elliephil Posted June 8, 2022 Share Posted June 8, 2022 14 minutes ago, Hawkingbird said: Are you implying Makoto is a bunch of functions? I've been compromised!!! Hawkingbird, BornWinner, Doctrine_Dark and 6 others 9 Link to comment
Shakunetsu Posted June 8, 2022 Share Posted June 8, 2022 lol Bigtochiro, Vhozite, Doctrine_Dark and 2 others 5 Link to comment
ZioSerpe Posted June 8, 2022 Share Posted June 8, 2022 9 hours ago, mykka said: People said MvC:I netcode was good, so we'll see. It's ok, it works unlike SFV or 30th anniversary. It is definitively a few step behind what we have in KI, Strive, TFH or anything done by code mystics. Hecatom and Shakunetsu 2 Link to comment
Sonero Posted June 8, 2022 Share Posted June 8, 2022 Man...we should cherish these good times. As soon as SF6 drops we'll all go back into chaos. 😭 Pair of Rooks, Daemos, Vhozite and 3 others 5 1 Link to comment
Phantom_Miria Posted June 8, 2022 Share Posted June 8, 2022 17 minutes ago, Sonero said: Man...we should cherish these good times. As soon as SF6 drops we'll all go back into chaos. 😭 That will be the time when we will fondly remember SFV's time as the time of true footsie based Street Fighter, right? Bigtochiro and Volt 1 1 Link to comment
Sonero Posted June 8, 2022 Share Posted June 8, 2022 1 minute ago, Phantom_Miria said: That will be the time when we will fondly remember SFV's time as the time of true footsie based Street Fighter, right? There were lots of footsies in SF5. That really wasn't the problem. The problem was that the normals were mostly absolute shit. Bigtochiro, Vhozite and Shakunetsu 1 1 1 Link to comment
elliephil Posted June 8, 2022 Share Posted June 8, 2022 Had to have really good spacing in SFV for sure. The priority, the buttons, everything else was 🥱 Shakunetsu 1 Link to comment
Sonero Posted June 8, 2022 Share Posted June 8, 2022 Honestly...overall SF4 had way hyper grand finals/matches all over the place. There were just a lot of bangers that are rewatchable. SF5 had some high moments but not a lot of matches I want to revisit. HeavensCloud, Doctrine_Dark, Bigtochiro and 1 other 3 1 Link to comment
Shakunetsu Posted June 8, 2022 Share Posted June 8, 2022 @Skort @AriesWarlock AriesWarlock and Skort 2 Link to comment
Shakunetsu Posted June 8, 2022 Share Posted June 8, 2022 Darc_Requiem, DangerousJ, Jocelot and 1 other 4 Link to comment
Illwill88 Posted June 8, 2022 Share Posted June 8, 2022 1 hour ago, Sonero said: Man...we should cherish these good times. As soon as SF6 drops we'll all go back into chaos. 😭 Oh man, so many people are going to start posting long ass paragraphs about how great sfv actually was. Same as sf4 and especially 3s. Link to comment
Shakunetsu Posted June 8, 2022 Share Posted June 8, 2022 TWINBLADES, Bigtochiro and Darc_Requiem 3 Link to comment
Shakunetsu Posted June 8, 2022 Share Posted June 8, 2022 Jocelot, DangerousJ and Doctrine_Dark 3 Link to comment
Popular Post Vhozite Posted June 8, 2022 Popular Post Share Posted June 8, 2022 24 minutes ago, Illwill88 said: Oh man, so many people are going to start posting long ass paragraphs about how great sfv actually was. Same as sf4 and especially 3s. SFV was actually a good game. A lot of the good characters were really good, Capcom didn’t overnerf characters, and the VT spread was very balanced. The game rewarded intelligent play and punished over aggression. Y’all complained about it but in the end Crush Counters and button priority changed the game! Shakunetsu, TWINBLADES, Pair of Rooks and 8 others 4 2 5 Link to comment
Shakunetsu Posted June 8, 2022 Share Posted June 8, 2022 Doctrine_Dark, TWINBLADES, Dracu and 3 others 6 Link to comment
Shakunetsu Posted June 8, 2022 Share Posted June 8, 2022 Bigtochiro, Darc_Requiem and DangerousJ 3 Link to comment
Volt Posted June 8, 2022 Share Posted June 8, 2022 3 hours ago, misterBee said: Wait -- you play fighting games against actual people? 🤔 You'd be surprised. I did play almost everyone here in V, y'know. Now, winning is a whooooole other matter. 🤣 Bigtochiro and Shakunetsu 1 1 Link to comment
