Daemos Posted October 15, 2022 Share Posted October 15, 2022 2 hours ago, Chun-Li_Forever said: Unreal Engine Chun-Li SF5 Chun looks more like the character we know and love. Phantom_Miria and Shakunetsu 2 Quote Link to comment
CESTUS III Posted October 15, 2022 Share Posted October 15, 2022 1 hour ago, Daemos said: SF5 Chun looks more like the character we know and love. Tbh i think they look different versions of Chun we seen in the past Watching face proportions SFV one remind me more SFA style, with round thicker traits, stronger chin/jaw and minimal mouth SF6 one remind me more heart shaped face Chun of SF2, with smaller chin, pointy nose, more feminine lips and more emphasys on eyes being elongated both in shape and make up Then we got SF3 and 4 where she was different style again, even from each other Tbh even SFV was'nt sure about what look she should have, first Chun we seen in V stylistically was different from final one Quote Link to comment
DarthEnderX Posted October 15, 2022 Share Posted October 15, 2022 Realism. Barf. CESTUS III, Phantom_Miria and Shakunetsu 3 Quote Link to comment
Chun-Li_Forever Posted October 15, 2022 Share Posted October 15, 2022 (edited) I don't know about you, but I think SF6 Chun is the BEST Chun-Li has ever looked. As the resident Chun-Li Expert with a PhD in Thighcology and a Masters in Kick-nesiology , not to mention 30 years of love and devotion to the Queen and Waifu herself, I think my opinion should count for something right? Edited October 15, 2022 by Chun-Li_Forever YagamiFire, ToreyBeans, ShockDingo and 3 others 6 Quote Link to comment
Daemos Posted October 16, 2022 Share Posted October 16, 2022 3 hours ago, Chun-Li_Forever said: I think my opinion should count for something right? Of course it does my dear... Which is why it will be needed for Chun-Li's funeral flower arrangements! Spoiler MWAHAHAHAHA! Nightmare_Forever! Shakunetsu, Chun-Li_Forever and ToreyBeans 2 1 Quote Link to comment
Shakunetsu Posted October 16, 2022 Share Posted October 16, 2022 7 hours ago, Chun-Li_Forever said: I don't know about you, but I think SF6 Chun is the BEST Chun-Li has ever looked. Alpha was younger Chun li and that's a very different take I'm more into the reason of coherence here for why I'm okay SF6 Chun, Because the most of SF3 art is more akin to SF6 Chun shaped face, Yes there where no consistency but I'm gravitating here with the more dominant reiteration of her facial design in the later years of visualizing an aged Chun li, and she looked more asian this time in SF6 than an anime character wearing chinese costume Quote Link to comment
YagamiFire Posted October 16, 2022 Share Posted October 16, 2022 I wager Chun-Li's nostalgia costume in SF6 (you know she'll have one) is going to look incredibly good Quote Link to comment
CESTUS III Posted October 16, 2022 Share Posted October 16, 2022 15 hours ago, Chun-Li_Forever said: I don't know about you, but I think SF6 Chun is the BEST Chun-Li has ever looked. As the resident Chun-Li Expert with a PhD in Thighcology and a Masters in Kick-nesiology , not to mention 30 years of love and devotion to the Queen and Waifu herself, I think my opinion should count for something right? I don't mind her new face, but i'm not a fan of how idle stance looks with new body proportions 14 minutes ago, YagamiFire said: I wager Chun-Li's nostalgia costume in SF6 (you know she'll have one) is going to look incredibly good Nostalgia one looks pretty good, she and Guile will for sure have their as standard in my copy Hopefully also Ryu, praying will look better in motion lol Quote Link to comment
CESTUS III Posted October 17, 2022 Share Posted October 17, 2022 @Darc_Requiemeven more complete vid, lot of unseen stuff Darc_Requiem, Hawkingbird and Daemos 1 2 Quote Link to comment
Chun-Li_Forever Posted October 17, 2022 Share Posted October 17, 2022 Happy birthday to Li-Fen ShockDingo and ToreyBeans 2 Quote Link to comment
Daemos Posted October 17, 2022 Share Posted October 17, 2022 15 hours ago, YagamiFire said: I wager Chun-Li's nostalgia costume in SF6 (you know she'll have one) is going to look incredibly good They kinda fucked up Ryu's so I'm scared. Quote Link to comment
Chun-Li_Forever Posted October 17, 2022 Share Posted October 17, 2022 15 hours ago, YagamiFire said: I wager Chun-Li's nostalgia costume in SF6 (you know she'll have one) is going to look incredibly good You be the judge YagamiFire and Darc_Requiem 2 Quote Link to comment
