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Mattatsu

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  1. +1
    Mattatsu reacted to GetTheTables in The Street Fighter V Thread   
    My tinfoil hat theory is that the reason +R got this out of the blue is because they already had the idea for Strive and maybe used +R as a prototyping exercise. Regardless, very cool feature to get in any game.
     
    Considering that modern replays seem to be mostly just saved strings of inputs, its probably something most games could implement given the time and resources (which is always the hard part).
  2. Insightful
    Mattatsu reacted to Darc_Requiem in The Street Fighter V Thread   
    They jacked up the difficulty in US because of game rentals. IIRC game rentals weren't legal in Japan. That's why our 8 bit games were so hard. They didn't make 16 bit games easier. They just gave use the same difficulty level they had all along. If you play the Japanese versions of those games you'd be surprised how much easier they are. Bayou Billy kicked my ass. The Japanese version was a cake walk. It is part of the reason I found the fact that our Final Fantasy 4 (FF2 at the time) was a localization of the easy version. Square never played Battletoads or TMNT1 on NES.
  3. +1
    Mattatsu reacted to Doctrine_Dark in The Street Fighter V Thread   
    I've been playing a lot of classic beat 'em ups lately. Having lots of fun.
     
    But yo, the NES ones are so friggin hard. I can see why I failed to complete most of these games when I was younger. It was always much easier on Genesis/SNES because those games felt more like the Arcade versions they were based on. The NES ones really kicked my ass so bad. TMNT 2 Arcade Game and TMNT 3 Manhattan Projects in particular. TMNT 4 Turtles in Time and Hyperstone Heist were much easier. All fun as hell, tho.
     
    Double Dragon 1  (NES)  feels impossible after awhile. 2 was much easier. We don't speak on the NES version of 3.
     
    Regardless, it's been a blast. 
  4. +1
    Mattatsu reacted to Mr.Cipher in The Street Fighter V Thread   
    When the Cosplay is so good, even Pertho can't dislike it.
  5. LOL
    Mattatsu reacted to BornWinner in The Street Fighter V Thread   
  6. LOL
    Mattatsu reacted to Volt in The Street Fighter V Thread   
    I can do it, I'm on a cruel mood today.
     
    Ayo @GreatDarkHeroSHE DIDN'T GET SHIT!!!
  7. +1
    Mattatsu reacted to Doctrine_Dark in The Street Fighter V Thread   
    Still on my shyt. Almost slipped under the radar. Completed all of Dan's levels.
     
    This was one of the more fun runs of Extreme because I was learning Dan throughout most of it. 
     
     
  8. LOL
    Mattatsu reacted to BornWinner in The Street Fighter V Thread   
    Today I learned that Kyle Herbert, the English VA for Ryu and Gohan, voiced all the men in the X-men arcade game.
     
     
    I just can’t believe all of those wonderfully bad lines were delivered by him.
  9. +1
    Mattatsu reacted to GetTheTables in The Street Fighter V Thread   
    That right there is the main thing I miss about going to the gym. Makes cardio a lot easier to get through.  🍑 
  10. LOL
    Mattatsu reacted to Darc_Requiem in The Street Fighter V Thread   
    Not even gonna front. When I did go to the gym I would always do my cardio last. I'd go up stairs, look for the girl with the nicest ass, and get on the bike/stair machine behind her. The timer on the machine would tell me I was done before I knew it. Best part was there were TVs in front of the first row of machines, so it looked like I was watching TV.  🤣
  11. LOL
    Mattatsu reacted to Vhozite in The Street Fighter V Thread   
    This post is weirdly relevant to me because I just went to the gym for the first time lol. I was definitely trying not to stare at some of the girls doing squats. 
     
    No but fr I really enjoyed the workout. 
     
    Edit: The “worst” part was when I was on the crunch machine and towards the end I thought I was gonna throw up the breakfast I didn’t have
  12. +1
    Mattatsu reacted to Darc_Requiem in The Street Fighter V Thread   
    Lose her membership? What about all the people that just signed up to watch her squat? The gym would lose those memberships too. 👀
  13. +1
    Mattatsu reacted to AriesWarlock in The Street Fighter V Thread   
  14. LOL
    Mattatsu reacted to KingTubb in The Street Fighter V Thread   
    This is going to pop into your head in a couple days and you'll see how truly wonderful and pure it is.
     
    Also, that chun picture at the squat rack has me in stitches cause her butthole would for sure be exposed as soon as she tried to squat.
     
