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Illwill88

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Posts posted by Illwill88

  1. 56 minutes ago, Sonero said:

     

    Honestly its more than that. This game is shitting on other FGs in a lot of ways at this point. I'm just messing around with trials so far, can't say what the balance will be at the end. But the characters just feel well thought out...unlike other places I won't mention.

     

    :coffee:

    For sure just from doing trials you get a feeling that even the simplest seeming characters have depth and a game plan. For instance deejay isn’t just a slightly different guile he has his own identity play style  wise.

  2. 10 minutes ago, Vhozite said:

    I’m in the same boat. I’m trying to stick it out learning Marisa so that I can grow as a player but so far Cammy is who I vibe with the best lol. My heart also wants to play Manon but in my heart of hearts I know I’m gonna absolutely suck with her lmao

     

     

    Yeah about to go play some more. But I completely understand where you’re coming from.  I’m overthinking this as if I’m competing for that 1 mil.😂

     

     just gonna try to have fun and play who I want. But I also wanna actually get decent at the game and get rid of some bad habits.

  3. The character crisis is hitting me hard. So far just messing with different combo trials but that’s making it worse because I’m treating the trials as if they’re absolutely all needed to play a character.

     

     I’m trying to stick to my goal of learning a charge characters so that’s not helping lol. Funnily enough blanka is clicking the most so far. I’m avoiding trying manon till last resort because I know she’ll be my Laura substitute till she hopefully is in the game

  4. Characters with free throwloops in the corner
    • Luke
    • Jamie
    • Manon
    • Kimberley
    • JP
    • Juri (is +3)
    • DeeJay
    • Cammy
    • Ryu (can whiff LP)
    • Blanka (is +9)
    • Ken
    • Zangief
    • Dhalsim

    Needs DR
    • Marisa
    • Lily
    • Guile

    No loops
    • Honda
    • Chun-li
     

     

    video example 

    https://twitter.com/koichinko/status/1664294905089503233?s=46&t=UQhhHszFfY1cGNg4xX5A5A

     

  5. I know it’s kind of cringe to be hype for dlc when the game hasn’t released but I can’t stop from imagining some characters in this system. But after experiencing the drive system I can’t wait to see makoto or Dudley. *fingers crossed

     

    On top of the game and netcode feeling good you can see the amount of effort going into making a good product and nods to the sf legacy in this thing. I hope they sell well they deserve it.

  6. Hot take but I almost feel like they left the grapplers out of the beta on purpose. Knowing everybody is spamming drive impact and getting spd’d would have the pitchforks out for grapplers. 
     

    And I also noticed some weird a2a interactions with Kimberly’s tatsu and super lvl2.  Not sure how bushin style tatsu interacted in other games but there were lots of times where unless I did the overdrive tatsu or caught them at a specific angle it would trade or straight up lose the interaction.

  7. I’ll be honest I wasn’t the hypest about this game after playing the demo and watching videos. But after 1 day on the beta I’m ready for it. I just kept playing match after match. 
     

    I still have some things I’m worried about but it feels good to know there’s a fighting game I’ll be able to really put some time into. 
     

    I will not be sticking with Kimberly she’s okay but she’s just not for me. Right now I’m really considering Honda mainly because he’s straightforward and dumps damage.  
     

    Kimberly really seems tedious to get any solid damage going. This game requires you to be on point reactions wise so I’m playing whoever’s simple .

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