Genghis_Dong Posted June 5, 2022 Share Posted June 5, 2022 (edited) 2 minutes ago, Sonero said: How the fuck are there two squiggas in this planet called Ghengis_Dong? LOL I dunno man. I thought i was creative when I made it. Hadn't seen it before. Now I see different spellings on twitch etc all the time. and i wouldn't duck. I'm the guy to stay in the room and get my ass beat 100 times to learn. Edited June 5, 2022 by Genghis_Dong Sonero 1 Link to comment
Darc_Requiem Posted June 5, 2022 Share Posted June 5, 2022 4 minutes ago, Sonero said: How the fuck are there two squiggas in this planet called Ghengis_Dong? Don't feel bad, I made the same mistake with @Phantom_Miria DangerousJ 1 Link to comment
CESTUS III Posted June 5, 2022 Share Posted June 5, 2022 (edited) 1 hour ago, Mr.Cipher said: FGs need to stop with that nonsense. Instead of trying to reinvent the wheel just do something that no one else did. Teach people how to play a FG, I know doing more than dumping massive textboxes on someone and call it a Tutorial is difficult. What you say may be not false, but I think Capcom is not even aiming at people that WANT to learn a new game, they just want casuals MK type of money They want the casual that with one hand does a super and with other eat doritos, get hyped and tell his friends like himself that SF6 is awesome, to buy it so they can play online throwing at each others supers while eating doritos These people are not even supposed to stay the whole lifetime of the game, important shit will be just that they buy a copy because teh internet is hyped for SF6 launch and that they stick around a bit to buy DLCs, probably gadgets for their created character avatar If you want somebody to learn play SF you don't give him shit habits calling it "modern" style, that's what you do if you just want him to give you money and have good time these two months he's supposed to stay lol If some end up even like the game the better, but i doubt they care that much Edited June 5, 2022 by CESTUS III Volt, Bigtochiro and JustBooming 2 1 Link to comment
Vhozite Posted June 5, 2022 Share Posted June 5, 2022 5 minutes ago, elliephil said: I aim my gun, I shoot, I miss or I hit, I die or I live. There's more to that obviously, but any regular person can understand why they won or lost. It's really hard to explain entirely why a hitbox acts a certain way, or what frame data is, or how option selects work and more often than not, these aren't things readily available in most fighting games at a brief glance. I have been complaining about this since my first forays into SF4 and it’s always felt like I’m waving my fist at the clouds because nobody else cares. Understanding the behind the scenes shit was by far the biggest hurdle I had when trying to go from beginner level to actually trying to get good. I still remember fighting Zangief and not understanding how he was grabbing me from so far away and beating my buttons in the process. Being new I thought it was lag or something. Eventually I just accepted it that he could grab from way farther and faster than what the animation implies just it was still insanely frustrating to fight him because the game never explains the interaction. I didn’t know about frames, hitboxes, throw invincibility, etc, just the Gief could phantom grab me for “no reason”. Every game has unexplained mechanics and hard to understand interactions but FGs take it up to 11 by often making things visually disingenuous for no reason (see 50% of a hado’s VFX not having a hitbox because?) or just leaving certain mechanics unexplained (different kinds of invincibility). elliephil 1 Link to comment
Popular Post Skort Posted June 5, 2022 Popular Post Share Posted June 5, 2022 In depth character redesign process for Juri in SF 6 : Jocelot, Bigtochiro, FengShuiEnergy and 7 others 1 1 1 7 Link to comment
Hawkingbird Posted June 5, 2022 Share Posted June 5, 2022 31 minutes ago, Volt said: Btw, look at the buzz about Ken even in this thread. Casuals are mad curious around the net too. That's the power of Story Gang. 😤 It's disappointing how Capcom has discarded Ken as a marketable character when he's still this popular. Shakunetsu and Pair of Rooks 2 Link to comment
