TWINBLADES Posted September 18, 2022 Share Posted September 18, 2022 (edited) Edited September 18, 2022 by TWINBLADES Hawkingbird, ToreyBeans, Daemos and 2 others 4 1 Link to comment
AriesWarlock Posted September 18, 2022 Share Posted September 18, 2022 Shakunetsu and Daemos 2 Link to comment
Popular Post Mattatsu Posted September 18, 2022 Popular Post Share Posted September 18, 2022 ToreyBeans, Jocelot, elliephil and 15 others 2 1 1 2 1 4 7 Link to comment
Sonero Posted September 18, 2022 Share Posted September 18, 2022 Holy fuck... Ban hitboxes. They're so good they let cancer ridden people win tournaments. What the fuck is that? #FuckCancer #ShoutoutsToBrainFforMakingIt 🙏 -PVL93-, Shakunetsu, Vhozite and 5 others 6 1 1 Link to comment
Popular Post AriesWarlock Posted September 18, 2022 Popular Post Share Posted September 18, 2022 Pair of Rooks, Jurassic, Darc_Requiem and 9 others 12 Link to comment
Daemos Posted September 18, 2022 Share Posted September 18, 2022 Good on him for sticking with KOF. But if Street Fighter 5 which had a subpar launch and numerous detractors still managed to become the center of the FG universe in its beginning imagine what a Street Fighter game at the peak of its powers can do. It's a good time to be a fighting games fan. A rising tide lifts all boats. Hecatom, ToreyBeans, Volta and 3 others 4 1 1 Link to comment
elliephil Posted September 18, 2022 Share Posted September 18, 2022 I'm beginning to wonder if Street Fighter 6 will be a "lab-intensive" game. They are giving many tools for training mode and streamlining the process for everyone. (Which is of course, a good thing.) I know one of the chief complaints of SFV was that it felt like it took a safe route to gameplay. The amount of mechanics in SF6 alone seems to be on par with an anime game or something. I'm hoping it won't be lab-intense like sf4 was, but I am curious what other people think so far about what we have seen. I do imagine that things like FADC (drive rush) coming back will create some funky situations. The nature of a parry vs perfect parry will give incentive to some players to use that as a means of getting out of certain situations. The idea of a strategy that creates the most net-positive meter regen doesn't seem to far-fetched either. An offensive strategy that are drive reversal-safe? Just some of the things I've been thinking of. Link to comment
Shahenzan Posted September 18, 2022 Share Posted September 18, 2022 5 minutes ago, elliephil said: I'm beginning to wonder if Street Fighter 6 will be a "lab-intensive" game. They are giving many tools for training mode and streamlining the process for everyone. (Which is of course, a good thing.) I know one of the chief complaints of SFV was that it felt like it took a safe route to gameplay. The amount of mechanics in SF6 alone seems to be on par with an anime game or something. I'm hoping it won't be lab-intense like sf4 was, but I am curious what other people think so far about what we have seen. I think the game will have a lot to lab Every character seems to have a shitload of options and as you said, the system mechanics probably leave a lot to explore They seem to be committed to not making combos too hard, so there will probably be generous buffers like sfv. In that sense i don't think people will be in there grinding links. I bet people will find ways to push the system in difficult to execute ways tho TWINBLADES, Hawkingbird, Mattatsu and 2 others 5 Link to comment
Sonero Posted September 18, 2022 Share Posted September 18, 2022 22 minutes ago, elliephil said: I'm beginning to wonder if Street Fighter 6 will be a "lab-intensive" game. They are giving many tools for training mode and streamlining the process for everyone. (Which is of course, a good thing.) I know one of the chief complaints of SFV was that it felt like it took a safe route to gameplay. There were a surprising amount of things to lab in SF5. Unfortunately they were "uninteresting" interactions so people didn't really dig deep into them. i'm thinking this game is going to be the same in that there will be a lot of "uninteresting" interactions that you can take a look at in depth. Mattatsu 1 Link to comment
