Pair of Rooks Posted April 27, 2023 Share Posted April 27, 2023 7 minutes ago, HeavensCloud said: I'm on the fence about battle damage. What do you guys think? It's been a long time since SFII lol. I just... don't stare at the characters all that much to notice one way or the other. Link to comment
Maravilla Posted April 27, 2023 Share Posted April 27, 2023 So for parry you can keep holding the buttons, in what situation would you need this for? Link to comment
Psychoblue Posted April 27, 2023 Share Posted April 27, 2023 Darc_Requiem, BornWinner and Shakunetsu 3 Link to comment
JustBooming Posted April 27, 2023 Share Posted April 27, 2023 (edited) 19 hours ago, -PVL93- said: Still don't quite understand the instant round start drive rush the Cpu sometimes does, I might have to watch it more closely but it doesn't do the cancel out of a normal and it doesn't enter the party stance fully either It's a shortcut as @Soneronoted - tap forward then forward again at just the same time as hitting mp+mk. Kinda like a FADC reversed, with the mp+mk on the last frame of the dash. Edited April 27, 2023 by JustBooming -PVL93- 1 Link to comment
The Slick Tony Posted April 27, 2023 Share Posted April 27, 2023 She definitely looks unique Phantom_Miria, ToreyBeans, BornWinner and 1 other 4 Link to comment
Volt Posted April 27, 2023 Share Posted April 27, 2023 28 minutes ago, Psychoblue said: Not the OC stories 😭 This shit really is about to turn into Street Fighter X Xenoverse and it's going to be great. Link to comment
Daemos Posted April 27, 2023 Share Posted April 27, 2023 1 hour ago, HeavensCloud said: I'm on the fence about battle damage. What do you guys think? It's been a long time since SFII lol. I'm not a fan of realism, but I am open this reimagination of something that was part of SF1, 2, and 3. Seeing it comeback is cool in and of itself. Shakunetsu 1 Link to comment
Chun-Li_Forever Posted April 27, 2023 Share Posted April 27, 2023 2 hours ago, HeavensCloud said: I'm on the fence about battle damage. What do you guys think? It's been a long time since SFII lol. I personally love it. I love the subtle hint of realism of seeing a little blood, brusing, and tattered clothes after a good fight. It was always wierd to see the SF characters get tossed around and they look just as clean getting up. Plus, it's a great call back to SFII and SFIII win'/loss portraits. 2 hours ago, DoctaMario said: You know there will be a bunch of thirsty weirdos talking about how good Cammy/Juri/Chun/whoever look when they're all sweaty and how if Capcom would bottle that sweat, they'd buy it. Me: Jocelot, DoctaMario, Bigtochiro and 4 others 1 6 Link to comment
Doctrine_Dark Posted April 27, 2023 Share Posted April 27, 2023 I miss seeing SF characters beat the fukk up. I'm happy it's returning. Chun-Li_Forever, Shakunetsu, Darc_Requiem and 2 others 5 Link to comment
ToreyBeans Posted April 27, 2023 Share Posted April 27, 2023 (edited) I can definitely see that the spirit of Street Fighter II is alive and well in SF6. Here are a few things I've considered: looking at the classic costumes, the characters look closer to their SF2 iterations than any other sequel, the fun versus screen with just the characters' faces is something we haven't seen since probably SFA, I mentioned that the super shadows have been brought back, the battle damage feature is returning after a long absence, looks like Capcom is upping the ante with the bonus stages (I mean big rigs and fridges tho?? Lol), the character select screen mirrors the WW8 in SF2, Blanka's and Dhalsim's SF2 stages have returned, shoot even the SF2 movie theme got remixed (again) for the game. I remember that SF4 was supposed to be a reimagined SF2, but it feels like it was derived from other games. SF6 though hits the nostalgia harder. We just need that classic music rearranged for the game. Edited April 27, 2023 by ToreyBeans HeavensCloud and Shakunetsu 1 1 Link to comment
elliephil Posted April 27, 2023 Share Posted April 27, 2023 6 hours ago, TWINBLADES said: w-w-what did Capcom mean with that last line 😐 For real tho, these og costumes look amazing in sf6!!! ToreyBeans 1 Link to comment
-PVL93- Posted April 27, 2023 Share Posted April 27, 2023 Eh, I'm not feeling it so far Link to comment
Volt Posted April 27, 2023 Share Posted April 27, 2023 I really don't like battle damage. Can't stand to see women bruised up. Good thing we can turn it off. It's nice they added it though. Shakunetsu, Bigtochiro, Psychoblue and 1 other 3 1 Link to comment
