Shakunetsu Posted May 15, 2023 Share Posted May 15, 2023 4 hours ago, Darc_Requiem said: Man the Modern Controls damage out looks bad. Thankfully. expect for tournaments that would be fully Modern Controls for everyone. A modern control tournament no classic -PVL93- and elliephil 1 1 Quote Link to comment
elliephil Posted May 15, 2023 Share Posted May 15, 2023 Just now, Shakunetsu said: expect for tournaments that would be fully Modern Controls for everyone. A modern control tournament no classic Who's your modern control main? Mine would be Guile I think 😎 Doctrine_Dark, Bigtochiro and Shakunetsu 1 1 1 Quote Link to comment
Sonero Posted May 15, 2023 Share Posted May 15, 2023 9 minutes ago, elliephil said: Who's your modern control main? Mine would be Guile I think 😎 Its not 3DS SSF4 guile, you still have to charge. 😭 elliephil, Bigtochiro, Shakunetsu and 4 others 2 3 2 Quote Link to comment
Popular Post elliephil Posted May 15, 2023 Popular Post Share Posted May 15, 2023 21 minutes ago, Sonero said: Its not 3DS SSF4 guile, you still have to charge. 😭 fuck it, we not thinking anymore AriesWarlock, Dayaan, TWINBLADES and 10 others 5 1 1 5 1 Quote Link to comment
Daemos Posted May 16, 2023 Share Posted May 16, 2023 (edited) Happy Daigo is best Daigo! This is why and how you bring back legacy characters! The best version of the character is yet to come! Edited May 16, 2023 by Daemos TWINBLADES 1 Quote Link to comment
Sonero Posted May 16, 2023 Share Posted May 16, 2023 12 hours ago, elliephil said: fuck it, we not thinking anymore Lp SPD range on one button: "Foosies: -PVL93- and elliephil 2 Quote Link to comment
JustBooming Posted May 16, 2023 Share Posted May 16, 2023 The open beta preload's live on Steam, has a weird message though: "Notice: At the request of the publisher, Street Fighter™ 6 - Open Beta is unlisted on the Steam store and will not appear in search." Not seen that before. Anyhow, the URL's https://store.steampowered.com/app/1952120/Street_Fighter_6__Open_Beta/ ToreyBeans, Pair of Rooks and HeavensCloud 3 Quote Link to comment
Darc_Requiem Posted May 16, 2023 Share Posted May 16, 2023 8 hours ago, Sonero said: Lp SPD range on one button: "Foosies: Aren't all the one button specials the medium version? Pair of Rooks 1 Quote Link to comment
AriesWarlock Posted May 17, 2023 Share Posted May 17, 2023 CESTUS III, TWINBLADES and BornWinner 1 2 Quote Link to comment
DoctaMario Posted May 17, 2023 Share Posted May 17, 2023 On 5/15/2023 at 11:06 PM, elliephil said: fuck it, we not thinking anymore I mained Gief for a minute in SF4 Volt. SPD was just Up/up-forward or up-back+SP button. It was amazing lol elliephil 1 Quote Link to comment
elliephil Posted May 17, 2023 Share Posted May 17, 2023 3 hours ago, DoctaMario said: I mained Gief for a minute in SF4 Volt. SPD was just Up/up-forward or up-back+SP button. It was amazing lol TWINBLADES, Bigtochiro, DoctaMario and 2 others 2 3 Quote Link to comment
Daemos Posted May 17, 2023 Share Posted May 17, 2023 (edited) Professional animator roasting SF6's GAMEPLAY animations. Interesting take. I love SFV animation, think it's top tier, but I really didn't see much of an issue with the ones in SF6. The guy's points are hard to argue with though. Edited May 17, 2023 by Daemos Pair of Rooks, AriesWarlock, -PVL93- and 2 others 1 3 1 Quote Link to comment
-PVL93- Posted May 17, 2023 Share Posted May 17, 2023 SFV animations went significantly downhill after Season 1 DLC. There are a few gems here and there like Menat, but good God a lot of attacks are just painful to look at ToreyBeans 1 Quote Link to comment
Daemos Posted May 17, 2023 Share Posted May 17, 2023 10 minutes ago, -PVL93- said: SFV animations went significantly downhill after Season 1 DLC. There are a few gems here and there like Menat, but good God a lot of attacks are just painful to look at Yeah there is a clear difference between year 1 characters and most that came after. Especially the launch roster. But does SF6's animations even compare with the launch animations of SF5? And if SF5 was a sign of things, does that mean animations for SF6 will only get worse from season 2 onwards? Quote Link to comment