delete_me Posted June 8, 2022 Share Posted June 8, 2022 8 hours ago, elliephil said: The people that beg for Makoto are doing so only because of visuals, right? There's a lot of characters in sfv that played exactly like Makoto lol I always liked the super aggressive angry girl vibe she gave off without being a villainous character. With her visuals I always kind of looked at it more like a design that had potential instead of one that they already nailed, so I think with the time jump being confirmed they could make a really cool version of her in SF6. I'd also argue that there isn't really a character that plays like her. Seth has the Axe Kick but that's more or less it. G has the Rush Punches and the command grab that works as a combo starter, but doesn't really feel the same due to also having a fireball and being mostly designed around the V-System. Akira overall feels a bit similar in approach and when you land an EX shoulder in the corner, but again, not quite the same. However, retroactively speaking, I'm glad she didn't make it into SFV because her toolset would probably have made her either really stupid or Capcom would have nerfed her to oblivion to avoid the former scenario. With SF6 having a multitude of defensive options that mirror the tools available in SF3 and SFIV, where she was strong but manageable, I think she'd be easier to balance while keeping her identity intact. TWINBLADES and BornWinner 1 1 Link to comment
Popular Post Shakunetsu Posted June 8, 2022 Popular Post Share Posted June 8, 2022 Bigtochiro, Volt, Hecatom and 8 others 11 Link to comment
Skort Posted June 8, 2022 Share Posted June 8, 2022 Curious what they are going to preview on the 13th. It's way too early i think for them to start talking about closed beta tests ( if they will have them at all ) or announce an actual release date but they are probably going to show another character and show a few matches while explaining game mechanics. I hope they show a bit more of what's up with the "World tour mode" as well as potential customization for characters if there is one. Shakunetsu, Volt and TWINBLADES 3 Link to comment
CESTUS III Posted June 8, 2022 Share Posted June 8, 2022 Guess some actual matches, maybe a couple of characters reveal (Cammy, Ken, Guile possible candidates, as we seen already ingame material of them) Would like see bit of customization of the official characters or character creation too Guess they will show bit of single player open world mode too, also they will repeat some already said shit Link to comment
Jocelot Posted June 8, 2022 Share Posted June 8, 2022 World Tour mode is still a big surprise for me. I honestly never expected Capcom to attempt something like this for SF. It's gonna be a pretty cool way to unwind after grinding ranked/ training mode. I wonder how 'robust' it's gonna be. Even something like a Yakuza-lite would be pretty cool I'm obviously not expecting Elden Ring levels of open world lol. Character creation? Side quests? Boss fights against SF vets? Romance options? Will the people finally get what they've been asking for since SFV and literally be able to Fuck Rashid? BornWinner, Doctrine_Dark, Bigtochiro and 4 others 1 6 Link to comment
elliephil Posted June 8, 2022 Share Posted June 8, 2022 22 minutes ago, Jocelot said: World Tour mode is still a big surprise for me. I honestly never expected Capcom to attempt something like this for SF. It's gonna be a pretty cool way to unwind after grinding ranked/ training mode. I'm assuming it's going to be a big overhaul of the World Tour mode in Alpha 3 on PS1 where you could upgrade your character stats and it rewarded you based on your playstyle. If I remember correctly, you could use those fighters in other game modes. I only ever really played it to unlock secret characters like Shin Gouki, Evil Ryu, and Guile. The introduction of online play with the SF6 world tour mode would be seriously amazing. Reminds me a bit of the progression system for Injustice 2, but hopefully with more customization. Jocelot and DangerousJ 1 1 Link to comment
Skort Posted June 8, 2022 Share Posted June 8, 2022 (edited) This won't happen because DLC money sounds better ( and i can't blame them really, they are a business ) but imagine if you get to unlock certain parts of Metro city by completing said story in that particular area and by doing so you unlock a Final Fight character. Since we have no FF characters in a game set in Metro City that would be pretty damn cool. Like, complete West Side and get Poison. Edited June 8, 2022 by Skort TWINBLADES, Jocelot and Shakunetsu 2 1 Link to comment
Popular Post Doctrine_Dark Posted June 8, 2022 Popular Post Share Posted June 8, 2022 So Max is going to be playing SF6 at Summer Games Fest this Friday. He's also going to be interviewing Nakayama and Matsumoto. BornWinner, Vhozite, Pair of Rooks and 8 others 3 8 Link to comment