Shakunetsu Posted April 27, 2023 Share Posted April 27, 2023 Vhozite, Jocelot and -PVL93- 1 2 Link to comment
delete_me Posted April 27, 2023 Share Posted April 27, 2023 Sweaty Cammy with her nostalgia costume doing st.MK will break the internet (again). Also, I played the demo. Feels good, is fun. Won't bother going any deeper than that until the game comes out so that I can learn its mechanics in tandem with a character of my choice. Link to comment
Sonero Posted April 27, 2023 Share Posted April 27, 2023 11 hours ago, HeavensCloud said: I'm on the fence about battle damage. What do you guys think? It's been a long time since SFII lol. After NRS did it in one of their games, I'm good. Asong as it isn't too graphic though.. They should bring back characters vomiting blood on some hits to scare the fuck out of people. Somebody probably brought it up in a team meeting and everybody gave that person the biggest side eye. Shakunetsu 1 Link to comment
Vhozite Posted April 27, 2023 Share Posted April 27, 2023 2 hours ago, Shakunetsu said: This is really interesting but also a bit less intuitive to me. Gotta get my hands on the game and experience for myself. Shakunetsu and Volt 1 1 Link to comment
Sonero Posted April 27, 2023 Share Posted April 27, 2023 -PVL93-, Hawkingbird, HeavensCloud and 1 other 4 Link to comment
Vhozite Posted April 27, 2023 Share Posted April 27, 2023 (edited) 4 hours ago, Volt said: I really don't like battle damage. Can't stand to see women bruised up. Good thing we can turn it off. It's nice they added it though. For me battle damage is one of those things where I think it’s a neat idea but I also find it super immersion breaking when done poorly. SF6 keeping it light with a few bruises and some cuts is ok imo. What I hate when the battle damage is super hardcore and it becomes silly and distracting. Like in Soul Calibur when you can destroy someone’s entire armor set down to their draws which are suddenly made of vibranium. Or in Mortal Kombat where characters are losing enough blood to fill a community pool or get right back up after showing a slo-mo of their skull getting caved in. Edited April 27, 2023 by Vhozite Hawkingbird and Volt 2 Link to comment
Popular Post Phantom_Miria Posted April 27, 2023 Popular Post Share Posted April 27, 2023 13 hours ago, DoctaMario said: You know there will be a bunch of thirsty weirdos talking about how good Cammy/Juri/Chun/whoever look when they're all sweaty and how if Capcom would bottle that sweat, they'd buy it. Yeah, that's disgusting, I really don't know what those freaks are thinking. Imagine being entertained by watching droplets of sweat slowly roll down Cammy's chiseled abs, or Manon's long legs, all in 4K and 60fps quality. That's just disgusting. That's the word for it: disgusting! 😠 DoctaMario, Hawkingbird, Abbachio and 10 others 2 1 1 7 2 Link to comment
Reticently Posted April 27, 2023 Share Posted April 27, 2023 38 minutes ago, Phantom_Miria said: Imagine being entertained by watching droplets of sweat slowly roll down Cammy's chiseled abs, or Manon's long legs, all in 4K and 60fps quality. Just think of the inevitable cosplayers 🤔 Shakunetsu, Phantom_Miria, Hawkingbird and 2 others 1 1 3 Link to comment
Popular Post Vhozite Posted April 27, 2023 Popular Post Share Posted April 27, 2023 16 minutes ago, Reticently said: Just think of the inevitable cosplayers 🤔 When your girl says she wants to do one of those SF6 battle damage cosplays Illwill88, Phantom_Miria, Bigtochiro and 7 others 10 Link to comment
Volt Posted April 27, 2023 Share Posted April 27, 2023 1 hour ago, Vhozite said: This is really interesting but also a bit less intuitive to me. Gotta get my hands on the game and experience for myself. I was cool with it until EX Sand Blast wiped out EX Fireball. Wtf was that? Did Luke always have a stronger EX projectile than usual or what? Link to comment
Shakunetsu Posted April 27, 2023 Share Posted April 27, 2023 no beard ryu looks more ryu imho EvilCanadian, Edmund and elliephil 1 2 Link to comment
Sonero Posted April 27, 2023 Share Posted April 27, 2023 Rick The Hadou is the main TO for Evo. Evo partners with Chipotle. Then magically Combo Breaker gets a Chipotle Sponsorship. DoctaMario, Shakunetsu, Reticently and 1 other 1 2 1 Link to comment
Popular Post Doctrine_Dark Posted April 27, 2023 Popular Post Share Posted April 27, 2023 36 days Bigtochiro, Darc_Requiem, BornWinner and 10 others 13 Link to comment