mykka Posted May 17, 2023 Share Posted May 17, 2023 With MK probably being revealed this week, cant wait for the MK vs SF graphics comparison arguments happening online Quote Link to comment
Daemos Posted May 17, 2023 Share Posted May 17, 2023 And you know they will since SF6 has chosen the dark path of realistic textures. Phantom_Miria and -PVL93- 2 Quote Link to comment
CESTUS III Posted May 17, 2023 Share Posted May 17, 2023 2 hours ago, Daemos said: Professional animator roasting SF6's GAMEPLAY animations. Interesting take. I love SFV animation, think it's top tier, but I really didn't see much of an issue with the ones in SF6. The guy's points are hard to argue with though. Can't watch whole vid right now, but some of SF6 animations are indeed bad, pretty sure to remember i made a post about Ryu's HP->HK target combo animation looking so fucking terrible that wonder how they did'nt fixed it lol Another that come to mind is Zangief kick-counter special grab looking like crap in SF6 compared to SFV SF6 seems to have nice looking key frames but at times the transition between A and B look like shit -PVL93- and TWINBLADES 1 1 Quote Link to comment
CESTUS III Posted May 17, 2023 Share Posted May 17, 2023 1 hour ago, mykka said: With MK probably being revealed this week, cant wait for the MK vs SF graphics comparison arguments happening online That's the peasants debate though Men of culture will simply recognize once more MK style being too terrible to even do comparision and move on into more important visual debates, like wich SF6 waifu have best looking ass Personally i'm grateful for Kimberly ❤️ TWINBLADES, Jocelot, Darc_Requiem and 2 others 4 1 Quote Link to comment
DoctaMario Posted May 17, 2023 Share Posted May 17, 2023 2 hours ago, mykka said: With MK probably being revealed this week, cant wait for the MK vs SF graphics comparison arguments happening online MK11 was the smoothest of the recent games in terms of animations. They ironed out a lot of the jank people were complaining about from previous games and there's no reason to believe 12 will be any different. Hopefully SF6 gets it together Jocelot 1 Quote Link to comment
-PVL93- Posted May 17, 2023 Share Posted May 17, 2023 2 hours ago, Daemos said: But does SF6's animations even compare with the launch animations of SF5 No SFV was still mostly animated by hand, 6 is using primarily motion capture which in my opinion is inferior. The slow shift towards MC is also one fo the reasons why V became worse overtime in terms of animations in DLC characters, especially seasons 2 and 3 Nrs have also been using motion capture since forever and you can see why their attack animations haven't been great for well over a decade (though they did improve here and there with each game) That's not to say 6's animations are bad, but the impact on some of them and the general direction just isn't the same as launch and S1 V. Luke is still by far the worst animated character in the roster for example. And then you have a crapton of hitstop so even combos feel and look slower than V HeavensCloud and Daemos 2 Quote Link to comment
HeavensCloud Posted May 17, 2023 Share Posted May 17, 2023 (edited) 5 hours ago, Daemos said: Professional animator roasting SF6's GAMEPLAY animations. Interesting take. I love SFV animation, think it's top tier, but I really didn't see much of an issue with the ones in SF6. The guy's points are hard to argue with though. I didn't watch this and maybe he's right about SF6 animations going downhill from earlier games like 3rd Strike but IMO SF6 animations look fine. Comparing the game to others it animates much better than MK, KOF and Tekken. I also find it kind of funny that this guy has #PlayFEXL when that game is known for having some of the worst animations out there. Edited May 17, 2023 by HeavensCloud Hawkingbird, -PVL93-, TWINBLADES and 4 others 7 Quote Link to comment
