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RSG3

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Posts posted by RSG3

  1. 9 minutes ago, DoctaMario said:

    I liked the first one but I didn't love it. It was really good but not enough that I absolutely had to have the second one. 

     

    I'll tell you what I DID just pick up though is this: https://www.nintendo.com/games/detail/wallachia-reign-of-dracula-switch/

     

    Looks like Castlevania IV meets Rastan/Sword Of Sodan and I prefer retro styles in that vein moreso than the 8 Bit style. 

    I was more or less just happy to have a new "true" CV game. 

     

    I've looked at Wallachia a few times. It's on my radar but I'm more interested in Vigil right now. Might try to scoop that in the middle of the month. 

  2. 7 hours ago, MillionX said:

    There's 2 more VTM games....unfortunately for me they are more of the "interactive novel" type again...

    https://www.choiceofgames.com/vampire-the-masquerade/#:~:text=Vampire%3A The Masquerade — Out for Blood is,by the vast%2C unstoppable power of your imagination.

     

    So, from Night Road to "Out for Blood" and then Parliament of Knives.

    They need to realize no one really gives a shit about these and instead focus on VTM2, the game people actually want but they keep delaying and having issues with. Stop with the side hustles and focus on your main you fucking goofballs. 

  3. @Volt I get you apprehension to Orgeons drug change but keep in mind we have been doing it the other way for over a 100 years and the drug problem isnt any better. So why keep doing it the old way that's proven not to work and is a huge drain on said tax dollars? Who do you think pays for these guys to go to prison for years and years and see to no beneficial "profit" from the exchange? We, the tax payers are the ones who front that bill so they can go to fucking private prisons where some asshole is making bank off of us by doing shit proven to not work. 

     

    Shit gets old man. 

  4. No one is acting like it isnt trash behaivor. We are just wonderwing why you wont let it go, keep bringing it randomly when it has little bearing on the convo, and why you are harassing Lantis about it when you know he cant do anything.

     

    We all agree it was fucked up. 

     

    I'd say Lantis has other shit to worry about what with GPK telling Trumpers to commit suicide by bombing rallies in The Lounge Thread. 

  5. On 10/30/2020 at 6:12 PM, PVL_93_RU said:

    Still quite a miracle what Itsuno's team has managed to scrap together from the remains of in-development DMC2 after Kamiya's departure from Capcom

    Um wut? Kamita didnt leave Capcom at that time. It would be around 5 years before him and The Clover crew split from Capcom.

     

    The project was assigned to someone else without his knowledge. 

  6. 7 minutes ago, Sonichuman said:

    It was mentioned in the lore that Rhoam got trapped in the castle soon as the shit started.  If I remember correctly Zelda mentions it in one of the cutscenes but I do remember that he got trapped in the castle.  I hope he goes out like a badass.

    Based on BOTW I really like Rhoam, even if he kinda fucked up bad his intentions where good. Its really unfortunate he seemed to figure out juuuust a tad too late.

     

    I also hope he goes out like a fucking boss. I hope they all do. Man...what If Link is the main source of all the dead Guardians outside Fort Hateno before he got bopped. 

  7. 7 minutes ago, JHDK said:

    I roll with 'dat Str/Arc build.

     

    I love that thing.

     

    It makes short shrift of so many end-game bosses, it is just plain nuts

    Yea that weapon is fucking incredible imo. Its  move set is so much fun, and it's damage output is fucking nuts, especially once you start abusing the fact the projectile and the sword have separate hit boxes. 

     

    The shit I did to Mergos Wet Nurse on NG+ with that sword was jaw dropping. She never even got make her clones. She just...died. 

  8. 2 minutes ago, Hawkingbird said:

    There games you can play in 4K that doesn't require that insane storage. 

    Play in 4k is not the same as made for 4k. 

     

    I also don't know if that games size has anything to do with native resolution, I'm just talking shit really. 4k is going to make games way bigger and it's going to be a problem, but I don't actually know if that is the case here or not. 