Shakunetsu Posted June 5, 2022 Share Posted June 5, 2022 2 minutes ago, Hawkingbird said: It's disappointing how Capcom has discarded Ken as a marketable character when he's still this popular. by choice and intentional to give way to Luke 😞 Link to comment
Shahenzan Posted June 6, 2022 Share Posted June 6, 2022 32 minutes ago, elliephil said: Rather than looking at which genre is harder to learn, I always thought the issue with fighting games is that they are simply not as intuitive compared to something like shooters. I aim my gun, I shoot, I miss or I hit, I die or I live. There's more to that obviously, but any regular person can understand why they won or lost. It's really hard to explain entirely why a hitbox acts a certain way, or what frame data is, or how option selects work and more often than not, these aren't things readily available in most fighting games at a brief glance. I hope this drive system will help alleviate that a bit and get people to understand how to use a toolkit that is required to play every fighting game. I cosign this Even though shooting games don't usually resemble how guns work irl and the actual intricacies of them as games go pretty deep, they are intuitive on a surface level Fighting games are arbitrary as fuck on a surface level lol. You are two dudes in a diorama box, the inputs for moves are not the kind of things most people would ever guess... you need to start digging almost immediately for things to make sense and a lot of people just aren't about that lol elliephil 1 Link to comment
Hawkingbird Posted June 6, 2022 Share Posted June 6, 2022 8 minutes ago, Shakunetsu said: by choice and intentional to give way to Luke 😞 They stopped using Ken in their marketing after vanilla SF4. Chun replaced him as a face of the series and in crossovers. Shakunetsu 1 Link to comment
Volta Posted June 6, 2022 Share Posted June 6, 2022 One of Europe's best C&C players once told me that RTS are easy as long as you can multitask well; if you can't, don't even try to git gud at them, it's a hopeless endeavor. He might've been on to something, I've been playing for years and I'm still laughably bad at C&C. Also, what the hell is Cipher on about shooters being more difficult than FGs? You just aim and press a button, a lobotomized chimpanzee could do that. Tons of Twitch streamers prove that every day. Days-since-Makoto-last-appeared-in-an-SF-game-counter: 4,423 Shakunetsu and JustBooming 2 Link to comment
JustBooming Posted June 6, 2022 Share Posted June 6, 2022 (edited) I tend to agree. RTS games become much easier when you learn the shortcut keys: know to make teams of your units, know how to zoom to a team instantly on reaction, get back to base, etc. Learning the systems to quickly zip around the battlefield and react to changing circumstances is def half the battle. That aspect in itself, now I think about it, mirrors FGs. Still think FGs are tougher to get into, though. Edited June 6, 2022 by JustBrowsing Link to comment
Jurassic Posted June 6, 2022 Share Posted June 6, 2022 1 hour ago, FengShuiEnergy said: Which genre is harder then a FG? RTS definitely, there is a lot of info to process, strategy and course correction. There was a time when I was interested in playing Starcraft II, but when I heard that skill is factored by the number of actions per minute I never gave it a second thought. Trading card games are similar. There is a meta, strong understanding of fundamentals, dealing with people who are more competitive and serious than you. I played Magic for 7-8 years and spent most of it playing casually, there were people I knew that was obsessed with the meta while I only played what was fun. Link to comment