ToreyBeans Posted May 17, 2023 Share Posted May 17, 2023 (edited) Right... I admittedly didn't watch the video either, but I took issue with several of Chun Li's SF6 animations. I'm used to them now, so they don't seem weird anymore. Maybe it'll just take time to see the new stuff as a well animated product? Overall I think the impact behind the moves feels strong IMO. Edited May 17, 2023 by ToreyBeans Quote Link to comment
Phantom_Miria Posted May 17, 2023 Share Posted May 17, 2023 My impression with 6's animations is that they look all kind of wonky in still frames but flow really well in motion, from idle stances to moves. Bigtochiro, Daemos, Darc_Requiem and 3 others 4 2 Quote Link to comment
Emptyeyes_ Posted May 17, 2023 Share Posted May 17, 2023 40 minutes ago, Phantom_Miria said: My impression with 6's animations is that they look all kind of wonky in still frames but flow really well in motion, from idle stances to moves. I'll still give it a try on my end. You'll only live once from someone who lusts amusement. Quote Link to comment
Darc_Requiem Posted May 17, 2023 Share Posted May 17, 2023 1 hour ago, ToreyBeans said: Right... I admittedly didn't watch the video either, but I look issue with several of Chun Li's SF6 animations. I'm used to them now, so they don't seem weird anymore. Maybe it'll just take time to see the new stuff as a well animated product? Overall I think the impact behind the moves feels strong IMO. The only animation, off the top of my head, that sticks out like a sore thumb is Chun Li's St.MP(?), it looks jank to me. At work, so I haven't seen the video yet. I did chuckle when @HeavensCloudbrought up the dude has PlayFEXL hashtag. It's a shoestring budget game, so I've give a pass, but that game is jank animation personified. HeavensCloud and ToreyBeans 2 Quote Link to comment
ToreyBeans Posted May 17, 2023 Share Posted May 17, 2023 Ya know, all things considered we got it good with the animations with SF6. Of course they are not perfect but they are definitely better than SF5. Thinking back to SF2, that game had some interesting animation strings and I NEVER hear any complaints about them. Take for instance, the shotos' walk animations are super weird with their feet and knees going in multiple directions even as they move back and forth. When CVS/2 dropped, the animations for the Shotos were designed to look incredibly close to SF2's and the weird walks were corrected. But by the time SF4 came the animations needed H E L P. Sure the key frames looked solid, but the in between frames and quick speed of most moves didn't make much sense in motion for a large amount of the cast. I guess what I'm getting at is every iteration improves on several aspects of the animation process and might lose certain qualities, especially when animating in 3D. We'll see if the later seasons in SF6's lifespan end up like Sakura in SFV or if they continue to get better. Given the direction we've seen so far, I'm feeling cautiously optimistic. Daemos 1 Quote Link to comment
ToreyBeans Posted May 17, 2023 Share Posted May 17, 2023 (edited) 21 minutes ago, Darc_Requiem said: The only animation, off the top of my head, that sticks out like a sore thumb is Chun Li's St.MP(?), it looks jank to me. At work, so I haven't seen the video yet. I did chuckle when @HeavensCloudbrought up the dude has PlayFEXL hashtag. It's a shoestring budget game, so I've give a pass, but that game is jank animation personified. I don't know man, maybe it's cool to hate on new things or something lol Edited May 17, 2023 by ToreyBeans Quote Link to comment
JustBooming Posted May 17, 2023 Share Posted May 17, 2023 I haven't seen anything notable about crap animations in SF6. It kinda bugs me in a sense, like when graphics 'experts' spend time to zoom in on a wall and say "this texture is awful!" Like most, I haven't watched the 1hr+ video. If you don't notice it while playing, then grand. ToreyBeans and Dracu 2 Quote Link to comment