Popular Post Mattatsu Posted September 18, 2022 Popular Post Share Posted September 18, 2022 JustBooming, Jocelot, Bigtochiro and 7 others 9 1 Link to comment
Daemos Posted September 18, 2022 Share Posted September 18, 2022 (edited) 10 minutes ago, Mattatsu said: Edited September 18, 2022 by Daemos Pair of Rooks and Mattatsu 2 Link to comment
Sonero Posted September 18, 2022 Share Posted September 18, 2022 So apparently in Smash, if you win the first game, your opponent can switch stages. Fine, tekken does that too. But then then after winning, you can also switch characters. Which means you can win game 1 then counterpick their counterpick. These people are outstanding in their idiocy. TWINBLADES, AriesWarlock, Shakunetsu and 4 others 1 1 2 3 Link to comment
BornWinner Posted September 18, 2022 Share Posted September 18, 2022 Looking into the original post, Smashers apparently call maining a single character “one tricking”. That fucking community. AriesWarlock, Jurassic, Phantom_Miria and 4 others 1 2 4 Link to comment
TWINBLADES Posted September 18, 2022 Share Posted September 18, 2022 3 hours ago, AriesWarlock said: What an omega cope lmao Darc_Requiem and Daemos 2 Link to comment
HeavensCloud Posted September 18, 2022 Share Posted September 18, 2022 1 hour ago, elliephil said: I'm beginning to wonder if Street Fighter 6 will be a "lab-intensive" game. They are giving many tools for training mode and streamlining the process for everyone. (Which is of course, a good thing.) I know one of the chief complaints of SFV was that it felt like it took a safe route to gameplay. The amount of mechanics in SF6 alone seems to be on par with an anime game or something. I'm hoping it won't be lab-intense like sf4 was, but I am curious what other people think so far about what we have seen. I do imagine that things like FADC (drive rush) coming back will create some funky situations. The nature of a parry vs perfect parry will give incentive to some players to use that as a means of getting out of certain situations. The idea of a strategy that creates the most net-positive meter regen doesn't seem to far-fetched either. An offensive strategy that are drive reversal-safe? Just some of the things I've been thinking of. SFV was actually pretty lab intensive but I agree with what Sonero said that the things to lab were just kind of boring. Like practicing meaty timings and how do I not die to this character's V-trigger - are not what I would call stimulating. As much as SF4 gets hate for vortex and unblockables, I found myself spending and enjoying my time in training mode grinding setups and execution. I get that that's not everyone's cup of tea, but I think having a deep game is good for its long term health. Similarly, SF6 is looking to be more lab intensive with all the drive mechanics, plus the extra tools they've added to training mode will actually encourage people not to ignore this stuff. Two thumbs up from me. Vhozite, JustBooming, Mattatsu and 1 other 4 Link to comment
Shakunetsu Posted September 18, 2022 Share Posted September 18, 2022 (edited) Edited September 18, 2022 by Shakunetsu EvilCanadian 1 Link to comment
Shakunetsu Posted September 18, 2022 Share Posted September 18, 2022 ToreyBeans, Dracu, Bigtochiro and 3 others 1 5 Link to comment
Shakunetsu Posted September 18, 2022 Share Posted September 18, 2022 EvilCanadian, ToreyBeans, Jurassic and 4 others 2 1 4 Link to comment
delete_me Posted September 18, 2022 Share Posted September 18, 2022 I don't know if Kim's follow-ups after blocking the run are that scary, there seems to be enough startup to either DP or air-to-air when she does that. But maybe it's the Laura situation again where she has so many tools to look out for that you won't be able to be ready for everything. We'll see. I'm surprised her usage difficulty is described as "normal" by Capcom though. The ninja archetype and Guy and even Zeku have been rather complex characters for more experienced players, it's a bit weird they put her in same group as Ryu. Link to comment