CESTUS III Posted June 6, 2022 Share Posted June 6, 2022 (edited) 1 hour ago, Hawkingbird said: It's disappointing how Capcom has discarded Ken as a marketable character when he's still this popular. I don't think they did Would be trashing him if target audience was japanese society, but SF6 on general clearly try to dicklick americans Who the audience like more in this show, the rough times loser with redemption arc ahead or the perfect life rich guy? Ken as he was would have been just that on narrative, the usual rich Ken with no role beyond be Ryu's half-clone sidekick SF6 Ken with one screenshot already pushed people to wonder the story behind it, and where he will go from there It's probably first time in my lifetime i seen more people talk Ken's story than Ryu one lol And like for every other shit redesign, classic Ken (and i guess SFV Ken) are going to be avaible, perfectly clean as ever Edited June 6, 2022 by CESTUS III elliephil 1 Link to comment
BornWinner Posted June 6, 2022 Share Posted June 6, 2022 Vhozite, TWINBLADES, Pair of Rooks and 2 others 5 Link to comment
FengShuiEnergy Posted June 6, 2022 Share Posted June 6, 2022 Fair answers. RTS I can potentially see. Maybe some platformers. But DEFINITELY not shooters of any kind. There's a reason it's popular and it ain't because it's hard. I'm just glad noone said MOBA's. I should start posting here again more often. Least there's active discussions here. Like the good old days. elliephil, AriesWarlock and Shakunetsu 3 Link to comment
Sonero Posted June 6, 2022 Share Posted June 6, 2022 Justakid playing hella good. JustBooming and AriesWarlock 2 Link to comment
CESTUS III Posted June 6, 2022 Share Posted June 6, 2022 (edited) 4 hours ago, delete_me said: Looking over the roster again I wonder if any of the new characters is a zoner archetype. None of them really look like it to be honest. Meanwhile there's a good chance two of them are grapplers or at least hybrid grapplers à la Alex. JP seem a tall man, have a stick wich further extend his range and Psycho Power, considering Ed already use PP in short range way, would not be suprised at all if JP will use his PP from distance and keep you at bay with long normals using the stick AKI would be another candidate, like hit once to poison you and try stay out of the scrap after... but i'm not necessary sold this automatically mean zoning, she may also be all about high mobility -> evasion and obtain same result Seen some told the mexican girl, but not sold at all She short/small and have two heavy blunt type weapons that will require lot of swing.... imho she will be a char that rely a lot on momentum to put pressure on opponents keeping spin and hitting, because the moment she stops she's fucked If any new char is a zoner, my money is on JP for sure Edited June 6, 2022 by CESTUS III Link to comment
Sonero Posted June 6, 2022 Share Posted June 6, 2022 There's 22 characters in that pic. Out of those 8 already have a good zoning/fireball game. Don't think this game will necessarily be struggling for fireball chucking. CESTUS III and Shakunetsu 2 Link to comment
FengShuiEnergy Posted June 6, 2022 Share Posted June 6, 2022 Oh please let juri have her original moveset PLEASE CAPCOM!!! Link to comment
Vhozite Posted June 6, 2022 Share Posted June 6, 2022 I’d say it’s way too early to tell either way. We don’t know how good the parries are, how good the focus is, any frame data, or the properties of basically any move. Hell the stuff we do know could change in the next 6+ months (minimum) we have to wait. 8 characters having a fireball means literally nothing. Hawkingbird, Volt and Shakunetsu 3 Link to comment
elliephil Posted June 6, 2022 Share Posted June 6, 2022 I'm kind of hoping they do a Q/G archetype for for this JP guy. I felt they did a really good job in SFV with expanding on the gimmick Q had. I'm also literally only holding out on this because he is a tall, well-dressed, mysterious individual lol Link to comment
Jocelot Posted June 6, 2022 Share Posted June 6, 2022 Ngl the new mechanic I'm looking to seeing more of is the Drive Rush. Being able to dash cancel normals is gonna be very fun. HeavensCloud 1 Link to comment
Hecatom Posted June 6, 2022 Share Posted June 6, 2022 10 minutes ago, FengShuiEnergy said: Oh please let juri have her original moveset PLEASE CAPCOM!!! Watch how Juri will be reworked again, just so SFIV fans and now SFV fans are both dissatisfied. Volt, Hawkingbird, FengShuiEnergy and 3 others 1 5 Link to comment