    Hope that's a private gym or Chun about to lose her membership 
     
  15. LOL
    Mattatsu reacted to Dayaan in The Street Fighter V Thread   
    ...
    Shut up, bro.
  16. LOL
    Mattatsu reacted to KingTubb in The Street Fighter V Thread   
    DBFZ deserves every award. 
     
    I hope this furry-two-men-inside-of-each-other-but-no-homo monstrosity is going to be as game breaking as it looks like it'll be.
     
    There won't be any more in person majors for the rest of the games life, the online isn't up to the task of hosting an online tournament that people will give any time or credibility to, so go off the rails and make it an unbalance mess. 
     
    Drop Bulma in a mech that takes up half the screen, has 10 billion health, and like every gun and rocket ever. 
     
    Drop Chi-Chi, and all of her moves are just her husband and sons effectively being strikers, but like every version of them, and they can stack.
     
    Imagine, chi-chi throws out teen Gohan, Super saiyaman, her husband, and her boy-husband, then calls in white hair husband as an assist to beat up her blue hair husband who's on the other team with her blond hair husband and her youngest son fused with another child. 
     

  17. +1
    Mattatsu reacted to Dayaan in The Street Fighter V Thread   
    I think the worst part about that is that I understood what you said. Man, I just don't want to play any FGs lately 😅
     
    I think I'll try to finish Ancient Gods first this week, and then make some progress on Persona 5. Then I'll work through the Uncharted games.
  18. +1
    Mattatsu reacted to CDB2k20 in The FPS (Doom, etc) Thread   
    I need to replay the first DLC again.
    I got my ass kicked all through-out it.
  19. +1
    Mattatsu got a reaction from CDB2k20 in The FPS (Doom, etc) Thread   
    I think it’s just the trailer for the DLC. It will hopefully be out before month’s end though
     
    also, the artwork is sick. I’m assuming the Mech vs Bob is a cinematic though, but it looks like the knights have returned to your side. Can’t wait to play it
  20. LOL
    Mattatsu got a reaction from Bigtochiro in The Street Fighter V Thread   
    No, it’s terrible. I fought against my own ghost to test it and dude was playing Haohmaru like it was Millia Rage. My ghost never stopped mashing jump. It would even mash buttons in neutral, even at full screen. I remember laughing really hard when it was mashing his kick at full screen like a dozen times in a row
     
    the first time I fought it was very early on, and it did moves I never even did outside of training.
     
    I played it later on to see if it improved with more data and it did not
  21. Insightful
    Mattatsu reacted to Hecatom in The Street Fighter V Thread   
    The thing is that the ghost require data from your matches to improve its AI.
    If you don't play much then it is dumb as fuck.
     
    The longer you play and more matches you have it gets better (In theory)
  22. LOL
    Mattatsu got a reaction from Darc_Requiem in The Street Fighter V Thread   
    No, it’s terrible. I fought against my own ghost to test it and dude was playing Haohmaru like it was Millia Rage. My ghost never stopped mashing jump. It would even mash buttons in neutral, even at full screen. I remember laughing really hard when it was mashing his kick at full screen like a dozen times in a row
     
    the first time I fought it was very early on, and it did moves I never even did outside of training.
     
    I played it later on to see if it improved with more data and it did not
  23. LOL
    Mattatsu got a reaction from Volt in The Street Fighter V Thread   
    No, it’s terrible. I fought against my own ghost to test it and dude was playing Haohmaru like it was Millia Rage. My ghost never stopped mashing jump. It would even mash buttons in neutral, even at full screen. I remember laughing really hard when it was mashing his kick at full screen like a dozen times in a row
     
    the first time I fought it was very early on, and it did moves I never even did outside of training.
     
    I played it later on to see if it improved with more data and it did not
  24. +1
    Mattatsu reacted to GetTheTables in The Guilty Gear general: Getting Wildly Assaulted in the Keyhole   
    Nah didn't mind at all. I'm naturally more of a turtle anyways so if I have a life lead and we are full screen I'm inclined to just sit on it. I have tried to get out of the habit of chasing when I don't have to and that was good practice. And having the few seconds to let my brain reset didn't hurt either. 🙂
     
    Fired up training mode to try to tackle some of the more complex Johnny stuff. Not there yet but a baby step closer on some of it. Now I need a nap.
  25. +1
    Mattatsu reacted to Hecatom in The Street Fighter V Thread   
    You know, i was thinking that there is a mode that people should ask more frequently to devs that is rarely spoken about.
    Online training modes.
     
    It would be nice if it became a standard.
    I have friends i am teaching the basis of DBFZ for example, and it would be great to have the training tools available when teaching them online.
     
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