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The Street Fighter VI Story Thread: Shadaloo Died so Luke Could Live!


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Some thoughts:

 

Quote

In Street Fighter 6, Akuma’s thirst for strength has taken a maddening toll. He carves figures of the hundreds of opponents he has felled and places them in the cave he resides, their silence beckoning him to fall deeper into his path of inner strife.

I wonder where he's at mentally in SF6, the wording here makes it seem like he's getting kinda crazy (er?) I wonder if the statues will have any cameos? Gen? It's kinda funny he's killed 100s of warriors, but can't keep anyone in the cast dead lol. Jokes aside, that's kinda cool, him doing a keepsake of the past fights is driving him crazier "remember all of these faces? Think of how good it is to take their lives! More Gouki, more! Don't leave them lonely, take more liiiiiives!"

 

I really hope they do something interesting with his character; the reason I fell off the train ages ago is because he has so much potential, but in the decades since his arrival, he's never making any real progress, just staying in the corner of the untouchable, edgey boy. I wanna see WT give insight into him in ways we've never seen before, I also wonder if the increasing isolation and SNH breathroughs he's making are making him wilder, but a bit of humanity from the player character (or Elena) may offer something unexpected.

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6 hours ago, Darc_Requiem said:

 Hmm....wonder if I'd be able to make a Gouken now?

I have one ready, but waiting to get better costume items (and maybe better hair options)

 

On  moveset side i think we are at very good point (possibly one of the best), mine would be

 

Akuma's basic moveset

Ryu hadoken and denjin charge

Chun's kikoken to mimic one-hands gohados

Kimberly vertical tastu

Akuma's Demon Raid (assuming have srk motion)

Ryu air tatsu

Cammy air divekick (if is qcf i don't remember)

Ryu all 3 supers (wich feel very Gouken-like)

 

Feel should have found way to sneak in also Jamie's dash palm special to wink at Senkugoshoa, but for shit motion overlap of commands in SF6 avatar system make it be at clash with Kim's vertical tatsu wich replicate lot Gouken's

At that point Akuma basic moveset having lot of palm strikes helps cut Jaime's special, but would have preferred keep both and motion classic system was'nt crap forcing non-existent overlapping just to fit modern bullshit lol

 

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21 minutes ago, ShockDingo said:

Some thoughts:

 

I wonder where he's at mentally in SF6, the wording here makes it seem like he's getting kinda crazy (er?) I wonder if the statues will have any cameos? Gen? It's kinda funny he's killed 100s of warriors, but can't keep anyone in the cast dead lol. Jokes aside, that's kinda cool, him doing a keepsake of the past fights is driving him crazier "remember all of these faces? Think of how good it is to take their lives! More Gouki, more! Don't leave them lonely, take more liiiiiives!"

 

I really hope they do something interesting with his character; the reason I fell off the train ages ago is because he has so much potential, but in the decades since his arrival, he's never making any real progress, just staying in the corner of the untouchable, edgey boy. I wanna see WT give insight into him in ways we've never seen before, I also wonder if the increasing isolation and SNH breathroughs he's making are making him wilder, but a bit of humanity from the player character (or Elena) may offer something unexpected.

Cool, that was one of Rugal gimmicks i liked most

E0lIKzGWYAMb5Dv.jpg:large

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6 minutes ago, CESTUS III said:

I have one ready, but waiting to get better costume items (and maybe better hair options)

 

On  moveset side i think we are at very good point (possibly one of the best), mine would be

 

Akuma's basic moveset

Ryu hadoken and denjin charge

Chun's kikoken to mimic one-hands gohados

Kimberly vertical tastu

Akuma's Demon Raid (assuming have srk motion)

Ryu air tatsu

Cammy air divekick (if is qcf i don't remember)

Ryu all 3 supers (wich feel very Gouken-like)

 

Feel should have found way to sneak in also Jamie's dash palm special to wink at Senkugoshoa, but for shit motion overlap of commands in SF6 avatar system make it be at clash with Kim's vertical tatsu wich replicate lot Gouken's

At that point Akuma basic moveset having lot of palm strikes helps cut Jaime's special, but would have preferred keep both and motion classic system was'nt crap forcing non-existent overlapping just to fit modern bullshit lol

 

Cammy's Dive Kick is QCB+K. So you'd have to use Akuma's base set to have an Air Tatsu and a dive kick. 

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4 hours ago, Darc_Requiem said:

Cammy's Dive Kick is QCB+K. So you'd have to use Akuma's base set to have an Air Tatsu and a dive kick. 