elliephil Posted April 27, 2023 Share Posted April 27, 2023 31 minutes ago, Shakunetsu said: no beard ryu looks more ryu imho Alhamdulillah, Ryu. 🙏 Shakunetsu 1 Link to comment
Darc_Requiem Posted April 27, 2023 Share Posted April 27, 2023 24 minutes ago, Doctrine_Dark said: 36 days You've gone and got her hopes up fam. Hawkingbird, Bigtochiro, Dracu and 5 others 8 Link to comment
DoctaMario Posted April 27, 2023 Share Posted April 27, 2023 38 minutes ago, Sonero said: Rick The Hadou is the main TO for Evo. Evo partners with Chipotle. Then magically Combo Breaker gets a Chipotle Sponsorship. "grassroots" Looks like the esports transformation is complete Reticently 1 Link to comment
Pair of Rooks Posted April 27, 2023 Share Posted April 27, 2023 6 hours ago, Shakunetsu said: What's this again? We basically have durability rules again instead of number of hits? So an EX fb will simply banish non-EX fbs? Shakunetsu and Volt 2 Link to comment
Darc_Requiem Posted April 27, 2023 Share Posted April 27, 2023 (edited) 1 hour ago, Pair of Rooks said: What's this again? We basically have durability rules again instead of number of hits? So an EX fb will simply banish non-EX fbs? Yeah. Capcom has basically overhauled projectiles in SF6. I think a big motivation for it was to make them useful in a battle system with parries. Edited April 27, 2023 by Darc_Requiem Abbachio, HeavensCloud, Shakunetsu and 2 others 2 3 Link to comment
Sonero Posted April 27, 2023 Share Posted April 27, 2023 41 minutes ago, DoctaMario said: "grassroots" Looks like the esports transformation is complete What's funny is that I've accidentally become a regular on a podcast about being a TO and TOing issues. One of the things I've been hammering is separating the culture of the FGC from the business of the FGC. Its fucking wild that in any other situation the abuse of a position for personal gain would have a massive line shined at it. Ultimately it makes Combo Breaker a financially feasible enterprise which benefits the community. But holy shit if it isn't a hilariously scummy way to get it. Shakunetsu and -PVL93- 1 1 Link to comment
Volt Posted April 27, 2023 Share Posted April 27, 2023 1 hour ago, Sonero said: Rick The Hadou is the main TO for Evo. Evo partners with Chipotle. Then magically Combo Breaker gets a Chipotle Sponsorship. That's just good networking at play. If anything, that's a good look because it shows Rick is capitalizing on the chances he's getting. Pair of Rooks and Hawkingbird 2 Link to comment
Reticently Posted April 27, 2023 Share Posted April 27, 2023 (edited) At least now we know where that upcharge for guacamole is going. Edited April 27, 2023 by Reticently DangerousJ 1 Link to comment
Sonero Posted April 27, 2023 Share Posted April 27, 2023 5 minutes ago, Reticently said: At least now where know where that upcharge for guacamole is going. Probably gonna be spent lobbying Capcom to keep hitboxes legal even though all they do is create headaches. Reticently 1 Link to comment
Pair of Rooks Posted April 27, 2023 Share Posted April 27, 2023 (edited) 29 minutes ago, Sonero said: Probably gonna be spent lobbying Capcom to keep hitboxes legal even though all they do is create headaches. i have no issue with hitboxes being legal. I DO have issue with the diagonal inputs being completely optional in circular motions, and whatever you call that 'crouching DP' travesty, as if DPs needed to be more powerful. But yeah, if you can hit all 5 inputs for a half circle, in order, on a hitbox, by all means, use a hitbox. Edited April 27, 2023 by Pair of Rooks Shakunetsu 1 Link to comment
Sonero Posted April 27, 2023 Share Posted April 27, 2023 14 minutes ago, Pair of Rooks said: i have no issue with hitboxes being legal. I DO have issue with the diagonal inputs being completely optional in circular motions, and whatever you call that 'crouching DP' travesty, as if DPs needed to be more powerful. At this point, DF, D, DF is the official motion for a dragon punch in SF games. Think it even works in 3S too. @Dayaan that shortcut works for DPs in 3S, right? Darc_Requiem and Shakunetsu 2 Link to comment
Dayaan Posted April 27, 2023 Share Posted April 27, 2023 24 minutes ago, Sonero said: At this point, DF, D, DF is the official motion for a dragon punch in SF games. Think it even works in 3S too. @Dayaan that shortcut works for DPs in 3S, right? Believe so. Just do DF, DF. That's just as fast and doesn't risk you going to crouch block if you play on stick. All the game needs is a series of inputs to be met within a certain time window. That's why kara demon works. DF, DF gets you forward, down and down forward in that time window. Of course, I could be talking out of my ass on that one. It's been over a year since I've played 3S. Either way, shortcuts exist for the DP in 3S. It's not that powerful. Anti airing in 3S is mechanically easy. Air parry is what makes it difficult to do so. Sonero, Shakunetsu and Volt 2 1 Link to comment
