Mattatsu Posted October 7, 2022 Share Posted October 7, 2022 22 minutes ago, AriesWarlock said: That's a great video. I was secretly (because I know it was a severe case of blinded hope) hoping that they'd release MK9 w/ rollback, and the ending of the video mixed me hard when they said "Play Now" and it showed it listed. Shakunetsu, Vhozite, Hawkingbird and 2 others 5 Link to comment
BornWinner Posted October 7, 2022 Share Posted October 7, 2022 1 hour ago, Phantom_Miria said: Very important, technical gameplay-related question for the beta guys. Is there a boob slider in the character creator? And if so, how big does the booba get? Thank you in advance for answering my important technical question over gameplay-related matters. Darc_Requiem, Shakunetsu, AriesWarlock and 2 others 2 2 1 Link to comment
Volt Posted October 7, 2022 Share Posted October 7, 2022 1 hour ago, Phantom_Miria said: Very important, technical gameplay-related question for the beta guys. Is there a boob slider in the character creator? And if so, how big does the booba get? Thank you in advance for answering my important technical question over gameplay-related matters. Thanks for asking the real questions, someone please @ me when they're answered. 👍 Darc_Requiem and Phantom_Miria 1 1 Link to comment
Sonero Posted October 7, 2022 Share Posted October 7, 2022 1 hour ago, AriesWarlock said: 30 years of dudes not showing up to tournaments. Suck mah diiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii Bigtochiro 1 Link to comment
Popular Post Doctrine_Dark Posted October 7, 2022 Popular Post Share Posted October 7, 2022 I blinked and then I was right in Diamond. I'mma say this. There's no feeling like learning a brand new fighting game and having fun with it. I'm not even doing any labbing. Just raw gameplay. I love it. The W's and the L's. Battle Hub is so damn awesome. Reminds me of Playstation Home from the PS3 days. Everyone is just chilling. I love it. JustBooming, Shahenzan, Edmund and 15 others 18 Link to comment
Illwill88 Posted October 7, 2022 Share Posted October 7, 2022 Juri mains and capcom just gave up on hiding it anymore BornWinner, Hawkingbird, Phantom_Miria and 6 others 9 Link to comment
Edmund Posted October 7, 2022 Share Posted October 7, 2022 Man this game looks sooo fun and sick!! TWINBLADES, Jocelot, JustBooming and 2 others 3 2 Link to comment
Edmund Posted October 7, 2022 Share Posted October 7, 2022 5 hours ago, Volt said: Ayo, is that the homie Edmund back from the dead? Welcome back!!! Glad to be back bruh!! We can finally play some games now that the Netcode is good!! Shakunetsu, Volt, TWINBLADES and 2 others 5 Link to comment
Darc_Requiem Posted October 7, 2022 Share Posted October 7, 2022 (edited) Speaking of netcode, is it true that some pros were doing US to Japan matches? Did Capcom hire Altimor? Edit: Saw the numerous videos on character creation, I may be the SF6 version of @Volt, never playing the game except I'll just hanging out in the character creator instead crusading against Blanka 🙃 Edited October 7, 2022 by Darc_Requiem Edmund, Mattatsu, Hawkingbird and 5 others 1 1 1 5 Link to comment
BornWinner Posted October 7, 2022 Share Posted October 7, 2022 (edited) 36 minutes ago, Illwill88 said: Juri mains and capcom just gave up on hiding it anymore They’re harnessing a power that’s becoming greater than Baiken and her mains. God help us all… Edited October 7, 2022 by BornWinner Dracu, Phantom_Miria, Jocelot and 2 others 1 4 Link to comment
Darc_Requiem Posted October 7, 2022 Share Posted October 7, 2022 (edited) 29 minutes ago, BornWinner said: They’re harnessing a power that’s becoming greater than Baiken and her mains. God help us all… @Skortand @AriesWarlockright now.... Edited October 7, 2022 by Darc_Requiem Daemos, Illwill88, The Slick Tony and 2 others 1 4 Link to comment
Pair of Rooks Posted October 7, 2022 Share Posted October 7, 2022 1 hour ago, Doctrine_Dark said: I blinked and then I was right in Diamond. I'mma say this. There's no feeling like learning a brand new fighting game and having fun with it. I'm not even doing any labbing. Just raw gameplay. I love it. The W's and the L's. Battle Hub is so damn awesome. Reminds me of Playstation Home from the PS3 days. Everyone is just chilling. I love it. First picture no load. ☹️ I like how the battle hub is a mix of normal dudes and gym mutants and nothing in between. Jocelot, ToreyBeans, Doctrine_Dark and 2 others 1 4 Link to comment