CESTUS III Posted June 8, 2022 Share Posted June 8, 2022 Massive bunch of random thoughts that teh internet will take as expert facts then 🤣 But whatever show me more SF6 is welcome lol Volt and elliephil 2 Link to comment
Hawkingbird Posted June 8, 2022 Share Posted June 8, 2022 1 hour ago, Skort said: This won't happen because DLC money sounds better ( and i can't blame them really, they are a business ) but imagine if you get to unlock certain parts of Metro city by completing said story in that particular area and by doing so you unlock a Final Fight character The idea of character unlocks doesn't appeal to me whatsoever. I don't potentially have to play a mode I have no interest in to get my main Skort and Jocelot 1 1 Link to comment
CESTUS III Posted June 8, 2022 Share Posted June 8, 2022 2 minutes ago, Hawkingbird said: The idea of character unlocks doesn't appeal to me whatsoever. I don't potentially have to play a mode I have no interest in to get my main unlocks would be cool for characters customization parts The Slick Tony, Vhozite and Hawkingbird 3 Link to comment
Vhozite Posted June 8, 2022 Share Posted June 8, 2022 I always thought character unlocks were fine if there were multiple ways of getting them. Like I think I’m smash you could unlock a lot of characters by just doing things in multiplayer instead of doing single player stuff. Volt, Shakunetsu and Pair of Rooks 3 Link to comment
Skort Posted June 8, 2022 Share Posted June 8, 2022 (edited) What i think this "open world' mode will give is possible daily / weekly quests to get certain benefits and perks. Since this is Metro City i can definitely see Capcom making some sort of side content where you get to roam around on your created avatar and go and beat up bunch of thugs that are causing trouble in certain place of the city and keep the peace. It's no coincidence they showed your avatar being able to do a shoryuken in the trailer. Whatever points / currency you get, you get to upgrade your actual main character for the fighting game itself , buy costumes / colors for Ryu etc. Edited June 8, 2022 by Skort Shakunetsu, TWINBLADES and The Slick Tony 2 1 Link to comment
Sonero Posted June 8, 2022 Share Posted June 8, 2022 16 minutes ago, Vhozite said: I always thought character unlocks were fine if there were multiple ways of getting them. Like I think I’m smash you could unlock a lot of characters by just doing things in multiplayer instead of doing single player stuff. Nah. After doing the whole MvC2 roster multiple times over, nah. They gotta stop with it. Shakunetsu and elliephil 2 Link to comment
elliephil Posted June 8, 2022 Share Posted June 8, 2022 Unlocking all the characters for vanilla sf4 was not fun. At least with mvc2, there were ways to download save files and load it straight through the dreamcast. Having like 4 xbox setups, getting 4 copies of sf4, unlocking all the characters, and GOD FORBID you didn't have the one costume the random guy wanted... it was annoying. But legit mvc2 grind is by far the worst hands down. BornWinner, Hecatom, Bigtochiro and 2 others 4 1 Link to comment
Doctrine_Dark Posted June 8, 2022 Share Posted June 8, 2022 A homie gave me his save file for MVC2. I wasn't about to do all of that unlocking. Now when it comes to the current me, my stupid ass would probably do it. elliephil, Volt and Bigtochiro 3 Link to comment
Skort Posted June 8, 2022 Share Posted June 8, 2022 Bit random but all these characters from SF Duel main artwork made it to SF 6 launch roster. Shakunetsu, Jocelot, TWINBLADES and 2 others 1 4 Link to comment
Volt Posted June 8, 2022 Share Posted June 8, 2022 Cosmetic unlocks are nice. I can see people not wanting character unlocks tho. I gotta say tho... Fight Money was a pretty nice way to handle that, even if they didn't quite manage to fine-tune it. TWINBLADES 1 Link to comment