Daemos Posted October 17, 2022 Share Posted October 17, 2022 (edited) Lol I totally forgot they revealed hers. Yeah the proportions look whack compared to SF5. Probably looks better in motion. Edited October 17, 2022 by Daemos Quote Link to comment
CESTUS III Posted October 17, 2022 Share Posted October 17, 2022 (edited) Her nostalgia alt to me is better costume* as make shoulders look "bigger" (also bracelets adding some volume to hands area) and so balance a bit weird SF6 proportions where Chun feels to be all legs Made this a while ago, using nostalgia alt just a bit more mass on upper half and a slight reduction on lower, she looks what we are used to But again, at least we get nostalgia wich is bit less worse than SF6 standard one, same for Guile *beside original look being superior by far, but that's my tastes Tried to fix shit-Ryu too (hope it was still a work-in-progress) Spoiler Specially waist/belt/pants were terrible Bw curious to see other alts Guess ones shown Ken/Honda/Blanka/Sim will get SF2 + Cammy we seen it's SF2 (guess Zangief/DeeJay/Akuma will follow same path) Juri i'm praying for SF4 costume, but i fear she will get SFV one as it's more far from her SF6 default Kimberly imho it's likely going to get more "normal clothes" urban look We may have already seen Manon alt look in the trailer Lily hope she get her original green tunic/tribal face paint design that they dropped Ed i hope to see a better designed version of the SFV NeoShadaloo uniform one, but i guess we will get the shitty plain hoodie lol. Btw his new SF6 default may make sense, specially IF he's now free from Bison's influence so he rebel against the stright uniforms shit Edited October 17, 2022 by CESTUS III Daemos 1 Quote Link to comment
CESTUS III Posted October 17, 2022 Share Posted October 17, 2022 Btw for who missed them, these were all the alt costumes shown so far https://www.eventhubs.com/news/2022/jul/22/alternate-street-fighter-6-costumes/ Bonus Nostalgia Cammy Spoiler Possible Manon alt Quote Link to comment
YagamiFire Posted October 17, 2022 Share Posted October 17, 2022 We'll likely see tweaks to things like proportions before launch. Daemos 1 Quote Link to comment
Shakunetsu Posted October 17, 2022 Share Posted October 17, 2022 The problem is the realistic direction, Ryu's proportion isn't really for that direction unlike Chun li So it will never be corrected to look something like the classic Unless you separate Ryu's entire style of design to be unrealistic and separate to the intentional style of characters in SF6. The thing that I like that they did SF2 hair back. The issue stems from the ground up. Quote Link to comment
Doctrine_Dark Posted October 17, 2022 Share Posted October 17, 2022 While trying to find a way to make certain parts of Guile's Alpha 3 story fit, I was hit with the sad realization that it isn't possible. Alpha 3 was Guile's first time meeting Chun-Li. I totally forgot about that. SFV establishes that Chun-Li met both Guile and Nash while she was hunting Shadaloo. During the Alpha-era, Nash was mainly chasing Bison alone. By Alpha 3 he was shown to be working with Chun-Li. Then you had Vega mention Chun-Li's father. Something that Bison did in Alpha 2. I like how SFV changed things up by making Vega speak on Dorai's fate instead. Another interesting thing I noticed: In a bonus Udon story, Dorai was shown being forced into a car. In Gen's SF4 Prologue, we see Dorai being forced into a car. On another note, I like how Bison says Nash (if he survived) will never oppose him again because everything he's believed in has turned against him. He knew he was going to get a raise that night. Daemos, Chun-Li_Forever, YagamiFire and 4 others 4 3 Quote Link to comment
ShockDingo Posted October 18, 2022 Share Posted October 18, 2022 Interesting points! Kinda sad somethings changed, but oh well. I really do hope SF6 has something that clearly lays out the events leading up to the game. With the increased budget and polish, now would be an excellent time to have some sort of encyclopedia. Doctrine_Dark 1 Quote Link to comment