Sonero Posted October 7, 2022 Share Posted October 7, 2022 ToreyBeans, TWINBLADES, JustBooming and 6 others 1 8 Link to comment
Popular Post Chun-Li_Forever Posted October 7, 2022 Popular Post Share Posted October 7, 2022 Volt, Hawkingbird, Shakunetsu and 7 others 1 9 Link to comment
Doctrine_Dark Posted October 7, 2022 Share Posted October 7, 2022 17 minutes ago, Pair of Rooks said: First picture no load. ☹️ I like how the battle hub is a mix of normal dudes and gym mutants and nothing in between. Can you see it now? And yeah, you're right. ToreyBeans, Dracu, Volt and 6 others 6 3 Link to comment
Popular Post Phantom_Miria Posted October 7, 2022 Popular Post Share Posted October 7, 2022 Dracu, Sonero, Hawkingbird and 7 others 2 8 Link to comment
Sonero Posted October 7, 2022 Share Posted October 7, 2022 2 minutes ago, Doctrine_Dark said: Can you see it now? How do you like the game so far? How does it compare to SF5? Link to comment
Popular Post JustBooming Posted October 7, 2022 Popular Post Share Posted October 7, 2022 5 hours ago, Mattatsu said: They should have a “general” option (which can be defaulted to modern) and whatever you select for that is the default option for every character Just saw this on a stream, thankfully. Dracu, Mattatsu, Pair of Rooks and 7 others 6 3 1 Link to comment
Jocelot Posted October 7, 2022 Share Posted October 7, 2022 I like how even the individual character themes have dynamic changes like the stage themes do. The themes start kinda low tempo at round start, then the main bridge seems to kick in during the course of the match and then kinda hits crescendo (I dunno music terms) when a character reaches low life. I think that's really cool, reminds me of how Killer Instnct did it. The Slick Tony, TWINBLADES, Mattatsu and 2 others 5 Link to comment
Popular Post TWINBLADES Posted October 7, 2022 Popular Post Share Posted October 7, 2022 56 minutes ago, Phantom_Miria said: god I'm gonna lose to people who look like this Volt, HeavensCloud, Dracu and 12 others 2 13 Link to comment
JustBooming Posted October 7, 2022 Share Posted October 7, 2022 @TWINBLADESIIRC, you got in, and going from your AV: does Kimberly have a wall jump? Her elbow drop looks good, and I want to use my scrubby Guy floaty jump "please aa me" tech again. How about her Izuna Drop range? Link to comment
BornWinner Posted October 7, 2022 Share Posted October 7, 2022 Luke’s going to call everyone of these monsters I’ve seen photogenic. TWINBLADES, ToreyBeans, Phantom_Miria and 3 others 6 Link to comment
ToreyBeans Posted October 7, 2022 Share Posted October 7, 2022 I need a gimmicky character like my Birdie. Ryu is the most fun in most recent SF games, but Ryu is still Ryu lol. I was fortunate to land in Bronze in my rank evaluation. Having a great time with it!! Jocelot, Shakunetsu, JustBooming and 1 other 4 Link to comment
Mattatsu Posted October 7, 2022 Share Posted October 7, 2022 (edited) 1 hour ago, JustBooming said: Just saw this on a stream, thankfully. I literally do not have a complaint so far about this game lol (haven’t played it yet though, the tears will bring salt). Edited October 7, 2022 by Mattatsu Jocelot, Volt, JustBooming and 1 other 1 1 2 Link to comment
Darc_Requiem Posted October 7, 2022 Share Posted October 7, 2022 1 hour ago, Phantom_Miria said: Yall know how I feel about guest characters. Why is Sam Cassell in Street Fighter 6!? Bigtochiro, ToreyBeans, Shakunetsu and 2 others 5 Link to comment
Hecatom Posted October 7, 2022 Share Posted October 7, 2022 11 hours ago, JustBooming said: Was about to ask ppl here about the netcode, but so far people saying it's great. People in Germany playing Japan and US saying it's fine. More in this Twitter thread. The netcode feels really good. The only hicups I have found are "shockingly" against a brazilian Luke, lol Shakunetsu, Jocelot, Darc_Requiem and 1 other 1 1 2 Link to comment
Popular Post Shahenzan Posted October 7, 2022 Popular Post Share Posted October 7, 2022 someone just rage quit on me but the game gave me my win in ranked anyway thank you capcom..... Daemos, Dracu, JustBooming and 14 others 12 1 1 3 Link to comment
