Sonero Posted November 20, 2020 Share Posted November 20, 2020 1 minute ago, Hecatom said: I put it on the same category of GG is super hard to learn. 🤔 GG is definitely tricky to learn. Xrd is infinitely easier to get started on that +R. But a lot of that is execution wise. If you're a total beginner, it can be on the rough side. If you've been around for a bit, you're memeing. Although new players still learn how to play it. So the idea that something being hard somehow makes it insurmountable needs to stop in this scene. Kinda like the same issue with Tekken being this so hard game to play. Like if DS3 is easy to pick up, then I don't know what that guy would say about Tekken. Maybe eventually we'll convince @misterBee to let us write our own community articles so we can throw bricks at those bad ideas. Hecatom 1 Link to comment
Shakunetsu Posted November 20, 2020 Share Posted November 20, 2020 (edited) Just now, Hecatom said: Capcom is way better doing their own thing, like a new DS, or a brand new vs style game focused on their own ips. Yeah they can. They can pick up some characters to their own fighting game IP. Like Powerstone, Red Earth, Plasma Sword, Cyberbots, Battle Circuit, Techromancer and non popular IP that they own from beat em up and fighting genre. It can be like their own Guilty Gear like franchise and world but with characters from their different franchise together in one world but not a crossover universe title. Even without there modern and popular IP they had huge character base that can easily diversify the cast with symmetry of balance and contrast. I compiled something like this. Edited November 20, 2020 by Shakunetsu TWINBLADES 1 Link to comment
Shakunetsu Posted November 20, 2020 Share Posted November 20, 2020 Is there a a year 2000 and beyond fighting game that has anti-projectile spamming game mechanic? Bigtochiro 1 Link to comment
Mr.Cipher Posted November 20, 2020 Share Posted November 20, 2020 2 minutes ago, Shakunetsu said: Is there a a year 2000 and beyond fighting game that has anti-projectile spamming game mechanic? What in the holy fuck is this supposed to mean? Bigtochiro 1 Link to comment
Shakunetsu Posted November 20, 2020 Share Posted November 20, 2020 (edited) Just now, Mr.Cipher said: What in the holy fuck is this supposed to mean? A modern fighting game that has a game mechanic that prevent a player to spam his fireballs? Edited November 20, 2020 by Shakunetsu Bigtochiro 1 Link to comment
Hecatom Posted November 20, 2020 Share Posted November 20, 2020 17 minutes ago, Sonero said: 🤔 GG is definitely tricky to learn. Xrd is infinitely easier to get started on that +R. But a lot of that is execution wise. If you're a total beginner, it can be on the rough side. If you've been around for a bit, you're memeing. Although new players still learn how to play it. So the idea that something being hard somehow makes it insurmountable needs to stop in this scene. Kinda like the same issue with Tekken being this so hard game to play. Like if DS3 is easy to pick up, then I don't know what that guy would say about Tekken. Maybe eventually we'll convince @misterBee to let us write our own community articles so we can throw bricks at those bad ideas. I wouldnt deny that GG requires some effort to learn, but is not near as people meme it. Specially when the same people dont have a problem learning a game like mvc for example that has almost the same exact type of hurdles. And yeah, it would be nice to have an editorial front page. Maybe it would motivate me to finish the what is depth article i started years ago we talked about, lol. It would be an interesting topic now that we have games with autocombos. TWINBLADES 1 Link to comment
Mr.Cipher Posted November 20, 2020 Share Posted November 20, 2020 5 minutes ago, Shakunetsu said: A modern fighting game that has a game mechanic that prevent a player to spam his fireballs? Outside of Granblues Cooldown Mechanic I can't think of any. You could say SFV does with all it's anti-projectile mechanics. Anime could too, but they don't care if you spam projectiles as long as you hit something with them. Shakunetsu 1 Link to comment