Doctrine_Dark Posted October 18, 2022 Share Posted October 18, 2022 18 minutes ago, ShockDingo said: Interesting points! Kinda sad somethings changed, but oh well. I really do hope SF6 has something that clearly lays out the events leading up to the game. With the increased budget and polish, now would be an excellent time to have some sort of encyclopedia. Yeah, a new SF Encyclopedia would be right on time. Both in-game and out. I've been enjoying going back and looking at the story of the older games in retrospect. ShockDingo, Hawkingbird, ToreyBeans and 1 other 4 Quote Link to comment
YagamiFire Posted October 18, 2022 Share Posted October 18, 2022 Honestly, SF6 would benefit immensely from a Metal Gear style in-game encyclopedia for people. My friends daughter has fallen in love with SF after playing the demo at Comic-Con so I bought her a copy of the Udon encyclopedia (The really colorful edition) and she's been re-reading it nonstop Darc_Requiem, Daemos, ShockDingo and 5 others 8 Quote Link to comment
ToreyBeans Posted October 18, 2022 Share Posted October 18, 2022 So I've been comparing the animations for Ryu and Ken for the moves that they have in common. I honestly thought they had identical animations for their standing light punch, heavy lunch, and light kicks, but there are actually slight variations between the attacks. The distinction was much more visible in SFV than in SF6's current state. I was pretty surprised that Capcom didn't cut and paste Ryu's animations directly onto Ken! Come to also learn their Tatsus have different start up animations and hand positioning. I inspected the Hadoken and Shoryuken animations too but I didn't notice any distinctions between them. Check em out! Spoiler ShockDingo, CESTUS III and BornWinner 2 1 Quote Link to comment
mikros Posted October 18, 2022 Share Posted October 18, 2022 8 hours ago, Doctrine_Dark said: While trying to find a way to make certain parts of Guile's Alpha 3 story fit, I was hit with the sad realization that it isn't possible. [...] Yeah, coming up with ways to make sense of things is fun, but at the end of the day those games were made by different people, the story is not a priority, there's the conflicting character endings to start with... if we don't accept that some things change or were not supersolid in origin we end up with logic such as “this character was dead according to an old and forgotten source, but he is alive in the latest game, thus it is a robot impostor”. Doctrine_Dark 1 Quote Link to comment
CESTUS III Posted October 18, 2022 Share Posted October 18, 2022 3 hours ago, mikros said: Yeah, coming up with ways to make sense of things is fun, but at the end of the day those games were made by different people, the story is not a priority, there's the conflicting character endings to start with... if we don't accept that some things change or were not supersolid in origin we end up with logic such as “this character was dead according to an old and forgotten source, but he is alive in the latest game, thus it is a robot impostor”. I think SF fans used to handle canon material learned long ago only simple way to follow the story is to ever take the most recent change as the new truth, without much resistance lol Quote Link to comment
Doctrine_Dark Posted October 18, 2022 Share Posted October 18, 2022 8 hours ago, mikros said: Yeah, coming up with ways to make sense of things is fun, but at the end of the day those games were made by different people, the story is not a priority, there's the conflicting character endings to start with... if we don't accept that some things change or were not supersolid in origin we end up with logic such as “this character was dead according to an old and forgotten source, but he is alive in the latest game, thus it is a robot impostor”. "Gen and Gouken are zombies in SF4" You just gave me a dreadful flashback. Dracu, Darc_Requiem and Hawkingbird 1 2 Quote Link to comment
HD-Man Posted October 18, 2022 Share Posted October 18, 2022 We need like a reboot similar to MK where they restart the timeline in-Canon so they have an excuse to fix all these retcons. I'm kidding of course 😂 Quote Link to comment
Phantom_Miria Posted October 18, 2022 Share Posted October 18, 2022 Speaking of the Udon's Street Fighter Encyclopedia, the latest version, Arcade Edition. I was planning on buying it soon-ish, but it seems it went out of stocks. Do they re-print this stuff usually? Quote Link to comment