 

well-there-it-is-smile.gif

Good thing Akuma's base moveset was already my pick, so at least for once it's a problem solving itself 😄 

 

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Lol was in other thread, made story type theory post

 

Just to share

Quote

 

Since we speak about SFV newcomers with chances of return Necalli is hard to ignore too, if we consider the old man in Mexico (where Nec it's supposed to come from) perceived the presence of an "evil pest", really doubt capcom dropped it there for nothing

 

Considering the beatings he took in SFV story it's possible he returned to rest in same place he sleept for centuries

 

I'm rare case of person that would like Necalli return as he was in SFV but done with the care and development SF6 seems to guarantee, still believe rip-off JoJo's pillar men was good idea but they lacked the balls to go for it and half ass done him to safe bet on Bison again

 

But beside my preference if we stick just to Necalli true nature it's absolutely possible Necalli would return in a very different form if absorb somebody else, his SFV look was derived from last warrior he absorbed (and even parts of his fight style since his ultimate technique was copied from same guy)

I just hope they don't waifu him too because would mean they can't fix their shit and just safe gamble on female fighters getting at least some fans by default lol

 

Now that i think about it due various circumstances we seen Necalli fail at absorb some fighters, but wonder if is possible we see him returning after having absorbed maybe a lesser level former playable char and we see him show the traits of both (would not even be definitive death of the human char, for what we know could return normal if Necalli is expelled/destroyed)

 

 

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17 hours ago, Shakunetsu said:

The darken face is something that I pushed in SRK forums SF5 character thread to make his face more silhouette along like Shadow Dio. Good thing they had push through that idea in SF6.

https://archive.supercombo.gg/t/my-fanmade-sf-game-plots-lore-continuity-fixes-suggestions-and-re-interpretation/181037/4

 

Quote

 

let’s bring back the mystery and shadowy feel of Akuma in model design.....

 

Akuma normal mode shadow/fog shaded face like Dio in Bandai game. This would brings back that nostalgic feel of spectator and mysterious into Akuma.

 

tumblr_inline_o47ofzWHwr1r8a94o_500.gif

 

 

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Edited by Shakunetsu
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Bunch of fun random details

 

- From all artworks i thought we was going to get the largest Akuma ever and possibly exagerated, but actually in the trailer is possible see next to Ryu he looks canon correct, just slighty taller/bigger (175cm-85kg vs 178cm-90kg)... in SFV he looked much more massive than Ryu (but SFV fucked lot of proportions)

 

-It's smart from them show how Akuma very casually/effortlessy throw at our avatar a shoryuken very very similar to Ryu's Lv3  wich till that moment looked like one of the most devastanting supers of the game, yet Akuma does'nt have it on his moveset not even as Lv1 super, as if it's lower stuff

 

-Cool how as @BornWinnerposted Drive Impact put giant emphasis not only on extreme speed the punch is thrown, but also how fast is retreated

Imho it's a wink at Katsumi Orochi's perfect punch where the recoil is considered even more important than the throw phase itself

NA-4Tq.gif

 

-SF6 WTM will likely deny Akuma the status of hermit because his stage being actual new location there will be one of these backpack merchants living there with him, unless just for his location they will allow him to be his own merchant lol

Akuma%20Selling%20Fruit.jpg
while at it i LOVE this fanart, the guy being the child is pure genius

Spoiler


akuma_gouki_the_fruit_vendor_by_hakuryuv

 

-SF6 super veiny body look remind lot how Itagaki started to design Yujiro Hanma in recent times

Spoiler

the-evolution-of-yujiro-hanma-physic-ove

and i think played a role, but still think main inspiration was Jukei from HNK (fun coincidence also in this scene big asura statue get its head damaged, something happening in Akuma teaser too)

find his case even more fitting as in HnK  the crazy veins were a trait shared by masters using the forbidden demonic ki like Jukei, brainwashed Hyo or Kaioh, while on Yujiro's case seems more to express his extreme physical condition (even if Yujiro himself is often compared to a demon/ogre with bit of mystical aura we can see similar portrayal in 100% physical fighter Oliva)

 

Plus that ki deformed their facial traits making them looking less human, just watch difference between normal Hyo and possessed Hyo, and how latter remind Akuma teaser ki demon

Spoiler

4_DPhCn.jpgHyoh8.jpg

12_oni02.jpg

 

 