ShockDingo Posted November 20, 2020 Share Posted November 20, 2020 41 minutes ago, Skort said: Hello all, been busy lately but got some spare time now. Hope you all doing fine. I also been spending time learning better renders and poses in Blender and ofc used those skills to do some stuff with Juri.To achieve proper light and shadow can be really tough but i looked quite a lot into scene creation and hdri renders. I think it's starting to pay off. I am happy with my progress so far. Enjoy some Juri renders and poses i made 🙂 @AriesWarlock hope you see this bro Nice stuff! I really keep wanting to mess with Blender more, but always get roped into other things. Have fun with the experimenting! 40 minutes ago, HeavensCloud said: If Capcom/ASW made a new DS they could make it balls to the wall entertaining instead of focusing on 'e-sports'. This would be a dream for me. I want it, even if it's a somewhat smaller roster than SF, to just go for broke and have fun again. Go nuts, go stylish, have some of the ASW flair and give us a new DS. I love SF, but another option is just nice. I'm not a great player, but I love fighters, my sister and I played so much DS on the Saturn and have a blast, it was just so different from Alpha aesthetically and mechanically. I think DS and SF can survive without each other's audience. 39 minutes ago, Hecatom said: They are Disney levels of drowning on decades of ips and chars that could easily be part of the cast that will allow for a variety of gameplay. Yeah, no kidding, sometimes I go back and look at all the Cacom ips and they really could bring a bunch of stuff back, they could have their own Capcom version of smash with the sheer number of characters they have. It's a shame so many are dormant. Shakunetsu, Skort, HeavensCloud and 2 others 5 Link to comment
AriesWarlock Posted November 20, 2020 Share Posted November 20, 2020 (edited) 53 minutes ago, Skort said: Hello all, been busy lately but got some spare time now. Hope you all doing fine. I also been spending time learning better renders and poses in Blender and ofc used those skills to do some stuff with Juri.To achieve proper light and shadow can be really tough but i looked quite a lot into scene creation and hdri renders. I think it's starting to pay off. I am happy with my progress so far. Enjoy some Juri renders and poses i made 🙂 @AriesWarlock hope you see this bro Dude, those look awesome. Well done. You even used the swimsuit costume (dem legs) 😎🤘!! Good to see you haven't quit at this. Is there a way to modify the size of hands and feet? It's one of the things I wish Capcom would do Edited November 20, 2020 by AriesWarlock Skort and Shakunetsu 2 Link to comment
Skort Posted November 20, 2020 Share Posted November 20, 2020 (edited) I appreciate the feedback guys. I can indeed change the size of her palms and feet but i don't really want to alter the model type. And no i have not quit this, i plan to really learn this software to my full potential, it's just that i have been busy irl as of late it's all. But got time now and my schedule is much better now. Good times ahead for Juri in Blender. Edited November 20, 2020 by Skort AriesWarlock, Shakunetsu and ShockDingo 3 Link to comment
Darc_Requiem Posted November 20, 2020 Share Posted November 20, 2020 (edited) 1 hour ago, Hecatom said: Is kind of idiotic how capcom censored the costume when Cammy is usually showing way more skin. Like common capcom, wtf? Not sure it was censorship. Without the panty hose, it looks a lot like Cammy's default costume with thigh boots and a boob window. Edited November 20, 2020 by Darc_Requiem Hawkingbird and Shakunetsu 2 Link to comment
GreatDarkHero Posted November 20, 2020 Share Posted November 20, 2020 (edited) 1 hour ago, Hecatom said: Is kind of idiotic how capcom censored the costume when Cammy is usually showing way more skin. Like common capcom, wtf? It kind of gives credence to the leak, that they will start going the go woke go broke route. You see the thing is... I am trying to figure out what this actually serves. Because, almost every project in the entertainment industry that had a woke narrative or a faux-activism agenda did not make any sales or produce any *real* popularity aside from a bunch of tumblrettes and twitter twatters on social media. But, many of these types of people that *slipped* into the industry (often as charity cases) still insist of pushing this approach. For example, there is a new Cowboy Bepop adaptation on Netflix. Obviously, Netflix is going to butcher the source