ToreyBeans Posted October 18, 2022 Share Posted October 18, 2022 I'm not sure about Udon reprinting their work, but I found it here on a discount: https://www.instocktrades.com/products/feb202182/street-fighter-world-warrior-encyclopedia-hc-arcade-edition Shakunetsu and Phantom_Miria 2 Quote Link to comment
Doctrine_Dark Posted October 19, 2022 Share Posted October 19, 2022 Back when SF 15th Anniversary launched on PS2, Capcom of Japan re-released All About Capcom with the game in a special edition that was exclusive to Japan. Rinse and repeat for SF 30th Anniversary a few yrs ago. It would be really cool if Capcom did a SF6 special edition like that. Except this time it would be a whole new book incorporating SF4, SFV, and SF6. A modern All About Capcom. That would be perfect. ToreyBeans, ShockDingo, Shakunetsu and 2 others 5 Quote Link to comment
Daemos Posted October 19, 2022 Share Posted October 19, 2022 (edited) 15 hours ago, CESTUS III said: I think SF fans used to handle canon material learned long ago only simple way to follow the story is to ever take the most recent change as the new truth, without much resistance lol That's how most fans have handled canon in history regardless of the genre. SF5's version of events supersede everything that came before it, for better or worse. That is also why the way SF4 "remembered" SF2 in the Aftermath OVAs is the canonical ending to those events. This is why I strongly hope Capcom continue with "live canon" like in SF5's ASF and Character Stories. The Arcade Endings method should be relegated to fun in-character what if scenario just like how the MK series is handling them lately. Edited October 19, 2022 by Daemos ToreyBeans, DarthEnderX, Dracu and 3 others 6 Quote Link to comment
CESTUS III Posted October 19, 2022 Share Posted October 19, 2022 (edited) 6 hours ago, Daemos said: This is why I strongly hope Capcom continue with "live canon" like in SF5's ASF and Character Stories. The Arcade Endings method should be relegated to fun in-character what if scenario just like how the MK series is handling them lately. Tbh i think use it just as "what if" waste Arcade potential to enrich the story* Example in SFV Arcade i liked see Alex having Zangief as final boss, would have been cool if they explained it** and gave us a SF4 style cutscene before their clash (and AFTER, would be cool) *Unless SF6 "ASF" will REALLY cover multiple story paths giving everybody a solid story, SFV ASF gave very very marginal role to some and nothing to anybody was'nt standard cast+S1 Good thing SF6 World Tour will keep expand, so that's already something **i think it's possible that fight was supposed to be some kind of unfinished business they had, as they was supposed to clash in a 2v2 in ASF, but the blackout prevented the match to happen, so the two wrestlers had their clash some time after in the streets That's one fight i would have like see expanded a bit with context/cutscene, would also love if that was first/only time Alex ever used his CA (arcade ending show Alex use it to end the fight) canon wise... like, he realized he was'nt going to KO Gief with his usual moves, so had to improvise a new technique to take down the russian, would be cool af It's even a possible explanation given what we have, but just an assumption without an official source saying it Edited October 19, 2022 by CESTUS III Quote Link to comment
Chun-Li_Forever Posted October 20, 2022 Share Posted October 20, 2022 DarthEnderX, Daemos and ShockDingo 1 1 1 Quote Link to comment
ToreyBeans Posted October 20, 2022 Share Posted October 20, 2022 Just a heads up for everyone who likes looking up Japanese things - DeepL has officially impressed me. It was able to translate シャドルinto Shadaloo with no problems! Definitely has helped make sense outta Google's translation messes. YagamiFire 1 Quote Link to comment
Daemos Posted October 20, 2022 Share Posted October 20, 2022 18 hours ago, CESTUS III said: Tbh i think use it just as "what if" waste Arcade potential to enrich the story* I see where you're coming from. Arcade Endings should be used to directly expand canon without conflict. But historically, most Arcade endings have been "best case scenario" for the character with no regard for the overarching story. You get to learn something about the character and their ambitions out of it which for all intents and purposes is canon (e.g. Bison SF2 ending is not canon, but the ambition and personality demonstrated within it probably is). The only way I can see Arcade Endings be canon is if whoever is writing all the stories in SF6 over its 6-8 year lifespan took meticulous care to ensure that not only do they not conflict with each, but that they come together to tell a cohesive tale. This is possible. My gut tells me SF6 will follow in the footsteps of its two most recent predecessors and deliver the story in a new way. CESTUS III, DarthEnderX, Dracu and 1 other 4 Quote Link to comment