elliephil Posted June 6, 2022 Share Posted June 6, 2022 (edited) 13 minutes ago, Jocelot said: Ngl the new mechanic I'm looking to seeing more of is the Drive Rush. Being able to dash cancel normals is gonna be very fun. Can you whiff a normal and drive rush? That will be very hilarious to watch if you can. Punching air and charging like a gorilla. Edited June 6, 2022 by elliephil BornWinner, TWINBLADES, Jocelot and 2 others 5 Link to comment
elliephil Posted June 6, 2022 Share Posted June 6, 2022 If someone would have said this was cancelled dlc, I would have believed it. BornWinner, Darc_Requiem and Shakunetsu 3 Link to comment
Jocelot Posted June 6, 2022 Share Posted June 6, 2022 2 minutes ago, elliephil said: Can you whiff a normal and drive rush? That will be very hilarious to watch if you can. Unclear but at around 2:16 in the trailer it reaaaaaaaaaally looks like Ryu Drive Rushes raw in neutral and whiff punishes Chun li's st.HP. I'm only thinking it's DR because he has that same lime green aura Luke has on the mechanics page on the website, but I dunno. I'm just imagining a reality where Rashid can do shit like this elliephil and Volt 1 1 Link to comment
Sonero Posted June 6, 2022 Share Posted June 6, 2022 6 minutes ago, elliephil said: If someone would have said this was cancelled dlc, I would have believed it. Dude holy shit, these mothers are going waaaaaay too hard. That Fei Long mother looks off but it's like almost there. Shakunetsu, Darc_Requiem and elliephil 3 Link to comment
elliephil Posted June 6, 2022 Share Posted June 6, 2022 3 minutes ago, Jocelot said: Unclear but at around 2:16 in the trailer it reaaaaaaaaaally looks like Ryu Drive Rushes raw in neutral and whiff punishes Chun li's st.HP. I'm only thinking it's DR because he has that same lime green aura Luke has on the mechanics page on the website, but I dunno. Maybe Ryu went into the parry and then drive rush? It seems like this parry is more of a stance than how parry was in the previous games. Still unclear if the normal has to connect or if the parry has to be successful to perform a drive rush. Jocelot 1 Link to comment
Shahenzan Posted June 6, 2022 Share Posted June 6, 2022 Parry is definitely like a stance. I'd compare it to focus attack or sc6 reversal edge but instead of having a canned attack attached it just parries with the option to rush. I wonder how soon the parry is active, and what timing activates the just parry... Shakunetsu, elliephil and Jocelot 2 1 Link to comment
Volt Posted June 6, 2022 Share Posted June 6, 2022 2 hours ago, CESTUS III said: What you say may be not false, but I think Capcom is not even aiming at people that WANT to learn a new game, they just want casuals MK type of money And the investment in a single player mode with custom characters suddenly make a LOT more sense, doesn't it? That's the smart strategy btw. A huge reason for why SFV had a horrendous start sales-wise is that it was damn near impossible to sell the game to casuals. When you boot the game and all you get is a scuffed online, Survival mode, and a short story mode that was roughly 10 minutes long per character, how can you justify paying 60 bucks for it? Game didn't even have A Shadow Falls on release. Now we got the website for 6 with "jam-packed with content" written all over it. That's who "modern" mode is geared for. Casuals ain't tryna learn how to do DPs instead of fireballs. Hell, these fools might not even know how to do fireballs. Shakunetsu, BornWinner and CESTUS III 3 Link to comment
Jocelot Posted June 6, 2022 Share Posted June 6, 2022 I just want to turn every successful anti air cr.MP into a left/right mix up. Volt and elliephil 1 1 Link to comment
Shakunetsu Posted June 6, 2022 Share Posted June 6, 2022 Jocelot, elliephil, TWINBLADES and 1 other 4 Link to comment
elliephil Posted June 6, 2022 Share Posted June 6, 2022 4 minutes ago, Jocelot said: I just want to turn every successful anti air cr.MP into a left/right mix up. The return of the +2 on block fadc lololol Jocelot 1 Link to comment
Jocelot Posted June 6, 2022 Share Posted June 6, 2022 (edited) 3 minutes ago, elliephil said: The return of the +2 on block fadc lololol Also the return of SFV season 1 anti air jab 50/50's Wait nvm Nobody wants that Edited June 6, 2022 by Jocelot Link to comment