material (in fact, you have to question if they even read the source material at all). They are changing the context of a specific character who was subject to a accident that lead to horrible genetic changes to his own body, causing him to have anatomy similar to that of a woman. However, Netflix is altering the context behind this in order to show a binary character instead. Insult to injury, nothing about the plot or cast looks promising in the slightest. All of this was to be an expectation at this point. Even while people are actively calling out Netflix for butchering the source material of anime (and, by extension, games), the staff *still* insist on going on along with this project. Capcom taking this kind of approach with Cammy alongside the Blair costume is jarring. It is a Japanese company. It is not like the HQ switched over to the Western side like how Sony did with their organization. To matters even worse is the fact that Cammy's Blair costume is "censored..." While... the following elements Spoiler 1). Urien is still walking around practically naked. 2). About 60% of Chun-Li's costume revealing a good portion of her own form. 3). Almost anything about Laura in general. 4). Poison's costumes 5). R. Mika's costumes (including her default one) and her ass slappin'. Among others things: Are still present in the game. And, Cammy's default in a lot of cases is actually more revealing than what Blair currently has! Then you still also have to deal with Juri's costume inconsistency. And, most of the shit that were somehow censored or suspiciously edited to be more "kid-friendly" were given some really idiotic or just plain contradictory justifications. Even worse, is that this idea actually seems to please some of the few pansies that happen to be in the FGC. Pansies as in = Grown ass men well into their 20s and 30s that go "ew cooties" or a variation of that every time a remotely good looking female polygon shape and/or model shows up on the screen. And, before you call me a liar or an exaggerator? No. Rip from the Tekken community actually *did* on one of his streams when a chat member mentioned Katarina. Then there all of this weird shit between Aris, Maximillian, Wiz and their generally (and now disturbingly) hypocritical opinion of the DOA series. And, the strangely jovial reactions to Anita Sharkface's Tropes vs Women nonsense, that a lot of people on Eventscrubs outright fell for. But. What do I know. On a smaller note, the very reason I continue using these AV is to trigger these... virtue signaling types. Edited November 20, 2020 by GreatDarkHero ... The definition of "core values" varies wildly among some people. TWINBLADES and Hecatom 1 1 Link to comment
Sonero Posted November 20, 2020 Share Posted November 20, 2020 1 hour ago, Shakunetsu said: Is there a a year 2000 and beyond fighting game that has anti-projectile spamming game mechanic? The Psychic Force game for Dreamcast. Your ability to use projectiles and specials in general is tied to a meter. You can only spend so much before you have to wait for it to fill back up and throw some more. Shakunetsu and Pair of Rooks 2 Link to comment
GreatDarkHero Posted November 20, 2020 Share Posted November 20, 2020 18 hours ago, Hecatom said: More art on the spoiler Reveal hidden contents This triggers me. Spoiler Because, now I feel like practicing her damn corner VTII combos on SFV. In addition to that... MODS!! I gotta get that computer so that I can get in on the SFV play... Link to comment
Hecatom Posted November 21, 2020 Share Posted November 21, 2020 1 hour ago, Mr.Cipher said: Outside of Granblues Cooldown Mechanic I can't think of any. You could say SFV does with all it's anti-projectile mechanics. Anime could too, but they don't care if you spam projectiles as long as you hit something with them. I wouldnt put the cool down mechanic in that kind of category since it is there to replace the drawback of needing meter to do ex moves. Hawkingbird and Shakunetsu 2 Link to comment
Hecatom Posted November 21, 2020 Share Posted November 21, 2020 Spoiler Bigtochiro, Shakunetsu, Phantom_Miria and 2 others 5 Link to comment
GreatDarkHero Posted November 21, 2020 Share Posted November 21, 2020 Jocelot, BornWinner, Hawkingbird and 1 other 4 Link to comment