DarthEnderX Posted October 20, 2022 Share Posted October 20, 2022 3 hours ago, Chun-Li_Forever said: Don't like that at all... Quote Link to comment
Daemos Posted October 20, 2022 Share Posted October 20, 2022 1 hour ago, DarthEnderX said: Don't like that at all... But we are going back to our roots! This could also signal that Capcom are willing to explore darker elements of the characters rather than double down on the Saturday Morning cartoon vibe from the previous entry. Dracu, Chun-Li_Forever, ToreyBeans and 2 others 5 Quote Link to comment
Shakunetsu Posted October 20, 2022 Share Posted October 20, 2022 kinda because realism more likely to a mature tone. but for being serious let's wait and see how they will pan out the backstory this time Quote Link to comment
Doctrine_Dark Posted October 20, 2022 Share Posted October 20, 2022 Just realized something: I never thought much about this when I first saw it. Knowing what we know about Ken's difficult times in SF6, we can now see that this is the "nighttime" she was speaking on. Shakunetsu and ToreyBeans 2 Quote Link to comment
DarthEnderX Posted October 20, 2022 Share Posted October 20, 2022 12 hours ago, Daemos said: But we are going back to our roots! This could also signal that Capcom are willing to explore darker elements of the characters rather than double down on the Saturday Morning cartoon vibe from the previous entry. I find it aesthetically displeasing. Leave that shit to Mortal Kombat. Chun-Li_Forever, Hawkingbird and ToreyBeans 3 Quote Link to comment
Daemos Posted October 20, 2022 Share Posted October 20, 2022 2 hours ago, DarthEnderX said: I find it aesthetically displeasing. Leave that shit to Mortal Kombat. Battle damage was part of Street Fighter well before MK ever existed. Hawkingbird, Chun-Li_Forever, ToreyBeans and 1 other 4 Quote Link to comment
Chun-Li_Forever Posted October 20, 2022 Share Posted October 20, 2022 50 minutes ago, Daemos said: Battle damage was part of Street Fighter well before MK ever existed. This Between the blood and sweat flying, and the vomiting, plus the obvious battle damage in the Win/Loss screen. Honestly, the battle damage in SF6 is reletively tame compared to what you see in SF2 and even SFIII New Generation. But I'm sure the devs will have an option to turn it off. Hawkingbird and Darc_Requiem 2 Quote Link to comment
DarthEnderX Posted October 21, 2022 Share Posted October 21, 2022 10 hours ago, Daemos said: Battle damage was part of Street Fighter well before MK ever existed. Never liked it on victory screens either. I don't like seeing characters I like crying with their eyes punched in and missing teeth. It's always been aesthetically displeasing. And yes, Chun-Li_Forever, that means your avatar sucks! MK has taken that and built it's entire identity around it. I say let them have it. SF doesn't need it. Quote Link to comment
Shakunetsu Posted October 21, 2022 Share Posted October 21, 2022 To be honest, I think how the individual story if there will be an arcade path for SF6 would be like how Tekken individual endings are handle to the more goofy and funny side, because we got a lot of new characters instead of established characters, so serious endings are more least since this characters aren't something that have a score to settle. Quote Link to comment
Daemos Posted October 21, 2022 Share Posted October 21, 2022 1 hour ago, DarthEnderX said: Never liked it on victory screens either. I don't like seeing characters I like crying with their eyes punched in and missing teeth. It's always been aesthetically displeasing. And yes, Chun-Li_Forever, that means your avatar sucks! MK has taken that and built it's entire identity around it. I say let them have it. SF doesn't need it. MK are tasteless. The way SF is handling it so far is much classier (except Elena's defeat pose in SF3) and in line with the precedence set in SF1, SF2, and SF3. The SF2 Animated Movie -our sacred gold standard- also did not shy away from battle damage. I think as long as we don't see blood splatters everywhere we're fine. This turn helps keep the game at a street level. YagamiFire 1 Quote Link to comment