mykka Posted September 18, 2022 Share Posted September 18, 2022 I'm wondering if that is really a Lilly redesign or just an alt-costume? Link to comment
CESTUS III Posted September 18, 2022 Share Posted September 18, 2022 3 minutes ago, mykka said: I'm wondering if that is really a Lilly redesign or just an alt-costume? They redesigned it sadly Link to comment
mykka Posted September 18, 2022 Share Posted September 18, 2022 Damn, Juri trolling Chun hard. AriesWarlock 1 Link to comment
Daemos Posted September 18, 2022 Share Posted September 18, 2022 4 minutes ago, CESTUS III said: They redesigned it sadly The poncho was just bad. She looked like a tent. Link to comment
mykka Posted September 18, 2022 Share Posted September 18, 2022 5 minutes ago, CESTUS III said: They redesigned it sadly I think I like the new design better tbh Link to comment
mykka Posted September 18, 2022 Share Posted September 18, 2022 6 minutes ago, Daemos said: The poncho was just bad. She looked like a tent. It wasn't that bad, but I think the new design suits her better. I just wish they had kept the green color. Cammy and Chun already sporting blue. Link to comment
CESTUS III Posted September 18, 2022 Share Posted September 18, 2022 4 minutes ago, Daemos said: The poncho was just bad. She looked like a tent. 4 minutes ago, mykka said: I think I like the new design better tbh Lol, not going to drop usual design essay this time on why i find it a downgrade, enjoy the new design i guess 😆 Link to comment
Daemos Posted September 18, 2022 Share Posted September 18, 2022 3 minutes ago, CESTUS III said: Lol, not going to drop usual design essay this time on why i find it a downgrade, enjoy the new design i guess 😆 I'm never going to play Lily. Both designs do not appeal to me. But the facepaint and poncho just seem too on the nose and kinda dated. Hawkingbird and mykka 2 Link to comment
mykka Posted September 18, 2022 Share Posted September 18, 2022 Starting to believe the Feb 2023 release date, only 7 characters remain to be shown EvilCanadian 1 Link to comment
Popular Post Phantom_Miria Posted September 18, 2022 Popular Post Share Posted September 18, 2022 Very important, technical gameplay relevant footage. TWINBLADES, Pair of Rooks, Mattatsu and 11 others 1 10 3 Link to comment
Daemos Posted September 18, 2022 Share Posted September 18, 2022 1 minute ago, mykka said: Starting to believe the Feb 2023 release date, only 7 characters remain to be shown Right now things that interest me before release: 1- Netcode Confirmation 2- JP Reveal 3- Are we getting Arcade Mode? Are we getting a cinematic story mode or is World Tour the new story mode? 4- What is the business model being used for SF6? Is it the same as SF5 with a single purchase and microtransactions being purely cosmetic (no P2W) ? 5- When/how will they announce the first season and how will they sell it? ToreyBeans, -PVL93- and TWINBLADES 3 Link to comment
Daemos Posted September 18, 2022 Share Posted September 18, 2022 3 minutes ago, Phantom_Miria said: Very important, technical gameplay relevant footage. Honestly, that's kinda of embarrassing. They aren't even being subtle about it and really playing up the stereotype that black people have big asses. Bigtochiro and -PVL93- 1 1 Link to comment
Popular Post Sonero Posted September 18, 2022 Popular Post Share Posted September 18, 2022 3 minutes ago, Daemos said: Honestly, that's kinda of embarrassing. They aren't even being subtle about it and really playing up the stereotype that black people have big asses. Damn....I hope Capcom doesn't include more racism. I'd hate to see what kind of stereotypes there are for other people. 👀 Bigtochiro, Vhozite, Hecatom and 10 others 1 12 Link to comment
