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Psychoblue

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Posts posted by Psychoblue

  1. Light Light Shock confirms are shockingly similar to light light SK or light light straight or light light slice confirms with the other four lords.  That and for whatever reason Blanka downbacks to anti-air better than freaking Guile because people like jumping on Blanka more than Guile even though Blanka has st.hk and air throw in addition to vertiball. 

     

    Bring back the Four Lords please. I feel dirty that Blanka is my main. Despite his legacy of being a gimmicks character, Blanka plays patient fortress almost as good as Honda in SF6.

  2. I'm mostly caught up. Thankfully youtube has everyone's full master interactions so I don't have to go through that.

     

    First up, I'm glad that Capcom FINALLY released a game where I can have deep dives into the SF cast's lives both as it pertains to the larger canon and their own personal ambitions and rivalries that may not have been shown on screen but were implied in various other media. Making Juri and Viper partners like what happened with the Udon comics worked in how they presented it as a mutually beneficial relationship, particularly as it came to making money and mayhem. Fit both their characters well and gave Viper her snark back after she was becoming dangerous close to being "American Cammy" story wise.

     

    All of the Final Fight and really "urban aesthetic" Capcom love is GREATLY appreciated, as well. If they're not going to do anything else with those IPs, having those characters in this setting where they can continue to develop and grow is a welcome consolation prize. I was particularly pleased with Damnd and Carlos.

     

    Next up, the main plot. I am still thinking that JP was likely one of the red elite soldiers in Shadaloo by the time his tenure ended as Shadaloo's financial officer as that would have been his avenue to obtain Psycho Power, and then after Bison's death he was able to wield it unchecked to a point he could bestow it on others. I suspect we'll be seeing a lot more clarity as characters like Ed and AKI come into play. 

     

    On that topic, I think this game really spells out not just how Shadaloo stood the test of time as other antagonists were introduced like Gill and G yet, but how the Four Lords are just as much part of the World Warrior package as the "original 8" now. It is inevitable IMO that all 4 will return with Rog, Vega and Sagat hanging around adapting to their post-Shadaloo lives. Rog and/or Vega would likely be involved with Neo-Shadaloo or one of its many spinoffs while Sagat continues to stand waiting to challenge all who stand before him. Bison and Vega in particular remain two of Capcom's best non-waifu/shoto merch pushers in the SF franchise so it will be a matter of when, not if. I'll be ready because I've been maining at least one of the Four Lords since SFA1 and I'm at a loss where they're not here for the first time since 3S.

     

    I'm still iffy on the cardboard box aesthetic as a whole, but I suppose it's Capcom's ideal of surrealism where the mysterious psycho power infused combatant has such an unassuming mask to his identity, as do the other various gang members of Metro City. Imagine if the Bloods or Crips identified themselves as such with boxes on their head rather than bandanas. Bosch is practically Kairi from the EX series with a deeper tan and Psycho Power PEDs instead of whatever SnH wannabe Arika settled on after it was originally stated (I think?) that SFEX Kairi succumbed to the Satsui no Hado after an encounter with Akuma and then it was implied he killed Akuma during his white-haired phase. The old SF Tiamat plot guide turned out to have a ton of fanon so I lost track of what's real and not real when it came to the SFEX series. All the same, Bosch reminds me a ton of Kairi both in that part and his basic color scheme, on top of his scarred Psycho Power-infused appearance and the bouts of dementia he suffers. 

     

    Overall, it's nice to see the story finally, FINALLY move forward past the 3rd Strike holding pattern we've been stuck in for over 20 years! And I'm confident that we'll have clarification throughout SF6's life on not just the Four Lords, but what became of Gill and G. 

  3. 1 minute ago, misterBee said:

    Nah the deadly rave is the key to getting damage and makes the fight easy.  It's the same every time:

     

    Unblockable > mid > low > overhead > drive impact

     

    Just jump the first hit, block all the rest, and when he goes for DI you counter DI.  Free damage.

     

    Also if you can get only the first hit of his DP to hit he's punishable since the followup won't connect and has  lots of recovery.

    I know, I kept getting anti-aired by the unblockable because the startup timing felt inconsistent based on where I was. 

  4. With JP's history of entering different countries and organizations and then dipping, is there a possibility that JP originally gained Psycho Power as one of the red wizard-esque elite Shadaloo officers? They did always wear masks...

     

    EDIT: All caught up with the thread, I don't think him being the "financial officer" would exclude him of getting a rank like everyone else, and IIRC only the red officers were allowed to practice and wield Psycho Power. 

     

  5. I'll catch up on the SF6 comic later. I finally got my hands on the Sagat graphic novel.

     

    I will admit I was skeptical on what the quality was going to be given how Udon is typically WAY more of a miss than a hit the last decade and change, but WOW this book was stellar! Apart from clearly paying more attention to providing a narrative that fit Sagat's background, they did  their homework when it came to Thailand's political situation and used that to provide an avenue to how Sagat became Bison's right hand man, even having the book double as a Shadaloo origin story detailing Bison's early years as a weapons merchant and using his psycho power to free Sagat from prison (SF2V homage) and even influence him subtlely to explain why Sagat has no pupils?

     

    The way they present Nuakhan was also impressive, making him the Akuma to Sagat's Ryu as a despotic village tyrant  that later became a pawn of the corrupt Thai regime which Shadaloo helped bring down and thus inspire the loyalty of the people when making Thailand their base of operations. The pre-SF1 tournament featuring famous old people/mentors/teachers like Zeku and Arroyo was also fun, and I especially liked how they presented Sheng Long as a braggart who takes credit for other people's accomplishments like Ace from The Quick & the Dead.

     

    Overall a MUCH better outing for Udon than their Unlimited series and the Akuma origins. 8/10!

  6.  

    I got into watching 70s wresting during the quarantine and this was who stood out the most for me. Other than being that one bodybuilder in an era there weren’t many and how active his body language was when selling for the babyface, his promos were unlike anything that was being done from the others in that era apart from Dusty who allegedly got it from him. As someone else  put it, his promos were like hearing the original version of a song that’s been sampled and remade over and over.

  7. 23 hours ago, Lantis said:

    Yeah I think it's safe to say that the Saint Seiya movie is a total bust. The critics have crushed it, the box office returns have been pretty dismal (even in Latin America and Asia which were supposed to be the "strong" markets for this movie), and I just watched a clip of the battle between Phoenix and Pegasus and....wow...the CGI must have been on a shoestring budget because that was fuckin awful.

     

    And of course there is the toxic SS fanbase who chastise the haters because they are "not supporting the franchise". Like nah bro, it's OK to shun them off if they're giving me shit. If this is the future of the franchise, might as well take it to back of the toolshed and put it out of its'  misery

    60 Million USD budget must've all gone to get Sean Bean to collect his paycheck. 

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