-As mentioned before the new info posted by @ShockDingothat apparently Akuma now "He carves figures of the hundreds of opponents he has felled and places them in the cave he resides" is huge awesome wink at Rugal

E0lIKzGWYAMb5Dv.jpg:large

As long i can see does'nt seem possible see these statues in the stage, but sure hope we get some cutscene where we can see his "collection" and get some cool cameos

Statue list should/may include, from most likely to crazy

  • Goutetsu
  • Gen
  • Gill (Akuma likely does'nt know to have been trolled and that Gill resurrected himself right after the SGS)
  • Necalli if left enough impression on him lol
  • possibly Kage (even if was just a "spiritual" fight)
  • Would be interesting for the symbolism see SF4 Oni there, Oni was if down the road SnH took over Akuma, current SF6 form seems like Akuma took over SnH

if they're open to bit of cameo stuff

  • possibly Asura from Asura's Wrath for their fight in that game (SF6 WTM already dropped small cameos of other Capcom games like DMC and MH in the treasure room)
  • possibly Heiachi cameo, because just like with Gill, Akuma believe to have killed him
  • possibly RUGAL cameo (would be fun reference to CvS2 where one possible outcome was Akuma killing Rugal and becoming Shin Akuma, plus would be hilarious af revenge for Rugal back in KoF days claimed to have killed SF characters like Guile and Zangief)

Would not be surprised to NOT see Bison statue there, as Akuma ever considered him scum lol

 

 

-Akuma now believe to be super badass because mastered a bit better (and still poorly) lava like ki, imagine be so untalented to take that long just to learn the basics, took Akuma years of dirty cave no fap hermit shit

Meanwhile our hero Rosso did more complex lava tricks at 27 while banging Ken's wife second day of her Italy trip

totallycanon.jpg

 

Sad Capcom have to go to such lenghts to protect SF cast from greatness

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1 hour ago, DarthEnderX said:

It's certainly a pull.

Fun thing is they even roughly recreated the character to show it lol

They could have even used the gray/white camo pants, but they did'nt because even if are ingame for players are still locked

 

Cool af this month we get SFA2 too

 

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9 hours ago, Chun-Li_Forever said:

And confirms Akuma's Lv3 also has a CA version as well.

Yeah, as expected tbh

 

Considering one of his SF6 gimmick seems to be show better he can concentrate/upgrade SnH into lava like ki (in these moves often we see bit of SnH ki at begin), and that his basic Lv3 in the trailer is a SnH-charged punch, guess logical coherent upgrade would be him for CA Lv3 doing more or less same move but when he charge his punch it surpass SnH and become lava ki charged and when punch downward he generate a lava pillar or something

 

Kinda like

SekiaKuretsuha.gif
 

Spoiler

basically poor people attempt at

 

Tumblr_nwefxaCgZS1r7sijxo1_500.gif😆


 

Would also kinda mirror how Ryu Lv3 is a Shin Shoryuken with bit of visible SnH at begin, then his CA Lv3 is done more or less the same but with denjin/electric looking ki

 

Guess is possible if we get cutscene of Ryu and Akuma serious clashing we will see hado shit vs snh shit and then them getting serious and throw denjin shit vs lava shit lol

 

4 hours ago, DarthEnderX said:

DOMAIN EXPANSION!

Chimera Shadow Garden shit? 😁

Megumi's_shadow_clones_attack_Reggie.png

 

To me new SGS gave Naruto supers vibes, but i'm not super familiar with Naruto lore, think probably seen on YT some Naruto villain doing something similar as super in one of games (admit YT vids with "xxx game all supers" are drug to me lol)

 

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Posted (edited)

I'm guessing Akuma's "Sacrifice yourself to the Satsui no Hado" is a line from the boss fight with Ryu.

 

Or it might be towards the player's character in World Tour Mode. Akuma has likely given up on Ryu taking that path at this point.

 

I wonder if Akuma is going to speak on Lily's dormant power.

 

 

 

 

Edited by Doctrine_Dark
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8 hours ago, Shakunetsu said:

what do you mean?

It's a Jujutsu Kaisen reference.

 

Characters basically have the ability to create a pocket dimension around themselves that alters reality with their...let's call it a Stand-like ability.

 

That's basically what SGS is here.  Akuma isn't sending you to hell.  He's sending you to the thousand punches dimension.

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3 hours ago, Doctrine_Dark said:

1- Akuma has likely given up on Ryu taking that path at this point.

 

2- I wonder if Akuma is going to speak on Lily's dormant power.