mykka Posted September 18, 2022 Share Posted September 18, 2022 5 minutes ago, Daemos said: Right now things that interest me before release: 1- Netcode Confirmation 2- JP Reveal 3- Are we getting Arcade Mode? Are we getting a cinematic story mode or is World Tour the new story mode? 4- What is the business model being used for SF6? Is it the same as SF5 with a single purchase and microtransactions being purely cosmetic (no P2W) ? 5- When/how will they announce the first season and how will they sell it? I'm thinking they learnt their lesson about not having an Arcade Mode, so I believe it will be there. Hopefully the first season wont be just the 4 characters we know about Jocelot 1 Link to comment
mykka Posted September 18, 2022 Share Posted September 18, 2022 (edited) 10 minutes ago, Phantom_Miria said: Very important, technical gameplay relevant footage. Forget Guy! Elena is her mentor Edited September 18, 2022 by mykka CESTUS III, Phantom_Miria, Dracu and 4 others 3 1 2 1 Link to comment
CESTUS III Posted September 18, 2022 Share Posted September 18, 2022 35 minutes ago, Daemos said: I'm never going to play Lily. Both designs do not appeal to me. But the facepaint and poncho just seem too on the nose and kinda dated. Idk to me was capcom designers not giving fucks and doing what they considered a good SF design (and was pretty good imho) with all the anachronistical stereotypes that come with it (she would have looked perfect next to T.Hawk), the redesign feels to me some marketing shit told them "hey hey, plan is pretend with america we are politically correct now, change it" mixed with SF6 shoehorned "modern" feel And i'm sure lot will feel "better that way!" about marketing interfere with design to fit current sensibilities, just not me My 2cent is current smart Capcom is trying really hard to please some kind of american sentiment (wich is also very prevalent in gaming journalism), so original Lily design paid the price But again, not going to open big debate over this, what is done is done... hope she get original design as alt, so i can set it as default and everyone is happy 👍 mykka 1 Link to comment
Mattatsu Posted September 18, 2022 Share Posted September 18, 2022 22 minutes ago, Daemos said: Right now things that interest me before release: 1- Netcode Confirmation 2- JP Reveal 3- Are we getting Arcade Mode? Are we getting a cinematic story mode or is World Tour the new story mode? 4- What is the business model being used for SF6? Is it the same as SF5 with a single purchase and microtransactions being purely cosmetic (no P2W) ? 5- When/how will they announce the first season and how will they sell it? I hope it does have an arcade mode, but I’d hope that the AI doesn’t have any easy exploits (like jump-ins or sweeps in SFV), and that they track high scores. I always love a fun arcade mode that you can replay to try and beat your best score if you aren’t in the mood for labbing or playing online. also, regarding the business model, I can’t remember which video I saw it in, but it seems like you need some in-game currency to buy some gear (possibly only for your battle hub/world tour avatar, but it could also be for alt costumes for the main cast as well, who knows). I’d imagine you could earn this in-game, but I’d also assume you can purchase it with real money. But yeah, I want to see more details on this. Daemos and Jurassic 2 Link to comment
Hawkingbird Posted September 18, 2022 Share Posted September 18, 2022 45 minutes ago, CESTUS III said: Idk to me was capcom designers not giving fucks and doing what they considered a good SF design (and was pretty good imho) with all the anachronistical stereotypes that come with it (she would have looked perfect next to T.Hawk), the redesign feels to me some marketing shit told them "hey hey, plan is pretend with america we are politically correct now, change it" mixed with SF6 shoehorned "modern" feel And i'm sure lot will feel "better that way!" about marketing interfere with design to fit current sensibilities, just not me My 2cent is current smart Capcom is trying really hard to please some kind of american sentiment (wich is also very prevalent in gaming journalism), so original Lily design paid the price But again, not going to open big debate over this, what is done is done... hope she get original design as alt, so i can set it as default and everyone is happy 👍 Sometimes it's better to trash how things use to work if it causes more harm than good. Holding on to a harmful stereotype around because it's traditional SF is some side eye shit. TBH, the newer design is better. TWINBLADES, The Slick Tony and Hecatom 2 1 Link to comment