Vhozite Posted November 21, 2020 Share Posted November 21, 2020 19 minutes ago, GreatDarkHero said: Man I watched this loop like 20 times before I realized the post was from the Karin player HeavensCloud 1 Link to comment
Jocelot Posted November 21, 2020 Share Posted November 21, 2020 22 minutes ago, GreatDarkHero said: Man If that Zeku sweep had been a Crush Counter hit we coulda had almost all of SFV summarized in one 5 second video GreatDarkHero 1 Link to comment
GreatDarkHero Posted November 21, 2020 Share Posted November 21, 2020 7 minutes ago, Jocelot said: Man If that Zeku sweep had been a Crush Counter hit we coulda had almost all of SFV summarized in one 5 second video There it is. Hard KND into "SFV - Re-MIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIX." Bonus points if the mix ups leads into a stun, complete with a KO. Jocelot 1 Link to comment
Volta Posted November 21, 2020 Share Posted November 21, 2020 6 hours ago, Shakunetsu said: A modern fighting game that has a game mechanic that prevent a player to spam his fireballs? You mean something like a limited amount of projectiles that you can throw per round or anti-fireball tools? If it's the latter, almost every character in MK11 has either a teleport or some other strong anti-zoning tool. Despite that, MK players are still complaining about zoning in a game where just about everyone can nullify it. Not a day goes by that someone doesn't complain about my zoning Shang. The scrub mentality in that community is unbelievable, even good players unabashedly whine about certain playing styles and seem to lack any self-reflection whatsoever. The only difference between MK players and Smashers is that the former occasionally take a shower. Shakunetsu 1 Link to comment
Shakunetsu Posted November 21, 2020 Share Posted November 21, 2020 (edited) Just now, Volta said: You mean something like a limited amount of projectiles that you can throw per round This one. Something that would suddenly trigger to stop you from continuously throwing fireball. Edited November 21, 2020 by Shakunetsu Link to comment
misterBee Posted November 21, 2020 Author Share Posted November 21, 2020 7 hours ago, Sonero said: Maybe eventually we'll convince @misterBee to let us write our own community articles so we can throw bricks at those bad ideas. If you are interested in writing articles let me know. I'll create forum sections for guides/articles, and then maybe move them to a wiki if we get enough of them. Dayaan has already wrote some excellent 3S Ken guides: Darc_Requiem, Jocelot, Shakunetsu and 2 others 4 1 Link to comment
Vhozite Posted November 21, 2020 Share Posted November 21, 2020 Some of the buffs I see suggested for Nash are absolutely terrible. The most obnoxious one is turning Tragedy Assault into a command grab, then there are the others I read every other day about buffing his walkspeed and giving him a 3f. The goal always seems to be removing all of his perfectly reasonable weaknesses or slapping a nuclear weapon onto his kit while just making his offensive tools functional would suffice. Like can we see how he operates when Moonsault slash is faster than 37 frame startup before turning him into a marvel character 🙄 Darc_Requiem 1 Link to comment
TWINBLADES Posted November 21, 2020 Share Posted November 21, 2020 old games LMAO Pair of Rooks and Shakunetsu 2 Link to comment
Sonero Posted November 21, 2020 Share Posted November 21, 2020 1 hour ago, TWINBLADES_SRK said: old games LMAO You won't find anybody claiming that older games were more balanced. But man, I bet if you played A2 you'd love the hell out of it. Shakunetsu 1 Link to comment
Jocelot Posted November 21, 2020 Share Posted November 21, 2020 I often wonder what it must've felt like to be on the receiving end of your average basketball infinite in Hokuto no Ken. No one would endure that without a love for the game, that's for sure Link to comment
Sonero Posted November 21, 2020 Share Posted November 21, 2020 Just now, Jocelot said: No one would endure that without a love for the game, that's for sure Those dudes light cigarrettes and all sorts of shit while getting comboed. Its kinda hilarious TBH. Jocelot 1 Link to comment
Jocelot Posted November 21, 2020 Share Posted November 21, 2020 1 minute ago, Sonero said: Those dudes light cigarrettes and all sorts of shit while getting comboed. Its kinda hilarious TBH. Jeah I think I remember seeing one dude leave the station to get a soda from the Arcade's vending machine or w/e lol. Link to comment