1- Yeah, he gave up after their SFV story fight, the aftermath was him accepting Ryu's will to grow as warrior in his own way and Akuma leave looking forward to see the results in future (wich may mean SF6 current timeline)

 

2- That's good theory, i wonder if the extreme sense of danger may even awake Toyno'Ikonoi and force It to come out to project the body (Lily) Is hosting him

 

Still wonder if Toyno'Ikonoi is related to Necalli, have two evil supernatural mexican entities that can parasite people is bit too big coincidence lol

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54 minutes ago, Darc_Requiem said:

@mykkaCan we get Ginger Italian Otaku Girl in SF6? Please don't hate me @CESTUS III

Seen these designs back in SFV days so my time to curse capcom over it lie in the past... now Marisa that was supposed to be greek but end up italian for whatever reason is the newest knife in my back, have no time to worry about otaku girl

 

But tbh gave up hopes on capcom (just make me do better use of characters made with editor damn it), last time they thought male rep was Smalt Raven concept in SF4 who was italian-american

 

As we speak small but still most likely rep could be grown up Maggio, maybe playing on Joseph Joestar imagery (considering Maggio & Menat wink hard at Joseph & Caesar)

 

But i've no reason to expect it, at best will be shitty NPC with little personal moves when Menat get released

 

31 minutes ago, DarthEnderX said:

Maybe Irish, to go with the ginger.

Give this guy a medal

Fun thing one of the few original characters i made with SF6 avatar editor it's supposed to be scrappy bare knuckle boxing (used to have Luke style, now have Ed) irish girl with irish pub theme, not much far from the pizza assassin girl one but done on irish flavor lol

 

Think an irish ginger Makoto x young KoF Vanessa lol

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2 hours ago, mykka said:

 

Ryoredcyclone noticed (as I did) they added details since SFV, because the Asuka cosplay thing wasn't included in her bio when Capcom talked about Margherita back then. They just said Goku was her first love.

Wouldn't be the first time the English release of the same Japanese book is slightly different in its content...

 

Anyway, she can't be Irish. She's redhead, so of course she's Italian. ALL Italians in SF world except Rose are redheads, full stop. 😛 

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Posted (edited)

Also another  unused concept (where are these coming from, a book?) Data as a Bollywood star.

 

I'd love this so much! My pals and I started watching Bollywood and Telugu action films at the start of the Pandemic and they're so fun, creative, and refreshing. Tiger Shroff kicks so much ass, look him up. A lot of these have over the top incredible stylized action that I think would be at home in Street Fighter, so having another Indian fighter would be golden!

 

 

 

 

 

Edited by ShockDingo
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3 hours ago, Miðgarðsorm said:

Anyway, she can't be Irish. She's redhead, so of course she's Italian. ALL Italians in SF world except Rose are redheads, full stop. 😛

Tu quoque, Brute, fili mi!

 

+0,5% for SF6 Maggio btw, sporting the proud Ferrari Red in the hair like all we italian do

 

best part is to think that Rosso did'nt got red in the hair but still got red in the name 😆

 

3 hours ago, ShockDingo said:

Good eye on the added detail, the old mechanic for Neo Shadaloo got more details too. Made him interesting, I want them to give the ol' timer another chance!

 

Basically they went full uno reverse card on the "let's waifu characters" on Area

area-ex2.jpg

 

Meanwhile RIP to Abel, T.Hawk and FANG lol

 

3 hours ago, ShockDingo said:

Also another  unused concept (where are these coming from, a book?) Data as a Bollywood star.

 

I'd love this so much! My pals and I started watching Bollywood and Telugu action films at the start of the Pandemic and they're so fun, creative, and refreshing. Tiger Shroff kicks so much ass, look him up. A lot of these have over the top incredible stylized action that I think would be at home in Street Fighter, so having another Indian fighter would be golden!

 

Dude try too hard to be V.Rosso, stick to dad weirdo flame yoga imho

 

Joke aside guess in capcom minds Rashid just stole his gimmick, no Bollywood star buyt cool rich YT celebrity who does super spectacular stunts for the camera

 

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1 hour ago, YagamiFire said:

Wait a second...

 

The plumbers grandson goes on to fight aliens?

Blond? Westerner?

Who we putting money on this being a reference to? Captain Commando? Kevin Straker?

Maybe Kevin, Captain Commando's family, at least in the manga were scientists and rich, they never mentioned his grandparents as far as I remember.

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8 hours ago, YagamiFire said:

Wait a second...