Hawkingbird Posted May 17, 2023 Share Posted May 17, 2023 This guy made an accurate Ice Spice in the character creator Bars by RapTV on Instagram: “Fans really made a playable #IceSpice in Street Fighter 6‼️😂 Would y’all use this character in game⁉️🤔 - FOLLOW @BARS AND @CONTROLLER FOR M…” Bigtochiro and Vhozite 2 Quote Link to comment
TWINBLADES Posted May 17, 2023 Share Posted May 17, 2023 I've been having a character crises mode about SF6. I thought that Manon would be the character for me and I really felt like maining a command grab character would be an interesting pace change. But I think...I'm like 85% sure I'm gonna main Iily. Playing Kolin for 6 year has made me really appreciate long normals into braindead hit confirms. Whiff punishing and "wish" punishing have been some of my favorite interactions in SFV. Had I stopped playing Kolin I probably would have mained Karin as I played her allot in causals sets because whiff punishing with stand strong was really satisfying. From what I've seen and heard about Manon her buttons aren't nearly as long as people initially thought. And playing Kim in the betas I really hated how every button felt super stubby. I just wanna swing a big long ass normal into drive rush. I just want to be braindead I don't want to wonder if I'm in range lmao I wasn't sure if I wanted to play as some short stack midget but fuck it she's cute and she's got a dive kick. I'm sorry Manon... it looks like the reign of white women is over... Vhozite, Jocelot, Pair of Rooks and 2 others 2 1 1 1 Quote Link to comment
TWINBLADES Posted May 17, 2023 Share Posted May 17, 2023 3 hours ago, Phantom_Miria said: My impression with 6's animations is that they look all kind of wonky in still frames but flow really well in motion, from idle stances to moves. My biggest issue with SF6 animation wise is that crouching attacks and poses look like dog shit compared to 5. I don't understand the purpose of why they went the route that they did but Manon and Cammy stand out the most. Everyone has this weird hunched over look instead being planted in a crouching position that feels like how the character would crouch. Outside of that I'm fine with everything else. -PVL93-, HeavensCloud and ToreyBeans 1 2 Quote Link to comment
Vhozite Posted May 17, 2023 Share Posted May 17, 2023 33 minutes ago, Hawkingbird said: This guy made an accurate Ice Spice in the character creator Bars by RapTV on Instagram: “Fans really made a playable #IceSpice in Street Fighter 6‼️😂 Would y’all use this character in game⁉️🤔 - FOLLOW @BARS AND @CONTROLLER FOR M…” You thought I was feeling you? That nigga a scrub… Hawkingbird, Illwill88, BornWinner and 1 other 4 Quote Link to comment
Vhozite Posted May 17, 2023 Share Posted May 17, 2023 12 minutes ago, TWINBLADES said: I'm sorry Manon... it looks like the reign of white women is over... Reported for impersonating a member of our community. ToreyBeans, TWINBLADES, JustBooming and 5 others 1 7 Quote Link to comment
Hawkingbird Posted May 17, 2023 Share Posted May 17, 2023 14 minutes ago, TWINBLADES said: I wasn't sure if I wanted to play as some short stack midget but fuck it she's cute and she's got a dive kick. Connor dive is a not a dive kick. Quote Link to comment
Pair of Rooks Posted May 18, 2023 Share Posted May 18, 2023 1 hour ago, Hawkingbird said: Connor dive is a not a dive kick. Is it not plus? Quote Link to comment
Vhozite Posted May 18, 2023 Share Posted May 18, 2023 (edited) Do I need to do anything special to play the beta? I get that it’s “open” but do I just download it from Steam on the 19th and that’s it? Edit: You can download it now from the SF6 page, tho i assume it’s not playable Edited May 18, 2023 by Vhozite Quote Link to comment