Shakunetsu Posted October 7, 2022 Share Posted October 7, 2022 (edited) 1 hour ago, BornWinner said: Luke’s going to call everyone of these monsters I’ve seen photogenic. They should had looked how newer Wrestling Games and Soul Calibur handle that possibility of weirdly deformed proportion on character creation I'm sure the devs never knew thought some will go too much of that extent until an oddly phallic shape character started walking around. if they revisit character creation in later SF future games they probably more tamed in proportion modification This is also why color edit mode with extensive customization will never return even some are demanding it. Edited October 7, 2022 by Shakunetsu Darc_Requiem 1 Link to comment
Shakunetsu Posted October 7, 2022 Share Posted October 7, 2022 (edited) why is guile having most of the best taunts, while ryu's new perfect pose feels like a 20 year Edited October 7, 2022 by Shakunetsu Darc_Requiem, JustBooming, ToreyBeans and 1 other 3 1 Link to comment
BornWinner Posted October 7, 2022 Share Posted October 7, 2022 If I have any flaws with this game, as far as I can tell, you can only have either Japanese or English voices set. No mixing like how it was in SF4 and SF5. Always thought that was a good feature. The Slick Tony, Volta, Doctrine_Dark and 5 others 3 3 1 1 Link to comment
Shakunetsu Posted October 7, 2022 Share Posted October 7, 2022 The Slick Tony, Daemos and Darc_Requiem 1 1 1 Link to comment
Doctrine_Dark Posted October 7, 2022 Share Posted October 7, 2022 2 hours ago, Sonero said: How do you like the game so far? How does it compare to SF5? I'm really enjoying it. The pace of the matches are nice. I think I just have to get more used to the Drive gauge. I haven't made the most of it. I don't parry as much, nor have I used Drive Impact in situations nearly as much as I should. One of the main differences I immediately noticed between SFV and SF6 was the comeback factor. You have to actually make them in this game. V-Trigger cancels alone often changed the trajectory of an entire round no matter how it was going beforehand. There's nothing like that here. Darc_Requiem, TWINBLADES, Sonero and 6 others 2 7 Link to comment
Hawkingbird Posted October 7, 2022 Share Posted October 7, 2022 For anyone who playing the beta, which servers you play on? I want to roll up Link to comment
Hecatom Posted October 7, 2022 Share Posted October 7, 2022 So far the game feels good, but there are shit that I already know I am not liking. A) The animations make at times difficult to read if you connected or if it is just recoil, this of course can be mitigated as I get accostumed to the characters. The problem is that I can see it being a problem with every new character they introduce, or with characters that are not played that much. B) This is a day 1 thing maybe, but man, is funny how it is becoming like SF4 where everyone is always spamming jabs all the time. I guess that this will be less of a problem as I learn to use more effectively the defensive options, but as it is now, It reminds me of shit that I didn't like from SF4 already 🤣 Shakunetsu 1 Link to comment
Hawkingbird Posted October 7, 2022 Share Posted October 7, 2022 I haven't encountered much jabbers. The constant crossups for pressure is the most persistent SF4 tactic I've seen used. Shakunetsu 1 Link to comment
Hecatom Posted October 7, 2022 Share Posted October 7, 2022 6 minutes ago, Hawkingbird said: For anyone who playing the beta, which servers you play on? I want to roll up I am on South America at the moment. Link to comment
Shakunetsu Posted October 7, 2022 Share Posted October 7, 2022 (edited) Hi guys I have a question for Guile users in SF5 @JustBooming Does crouch walking in SF5 helps Guile on his flash kicks or makes him more difficult to be used? In what certain situation does it is not helpful and helpful? Thanks Edited October 7, 2022 by Shakunetsu Link to comment
Hecatom Posted October 7, 2022 Share Posted October 7, 2022 Just now, Hawkingbird said: I haven't encountered much jabbers. The constant crossups for pressure is the most persistent SF4 tactic I've seen used. Lucky you, so far, I have encountered quite a few, usually Kens, some Ryus, and also some Guiles. Link to comment
Hawkingbird Posted October 7, 2022 Share Posted October 7, 2022 5 minutes ago, Hecatom said: Lucky you, so far, I have encountered quite a few, usually Kens, some Ryus, and also some Guiles. Ken, Kimberly and Jamie are the characters I've played. Haven't run into anyone else Link to comment
Chun-Li_Forever Posted October 7, 2022 Share Posted October 7, 2022 Death by "Gomen ne!" Yiceman and TWINBLADES 2 Link to comment