Hecatom Posted June 8, 2022 Share Posted June 8, 2022 13 hours ago, ZioSerpe said: It's ok, it works unlike SFV or 30th anniversary. It is definitively a few step behind what we have in KI, Strive, TFH or anything done by code mystics. Funny you mention that. I have always thought that the netcode of MVCI was probably overblown due not many people playing the game to give an idea of how actually behaved, like with the SFV netcode that since a lot of people play the game, we have a bigger pool of people to get an idea of how it behaves. 13 hours ago, Phantom_Miria said: That will be the time when we will fondly remember SFV's time as the time of true footsie based Street Fighter, right? I will never understand how people let nostalgia warp the perception of the game they played. Like, yeah, I enjoyed playing SFIV and SSFIV, but I wouldn't delude myself into forgetting that there were flaws within those games that made me not like playing them after Super. Or how I liked BB Calamity Trigger, but I wouldn't pretend that the balance was busted and that it had mechanics like the guard libra that was utterly stupid. Volt 1 Link to comment
Darc_Requiem Posted June 8, 2022 Share Posted June 8, 2022 (edited) 9 minutes ago, Volt said: Cosmetic unlocks are nice. I can see people not wanting character unlocks tho. I gotta say tho... Fight Money was a pretty nice way to handle that, even if they didn't quite manage to fine-tune it. I'll take unlocks over my wallet any day of the week. I think Fight Money is dead unfortunately. So people that wanted to spend money will get their wish. Thanks guys. Edit: With all the Survival Mode he did, @Doctrine_Darkwas probably the Scrooge McDuck of Fight Money. Edited June 8, 2022 by Darc_Requiem Volt and Doctrine_Dark 1 1 Link to comment
elliephil Posted June 8, 2022 Share Posted June 8, 2022 14 minutes ago, Darc_Requiem said: I'll take unlocks over my wallet any day of the week. I think Fight Money is dead unfortunately. So people that wanted to spend money will get their wish. Thanks guys. Edit: With all the Survival Mode he did, @Doctrine_Darkwas probably the Scrooge McDuck of Fight Money. I had at least 3 burner accounts where I grinded out fight money from trials to buy incoming dlc characters lolol Volt and Darc_Requiem 1 1 Link to comment
Skort Posted June 8, 2022 Share Posted June 8, 2022 (edited) I think the characters that are a surprise for me when it comes to the initial roster are : Honda. I actually expected this guy to not return at all in SF6 because from the WW i think he is one that they could afford not to add. Blanka. While i actually expected him to return regardless of Ono leaving i definitely was not expecting him base roster. Guile. No hate on the guy but i thought Sagat would take his spot this time around since he was late DLC while Guile would return as Season 1 or something. Juri. You won't see me complaining about her being base roster that's for sure but i am honestly surprised Capcom did not use her as DLC bait. Akuma. Same story, 100% DLC bait character but used for base. I guess they really aiming for good impression overall when it comes to initial roster. DJ. A surprise,but a good one. I don't mind seeing this guy return. Actually he lucked out not being in 5 lol. Edited June 8, 2022 by Skort mykka, Shakunetsu and Volt 3 Link to comment
Vhozite Posted June 8, 2022 Share Posted June 8, 2022 13 minutes ago, Skort said: I think the characters that are a surprise for me when it comes to the initial roster are : Honda. I actually expected this guy to not return at all in SF6 because from the WW i think he is one that they could afford not to add. Blanka. While i actually expected him to return regardless of Ono leaving i definitely was not expecting him base roster. Guile. No hate on the guy but i thought Sagat would take his spot this time around since he was late DLC while Guile would return as Season 1 or something. Juri. You won't see me complaining about her being base roster that's for sure but i am honestly surprised Capcom did not use her as DLC bait. Akuma. Same story, 100% DLC bait character but used for base. I guess they really aiming for good impression overall when it comes to initial roster. DJ. A surprise,but a good one. I don't mind seeing this guy return. Actually he lucked out not being in 5 lol. I think Capcom is trying to avoid having DLC lineups too similar to SFV. Like Guile and Juri are too popular to be later season additions (imo), but it would also look weird to have them be season 1 DLC two games in a row. I think legacy characters that were in 5 early on will either be skipped in 6 or just added much later. Also expect to see a good amount of SFV newcomers as DLC. Like there is a 0% chance Laura isn’t added to the game. Pair of Rooks and Shakunetsu 2 Link to comment