Sonero Posted November 21, 2020 Share Posted November 21, 2020 There was one time they had a combo tournament. Literally a tournament about who could do the best combos. That's how you know the game is on some other ish. I remember watching the team tournament and the dude getting comboed was nodding "yes" like he got hit by the smartest thing ever. Dude got opened up with cr.a and then got hit with an infinite. The whole game is nuts. 😂 Shakunetsu and Jocelot 2 Link to comment
Darc_Requiem Posted November 21, 2020 Share Posted November 21, 2020 (edited) @VhoziteI agree with your outlook man. You want to make a character viable but maintain their play style. Don't change how they play, enhance their strengths so a good player can over come their characters weaknesses. Edited November 21, 2020 by Darc_Requiem Vhozite 1 Link to comment
BornWinner Posted November 21, 2020 Share Posted November 21, 2020 Would anyone like to play Guilty Gear later today? Link to comment
Mattatsu Posted November 22, 2020 Share Posted November 22, 2020 4 hours ago, BornWinner said: Would anyone like to play Guilty Gear later today? I can play PS4 Rev2 in a bit if you’re up for it BornWinner 1 Link to comment
BornWinner Posted November 22, 2020 Share Posted November 22, 2020 Sure. Just tell me when you are ready. Link to comment
Mattatsu Posted November 22, 2020 Share Posted November 22, 2020 10 minutes ago, BornWinner said: Sure. Just tell me when you are ready. Will do. It may be close to 8 et. Wrapping up a challenge in mk11 and then have a few things i wanted to test/lab with kum Link to comment
Mattatsu Posted November 22, 2020 Share Posted November 22, 2020 (edited) Edit: nevermind, wife tasked me with me bs, gimme a few more sorry Edited November 22, 2020 by Mattatsu Link to comment
Mattatsu Posted November 22, 2020 Share Posted November 22, 2020 Real sorry @BornWinner. I am now ready for sure BornWinner 1 Link to comment
Mattatsu Posted November 22, 2020 Share Posted November 22, 2020 Huh, they really made Kum to be like a street fighter character. Dude doesn't even do gatlings - everything seems like a link. and his reverse falcon dive wallbounce combos are hard as shit, but i’ll get it Link to comment
Darc_Requiem Posted November 22, 2020 Share Posted November 22, 2020 Top 16 CPT NA West JustBooming and Jocelot 2 Link to comment
BornWinner Posted November 22, 2020 Share Posted November 22, 2020 7 minutes ago, Mattatsu said: Real sorry @BornWinner. I am now ready for sure Oh thank god. All I kept fighting was Stylish Sols on ranked. I will make the room. Link to comment
BornWinner Posted November 22, 2020 Share Posted November 22, 2020 if you want to play Xrd on PS4 with me and @Mattatsu, you guys are welcome to join. The room is titled MegaShock and the password for it is MS Mattatsu 1 Link to comment
Mattatsu Posted November 22, 2020 Share Posted November 22, 2020 This is going to hurt 🤣 BornWinner 1 Link to comment
BornWinner Posted November 22, 2020 Share Posted November 22, 2020 Time for the best song. Mattatsu 1 Link to comment
Mattatsu Posted November 22, 2020 Share Posted November 22, 2020 Why does this song exist in this game lol BornWinner 1 Link to comment
BornWinner Posted November 22, 2020 Share Posted November 22, 2020 Bruh fuck Axl. Never picking this weirdo after tonight. Mattatsu 1 Link to comment
BornWinner Posted November 22, 2020 Share Posted November 22, 2020 Did I really just die to a full screen tatsu? Link to comment
Mattatsu Posted November 22, 2020 Share Posted November 22, 2020 3 minutes ago, BornWinner said: Did I really just die to a full screen tatsu? DP actually lol. It hits lows when he charges like that BornWinner 1 Link to comment
BornWinner Posted November 22, 2020 Share Posted November 22, 2020 Did Slayer just catch you pressing buttons? Say goodbye to your health. Mattatsu 1 Link to comment
Mattatsu Posted November 22, 2020 Share Posted November 22, 2020 GGs @BornWinner! That was real fun. This game is awesome. sorry for cutting it short. I’m just wiped from today BornWinner 1 Link to comment
Mattatsu Posted November 22, 2020 Share Posted November 22, 2020 It was a nice way to end it though 🤣 BornWinner 1 Link to comment
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