Sonero Posted October 7, 2022 Share Posted October 7, 2022 53 minutes ago, Doctrine_Dark said: One of the main differences I immediately noticed between SFV and SF6 was the comeback factor. You have to actually make them in this game. V-Trigger cancels alone often changed the trajectory of an entire round no matter how it was going beforehand. There's nothing like that here. So the game magically not going to fucking shit because of v-triggers and somebody getting a bunch of mix ups for it means it plays better already? Oh wow, who would've thought? 🧐 Doctrine_Dark 1 Link to comment
Hecatom Posted October 7, 2022 Share Posted October 7, 2022 10 minutes ago, Hawkingbird said: Ken, Kimberly and Jamie are the characters I've played. Haven't run into anyone else I have only encountered a Kimberly and a Jaime so far, Kimberly is as annoying to play against (using Juri) as her personality ( is for me), lol. Saying that, the toolkits of both of them look nice, I will probably test them during this beta, I went with Juri today (I actually started during the night as it went live) to try to get accustomed to the game mechanics. Link to comment
Doctrine_Dark Posted October 7, 2022 Share Posted October 7, 2022 2 minutes ago, Sonero said: So the game magically not going to fucking shit because of v-triggers and somebody getting a bunch of mix ups for it means it plays better already? Oh wow, who would've thought? 🧐 Yeah. It really changes everything. That's what I was accustomed to over the past several yrs, so this is a welcome change. Another thing I forgot to mention was how the Drive System allows characters to approach matches much differently. In SFV, most characters followed the same gameplan. That's why you could look at certain characters and have some difficulty understanding how they're different from someone else around the same level. Most Ryu's were sweeping into V-Trigger activation whether they were in Platinum, Diamond, Ultimate Grandmaster, or Warlord. It was universal. It's still early, but I'm liking the differentiation in player/character so far. Hawkingbird, Mattatsu and The Slick Tony 3 Link to comment
Hecatom Posted October 7, 2022 Share Posted October 7, 2022 1 hour ago, Doctrine_Dark said: I'm really enjoying it. The pace of the matches are nice. I think I just have to get more used to the Drive gauge. I haven't made the most of it. I don't parry as much, nor have I used Drive Impact in situations nearly as much as I should. One of the main differences I immediately noticed between SFV and SF6 was the comeback factor. You have to actually make them in this game. V-Trigger cancels alone often changed the trajectory of an entire round no matter how it was going beforehand. There's nothing like that here. 7 minutes ago, Sonero said: So the game magically not going to fucking shit because of v-triggers and somebody getting a bunch of mix ups for it means it plays better already? Oh wow, who would've thought? 🧐 While the change is is welcomed, I feel that the game goes way hard on the opposite direction. Is really easy to lose really hard because some mistakes that end blocking your access to part of your toolset Link to comment
Shakunetsu Posted October 7, 2022 Share Posted October 7, 2022 Darc_Requiem, The Slick Tony, Jocelot and 2 others 5 Link to comment
Shakunetsu Posted October 7, 2022 Share Posted October 7, 2022 Hecatom, BornWinner and Darc_Requiem 3 Link to comment
JustBooming Posted October 7, 2022 Share Posted October 7, 2022 31 minutes ago, Shakunetsu said: Does crouch walking in SF5 helps Guile on his flash kicks or makes him more difficult to be used? I literally never use it unless I'm being stupid playing with a friend, if that helps! Shakunetsu and The Slick Tony 1 1 Link to comment
Shakunetsu Posted October 7, 2022 Share Posted October 7, 2022 The Slick Tony, Hecatom and Phantom_Miria 1 1 1 Link to comment
Darc_Requiem Posted October 7, 2022 Share Posted October 7, 2022 @AriesWarlock @Skort Hecatom, Jocelot, Phantom_Miria and 3 others 4 2 Link to comment
ToreyBeans Posted October 8, 2022 Share Posted October 8, 2022 1 hour ago, BornWinner said: If I have any flaws with this game, as far as I can tell, you can only have either Japanese or English voices set. No mixing like how it was in SF4 and SF5. Always thought that was a good feature. Actually!!! The option is in the game! If you go up options, under language there's "character specific settings". It's just grayed out during the beta. Vocal mixing is back y'all!!!!! BornWinner, Mattatsu, Bigtochiro and 1 other 1 1 2 Link to comment
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