  9. 4 hours ago, Sonichuman said:

    I just thought of something that I don't why I didn't think of before until I started watching the datamined video from Gamexplain.  The 4 champs get killes by blights but Rhoam was in the castle literally in the middle of ground zero when shit hit the fan.  Dude is gonna get bodied personally by Ganon and we might be able to play/ see those events too.

    Dude I really hope so, that would be sick. With that said do we know Roam was at the Castle? I don't remember. I mean it's a really safe assumption, but at the same time he haunts The Great Plateau and thays where his grave is to...but them him and all the Champs are at the Castle at the end...man I dunno lol. 

  10. 32 minutes ago, M A R T I A N said:

    What? When did I say stuff is only "good" if it's viable in PVP? 

    Never said you did. You said the weapon was bad. I said it wasnt. You followed up with "Oh I thought we where talking about PVP" when from what I can tell no ground rules for the discussion was ever set forth. I'm simply using yoyr comment as a spring board to bitch about common Souls fanbase behavior where people act like only PVP matters. 

     

    24 minutes ago, M A R T I A N said:

    I think DS1 probably has the most issues balance wise that really limit what can work. Probably Demon's Souls and Bloodborne too. I still find it pretty enjoyable in 1 and BB though

    I personally don't think Souls PVP systems are actually good. They can be fun, but they aren't good. The netcode, hit boxes and mechanics don't mesh well enough to create a good competetive enviroment. In fact i don't think Souls PVP was really ever meant to be competetive. It was a system designed to create uncertainty in a highly static world and people have kind sorta pulled a SMASH and tried to warp it into something it isnt. That's why there are all these silly community rules like bowing before the fight or not hitting someone while they drink Estus and other myriad bullshit community rules. Used to have a huge inbox of rage mail form dudes pisses I didn't follow the community rules when they INVADE me. It isn't supposed to a competetive system. Competition aims for fairness and trying to make invasions and the like fair has gone a decently long way to ruining the point of Invasions and such. 

     

    There is a reason my favorite invasion tool in Demons Souls is the Scraping Spear. It won't win you any invasions in the traditional sense. It's a "bad" weapon if we are looking st this from a competetive standpoint. But if you look at it for what it actually is, it's amazing weapon because it let's you grief players by ruining their equipment. They think they won and then realize all their gear is almost or is broken. That's hilariously devious and fun and has nothing to do with competition. "Balance" ruins shit like this because balance was never the intention. This sint saying thwy werent contious of it, onvaders have less health and become more glass canon as they win more invasions due to world tendency, but that's there to make sure invading isn't completely lopsided in the invaders favor considering everything the world host has to put with and then the invader, but I don't think competetive viability was ever a concern, least not till DS2 anyway where a lot of the mentality that invasions where created for has been lost. 

     

    24 minutes ago, M A R T I A N said:

    I've seen and tried everything under the sun in DS2. There's just such a vast amount of different gear in that game, I think it allows the most creativity. 

    It's too bad Soul Memory fucking sucks and ruins ones ability to do lore theme builds and such since you'll eventually "level out" of the region. Invasions where another way for the player to role play more in the world. Kind of been lost in DS2

     

    24 minutes ago, M A R T I A N said:

    Dark Souls 3 pvp can be fun and has variety too, but, poise in that game gives me a headache. 

    That's cuz it works more like super armor then traditional poise.  

     

    I'm not saying PVP can't be fun. It absoalutly can be, but there is a ver clear separation of how one plays PVP and how one plays PVE and good and bad is different between both of them. Being able to make anything work in PVE doesn't mean what you have made work is actually good in PVE.  Really just means you made it work. 

     

    Kuroda being able to wipe floor with Twelve means he can make Twelve work. Doesn't mean Twelve is good. 

  11. 2 minutes ago, M A R T I A N said:

    Then who cares how "good" a weapon is? 

    Is this a real question? 

     

    I care. I want a good moveset and fun to use but powerful powerful kit. This mindset that stuff is only good if it's good in PVP is really dumb imo. It's conflating two separate modes that don't play alike at all. 

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