with the IP's they have and he throws MK's name out there...Then you suddenly realize why MK1's grind is the way it is in comparison to previous titles.

     

    Full quote in context from the Gamespot article

     

    I understand where you're coming from but the grindyness of MK11 & MK1 has not as fair as I'm aware, affected the competitive integrity of the game's multiplayer combat. There are people who buy MK and never play against another player and so a gaas type single player experience for them would be on brand.

     

    Tbh I have a hard time caring about this in a time when more games than ever are being produced. They want to go full on gaas, fine, I have a million other games I can play like everyone else does. And in a time when game budgets are astronomical and yet most new games cost the same as they did in the 90s, something had to come to a head at some point. If rolling out gaas titles I'll never play allows them to stockpile cash and make a great single player aaa game that I might, I don't see that as a bad thing.

  5. 15 hours ago, Sonichuman said:

    I am truly baffled by Warner Bros decision.  You made the highest selling game for the year of 2023 and that was with people trying to get it boycotted and canceled.  You fucking combo broke a sales normal and you looked at this and go "....We need to make more live service games"

    Excuse Me Reaction GIF by One Chicago

    Who is the fucking shareholder over there telling you guys this bullshit?

    Edit:

     

    They're not actually stepping away from AAA games, the tweet is misleading.  They just said they were going to put more time into gaas

  6. 1 hour ago, Jurassic said:

    Fightcade is a good platform to play on. Even Champion Edition has a strong player base on it.

    That seems to be the consensus. Guess if nothing else it'll get me playing 5 Special again too if I'm on there anyway, though hopefully the emulation is better for ST than it is for SamSho.

  7. 18 minutes ago, VirginDefiler said:

    ever feel like youve bitten off more than you can chew?

    cuz im having the weirdest convo with a girl right now.

    she is really into having me talk to her in dominating ways. so i told her i have no problems spanking her ass, choking her, and pulling her hair.

    she really getting off on that.

    problem is.

    im sorta scared of her.

    shes covered in tats and has a satanic goats head tattoo. among other dark evil tats.

     

    ...

     

    i have a bad feeling im gonna get murdered and offered up in some satanic ritual.

    the cult is real man.

    but shes hot soooo.

    worth it.

     

     

    Pics or...

    Lying Simon Rex GIF by Simon Rex / Dirt Nasty

     

    That's cool tho have fun with that. I was always into goth/metal chicks but I don't have any tattoos or anything like that, so they were never into me 😔

  8. 2 hours ago, Sonero said:

     

    Guilty Gear has different playstyles. In Strive it just feels super overwhelming because ASW kinda design characters to do the thing and do it violently. The turned the forward moving attack Nagoriyuki had into a low. So for 14 frames he travels a quarter of the screen for a low and it also anti airs at random and can cancel into other specials to wreck your lifebar.

     

    MK1 seems to be headed in that direction. People said MKX was bonkers, then MK11 was boring, then they make MK1 crazy with assists and all that and then the game is bad. Its becoming harder to tell what is it that people are asking out of FGs. Mostly because the minority of players whose job is to investigate games (the FGC), is the one doing the yappin' about what's good in a game. The people yapping the most then are doing things like Power Ranges Battle for the Grid.

     

    A lot of the players don't get that broken games are fun when the community breaks them, not when they're deliberately made that way.

    I can't speak to Strive but every other GG game I've played the original, X, various XX revisions, Xrd, the overall game plan is aggression. You don't have characters like Guile or Dhalsim there because the games actively punish you for playing like that, either with Negative Penalty (which, admittedly, isn't easy to get, but it's there) or with having to burn meter because if your opponent is playing the game incentivizes and you aren't, you're going to get fucked.  Sure, Millia and Testament have different play styles, but they're all just varying degrees of aggressive because simply hanging back and letting your opponent make a mistake isn't an option here.

     

    MKX WAS bonkers and very unforgiving, and while I love that game, I actually prefer the combat in MK11 more because it's not as one dimensional. MKX has the same issue I have with GG but even moreso because rushdown 50/50 is the order of the day, whereas in MK11 it isn't like that and you actually have more options as to how to play and if you DO get confirmed, you have ways out of that that actually do cost if you have to use them. As a fighting game, I think 11 is much better than X. Can't speak to 1 because I haven't played it tho.

     

    I'm very much against devs listening to the community, even the tournament playing community, because being good at a game and making a game are two different skills and most of the players don't know what it takes to make a good game. Top players are seen as voices of authority, but usually they will steer devs towards what THEY like (see Wong and that Power Rangers game) which doesn't always make for a good game.

