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Posts posted by elliephil
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On 4/25/2024 at 5:36 PM, AriesWarlock said:
Trippy, I was listening to this song this morning while getting ready for work.
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Tokido buttons. These are gonna be crazy.
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9 minutes ago, Sonero said:
I bought it on Steam just to start practicing those feints gain. Gonna do new kids like Mexicans did me in fightcade years ago and just "infinite" them into guard breaks with Terry.
😂
Kevin rotor cancels separates the boys from the men, I pray that he is still gonna be busted in the new game.
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12 hours ago, Darc_Requiem said:
Has anyone else heard this song? It popped up in recommended videos. I watched it and couldn't stop laughing. I know it's gonna have some people heated. 😂
I completely lost it when I saw him in front of the Chuck E Cheese 😂
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- Pair of Rooks, Darc_Requiem and Sonero
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11 hours ago, CESTUS III said:
Dudley was definitely too small (watch him next to Ryu), Abel may be slighty too big... even if in latter case it's not by that much margin
From my understanding, there are two people that work on these mods. One for the models, and the other for the moveset.
He was joking with me about putting Rufus into sfv and adding the season 1 chun li boob jiggle physics to his belly.
- Sonero and CESTUS III
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So I guess my friend from back in the day actually worked on that Dudley mod.
A little glimpse into the future shh 😃
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Dudley would be a good fit for sf6. Here's to hoping.
- JustBooming, -PVL93- and Illwill88
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2 hours ago, misterBee said:
You have to realize that a ton of people on Fightcade weren't even born when 3rd Stirke came out in arcades. Many have never played the real thing.
Damn saying the quiet part out loud!!!
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13 hours ago, axeman61 said:
To the maybe one or two of you who know who Joyner Lucas is, tell me this isn't some shit he would do.
I currently live where Joyner Lucas is from and I've never heard so many people diss their own as they have with him LOL
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1 hour ago, misterBee said:
Fightcade uses FinalBurnNeo as its emulator, and FinalBurnNeo has significant input delay. It's the online standard and tons of people are used to it -- but it will feel laggy if you're used to the real arcade cab.
I bring this up to players and they act like I'm crazy lol
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58 minutes ago, HeavensCloud said:
I remember there were a lot of people on SRK saying the 30th Anniversary port was ass. I owned the game and it seemed fine to me. Mind you I didn't have any other versions to compare it to, but it felt great offline in training mode and the online had rollback and was comparable to other games with rollback at the time.
The PC version of 30th anniversary is very close to arcade perfect. The console versions of 30th were met with mixed reception. The online was ass but as far as using it for offline, it was good and has been endorsed as being legit.
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Friend and I used to call the Nintendo support line to prank call them but they ended up being really chill lol
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9 hours ago, Jocelot said:
I've never heard of Supergun before, that's pretty cool.
But is there something wrong with the other ports of Third Strike? Are they not considered arcade perfects? Just curious
Per random fightcade users (both good and bad players), the console port of 30th is considered to be "slow" and "feels off." I have never had a solid explanation as to why 30th anniversary is reviled so much for offline 3s. The 30th anniversary port is allowed by Jazzy Circuit, the grassroots 3s tournament series ran by the most dedicated 3s players. In terms of port quality, it is very good compared to every other port.
3s online edition is also pretty good but there are some issues with the balancing and the game running too fast. Yun's genei jin not scaling properly is one of the most glaring problems. Many players consider it to be a different game.
Everything else is either too slow, the sound queues are off, or straight up the wrong version of the game. They are also all very old.
- HeavensCloud, -PVL93-, Pair of Rooks and 1 other
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Menu Fighter 6
- Pair of Rooks, Bigtochiro, Shakunetsu and 1 other
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49 minutes ago, purbeast said:
I can't believe how bad SF5 has aged. It just looks so bad and like it is in a beta form in all aspects - graphics, sounds, UI, etc.
All the characters look like clay putty and the UI looks like stock assets. The game should have came out with that cell shading filter tho. Still looks very cool for a fighting game to have that.
- AriesWarlock, purbeast and -PVL93-
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4 hours ago, Darc_Requiem said:
The Dreamcast was doomed before it even released.
Sega also pissed off big devs like EA because I guess the dreamcast was hard to develop for. It used weird, proprietary hardware that wasn't being used for game development. (Someone at Sega was definitely doing someone else a favor in Japan with this decision.) That's the main reason why there was those Sega Sports games.
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8 hours ago, Doctrine_Dark said:
Now just imagine how my kid self felt when I turned on the PS1 version and realized I couldn't tag out.
That shyt was X-Men Vs Street Fighter: Street Fighter Edition (Rounds)
I distinctly remember thinking as a kid "oh well maybe this game is just shitty the way that sf2 champion edition is shitty compared to later versions." I never played Xmen vs SF on Saturn or arcade up to that point, my first and only impression was from that PS1 version. In fact, the only marvel game I had played was mvc2 LOL
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PS1 Xmen vs Street Fighter frame drops are legendary. The game would really begin to chug when two Juggernauts played.
- Doctrine_Dark, AriesWarlock, Bigtochiro and 1 other
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1 hour ago, purbeast said:
How does he have no health bar?
Chun f+hk and Ryu hadoken both traded, Ryu died. This is before the ko screen appears.
The SF6 Thread: Mena Won Evo Japan!
in Fighting Game Discussion
Posted · Edited by elliephil
Combo Cucked
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This was my fav moment of 3rd strike at Evo Japan this year