Chun-Li_Forever Posted October 21, 2022 Share Posted October 21, 2022 Personally, I love the addition of battle damage. Forget the blood, cuts, and blackened eyes. But the sweat gleaming off their skin (face and arms), plus their dirtied fighting outfits really give you that feeling that the characters were in a real and physical fight. Heck, in some of the Super/Critical arts, you can see some sweat flying. I guess I never really questioned it since they stopped doing it altogether in Alpha, 3, 4, and 5. But it shows Capcom is really taking steps to focus on the realism: when a character gets whalloped with a massive combo or attack, they DONT look the same as when they started the fight. I mean, how can you? Body parts coliding against each other, bodies hitting the wall and ground, each strike/fireball/grab looking like its making an impact. ToreyBeans 1 Quote Link to comment
Shakunetsu Posted October 21, 2022 Share Posted October 21, 2022 As for me I used to like it, because it's nostalgic, I even ask that in Capcom Unity when SF5 was just revealed and @DarthEnderX was there to to oppose me then later that discussion I was suggesting something different which was slight stance change when LIFE is on critical situation The other one was clothes and accessories drop or tearing, but nowadays I don't think it's necessary or something that I felt to make the aesthetic better. If it exist that fine and if not that's fine either the important is that it's implemented and executed right I had a very different thinking that time and more of the things I was into were aesthetic and nostalgia, those were my priorities before compare to what I am today that is more focus with a different direction of design rather than visuals. ToreyBeans 1 Quote Link to comment
Popular Post Lord_Vega Posted October 22, 2022 Popular Post Share Posted October 22, 2022 On 10/14/2022 at 7:11 PM, Doctrine_Dark said: The talk about Guile and Nash has made me think a bit more about the story. During Guile's SF2 ending, Bison says "You're much...stronger than before...", which implies there was a previous fight between them. Vega/Bison and Guile met before the World Warrior tournament even back in the SF2 era... but it isn't clear if they fought. In Guile's SF2CE japanese account, it's said that when Guile arrived where Nash was, Nash was severely wounded and drawing it's last breaths. He mentions Vega who can freely manipulates the Psycho Power energy and dies. Guile investigates about Vega and discover he was a big guy on the underworld with his tentacles all over the planet. He gather several evidences about Vega killing Nash and sends him to court. However, the US was under Vega's influence, so was the court's jury. Vega easily had the tables turned and almost Guile was incriminated instead of him. That hit Guile hard psychologically who vowed to avenge his friend no matter the cost. After all that happened in the Zero era, i don't know if this still can be considered canon... That's why Guile's ending (in japanese) is him asking if he didn't remember him (with the international ending mentioning Cambodia), with Vega mentioning that he grew stronger and ask him to finish him off quickly (the SFC ending is curious. It gives the impression that Guile underwent through a deep transformation with Vega being surprised that he was Guile [even though he made the finals] and that he sharpened his techniques a lot). On 10/14/2022 at 7:11 PM, Doctrine_Dark said: Bison probably had surveillance footage of Guile fighting or something. Shadaloo is everywhere. That could be a possibility, or that Guile improved a lot during the tournament. On 10/14/2022 at 7:11 PM, Doctrine_Dark said: Alpha 3 was always the obvious answer to this, but we know he was with Nash when this took place. Based on Nash's Alpha 2 ending being the accurate outcome, then the battle in front of the Psycho Drive never happened. Mika's SFV story shows us that Gief did protect her from falling debris inside of the Shadaloo base. Something that happened during Alpha 3. Yes. Until SFV, that was the obvious answer. However, now, Nash's Z2 death is the canon one. But it happens