  9. 11 hours ago, Sonero said:

     

    Oh dude, the young anime kids are wild with it. They get hype over some long winded ToD  but then talk about stuff in SF2 as if it was horribly archaic. Its the game that invented a lot of the understanding of what makes 2D fighting tick. TBH the more you stray from some of the core concepts in that game, the kinda shitty some interactions feel in a game.

     

    Dudes will look you in a straight face and say ST Vega is a broken mess, then in the next tell you how oki that loops into itself is fine in 80 other different games. And its true, ST Vega is broken as hell. At the same time, looping setplay of that type is just shitty every time. As a space for design, this feels like its one thing that hasn't worked out too well (its like a problem we can't solve so they've leaned into it rather than anything else).

     

    Its the same with chip damage, people getting mad at "checkmate situations" and other stuff.

     

    Some stuff it feels like people are trying to outsmart things that were, whether accidentally or not, worked out to be tried and true.

    Anime kids get hype watching a number go up because that's something kids can easily understand. You have to play for awhile to understand a neutral heavy game and what makes good neutral play so hype and since most of the games they play aren't neutral heavy, they don't get it. Good as guilty gear is, it's pretty one dimensional in terms of play styles. You go balls out aggressive or you get punished for not doing it.

     

    I saw this Mikado match last night, guile vs Ryu. The Guile was down to a magic pixel while Ryu had 3/4 health and the Guile came back to win the round. I actually yelped out loud because something like that is so rare with a lot of games these days. It's almost like it's not allowed to happen.

     

    Which brings me to what you were saying about checkmate situations. That's a two way street, and like what Viscant was saying in those posts he made about parries, you don't wind up in that situation without doing something to put yourself there. A lot of newer games mitigate those situations with subsystems, so it tracks that players who grew up on games that try to avoid putting the player in checkmate situations wouldn't like them. But man is it sweet when they happen.

     

    SamSho 5 Special is the best game for that kind of thing and it's hype to watch a good player force an opponent into a situation where they have to work against themselves in a way to be able to escape it. Nothing like it.

     

     

    10 hours ago, Sonero said:

    At this point it feels like twitter is actively bad for games. People are turning so fast against games. Dudes barely learn a match up before they just start shitting on things. It'd make sense if they were sticking to mechanics discussion but wtf.

    It absolutely is bad for games. One less than perfect thing gets brought up and the whole game is written off as trash. Think of all the potentially great games that are going to fly under the radar because some Twitter autist couldn't deal with the fact that the game wasn't perfect from the jump and got thousands of people to agree with him and parrot his wack take.

  10. 19 hours ago, Sonero said:

    Why is everybody acting like Mortal Kombat 1 died already? Been getting a lot of vids on youtube on the game being dead.

     

     

    SF2 got a lot of things right that people, specially people new to the FGC, don't want to acknowledge. People just shit on SF2 for the mistakes it made without considering that it was basically a groundbreaking game. Mistakes in it are due to them having to figure stuff out and not knowing as much about FGs as we do 30 years later.

     

    People are goofy about it though.

    I've never really heard anyone shit on SF2 other than some young kids whose first fighting game was sfv.

     

    To me it's up there with Tetris as a game that's perfect because of how simple it is. They've added more and more things over the years but imo most of the time those distill the fighting aspect on the game because there's less emphasis on your character's kit and more on whatever subsystem they've put in the game.

  11. 23 minutes ago, Sonichuman said:

    That is a possibility, there's no way they haven't been aware of Yuzu since it was first introduced so its interesting that now on the potential eve of a new announcement of a console that they choose to try to do something about it.  Like I said there might be something legal loophole wise that they've come across when it comes to funding and I know RSG mentioned that a dif site is also doing something similar...which means if they somehow win this case its going to set a precedent.   It just reminds me of when Alvin Earthworm tried to use Patreon to help pay him for SMBZ and they came at him with a C&D.  He had to reset up elsewhere with Kofi and have it "not have anything to do with the web series".

    If the devs are asking for money in some way but not specifically for the emu,I guess that's kind of a gray area. I think that's how the PPSSPP devs have gotten around it (that or Sony just has given up lol)

     

    11 minutes ago, AriesWarlock said:

    1500x500

     

    https://ladydeathgame.com/

     

     

     

    I hope it's good! 🤘👿🤘 Never played any of ArtofPlay's game, so here's hoping

     

    https://www.artofplaygames.com/

    It's cool to see Indies really picking up the slack. This game sounds pretty amazing on paper.

  12. Been playing a bunch of USF2 the last few days and was pleasantly surprised to find that there are a lot of people online still playing this. I decided to learn Dhalsim since I've gravitated toward his character archetype after maining Amakusa in SamSho but thankfully Sim is a better character.

     

    Gotta say, SF2 is still really hype. There's something about it not having much besides the characters' movesets that makes comebacks and great reads even cooler than in a lot of newer games.

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