Hawkingbird Posted May 18, 2023 Share Posted May 18, 2023 27 minutes ago, Vhozite said: Do I need to do anything special to play the beta? I get that it’s “open” but do I just download it from Steam on the 19th and that’s it? Edit: You can download it now from the SF6 page, tho i assume it’s not playable It's a pre load. Create a Capcom ID if you haven't already. 1 hour ago, Pair of Rooks said: Is it not plus? It was never plus for T. Hawk. The strategy for Connor dive is to hit it in cross up but that seems to be gone now. Quote Link to comment
AriesWarlock Posted May 18, 2023 Share Posted May 18, 2023 🤘🙏 TWINBLADES, ToreyBeans and Jocelot 3 Quote Link to comment
EvilCanadian Posted May 18, 2023 Share Posted May 18, 2023 4 hours ago, TWINBLADES said: I've been having a character crises mode about SF6. I thought that Manon would be the character for me and I really felt like maining a command grab character would be an interesting pace change. But I think...I'm like 85% sure I'm gonna main Iily. my boy welcome aboard Vhozite, TWINBLADES, HeavensCloud and 1 other 4 Quote Link to comment
EvilCanadian Posted May 18, 2023 Share Posted May 18, 2023 (edited) 4 hours ago, TWINBLADES said: From what I've seen and heard about Manon her buttons aren't nearly as long as people initially thought. also this is dead wrong Manons neutral control without fireballs is the highest of anyone not called dhalsim. Its a lot more than just the basic buttons. source: Trust me 😉 Edited May 18, 2023 by EvilCanadian Darc_Requiem and TWINBLADES 2 Quote Link to comment
-PVL93- Posted May 18, 2023 Share Posted May 18, 2023 11 hours ago, TWINBLADES said: I'm sorry Manon... it looks like the reign of white women is over... Who the fuck are you and what have you done to twinblades ANSWER UP, BITCH Jocelot, Bigtochiro, TWINBLADES and 1 other 1 1 2 Quote Link to comment
TWINBLADES Posted May 18, 2023 Share Posted May 18, 2023 KEKW they really did the name title meme HeavensCloud, EvilCanadian, Dracu and 3 others 3 2 1 Quote Link to comment
Jocelot Posted May 18, 2023 Share Posted May 18, 2023 Pretty cool trailer. Looks like it's gonna be gruesome as usual. I wonder if we'll see MK1 gameplay at the Playstation Showcase next week. Quote Link to comment
Vhozite Posted May 18, 2023 Share Posted May 18, 2023 On 5/5/2023 at 6:24 PM, misterBee said: This thread is for GAME DISCUSSION ONLY! If you want to talk about non-SF6 stuff you are now required to use the Fighting Game Lounge thread: Or you can go over to General Discussion. There's a lounge thread in there too. Not trying to be a party pooper but with SF6 roughly 2 weeks out I’d like this thread to stay for used on that game. Quote Link to comment
-PVL93- Posted May 18, 2023 Share Posted May 18, 2023 Sounds like MK1 will have its own version of Konquest And you know it'll shit on World Tour graphically Yet another reason why Capcom shouldn't have made a PS4 version of 6 Bigtochiro and Daemos 1 1 Quote Link to comment
Hawkingbird Posted May 18, 2023 Share Posted May 18, 2023 Stop trying to break the thread rules @TWINBLADES Daemos and Vhozite 2 Quote Link to comment
EvilCanadian Posted May 18, 2023 Share Posted May 18, 2023 Ed Boon acknowledges only his own rules TWINBLADES and -PVL93- 2 Quote Link to comment
Daemos Posted May 18, 2023 Share Posted May 18, 2023 1 hour ago, -PVL93- said: Sounds like MK1 will have its own version of Konquest And you know it'll shit on World Tour graphically Yet another reason why Capcom shouldn't have made a PS4 version of 6 True, but we'll still be playing Street Fighter 6 in 3 years, and NRS fans would've stopped playing MK1 and started waiting for the Injustice 3 announcement then. DangerousJ, Dracu, Darc_Requiem and 1 other 4 Quote Link to comment
CESTUS III Posted May 18, 2023 Share Posted May 18, 2023 29 minutes ago, Hawkingbird said: Stop trying to break the thread rules @TWINBLADES Tbh Admin guy said thread should be about SF MK trailer just reminded me how great SF chara design is and why i love it ToreyBeans, TWINBLADES, BornWinner and 2 others 5 Quote Link to comment
Vhozite Posted May 18, 2023 Share Posted May 18, 2023 What time will the beta open? Quote Link to comment
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