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HeavensCloud

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  1. +1
    HeavensCloud got a reaction from Vhozite in The Street Fighter V Thread   
    Yeah, people say Karin spits out damage but she actually has a lower ceiling than most characters in terms of raw damage where she dumps all her resources.   It's really all about her consistent high damage conversions in neutral off mediums.  Other characters can't do nearly as much, especially from a low.  
     
    High practical damage is obviously more important than twitter corner combos.  It's part of the reason Gouken was a high damage character in SF4 but sucked ass because he could never actually access that damage.  
  2. Insightful
    HeavensCloud got a reaction from Volt in The Street Fighter V Thread   
    I don't think Karin can, but Cody can for sure.  
     
    He can get it in VT2 in the corner off rock launch, cr.hp, heavy ruffian, rock hit, vs2 sway, medium ruffian, pipe swing, super.  Does 613 or something.  
  3. +1
    HeavensCloud reacted to Darc_Requiem in The Street Fighter V Thread   
    Finally got both Hokuto costume colors on PC. Cost me 500 points though 😔
  4. +1
    HeavensCloud got a reaction from KingTubb in The Street Fighter V Thread   
    I always find it amazing how fast some people can pick up new games. Was watching LI Joe stream GG +r and his day one Eddie was murdering people.    Justin Wong also seems hella fast at picking up games.  Fuudo as well.   
     
    Daigo apparently is a slow learner.  Makes me feel a bit better.  
  5. Insightful
    HeavensCloud got a reaction from Darc_Requiem in The Street Fighter V Thread   
    Yeah VS2 stops fireballs.  It's not her preferred Vskill but it's decent against Laura, Nash, Guile.  She actually gets more damage from juggles in the corner with it too.  
  6. +1
    HeavensCloud got a reaction from Doctrine_Dark in The Street Fighter V Thread   
    I always find it amazing how fast some people can pick up new games. Was watching LI Joe stream GG +r and his day one Eddie was murdering people.    Justin Wong also seems hella fast at picking up games.  Fuudo as well.   
     
    Daigo apparently is a slow learner.  Makes me feel a bit better.  
  7. +1
    HeavensCloud got a reaction from Mattatsu in The Street Fighter V Thread   
    I always find it amazing how fast some people can pick up new games. Was watching LI Joe stream GG +r and his day one Eddie was murdering people.    Justin Wong also seems hella fast at picking up games.  Fuudo as well.   
     
    Daigo apparently is a slow learner.  Makes me feel a bit better.  
  8. +1
    HeavensCloud reacted to Jocelot in The Street Fighter V Thread   
    Yes... the return of U M E H A R A - G A
     
     
  9. +1
    HeavensCloud got a reaction from Volt in The Street Fighter V Thread   
    I think he did play +R at some point it was in an FGC translated video.  He praised the mechanics saying he liked the fact that moving forward builds tension meter.  
     
    I doubt he'll play it though.  Him and Tokido seem to only play SFV these days.  
  10. +1
    HeavensCloud got a reaction from Jocelot in The Street Fighter V Thread   
    I always find it amazing how fast some people can pick up new games. Was watching LI Joe stream GG +r and his day one Eddie was murdering people.    Justin Wong also seems hella fast at picking up games.  Fuudo as well.   
     
    Daigo apparently is a slow learner.  Makes me feel a bit better.  
  11. +1
    HeavensCloud got a reaction from Volt in The Street Fighter V Thread   
    I always find it amazing how fast some people can pick up new games. Was watching LI Joe stream GG +r and his day one Eddie was murdering people.    Justin Wong also seems hella fast at picking up games.  Fuudo as well.   
     
    Daigo apparently is a slow learner.  Makes me feel a bit better.  
  12. LOL
    HeavensCloud got a reaction from Volt in The Street Fighter V Thread   
    The training mode in 30th anniversary is ass.  It's clear they threw it in at the last minute after everyone complained on twitter.  The main thing that pissed me off is the input display is fucked, the inputs appear on screen in reverse order lol.  
  13. Insightful
    HeavensCloud got a reaction from Mattatsu in The Street Fighter V Thread   
    The training mode in 30th anniversary is ass.  It's clear they threw it in at the last minute after everyone complained on twitter.  The main thing that pissed me off is the input display is fucked, the inputs appear on screen in reverse order lol.  
  14. +1
    HeavensCloud reacted to misterBee in The Street Fighter V Thread   
    This took way longer than it should have.
     
     
  15. Insightful
    HeavensCloud got a reaction from Vhozite in The Street Fighter V Thread   
    Nice stuff, just a couple corrections...
     