sometime AFTER the events of Z3, specially the Psycho Drive destruction (the Beyond the World timeline states this). Vega is in his SF2 body when Nash gets killed. Guile and Nash could've placed the explosives and left the base. That same timeline mentions that the Psycho Drive was destroyed through the fists of several fighters, without giving a clue of who (or how) could've destroyed it. The bits of information is that Mika and Zangief were there (however doing what is the main question). I think the Psycho Drive base had each sector destroyed by a group of fighters. Also we know that Karin and Vega crossed fists before, probably during this same event. On 10/14/2022 at 7:11 PM, Doctrine_Dark said: I guess if you choose to go by the Aftermath events, then it's pretty unlikely that Guile would ever be capable of yanking up Bison like that. They had to attack as a team, which means Bison would be too much for Guile one-on-one. RATS! I had the chance to personally ask Nakayama if that trailer is still part of the canon and I missed the opportunity. Profound sadness....😪 On 10/17/2022 at 8:49 PM, Doctrine_Dark said: SFV establishes that Chun-Li met both Guile and Nash while she was hunting Shadaloo. During the Alpha-era, Nash was mainly chasing Bison alone. By Alpha 3 he was shown to be working with Chun-Li. In Z3, how Chun-Li and Nash first met each other was depicted in AASFZ3 (the description I'll give is from the translation present on the old guide). Chun-Li goes to the Frankfort Hangar and pretents to be dating Nash to pass through the gate's guards. She show him aviation pictures and some pictures from some undamaged ruins... undamaged even after a war (probably it was the Nachappa Reclining Buddha Statue which houses the Psycho Drive canon. It's a different statue from Sagat's SF2 stage). Chun-Li suspects that's where Shadaloo's underground base is (later she would confirm her suspicious after defeating Birdie at her 5th stage mid-boss fight [in the japanese dialogue, Birdie SPECIFICALLY mentions to seize control of the Shadaloo underground base, while in the english dialogue he only mentions having business in Thailand...]). Since she can't make any action legally since Shadaloo controls the upper echelon of ICPO, she wants Nash to join her with mobile and gun power. She mentions an complete list of the jets and planes officially on that base, which makes Nash's jaw drop. However, he decides to show Chun-Li 4 english-made harriers that where bought illegally. One of Nash's superions, probably under the clutches of Shadaloo, wants him to be discharged and plans to frame him for keeping that illegally on an US base. So he decides to turn the tables and use the jets to fight against the evil organization. Chun-Li's japanese intro in Z3 only mentions her siding with Nash. However, she goes alone to battle. It's implied that she wanted Nash to fight Shadaloo while she would go by herself to fight Vega/Bison. SFV international dialogue makes us believe on that flashback that was the first time she met Guile and Nash. Nash says "Chun-Li, isn't it?" raising the question if they ever met before, while in the jp dialogue he goes straight "Agent Chun-Li, what brings you here?". On 10/17/2022 at 8:49 PM, Doctrine_Dark said: While trying to find a way to make certain parts of Guile's Alpha 3 story fit, I was hit with the sad realization that it isn't possible. Alpha 3 was Guile's first time meeting Chun-Li. I totally forgot about that. SFV establishes that Chun-Li met both Guile and Nash while she was hunting Shadaloo. Actually it isn't, but since Capcom never gave us an direct story, you have to place the pieces together and throw away Nash's death in Z3: -After reading the report of experiments with Psycho Power on Secret Point 48106, an member of an investigation team on Interpol against Shadaloo contacts Chun-Li who's on mission in Middle East (AASFZ3 Vega accont); -Chun-Li goes to Frankfort Hangar to side with Nash against Shadaloo (AASFZ3 Nash's account, SFZ3 Chun-Li intro); -Guile receives an order to bring Nash back (SFZ3 Guile's intro); -Guile and Chun-Li meet and she tries to stop Guile (SFZ3 Guile 5th stage mid-boss); -Chun-Li finds and fights with Balrog/Vega who mentions about Dorai (SFV Chun-Li story); -Guile finds Nash who is losing his cool about defeating and destroying Shadaloo and Vega. They fight, Nash