 

The plumbers grandson goes on to fight aliens?

Blond? Westerner?

Who we putting money on this being a reference to? Captain Commando? Kevin Straker?

 

to some extent muscular dude in wifebeater with bigmechanic arm also made me think wink at

spencer_08.preview.jpg

a concept even had bit of these straps/braces

rad-concept3.jpg

 

But yeah, guess Captain Commando is most likely with the alien thing

 

Btw another fun wink may be the thing that wear hat backward when serious, seem straight reference to Stallone armwrestling movie Over the Top

 

7 hours ago, ShockDingo said:

Maybe Kevin, Captain Commando's family, at least in the manga were scientists and rich, they never mentioned his grandparents as far as I remember.

 

Yeah but SFV rolled a bit like this, like Zeku being hinted to be in some way the first Strider and yet lot of things don't match Strider original canon

 

One thing ever found funny is often in japanese series we westerners are more concerned about these series canon than japanese themselves are lol

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Posted (edited)

Ryoredcyclone looked up in his Japanese copy of How to make Capcom fighting characters and found that the Asuka detail indeed WAS in the original. The only thing they added in the English version was the clarification "from Evangelion", evidently because they simply felt the need to make it clear which Asuka was for the Western audience. So the book is effectively the same, and the conclusion is that Capcom just added some details since CFN times (because that Asuka cosplay thing WASN'T in the original site description, I looked up as well and also didn't remember translating it). Damn, now I want that book...

 

 

Edited by Miðgarðsorm
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Akuma's CA version of his Lv3 - No video, but taken from someone who has played Akuma 20 matches at the Japan Battle Hub

 

(Spoiler warning)

 

Spoiler

wait I read your question wrong.

He does have a regular CA from his Super, the animation goes like this

Sorry I dont know how to make a spoiler prompt for the people that don't want to read this.

He will do the Regular Thing and once you're one the ground and he tries to punch you, your character blocks, he then opens his hand and does a point blank Hadoken Charge on your face that goes boom and looks a lot like his 3rd strike super.

Its quite brutal and it looks pretty sick

 

Source

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1 hour ago, Chun-Li_Forever said:

Akuma's CA version of his Lv3 - No video, but taken from someone who has played Akuma 20 matches at the Japan Battle Hub

 

(Spoiler warning)

 

  Hide contents

wait I read your question wrong.

He does have a regular CA from his Super, the animation goes like this

Sorry I dont know how to make a spoiler prompt for the people that don't want to read this.

He will do the Regular Thing and once you're one the ground and he tries to punch you, your character blocks, he then opens his hand and does a point blank Hadoken Charge on your face that goes boom and looks a lot like his 3rd strike super.

Its quite brutal and it looks pretty sick

 

Source

That sounds pretty cool shit to steal lol

 

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On 5/2/2024 at 11:40 PM, DarthEnderX said:

It's a Jujutsu Kaisen reference.

 

Characters basically have the ability to create a pocket dimension around themselves that alters reality with their...let's call it a Stand-like ability.

 

That's basically what SGS is here.  Akuma isn't sending you to hell.  He's sending you to the thousand punches dimension.

Thanks for clarifyling that up it kinda reminds me of Itachi's Genjutsu too

 

 

 

 

 

 

 

 

 

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6 hours ago, Chun-Li_Forever said:

Akuma's CA version of his Lv3 - No video, but taken from someone who has played Akuma 20 matches at the Japan Battle Hub

 

(Spoiler warning)

 

  Hide contents

wait I read your question wrong.

He does have a regular CA from his Super, the animation goes like this

Sorry I dont know how to make a spoiler prompt for the people that don't want to read this.

He will do the Regular Thing and once you're one the ground and he tries to punch you, your character blocks, he then opens his hand and does a point blank Hadoken Charge on your face that goes boom and looks a lot like his 3rd strike super.

Its quite brutal and it looks pretty sick

 

Source

This sounds good! I'm probably one of the few people who was kinda underwhelmed by his lvl 3 Super. The punch to the face without the large pillars of sky-soaring energy, we're used to seeing from Akuma doesn't feel fleshed out enough.

spacer.png

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43 minutes ago, bakfromon said:

This sounds good! I'm probably one of the few people who was kinda underwhelmed by his lvl 3 Super. The punch to the face without the large pillars of sky-soaring energy, we're used to seeing from Akuma doesn't feel fleshed out enough.

spacer.png

yeah same thing I feel with Giefs SFV. flashy effect gives emphasis on impact

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