Volt Posted June 6, 2022 Share Posted June 6, 2022 2 minutes ago, Jocelot said: Also the return of SFV season 1 anti air jab 50/50's Wait nvm Nobody wants that Too late pal. Hecatom and Jocelot 1 1 Link to comment
Shahenzan Posted June 6, 2022 Share Posted June 6, 2022 Now that i chew it over they're gonna have to exercise caution with that parry lol If it's active frame 1 that would make it an insane defense option since it requires no motion and is cheap on resources since it seems to only passively drain drive meter. It also seems to continue to parry high and low moves, so one less thing to guess. Wonder if it eats crossups too... Yeah there's no way they let it parry on frame 1 that would be way too stupid having to deal with that while applying pressure. Hrmmm... Volt 1 Link to comment
FengShuiEnergy Posted June 6, 2022 Share Posted June 6, 2022 1 hour ago, Hecatom said: Watch how Juri will be reworked again, just so SFIV fans and now SFV fans are both dissatisfied. It would not surprise me. I mean they couldn't rework her to be even worse right....RIGHT?!?! Pair of Rooks 1 Link to comment
Darc_Requiem Posted June 6, 2022 Share Posted June 6, 2022 44 minutes ago, Sonero said: Dude holy shit, these mothers are going waaaaaay too hard. That Fei Long mother looks off but it's like almost there. Yeah I was going to post this but got to slowed. I agree with. It's really well done but slightly off. He is model is good but seems to bulky. Fei Long has always had a slight build. Link to comment
FengShuiEnergy Posted June 6, 2022 Share Posted June 6, 2022 Remind me again why luke is "the new face" of SF this time? Link to comment
Volt Posted June 6, 2022 Share Posted June 6, 2022 1 minute ago, FengShuiEnergy said: Remind me again why luke is "the new face" of SF this time? Hopefully to avoid the dumbass mistake they did in A Shadow Falls. Link to comment
AriesWarlock Posted June 6, 2022 Share Posted June 6, 2022 Volt, TWINBLADES, BornWinner and 6 others 1 4 4 Link to comment
Popular Post Shakunetsu Posted June 6, 2022 Popular Post Share Posted June 6, 2022 @AriesWarlock @Skort FengShuiEnergy, Yiceman, mykka and 7 others 6 4 Link to comment
FengShuiEnergy Posted June 6, 2022 Share Posted June 6, 2022 That's spicy. Shakunetsu and Skort 2 Link to comment
Shakunetsu Posted June 6, 2022 Share Posted June 6, 2022 Darc_Requiem, Hawkingbird, Skort and 3 others 6 Link to comment
FengShuiEnergy Posted June 6, 2022 Share Posted June 6, 2022 2 minutes ago, Shakunetsu said: Still can't believe they're actually remaking RE4. What about dino crisis? 😞 Or god hand. Shakunetsu, BornWinner, elliephil and 2 others 5 Link to comment
Shakunetsu Posted June 6, 2022 Share Posted June 6, 2022 Just now, FengShuiEnergy said: Still can't believe they're actually remaking RE4. What about dino crisis? 😞 Or god hand. They had somekind of Dino Crisis on space and it flop Link to comment
FengShuiEnergy Posted June 6, 2022 Share Posted June 6, 2022 1 minute ago, Shakunetsu said: They had somekind of Dino Crisis on space and it flop You mean the 3rd one? That came out over 20 years ago? Or is that Primal game coming out next year supposed to be a spiritual successor? (looks good though. I' m interested.) Shakunetsu 1 Link to comment
Sonero Posted June 6, 2022 Share Posted June 6, 2022 6 minutes ago, FengShuiEnergy said: Or god hand. It'll never happen We live in an awful timeline. FengShuiEnergy 1 Link to comment
Hawkingbird Posted June 6, 2022 Share Posted June 6, 2022 2 hours ago, CESTUS III said: I don't think they did Would be trashing him if target audience was japanese society, but SF6 on general clearly try to dicklick americans Ken would have been among the first characters revealed if Capcom still saw value in him as a promotional tool. Link to comment
Hecatom Posted June 6, 2022 Share Posted June 6, 2022 12 minutes ago, FengShuiEnergy said: Still can't believe they're actually remaking RE4. What about dino crisis? 😞 Or god hand. Is all according to "Keikaku". This way they can keep re releasing RE4 up to PS9 Link to comment
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