loses and accepts Guile's help (SFV Nash's story, partially SFZ3 Guile's 9th stage mid-boss and ending); -Guile and Nash finds Chun-Li who is after Balrog/Vega. They fight against Shadaloo soldiers and Birdie (Birdie being fat here surely was a mistake since this is a flashback from the Zero era). Birdie gets defeated and spills the location of the Shadaloo Psycho Drive base (SFV Chun-Li Story, SFZ3 Chun-Li 5th stage mid-boss); -Chun-Li fights with Balrog/Vega, mentioning that they will meet again (SFV Chun-Li story, retcons SFZ2 Chun-Li ending); -Chun-Li, Guile and Nash heads to the Secret Point 48106. Through the fists of several fighters, the Psycho Drive is destroyed without Nash's sacrifice/death (various SFZ3 endings, Beyond the World timeline); -Still pursuing remnants of Shadaloo and not believing that Vega is dead, Nash finds Abel in a burning building. It isn't clear if he exploded the facility or Shadaloo auto-destroyed the place. Nash entrusts Abel to a friend mercenary (vanilla SF4 Abel's backstory); -Nash locates Vega and is betrayed by his own army. He gets shot from the back and falls from a waterfall, dying (SFZ2 Nash's ending, SFV Nash's and Vega's stories); -His body is found by the Secret Society and Helen/Kolin tries to resuscitate him, with no luck (SFV Nash's and Urien's stories); -Guile abandon his family, enters the World Warrior tournament hoping to find Vega and avenge his friend (SF2 story) -Nash is stated to be Missing In Action (MIA) and Guile decides to search for him alone (Beyond the World, vanila SF4 Chun-Li aftermath trailer, SF4 Guile's prologue); -Helen/Kolin asks Urien to use a Eleven in an last attempt to bring Nash to life (SFV Urien Story); -Nash sleeps while being watched by Helen/Kolin. Guile almost finds him when he fights with Kolin (SFV Kolin story); -Nash returns, reunites with the heroes and sacrifices himself in an attempt to weaken Vega by drainng his Psycho Power (SFV Shadow Falls) . CESTUS III, Shakunetsu, Doctrine_Dark and 8 others 3 8 Quote Link to comment
ShockDingo Posted October 22, 2022 Share Posted October 22, 2022 4 minutes ago, Lord_Vega said: In Z3, how Chun-Li and Nash first met each other was depicted in AASFZ3 (the description I'll give is from the translation present on the old guide). Chun-Li goes to the Frankfort Hangar and pretents to be dating Nash to pass through the gate's guards. Thanks for posting about this. It's been a while since I first saw this and tried to remember the source. I was almost worried it was fan work! Do you happen to have scans of this? Also aaaaages ago on SRK there was a SF4 story bit where Guile & Chun Li are talking about Charlie and he mentions they were both delinquents till they went to military school and turned things around, do you happen to know the source of this also? Lord_Vega 1 Quote Link to comment
Doctrine_Dark Posted October 22, 2022 Share Posted October 22, 2022 @Lord_Vegadelivering as always. Shakunetsu, Daemos, ShockDingo and 2 others 2 3 Quote Link to comment
Lord_Vega Posted October 22, 2022 Share Posted October 22, 2022 16 hours ago, ShockDingo said: Thanks for posting about this. It's been a while since I first saw this and tried to remember the source. I was almost worried it was fan work! Do you happen to have scans of this? Yes! It's from All About Street Fighter Zero 3: Spoiler 16 hours ago, ShockDingo said: Also aaaaages ago on SRK there was a SF4 story bit where Guile & Chun Li are talking about Charlie and he mentions they were both delinquents till they went to military school and turned things around, do you happen to know the source of this also? It was from vanilla SF4 console version site. They posted a series of prologues that expands the in-game prologues. That's were Smart/Smalt Raven came from. Here is the link for the main prologues page: The beginning of Street Fighter IV / Side stories The one you're after is Prologue 12 - Guile. A pity the console exclusive characters (with exception of Cammy) and Seth weren't given their beginning stories. Would love to read Rose's... 3 hours ago, Doctrine_Dark said: @Lord_Vegadelivering as always. Glad I could help. Let's hope Capcom sheds some light on past events in SF6. But... I don't think that'll be the case. BornWinner, Doctrine_Dark, Shakunetsu and 2 others 5 Quote Link to comment
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