    Karin gets more damage off st. mp than cr.mk.  So 187, 292 meterless and 252, 373 with meter.  
    Also Necalli gets more damage off cr.mp into light disc guidance and cr.mp into ex disc guidance.  132, 235 and 195, 280 with meter.  
  16. +1
    HeavensCloud reacted to Vhozite in The Street Fighter V Thread   
    So i've been working on this all day
     
    I went ahead and tried to document the damage every character gets off their best/longest buffered medium button. My goal was to find who more or less gets the best conversions in footsies. The results aren't perfect but they are good enough for my purposes. Just sharing in case anyone else is curious.
     
    https://docs.google.com/spreadsheets/d/1i1d3aeEhWlOcx1bNEMK8DB6MRMafi0SVMlHLLqhSQwE/edit?usp=sharing
     
    The characters in red I had trouble with. If anyone here uses them and can tell me a better combo or whatever id appreciate it.
     
    Right now its just meterless and 1 EX bar. May or may not add VT in the future
  17. +1
    HeavensCloud reacted to Vhozite in The Street Fighter V Thread   
    Yeah this is a pretty important thing. The other day I was fighting this Bison that was all gimmicks. Every stock burned immediately on EX Blast, lots of raw DR, full screen VS2, etc. No “fundamentals” to speak of. 
     
    The thing is that I was losing to it because:
    1.  I didn’t expect him to keep being dumb (lol)
    2. I was letting him run his game while waiting for him to hang himself. Everything Bison does it safe, plus, or a spacing trap tho...so i was waiting a long ass time and getting rolled. 
     
    I was at the last round about to get 2-0’ed thinking to myself the classic “how am I losing to this guy...he’s flowchart trash”. At some point tho i realized I was playing right into his strategy and I changed tactics. Got way more aggressive and in his face...not even trying to rush him down but just throw him off balance by setting the pace. 
     
    Not only did it work, this guy absolutely crumbled. Dude had zero fundamentals and it showed. No defense, shit footsies, and absolutely no ability to make adjustments. Won the set and the next ones after so decisively he started denying runbacks lol. The funny thing is that every time I saw him he had more points.  
     
    A lot of people online are like that. Not playing the exact same way necessarily, but they have their one flowchart strategy that they either can’t or won’t deviate from too much. They’re playing their character and running their game while not really paying attention to you. 
     
  18. +1
    HeavensCloud reacted to M A R T I A N in The Street Fighter V Thread   
    Spoiler alert: it fuckin sucks. 
     
    The only new ones I genuinely like are Force Awakens and Rougue 1.
  19. Sad
    HeavensCloud reacted to KingTubb in The Street Fighter V Thread   
    Anti airs in SFV are trash and don't do enough damage or give enough advantage. 
     
    The game incentivizes jumping so much. You can eat 5 AAs and get the life lead back with one successful jump in. It's wack.  
  20. +1
    HeavensCloud reacted to EvilCanadian in The Street Fighter V Thread   
    Accent core has more players on PC right now than Tekken 7, SFV, or DBFZ
    AC+R is a 483 year old game
    rollback helps
     
    also i played a bunch and the online is near flawless
     
  21. LOL
    HeavensCloud reacted to Volt in The Street Fighter V Thread   
    @DayaanIs this you?
     

  22. Insightful
    HeavensCloud reacted to Mattatsu in The Street Fighter V Thread   
    Wow, MK11’s netcode is so much better than this. I think i prefer SFV as a game, but matches with KingTubb, GetTheTables, and now MisterBee are all flawless in MK11 and slightly dodgy in V.
  23. +1
    HeavensCloud got a reaction from GetTheTables in The Street Fighter V Thread   
    Pretty sure that's Nash for him.
     
    I know people that are in constant character crisis.  But more often than not it's not a real crisis.  They just get bored and want to play around with a new character and that's what they find fun about fighting games.  But if the goal is to get gud, you gotta stick to one or two characters and keep grinding.  
  24. +1
    HeavensCloud got a reaction from Mattatsu in The Street Fighter V Thread   
    Thanks dude! This was super helpful.  
     
    This is the summary at the end of the video for those that don't want to watch the whole thing:
     
    - If cannon lands in front, assume it is plus
    - If you're a 3 frame character, take your turn after cannon switches sides
    - If you're a 4 frame character, you have to guess if cannon switches sides
    - Master the upball crossup block option select
    - Wait out VT2 if Blanka has meter, learn ex upball punish
    - Deny any and all activation if possible
  25. +1
    HeavensCloud got a reaction from Shakunetsu in The Street Fighter V Thread   
    Thanks dude! This was super helpful.  
     
    This is the summary at the end of the video for those that don't want to watch the whole thing:
     
    - If cannon lands in front, assume it is plus
    - If you're a 3 frame character, take your turn after cannon switches sides
    - If you're a 4 frame character, you have to guess if cannon switches sides
    - Master the upball crossup block option select
    - Wait out VT2 if Blanka has meter, learn ex upball punish
    - Deny any and all activation if possible
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