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Vhozite

MEGA Elite
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Posts posted by Vhozite

  1. So since I only have access to training mode right now here is some quick anti-Manon tech for y’all. 
     

    The following characters have lights that can safely meaty Manon on wake-up and recover in time to block SA1.

     

    Blanka
    Cammy
    Chun
    DeeJay
    Dhalsim
    Guile
    Jamie
    Juri
    Ken
    Kim
    Rashid
    Ryu
    Zangief

     

    13/19 characters, which was more than I was expecting tbh. I’ll add this to the Manon thread when I get a few minutes. Also take note that Manon SA1 is 10f startup, so if your main is rocking a super slower than that (Marisa, Gief, etc), this list is even longer.

    Notes about the characters in bold that I think everyone should know. 

     

    DeeJay: His st.lp is the fastest overall light in the game at 12 frames total. 4f startup and 6 recovery. Don’t quote me on this but if my math is correct he is the only character that can safely meaty reversals/Supers that are 8f or slower. 
     

    Juri: Her st.lp is 4f start and has 4(!) active frames. Probably a top 3 meaty button in the game.

     

    Kimberly: Very fast lights in general, to the point where she can meaty light Manon with 3 different buttons including cr.lk. Might not mean anything against your main but she was the only character with 3 options. Not surprisingly, she can easily set this situation up in the corner ending combos with Tatsu. 

  2. I’m on iPhone (12 mini) w/ Safari and I can see attachments and images fine. Like Reticently said it just takes a few seconds when first opening. The overwhelming majority of the time I’m here it’s on my phone.
     

    The issue I have is zooming in on a picture or tilting the phone to scroll in landscape will crash my Megashock tab 95% of the time.

  3. I’m so jealous of everyone here who has internet and can actually play rn. It’s gonna be a few days before I can play again 😭 

     

     

    Also on AKI’s poison…

    When she strikes an opponent who is already poisoned with moves like Serpent Lash, a Toxic Blossom triggers where the resulting explosion can open enemies up to follow-up attacks.“

     

    So AKI’s poison still depletes health like FANG, but with the side effect that she can literally blow you up if she hits you with certain attacks after. Not specifically what I was hoping for but as long as it’s better than FANGs it’s great.


    Not sure if I’ll be dropping Manon for her like I originally planned but I’m def gonna try her out.

  4. 8 hours ago, TWINBLADES said:

    What is the counter play against dragon lash? And before someone says uhhh duur just lab it I already have. Every version of the move is gay as fuck and trying to react to it or perfect parry it is whack. Regular parry is also whack too. Someone give me hope to show that I’m just fucking retarded. 

    First thing you need to know is how to differentiate between versions. 
     

    Heavy version (+ on block) has Ken say a voice line (“how’s this” iirc) while light and medium are kinda generic grunts. Heavy is also much slower and reactable and can be jabbed. 
     

    That’s the basics. Me and Pert discuss that move a bit here

    https://discord.com/channels/834223350963896322/834223350963896325/1135729382300856341


    TLDR: 

    1. jab/parry/whatever on reaction
    2. Recognize the sound check for heavy

    3. L/M lash stuff is unsafe and probably fake anyway

    4. If you’re gonna block it, block standing (treat it like a dive). 
    5. Dragonlash has low crush hitbox

     

     

    Also like Hawk said you can drive reversal the heavy version if you’re too late trying to stuff it.

  5. 38 minutes ago, CESTUS III said:

    Wonder what they can do to help Zangoef too, seems lowest in most tier lists 

     

    Never liked Banishing Flat because looks retarded though, would like if they find way to help Gief without it lol

    Gief needs a command grab that doesn’t leave him a mile away and for Lariat, SA1, and SA2 to be actually functional. 
     

    Fix that stuff and he would be significantly better without needing to give him a whole new move.

  6. 1 hour ago, Sonero said:

     

     

    You want actual advice or memes?

     

     

    Ah yes another clip of JP spending more meter than he actually has to ape someone. 
     

    I’m really not sure what to blame here. On the one hand I think the meter meter system is flawed when someone can spend 6 bars of Drive on 4 drive rushes in one sequence despite starting with only 2.5 blocks. On the other hand, I see JP in these cracked out “lol meter management?” clips more than any other character so I’m not sure how much of the problem is him specifically.

  7. 5 minutes ago, Maravilla said:

    The main issue with ryu to me isn't that ken does everything better etc. it's that his denjin charge or whatever you call it almost feels like a nerf, I remember reading somewhere that it actually makes ryu worse in a way because you lose pressure,oki,etc. by stocking it. 

    Yeah Denjin is terrible and easily the worst “resource” in the game. The opportunity cost to stock it is super high (loss of time/reposition/oki) and for your trouble your reward is wasting it on a poke that probably won’t do anything or losing access to one of your best pokes so you get to run better offense. Jaime also has to give up something to drink, but he also stays buffed for the entire round AND has a super that gives him temporary max level. 

     

    The strange thing is that the other characters who have stores that buff multiple moves (Lily, Juri) can stack up to 3 at once while ryu only gets 1. Those characters also have attacks attack to their stores lol. Honda only can hold one sumo spirit, but unlike Ryu he doesn’t have to manage what move he uses it force since it only buffs HHS.

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