Popular Post Darc_Requiem Posted September 18, 2022 Popular Post Share Posted September 18, 2022 6 hours ago, Shakunetsu said: Why do people bend over backwards to do this time of dumb shit. The most logical conclusion is that her uncle is someone that worked at the Masters Foundation and something happened to him during that events that lead to Ken being framed. There is nothing about Kimberly that suggests she's a relative of Dee Jay, Balrog, Guy or Damnd. Genryusai sensei inadvertently started the trend of people outside of his family being the master of Bushinryu when he took on Zeku. Zeku took in Guy and Genryusai wasn't happy about it. Until Guy got engaged to his oldest daughter Rena and he went Chris Redfield about the situation. Guy taking on an outsider is the current precedent in Bushinryu. I could tweet that Maki's is Kimberly's mom and since Guy is likely married to Rena by now. That's makes him Kim's uncle. People would probably believe that shit. TWINBLADES, Jocelot, Shakunetsu and 7 others 8 1 1 Link to comment
Darc_Requiem Posted September 18, 2022 Share Posted September 18, 2022 (edited) VesperArcade breaking down Ken's tool kit in SF6 Rooflemonger/Evil Canadian breaking down Juri's took kit in SF6 Canadians are the real MVP right now. Edited September 18, 2022 by Darc_Requiem Mattatsu, EvilCanadian, Pair of Rooks and 1 other 1 2 1 Link to comment
Phantom_Miria Posted September 18, 2022 Share Posted September 18, 2022 They redesigned Lili? She looked mostly the same to me. What? They changed the poncho with a shirt? Link to comment
mykka Posted September 18, 2022 Share Posted September 18, 2022 4 minutes ago, Phantom_Miria said: They redesigned Lili? She looked mostly the same to me. What? They changed the poncho with a shirt? Yeah her dress changed. Also lost the feathers and facepaint. HeavensCloud and Pair of Rooks 1 1 Link to comment
mykka Posted September 18, 2022 Share Posted September 18, 2022 So, who does it better? Link to comment
Darc_Requiem Posted September 18, 2022 Share Posted September 18, 2022 18 minutes ago, Phantom_Miria said: They redesigned Lili? She looked mostly the same to me. What? They changed the poncho with a shirt? It looks like two different costumes to me. Her first appearance in the World Tour intro has a new look. The art at the end with all the characters together looks just like the leaked art. Phantom_Miria 1 Link to comment
Popular Post mykka Posted September 18, 2022 Popular Post Share Posted September 18, 2022 Dee Jay stage? HeavensCloud, BornWinner, Darc_Requiem and 8 others 7 2 2 Link to comment
Sonero Posted September 18, 2022 Share Posted September 18, 2022 Who the hell is Lily? Link to comment
Phantom_Miria Posted September 18, 2022 Share Posted September 18, 2022 (edited) 4 minutes ago, Sonero said: Who the hell is Lily? T. Hawk if he were a little girl (rare instance where turning a male character into a chick feels like a downgrade to me). She's one of the new characters that were leaked with the rest of the roster. The Mexican Indian girl with the two clubs. Edited September 18, 2022 by Phantom_Miria Mattatsu, HeavensCloud, Hawkingbird and 1 other 4 Link to comment
-PVL93- Posted September 18, 2022 Share Posted September 18, 2022 17 hours ago, Dragonfave723 said: Here's another look at Manon: I take it Capcom has established that their female characters with 5 letters in the name are going to be the new horny attraction - Menat in V, Manon in 6 mykka 1 Link to comment
Sonero Posted September 18, 2022 Share Posted September 18, 2022 Who the hell is Lily? Link to comment
Darc_Requiem Posted September 18, 2022 Share Posted September 18, 2022 2 minutes ago, Sonero said: Who the hell is Lily? Link to comment
Recommended Posts