Sonero Posted June 8, 2022 Share Posted June 8, 2022 Btw guys, I got invited into a discord for Guilty Gear strive sweats. They do this crew battle thing where people draft players form the discord and then they run it as a team event: One of these nuts drafted me so I'm probably gonna be playing in this sometime soon. If you guys have a twitter, if you could like and retweet that. Guy asked me nicely if I could retweet but I ain't got a twitter. Bigtochiro, Shakunetsu, HeavensCloud and 5 others 7 1 Link to comment
Popular Post Hecatom Posted June 8, 2022 Popular Post Share Posted June 8, 2022 Bigtochiro, Shakunetsu, Darc_Requiem and 7 others 1 1 8 Link to comment
Popular Post BornWinner Posted June 8, 2022 Popular Post Share Posted June 8, 2022 Jesus Christ Phantom_Miria, Darc_Requiem, Vhozite and 7 others 1 9 Link to comment
CESTUS III Posted June 8, 2022 Share Posted June 8, 2022 19 minutes ago, BornWinner said: Jesus Christ First rule of internet retardness: gotta get the likes Link to comment
Darc_Requiem Posted June 8, 2022 Share Posted June 8, 2022 (edited) 1 hour ago, Skort said: I think the characters that are a surprise for me when it comes to the initial roster are : Honda. I actually expected this guy to not return at all in SF6 because from the WW i think he is one that they could afford not to add. Blanka. While i actually expected him to return regardless of Ono leaving i definitely was not expecting him base roster. Guile. No hate on the guy but i thought Sagat would take his spot this time around since he was late DLC while Guile would return as Season 1 or something. Juri. You won't see me complaining about her being base roster that's for sure but i am honestly surprised Capcom did not use her as DLC bait. Akuma. Same story, 100% DLC bait character but used for base. I guess they really aiming for good impression overall when it comes to initial roster. DJ. A surprise,but a good one. I don't mind seeing this guy return. Actually he lucked out not being in 5 lol. Only real surprise for me is Dee Jay. Honda and Blanka are world warriors. Guile, Juri, and Akuma are popular. After the SFV launch debacle, I think Capcom wanted throw some really popular characters on the launch roster to draw people in from the jump. Akuma and Juri in particular will get a lot people to snatch the game up at launch. Hell Juri is an instant sale for at least three of our regulars here. You, @AriesWarlockand @FengShuiEnergy Edited June 8, 2022 by Darc_Requiem Skort, AriesWarlock, Volt and 1 other 3 1 Link to comment
Yiceman Posted June 8, 2022 Share Posted June 8, 2022 Everyone seems to assume that the leaks we saw is the entire launch roster, but I think it's very possible we saw the launch + the first season of DLC in that lineup. 22 characters at launch is more than the last mainline SF games. So maybe 5-6 of them are DLC. You know they'd have them well into development before release. Volt, Vhozite, Jocelot and 1 other 3 1 Link to comment
Skort Posted June 8, 2022 Share Posted June 8, 2022 (edited) @Yiceman Possible, but i doubt it. There's no way they are going with ~ 16 base roster yet again after they got so much shit with V's launch. Besides, i get the general idea that Capcom is putting more love and effort into this particular project than the last, maybe they just want a really solid foundation for the game from the get go and will further expand upon it. DLC characters will bring money for them sure, but it's not the only source of extra income, they stand to make A LOT of money via stuff like costumes / color packs. I always said that the shop in SFV was testing the waters, now they are expanding upon this and with a larger roster this increases their options for having multiple things to add for people to purchase in the long run. Edited June 8, 2022 by Skort Darc_Requiem 1 Link to comment
Darc_Requiem Posted June 8, 2022 Share Posted June 8, 2022 (edited) 13 minutes ago, Yiceman said: Everyone seems to assume that the leaks we saw is the entire launch roster, but I think it's very possible we saw the launch + the first season of DLC in that lineup. 22 characters at launch is more than the last mainline SF games. So maybe 5-6 of them are DLC. You know they'd have them well into development before release. Given how salty people were at them launching with 16 fighters with SFV, I'd hope they'd smart enough not to repeat that error. Edit: SFIV had 25 Characters at launch so 22 for SF6 isn't unreasonable. Edited June 8, 2022 by Darc_Requiem Skort, Hawkingbird, Doctrine_Dark and 2 others 4 1 Link to comment
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