TWINBLADES Posted April 27, 2023 Share Posted April 27, 2023 17 hours ago, HeavensCloud said: I'm on the fence about battle damage. What do you guys think? It's been a long time since SFII lol. I think it's cool as fuck and you can toggle it off. What's the issue? Volt and BornWinner 2 Link to comment
Popular Post Psychoblue Posted April 27, 2023 Popular Post Share Posted April 27, 2023 10 hours ago, Volt said: I really don't like battle damage. Can't stand to see women bruised up. Good thing we can turn it off. It's nice they added it though. Sir this is America Shakunetsu, DoctaMario, TWINBLADES and 10 others 2 2 2 7 Link to comment
Popular Post Darc_Requiem Posted April 27, 2023 Popular Post Share Posted April 27, 2023 @Psychoblueisn't lying. Our country came to a halt over a split second flash of Janet Jackson's nipple. Hawkingbird, ToreyBeans, Shakunetsu and 8 others 3 8 Link to comment
Sonero Posted April 27, 2023 Share Posted April 27, 2023 38 minutes ago, Psychoblue said: Sir this is America I always said NRS was in the fanservice industry but haters didn't want to accept the truth. Illwill88 1 Link to comment
BornWinner Posted April 27, 2023 Share Posted April 27, 2023 Man this character creator is nuts. Definitely going to make Ramlethal when I get this game. Volt, TWINBLADES, -PVL93- and 2 others 5 Link to comment
Maravilla Posted April 27, 2023 Share Posted April 27, 2023 Seems like shimmies aren't going to be as strong in sf6, if possible at all. Link to comment
Shahenzan Posted April 27, 2023 Share Posted April 27, 2023 3 hours ago, Pair of Rooks said: i have no issue with hitboxes being legal. I DO have issue with the diagonal inputs being completely optional in circular motions, and whatever you call that 'crouching DP' travesty, as if DPs needed to be more powerful. But yeah, if you can hit all 5 inputs for a half circle, in order, on a hitbox, by all means, use a hitbox. Pretty sure that's usually a question of how the game reads inputs rather than the box In a lot of older games on box I HAVE TO hit diagonals for half circle motions or get nothing. But modern games (especially sfv) have such insane input leniency that it enables all kinds of silly things Blame the devs not the cheatbox on this one is what I'm trying to say DoctaMario 1 Link to comment
elliephil Posted April 27, 2023 Share Posted April 27, 2023 I love how easy it is to get hitbox enthusiasts riled up. I'm in a discord server and just saying "I think hitbox should be banned" brings up some of the wildest things said about the topic. "Pad should be banned then too." is up there. Volt 1 Link to comment
Dragonfave723 Posted April 27, 2023 Share Posted April 27, 2023 (edited) The same directors who did this: Since no one here (except for one guy) in this thread cares about anything related to the upcoming SF movie, I'm going to post all future news in the Story thread instead. Edited April 30, 2023 by Dragonfave723 BornWinner 1 Link to comment
Sonero Posted April 27, 2023 Share Posted April 27, 2023 10 minutes ago, elliephil said: "Pad should be banned then too." is up there. and that's when you pull the Aris and go: Quote You're right, we def should've banned pads too. 😤 elliephil 1 Link to comment
CESTUS III Posted April 27, 2023 Share Posted April 27, 2023 27 minutes ago, Dragonfave723 said: The same directors who did this: This is why we can't have nice things Bigtochiro and ToreyBeans 1 1 Link to comment
HeavensCloud Posted April 27, 2023 Share Posted April 27, 2023 57 minutes ago, Shahenzan said: Pretty sure that's usually a question of how the game reads inputs rather than the box In a lot of older games on box I HAVE TO hit diagonals for half circle motions or get nothing. But modern games (especially sfv) have such insane input leniency that it enables all kinds of silly things Blame the devs not the cheatbox on this one is what I'm trying to say SFV doesn't seem to care about diagonals for some reason. D,F,D,F will give super. In SF4 that wouldn't work but D,DF,D,DF,F did work but not in SFV. I'm not sure how it works in SF6 yet. Link to comment
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